25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

RetrocausalitySteam
Disclosure

Some backgrounds are taken from the Futuristic Anime Backgrounds Pack that is AI-generated.

Creator
Thanatos
Reviews
-
Added
Mar 18, 2026
ArtovyaSteam
Disclosure

Most art in the game is AI generated then edited.

Creator
Stand Off Software
Reviews
14
Added
Mar 18, 2026
Time ShockSteam
Disclosure

Time Shock is hand-built by a solo developer. The design, gameplay, levels, writing, and world are all made by hand. AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue. Everything is reviewed and finished by hand before it ships.

Creator
Alien Science
Reviews
-
Added
Mar 18, 2026
Elementary TrolleyologySteam
Disclosure

If your ingame choices are inconsistent or raise moral questions, you’ll have to justify them in writing. An AI will read your defense and decide whether it counts as a solution. Convince it — because its verdict carries real consequences in the game.

Creator
Twin Earth
Reviews
-
Added
Mar 18, 2026
LeviathanSteam
Disclosure

Used for Early Access placeholders, and is intended to be replaced with more development time. AI generation was used for some voices and some 2D images within the game. These assets are intended to be replaced with ones created by human artists.

Creator
Dream Foundry Games
Reviews
23
Added
Mar 18, 2026
Soft(A)wareSteam
Disclosure

Some audio assets and store/marketing visuals were generated or assisted using AI during development. All gameplay content is static — no AI content is generated at runtime.

Creator
B0TLANNER Games
Reviews
-
Added
Mar 18, 2026
Hard GlideSteam
Disclosure

During the development of this game, AI-generative content was used to create auxiliary interface elements, some icons and character voice acting.

Creator
Oleg Antipov
Reviews
13
Added
Mar 18, 2026
Artificial Life 2061, Episode 2: Raising The Nieradroid.Steam
Disclosure

I added scenes and images improved with Generative Artificial Intelligence. They are locally generated using Stable diffusion, without resorting to paying any generative AI company. Although paying them could have given me better tools and results, I decided not to pay for their use to support the claim of artists for fair royalties. (It is not possible to discuss such a complex issue here, but I will consider opening a discussion on the topic in the game forum, follow my game to be notified if it is created) Most of the artistic content in the game, mainly music, is compensated in various ways depending on the case to its artists. My original content is registered, but the images generated by AI are essentially treated as 'creative commons' and I consider them fanarts of my characters. All added scenes and backgrounds are of high quality and maintain good coherence, avoiding deformities in hands, eyes, etc., and without annoying or confusing shapes. All AI-generated images are generated, selected, and edited exclusively by me, the creator of the game, to reflect my original vision, previously inaccessible due to high costs. I have sought to include only select content that enriches the narrative and immersion of the game.

Creator
Joseph Sanz
Reviews
-
Added
Mar 18, 2026
Steel HuntersSteam
Disclosure

During the beta phase of Steel Hunters, we may use AI-generated voices for certain in-game characters, including the announcer, to support our development process. The majority of the voices in the game are performed by real voice actors, and AI-generated voices will be replaced with human voices before the official launch. This helps us focus on delivering the best experience while the game is still in development.

Creator
Wargaming Group Limited
Reviews
2.1k
Added
Mar 18, 2026
DreadhunterSteam
Disclosure

The vast majority of the game is handcrafted. AI tools were used to assist in the creation of 2D character dialogue portraits and some minor environment textures.

Creator
Trickster Arts
Reviews
133
Added
Mar 18, 2026
DeadBlitZSteam
Disclosure

We use a limited amount of pre-rendered AI generated content in our game. The background announcers in the hub and gameplay announcer were made using text to speech generation.

Creator
Mewzur
Reviews
-
Added
Mar 18, 2026
Squirrelmageddon!Steam
Disclosure

As a solo developer I use AI assistance to generate graphics and audio content for my games and marketing material. No generative text is used.

