25,723 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BattleDeckSteam
Disclosure

BattleDeck uses AI tools in the following areas: Artwork, audio and as a development assistant during coding. All AI generated content has been reviewed and refined by the developer.

Creator
5Aces
Reviews
-
Added
Aug 8, 2026
Abyssal GuardiansSteam
Disclosure

All voice content in Abyssal Guardians is recorded using actor's real voices but some content might be modified with AI to achieve certain styles that match our game.

Creator
Titan Interactive
Reviews
-
Added
Aug 8, 2026
Dungeon CookingSteam
Disclosure

Dungeon Cooking uses generative AI tools for some of its content, created during development (pre-generated, not generated in real time): - Part of the creature art: 6 of the game's 18 monsters were made with AI image tools, then edited and integrated by the developer. - Some in-game dungeon event content was drafted with AI assistance and edited by the developer. - The announcement trailer was produced using AI tools. The rest of the game's art comes from licensed asset packs and the developer's own work. All AI-generated content was reviewed and curated by the developer before shipping.

Creator
Unkind Logic
Reviews
-
Added
Aug 8, 2026
BankrSteam
Disclosure

Some character portrait sprite sheets and brand/division imagery shipped with Bankr are produced with generative AI tools during development, then reviewed and edited by the team before inclusion. All game text, simulation code, balance-sheet math, ratio logic, and gameplay systems are human-authored. No content is AI-generated at runtime — every asset is pre-rendered and pinned in the build.

Creator
Wend Games & Entertainment
Reviews
-
Added
Aug 8, 2026
Market Manager SimulatorSteam
Disclosure

AI was used for some translations and visual assets. The game does not generate AI content during gameplay, and AI was not used to write the game's code.

Creator
Bugurca Game Studio
Reviews
-
Added
Aug 8, 2026
MuddiSteam
Disclosure

some of the code for the game is AI generated, some backgrounds

Creator
Morten N. Jensen
Reviews
-
Added
Aug 8, 2026
V.E.N.T.Steam
Disclosure

When developing V.E.N.T. I used close to no generative AI tools, it was only used for production support. AI was used to assist with refining Danish to English translations for subtitles and store page text to make sure clarity and accuracy were good. I also used voice processing tools to modify my own recorded voice for in-game audio in order to protect personal privacy and strong lore consistency. No AI was used to generate core creative content such as story, gameplay systems, artwork, or level design.

Creator
Jonathan Rune
Reviews
-
Added
Aug 8, 2026
AquoraSteam
Disclosure

Some of the background music in Aquora was produced using a generative audio tool. Those tracks are placeholder. They are being replaced with commissioned original music, and any remaining generated audio will be phased out of the game over time. All visual art in Aquora is procedurally generated by the developer's own custom tooling, drawn from hand-authored colour palettes, explicit shape instructions and seeded random number generation. No image generation model is involved at any point in the art pipeline, and no AI generated images appear in the game.

Creator
Tres Interactive
Reviews
-
Added
Aug 8, 2026
Endzone FootballSteam
Disclosure

I am a solo developer with a very limited budget. The announcer voice lines are AI generated. I plan on replacing it completely with a human voice actor when I have the budget to do so.

Creator
Studio73
Reviews
-
Added
Aug 8, 2026
Seina: a Tale Of SpiritsSteam
Disclosure

Generative AI tools were used during development to assist with enhancing certain texture assets. All final assets were reviewed and tweaked by the developer.

Creator
Argyro Brotsi
Reviews
-
Added
Aug 8, 2026
Bottle CracksSteam
Disclosure

Generative AI was only used to assist with localization/translation. It was not used to create art, audio, or other game assets.

Creator
Alunova Studios
Reviews
-
Added
Aug 8, 2026
Shrine ProtectorsSteam
Disclosure

Generative AI was used to create some base assets, which were subsequently heavily edited by hand. All final assets included in the game have undergone substantial manual editing.

Creator
VSolStudio
Reviews
-
Added
Aug 8, 2026
Tidy Up MallSteam
Disclosure

Generative AI was used only for in-game text localization and translation.

