25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Sector IV : LockDownSteam
Disclosure

This game uses generative AI in a limited capacity. Some in-game images and text were created or assisted by AI during development, but they are not entirely AI-generated. All such content has been manually edited, reviewed, and integrated by the developer to ensure consistency with the overall design and experience.

Creator
Havk
Reviews
-
Added
May 23, 2026
Apple Man SamSteam
Disclosure

This game uses generative AI in several components. As a solo/small developer, the project wouldn't be feasible without it, but my goal is to fund human-created replacements through the game's revenue after early acces release. Artwork- AI generates the base/reference character sprites, which I then paint over and animate by hand. Item and tileset sprites follow the same treatment, some items may remain unedited in early access to be reviewed later. Music - AI generated music with rights held by Bonehead Labs. Capsule art - combination of AI generation and hand-work.

Creator
boneheadlabss
Reviews
-
Added
May 23, 2026
Click Click UniverseSteam
Disclosure

Some in-game 3D models and image assets were created with the assistance of AI generation tools.

Creator
Click Click Universe
Reviews
-
Added
May 23, 2026
Silent EdgeSteam
Disclosure

This game uses generative AI for some NPC images and background music. These assets are reviewed and adjusted by the developer before being implemented in the game.

Creator
XXIV
Reviews
-
Added
May 23, 2026
Lost Galaxy: SurvivorsSteam
Disclosure

This game uses generative AI tools for the creation of some non-gameplay content, including portions of promotional artwork, visual concepts, and certain localized translations. All gameplay systems, programming, game design, balancing, and the final integration of assets are created and curated by the developer. AI-generated content is reviewed, edited, and refined before being used in the game or store materials.

Creator
Jorge Osbaldo Rodriguez
Reviews
-
Added
May 23, 2026
Tank HavocSteam
Disclosure

This project is being developed by a small two-person team. The use of AI tools in this project is strictly limited to the following assets: - flag textures - selected marketing assets and voice lines We plan to replace these elements with fully original, custom-created assets and professionally recorded voice acting as soon as funding allows. All AI-assisted content is reviewed, edited, and integrated by the development team to ensure consistency and quality.

Creator
Mad Missile
Reviews
-
Added
May 23, 2026
Overdrive BreakoutSteam
Disclosure

This game contains content created with the assistance of generative AI during development. Generative AI tools were used to help create and iterate on parts of the game code, sound effects, music, artwork, images, and multilingual translations. All AI-assisted content was reviewed, edited, selected, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
AWeekGame
Reviews
-
Added
May 23, 2026
Pilgrim AllianceSteam
Disclosure

The vast majority of this game's content is hand-drawn and manually crafted. Generative AI was utilized only as a supportive tool for certain concept designs and ambient sound effects. Every asset has undergone manual correction and thorough refinement to ensure it perfectly aligns with the game’s unique quirky-comic art style.

Creator
Whirlwind
Reviews
-
Added
May 23, 2026
PROHIBEASTSteam
Disclosure

The English voices in the game were generated using a text-to-speech tool.

Creator
SUPER AC
Reviews
111
Added
May 23, 2026
Final RiderSteam
Disclosure

Generative AI was used in a limited capacity during development. It was primarily utilized for prototyping certain textures and creating visual references. Additionally, AI was used to generate a vocal track featured in the game's intro sequence. All other music, as well as the majority of visual and gameplay content, has been created manually.

Creator
Delirium Interactive
Reviews
-
Added
May 23, 2026
Iron HuntersSteam
Disclosure

AI assisted tools were used solely for localization and translation of game text and will be replaced by human translations as soon as I am able to afford it. No gameplay systems, visual assets, audio, or runtime content are generated using AI

Creator
Sires
Reviews
-
Added
May 23, 2026
Dawn of the Zombies: SurvivorsSteam
Disclosure

AI tools were used to create the game's logo and the store page's marketing assets (capsules). All other in-game assets have been replaced with manually created graphics. The AI-generated base marketing materials and logo were subsequently edited and modified manually before integration.

Creator
ES-Interactive
Reviews
-
Added
May 23, 2026
Power GunnerSteam
Disclosure

Marketing material such as capsule images, event/news post images and library images have used Generative AI.

Creator
Mega Toast Games
Reviews
22
Added
May 23, 2026
Omnicore: Freiza's RetributionSteam
Disclosure

This game uses AI-generated content in the following areas: select voice lines were produced using text-to-speech, and some store page artwork and marketing capsule images were created with the assistance of AI image generation tools. All core gameplay art, sprites, game mechanics, code, and level design were not generated by AI.

Creator
Mayur
Reviews
-
Added
Mar 18, 2026
Corgi SurvivorSteam
Disclosure

Some visual and audio assets were created with the assistance of AI tools and further refined by the development team.

Creator
Symbolic
Reviews
-
Added
Mar 18, 2026
D.I.MSteam
Disclosure

Item Icons and some UI elements are AI generated via code.

Creator
G
Reviews
-
Added
Mar 18, 2026
Okay, PanicSteam
Disclosure

Unfortunately I'm very bad at drawing, so I used Gen AI to create graphical resources for pilots, Mephisto heads, crew images, ships sprites and background images.

