August 1, 2026
Indexed March 18, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI tools were used to tweak character voices, refine artwork, and add lip-sync to dialogue, with all content reviewed and finished by hand.

Process
AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue”
“AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Time Shock is hand-built by a solo developer. The design, gameplay, levels, writing, and world are all made by hand. AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue. Everything is reviewed and finished by hand before it ships.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,089 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
71.0%
18,206 of 25,659 disclosures with structured analysis.
Compare this group
Visual assets
76.5%
19,955 of 26,089 indexed disclosures mention this category.
Compare this category
Audio
26.4%
6,886 of 26,089 indexed disclosures mention this category.
Compare this category
Writing or localization
28.1%
7,342 of 26,089 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Mar 18, 2026
Source last checked
Jun 8, 2026
Automatic analysis updated
Jul 10, 2026
Recorded text changes
1 Read the history

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.

Disclosure History

Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.

All 3D models are made by hand. All character art is hand-drawn. All dialogue was originally performed by human voice actors. During development, generative AI tools were used for some music elements, and post-processing of images and recorded voice performances.

Time Shock is hand-built by a solo developer. The design, gameplay, levels, writing, and world are all made by hand. AI tools play a limited supporting role only — used to tweak character voices, assist and refine artwork, and add lip-sync to dialogue. Everything is reviewed and finished by hand before it ships.