Creator
KL6G Games
Reviews
-
Added
Aug 8, 2026
REBROODSteam
Disclosure

Generative AI tools were used during the development of this game in the following ways: - Art creation: AI was used to assist in generating and refining visual art assets. - Mathematical computations: AI was used to perform complex mathematical calculations and to derive equations used in the game's systems. All AI-generated content was reviewed and integrated by the development team.

Creator
Bobrothers Studio
Reviews
-
Added
Aug 7, 2026
COLD AISLE: Data Center TycoonSteam
Disclosure

Generative AI tools were used during development to assist with selected 3D assets, music, promotional artwork, and parts of the game code. All AI-assisted content was reviewed, modified where necessary, tested, and integrated by the developer. No content or code is generated by AI during gameplay.

Creator
Velmirestudios
Reviews
-
Added
Aug 7, 2026
EvilosSteam
Disclosure

I used generative AI tools to help create some of the game's art — including certain UI elements (buttons and icons), backgrounds, story illustrations, and marketing images — which I then edited and finished by hand in Photoshop.

Creator
Bunch of Idiots Studio
Reviews
-
Added
Aug 7, 2026
PIGMENT LABSteam
Disclosure

The artwork in this game (backgrounds, menu art, the still-life and landscape references used as puzzle targets, achievement medals, and store art) and the music were created with generative AI tools, then selected and adjusted by the developer before inclusion. No content is generated live during gameplay.

Creator
Q-Lab Games
Reviews
-
Added
Aug 7, 2026
Apple CatcherSteam
Disclosure

Generative AI tools were used during development to assist with some promotional artwork and written content. All AI-assisted material was reviewed and edited by the developer before inclusion. Apple Catcher does not use generative AI at runtime, and no content is generated during gameplay.

Creator
RAM Interactive
Reviews
-
Added
Aug 7, 2026
Wild JusticeSteam
Disclosure

Generative AI tools were used during development to assist in creating pre-rendered 2D artwork and graphical assets (including cowboy character portraits and background visuals), as well as generating select background music tracks for the game.

Creator
Moo Dog Games
Reviews
-
Added
Aug 7, 2026
Zombie CropseSteam
Disclosure

Generative AI tools were used during development to create portions of the game’s artwork,sound and localization. Each AI-assisted asset was reviewed, edited, palette-matched, and curated by the developer.

Creator
YCF Productions
Reviews
-
Added
Aug 7, 2026
The Potion Stand : Brewing for SpritesSteam
Disclosure

I received assistance from text-generative AI (LLM) for the English translation (localization) of all in-game text (dialogues, UI, system messages) and for writing the English description on the Steam store page.

Creator
Warm Cup Studio
Reviews
-
Added
Aug 7, 2026
Rion's Taskbar MineSteam
Disclosure

We use generative AI for some of the following elements. ・Some of the in-game art ・Some of the code ・Some of the banners and trailers on the store page

Creator
OneCraft
Reviews
-
Added
Aug 7, 2026
HOPIATESteam
Disclosure

Some in-game text and code were written with AI assistance during development. All content was reviewed, edited and approved by the developer before shipping. The game does not generate any content using AI at runtime and does not connect to any AI service.

Creator
9in1shampoo
Reviews
-
Added
Aug 7, 2026
1.44MB RESCUESteam
Disclosure

AI tools were used during development to help compose the soundtrack, draw the pixel art, and draft text (including localization and this store page), all under human direction — every piece was reviewed, curated, and approved by the developer. All content is fixed at build time; the game contains no live or runtime AI generation.

Creator
Soarinto Inc.
Reviews
-
Added
Aug 7, 2026
Liminal AngelSteam
Disclosure

During the development process, I use procedural and AI-based tools to assist with content creation. In all such cases, the final product reflects my own creativity and vision as a solo developer. Examples include utilizing AI tools to help generate and refine certain textures and 3D models in the game.

