Disclosure analysis
AI content is included in the game
AI tools were used to tweak character voices, refine artwork, and add lip-sync to dialogue, with all content reviewed and finished by hand.
- Process
- AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue”
“AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork”
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
Time Shock is hand-built by a solo developer. The design, gameplay, levels, writing, and world are all made by hand. AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue. Everything is reviewed and finished by hand before it ships.
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Disclosure History
All 3D models are made by hand. All character art is hand-drawn. All dialogue was originally performed by human voice actors. During development, generative AI tools were used for some music elements, and post-processing of images and recorded voice performances.
Time Shock is hand-built by a solo developer. The design, gameplay, levels, writing, and world are all made by hand. AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue. Everything is reviewed and finished by hand before it ships.