Creator
Squirrel Brain Games
Reviews
-
Added
Mar 18, 2026
The Hive PandemicSteam
Disclosure

AI-Powered Cinematics & Immersion To bring the world of The Hive Pandemic to life, we’ve integrated cutting-edge AI technology to enhance both visuals and audio. 🎙️ AI Voice Generation – Leveraging Eleven Labs, we crafted realistic, emotive voice performances that breathe life into our characters, from the cold directives of corporate leaders to the haunting whispers of the Hive. 🎵 AI-Generated Music & Soundscapes – Using Suno, we designed dynamic, immersive soundscapes that evolve with the game’s intense action and eerie mind sequences. 🎨 AI-Assisted Cutscenes – Our art editor, combined with AI enhancements, has helped create stunning cinematic sequences, blending hand-crafted art with AI-powered refinements for a truly unique visual experience. By combining traditional artistry with AI-driven tools, The Hive Pandemic delivers a deeply atmospheric, story-rich experience that blurs the line between technology and creativity—just like the world it portrays.

Creator
Starving Lama Games
Reviews
-
Added
Mar 18, 2026
Artificial Life 2061: Cybersys - Diva Of The VRworld, Babel Project: "Kodota Komori 1416" [Made by: Joseph Sanz]Steam
Disclosure

This game was initially developed without using Artificial Intelligence. Later, I added scenes and images improved with Generative Artificial Intelligence. They are locally generated using Stable diffusion, without resorting to paying any generative AI company. Although paying them could have given me better tools and results, I decided not to pay for their use to support the claim of artists for fair royalties. (It is not possible to discuss such a complex issue here, but I will consider opening a discussion on the topic in the game forum, follow my game to be notified if it is created) Most of the artistic content in the game, mainly music, is compensated in various ways depending on the case to its artists. My original content is registered, but the images generated by AI are essentially treated as 'creative commons' and I consider them fanarts of my characters. All added scenes and backgrounds are of high quality and maintain good coherence, avoiding deformities in hands, eyes, etc., and without annoying or confusing shapes. All AI-generated images are generated, selected, and edited exclusively by me, the creator of the game, to reflect my original vision, previously inaccessible due to high costs. I have sought to include only select content that enriches the narrative and immersion of the game.

Creator
Joseph Sanz
Reviews
-
Added
Mar 18, 2026
Lost In SpaceSteam
Disclosure

One of the Voice Actor's performances was digitally altered using AI tools.

Creator
Scary Robot
Reviews
27
Added
Mar 18, 2026
PARADISESteam
Disclosure

The 2D character portraits (standing illustrations) in the game were created using Stable Diffusion and are provided under the CreativeML Open RAIL-M license.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
末日機甲:戰術獵人Steam
Disclosure

The game uses AI-generated illustrations and character voices. The promotional images for the game were generated by ChatGPT.

Creator
遊樂黨 Yo!DawnLa
Reviews
32
Added
Mar 17, 2026
METAL EDENSteam
Disclosure

This game features voice-over content partially created through AI voice generation tools.

Creator
Reikon Games
Reviews
1.8k
Added
Mar 17, 2026
FOUNDRYSteam
Disclosure

We leveraged AI-generated content to enrich our game with elements that would have been otherwise challenging to include. Specifically, we used AI for the AI character voiceover in different languages, a feature made possible thanks to this technology. In this case it made even more sense since the character is actually an AI. Otherwise, all the core art and visual elements of the game have been designed by human talents.

Creator
Channel 3 Entertainment
Reviews
2k
Added
Mar 17, 2026
TIRELESS: Prepare for the AdrenalineSteam
Disclosure

In order to empower a single developer to achieve results that would otherwise not be possible, the developer utilizes a variety of AI tools to help in the creation of specific texture designs, translations as well as incorporating text-to-speech voice models for voice narration within the game.

Creator
naro
Reviews
29
Added
Mar 17, 2026
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