Creator
Qmpel Studio
Reviews
-
Added
Aug 7, 2026
ONE MORE FISHINGSteam
Disclosure

One More Fishing contains selected pre-generated content created or refined with generative AI tools during development. This includes selected in-game artwork and UI assets, selected Steam store and marketing artwork, audio assets such as music, ambience, sound effects and selected character voice lines, plus assistance with narrative and quest drafting and localization. All shipped content is selected, edited and integrated before release. The game does not use live-generated AI. It does not contact generative AI services while running and does not send player prompts or player data to such services. At runtime it only loads, selects, animates, processes and mixes fixed content prepared before shipping.

Creator
Linewake Studio
Reviews
-
Added
Aug 7, 2026
Velocity - Midnight RunSteam
Disclosure

This game uses AI-generated tools as part of its development, including AI-assisted voice lines and background music. All AI-generated content was reviewed and curated by the developer.

Creator
Shoogar Games
Reviews
-
Added
Aug 7, 2026
Anatomy of a DreamSteam
Disclosure

AI was occasionally used to assist in the creation of certain textures. However, these instances are light-hearted and do not impact the creative vision of Static Field Interactive.

Creator
Static Field Interactive
Reviews
-
Added
Aug 7, 2026
WildmarkSteam
Disclosure

Wildmark was made by one person. The story and all of its dialogue are my own, written by me. But without a studio's budget to commission artists, composers, and voice actors, I used generative AI tools to help create much of what you see. Nothing ships as a raw, untouched generation: every asset was hand-directed, chosen, refined, and assembled to fit a single cohesive, hand-crafted style and world, and reviewed by me to make sure it belonged. In the end, what matters is whether the game is enjoyable and worth your time, not which tools helped build it.

Creator
Jaco Stander
Reviews
-
Added
Aug 7, 2026
Alice ou o Mundo?Steam
Disclosure

Algumas imagens presentes neste jogo foram criadas com auxílio de inteligência artificial generativa e posteriormente revisadas, editadas e integradas pelo desenvolvedor. Todo o restante do jogo, incluindo programação, design, mecânicas e direção criativa, foi desenvolvido manualmente.

Creator
Poeira Estelar Game Studios
Reviews
-
Added
Aug 7, 2026
Planet FattaSteam
Disclosure

Generative AI tools (ChatGPT Image Generation / DALL-E) were used during development to generate concepts and visual marketing assets, including some store page banners and promotional artwork. All core gameplay pixel-art, character animations, sound design, and code were created manually by the developer.

Creator
Mykola Kodenko
Reviews
-
Added
Aug 7, 2026
DiscardSteam
Disclosure

Some of the game's 2D artwork (the slot machine cabinet and its symbols) was created with the help of generative AI image tools, then reviewed, corrected and integrated by hand. Part of the soundtrack was created with generative AI music tools. All game design, gameplay code and text were authored by the developer, who also used AI coding assistants during development. Nothing is AI-generated at runtime: the game contains no live AI content.

Creator
GiorgioFox
Reviews
-
Added
Aug 7, 2026
Get NowhereSteam
Disclosure

Partial artwork uses generative AI assistance. Scripts are fully original written by the developer. Background music is CC0 public domain material, no in-game real-time AI generation.

Creator
码码不在家
Reviews
-
Added
Aug 7, 2026
Bulwark Tower DefenseSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 7, 2026
BuckarooSteam
Disclosure

I’m a web designer by day, and making a game has been a childhood dream of mine. I used generative AI as part of my development process, including helping with code, visual and audio assets. Every asset included in the final game was personally selected, refined by hand, placed, and directed by me to match the game’s overall vision.

Creator
Max G Games
Reviews
-
Added
Aug 7, 2026
Planet IncSteam
Disclosure

During the development of this game, pre-generated AI tools were utilized to assist with text translations, programming scripts and optimization, and the creation of 2D artwork assets. All AI-generated content was directly reviewed, refined, and applied to the game by the developer.

