Disclosure analysis
AI content is included in the game
AI was used to generate or refine in-game artwork, UI assets, audio, narrative, quests, and localization, as well as store/marketing artwork.
- Process
- AI-generated and AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“selected pre-generated content created or refined with generative AI tools during development”
“selected in-game artwork and UI assets”
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
One More Fishing contains selected pre-generated content created or refined with generative AI tools during development. This includes selected in-game artwork and UI assets, selected Steam store and marketing artwork, audio assets such as music, ambience, sound effects and selected character voice lines, plus assistance with narrative and quest drafting and localization. All shipped content is selected, edited and integrated before release. The game does not use live-generated AI. It does not contact generative AI services while running and does not send player prompts or player data to such services. At runtime it only loads, selects, animates, processes and mixes fixed content prepared before shipping.
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