Creator
GotANormalJob
Reviews
-
Added
Mar 18, 2026
StarRushSteam
Disclosure

Portions of the game’s visual assets and text content were created with the assistance of generative AI tools during development. All AI-generated content was reviewed, edited, and integrated by the developer to ensure quality and consistency. The game does not use generative AI at runtime.

Creator
BlueTowelGames
Reviews
-
Added
Mar 18, 2026
Super Battle RoyaleSteam
Disclosure

Some non-core gameplay code and development assistance were generated with the help of generative AI tools during development. All gameplay design, final implementation, and creative decisions were reviewed and integrated by the developer.

Creator
Yile Studio
Reviews
-
Added
Mar 18, 2026
Planet KillerSteam
Disclosure

A limited number of visual assets (such as certain icons and ship concepts) were created using AI-assisted tools and refined by the developer. All gameplay systems, core content, and procedural planet simulations are original.

Creator
Talisman One Studio
Reviews
-
Added
Mar 18, 2026
Crazy Fruit ShooterSteam
Disclosure

The store promotional images were generated using AI with manual modifications. Some in-game upgrade icons were generated using AI and then manually refined. Most of the game's multilingual translations were created using AI.

Creator
YogurtGames
Reviews
13
Added
Mar 18, 2026
Doom of the UndyingSteam
Disclosure

Generative AI was used during development for early ideation (e.g., concept exploration and/or placeholder text). Any content shipped in the game is reviewed, curated, and edited by the developer. Store page capsule images and promotional art created with AI assistance

Creator
ClawSea
Reviews
-
Added
Mar 18, 2026
Flying PingPongSteam
Disclosure

AI tools were used to generate in-game graphical elements, such as UI elements, static image assets, flame animations, and so on.

Creator
Linking668668
Reviews
-
Added
Mar 18, 2026
StarshipFighterSteam
Disclosure

Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game assets were designed by a 3D artist.

Creator
Daniel Walasinski
Reviews
-
Added
Mar 18, 2026
Protocol:ChronoSteam
Disclosure

Development uses AI tools as coding assistants to optimize scripts and refactor systems. Some UI icons and graphic elements may have been generated or iterated with AI assistance, but all were manually reviewed and edited to ensure final quality.

Creator
SilverMoon Labs
Reviews
-
Added
Mar 18, 2026
Panic of the ApesSteam
Disclosure

AI generative models were used to create localization files to support languages that would otherwise be difficult for a solo developer. Placeholder AI-generated assets have been created for the Steam store splash images, with the intent of commissioning an artist if this gains community support. All in-game assets (sprites, music, sound effects, UI elements, and interactive content) were created by humans and are credited in the game credits. CPU opponents use traditional game AI algorithms, not generative AI models. This is the third iteration of development, that was originally developed in 2019 with HTML + JS, then rebuilt in Unity, and then transferred to LOVE2D written in Lua. It was more-or-less built with a box of scraps in a cave in its first iterations, and modern software since those days have effectively blurred the line where task automation meets unethical AI consumption. It's up to each of us to determine where that line is for ourselves in a rapidly changing digital age. As both a solo game dev and multimedia artist carrying a full-time job in neither of those fields, I feel that it's important to be educating ourselves on where AI can be a useful tool to allow new opportunities and expand capabilities for independent creators that are otherwise untenable, while keeping the human side of game dev at its core, especially in the indie genre.

Creator
Adam Weaver
Reviews
-
Added
Mar 18, 2026
ShatterswarmSteam
Disclosure

This game includes AI-generated content. Voice lines were created using ElevenLabs AI voice synthesis technology. Some sound effects were generated using AI tools. The intro sequence features AI-generated images that were heavily edited and manipulated in Adobe Photoshop as part of the artistic process.

Creator
Iron Fin Games
Reviews
-
Added
Mar 18, 2026
Orbital PerilSteam
Disclosure

Artificial Intelligence was only used to create the store page icons and the in game welcome screen. All gameplay code, mechanics, artwork, and sound was naturally created.

Creator
ZaxtorGameS
Reviews
-
Added
Mar 18, 2026
Last ConvoySteam
Disclosure

Generative AI tools were used to assist with art assets, text, and localization during development.

Creator
Twohuyak Production
Reviews
-
Added
Mar 18, 2026
V.E.C.T. ArcadeSteam
Disclosure

Portions of the game's source code were authored with the assistance of AI tools. All AI-assisted code has been manually reviewed, refined, and tested by the development team.

Creator
D-BUG Games
Reviews
-
Added
Mar 18, 2026
Farm&NightSteam
Disclosure

List of generative AI used in this game - Game Title Text - Game Logo

Creator
DH Kim
Reviews
-
Added
Mar 18, 2026
Tacticell ArenaSteam
Disclosure

Generative AI was used to create the promotional artwork (capsules and banners) for the store page. In-game, the soldiers' voices were generated using AI text-to-speech technologies.

Creator
Antheed
Reviews
-
Added
Mar 18, 2026
Psionic MachinistSteam
Disclosure

AI is used to generate some Steam store page assets, as well as some in-game icons and typography.

Creator
Zodiac GameLab
Reviews
-
Added
Mar 18, 2026
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