Creator
Saeron
Reviews
-
Added
Aug 7, 2026
KERF: Sawmill TycoonSteam
Disclosure

Kerf - Sawmill Tycoon was made almost entirely with AI tools. The developer directed the work, chose what went into the game and approved every result, but did not model, rig or write code by hand. What that means for the content that ships in the game: - Code: written by an AI coding assistant. - Characters: generated by an AI 3D tool from AI-generated reference images, then rigged and set up in the game by the AI assistant. - Other 3D models: some came from an AI 3D tool - a vehicle and environment props such as rocks, mountains and bushes. The rest, including the valley, the buildings, the machines and the trees, were built in 3D software by the AI assistant writing scripts. - Animation: all character animation was generated with an AI motion tool. - Music: all of the in-game music was generated with an AI music tool. - Sound: some sound effects were generated with an AI sound tool; the rest were sourced from sound libraries by the developer. - Text: the in-game text was written with AI assistance, and the translations from English and Polish into the other 13 supported languages were made with AI. Everything was reviewed and approved by the developer before release. No content is generated by AI while the game is running. The Twitch integration only displays messages typed by real viewers.

Creator
MGDB Studio
Reviews
31
Added
Aug 7, 2026
Pachinko SwampSteam
Disclosure

We used generative AI tools to create the video content shown on the in-game pinball machine, and some of the promotional assets on our store page. All AI-generated content is reviewed by our team before release.

Creator
Trollix Games
Reviews
-
Added
Aug 7, 2026
EclipsiaSteam
Disclosure

Eclipsia uses generative AI as part of the development process to assist in creating certain visual assets. All AI-assisted content is reviewed, edited, and integrated by the development team. The game does not use generative AI to generate gameplay, game logic, or player-created content in real time.

Creator
Eclipsia Studios
Reviews
18
Added
Aug 7, 2026
Crimson EnginesSteam
Disclosure

"We utilized generative AI tools to assist in the creation of 2D art assets, including in-game enemy portraits, familiar graphics, and the background illustrations, banners, and logo artwork displayed on our Steam Store page and library graphics."

Creator
Alphasin
Reviews
-
Added
Aug 7, 2026
Business And Life SimulatorSteam
Disclosure

Business And Life Simulator, uses generative AI-assisted artwork in some packaging visuals for in-game products/items. Generative AI is not used in any other part of the game, and we are working to remove these AI-assisted visuals before the full release.

Creator
EE GAMES
Reviews
-
Added
Aug 7, 2026
WardenmarkSteam
Disclosure

Some of the game's 2D and 3D art assets — including 3D character models and environment props, background and biome art, and iconography — were produced with AI image/model generation tools during development, then hand-curated, edited, and processed into the game. No AI runs at play time; nothing is generated on the player's machine or via an external service.

Creator
Morass
Reviews
-
Added
Aug 7, 2026
Rot & BloomSteam
Disclosure

Some visual assets were created with the help of generative AI and then hand-finished: the store capsule/key art and a short promotional video are AI-assisted, and a small set of in-game background and decoration art (tile textures, decals) started from AI-generated images that were manually edited and integrated. All game code, game design, writing and gameplay systems are human-made. Screenshots on this page show real gameplay. The game does not generate any content with AI at runtime.

Creator
Loam
Reviews
-
Added
Aug 7, 2026
Second Nature: Night AuthoritySteam
Disclosure

Generative AI tools were used during development to create or assist with some visual assets, audio, and 3D assets used in the game and its promotional materials. No AI-generated content is created during gameplay, and the game does not connect to external AI services.

Creator
ThunderRQN
Reviews
-
Added
Aug 7, 2026
染色斗兽场Steam
Disclosure

Generative AI tools were used during development to assist in creating selected pre-generated 2D artwork used in the game and on the store page, including promotional illustrations and some visual assets. AI-assisted localization drafts were also used and subsequently reviewed and integrated by the developer. All included content was selected, edited, and prepared before release. The game does not generate AI content while running.

Creator
driftalltime
Reviews
-
Added
Aug 7, 2026
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