Disclosure analysis
AI content is included in the game
AI tools assisted with writing code and some in-game text, while all creative decisions were made by the developer.
- Process
- AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“AI tools (Claude) helped write the code and some of the text, including in-game copy and this store page”
“nothing is generated by AI while you play”
- Development workflow
- Code help Idea help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
HOPIATE was designed and directed by one developer. AI tools (Claude) helped write the code and some of the text, including in-game copy and this store page. The game's idea, design, characters and jokes are mine, and every line was chosen and edited by me. There is no AI-generated art, music or voice, and nothing is generated by AI while you play.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 27,027 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.2%
- 18,940 of 26,589 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 28.8%
- 7,791 of 27,027 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
Banana
In-game content code text artAt Banana we use AI to help us develop our game in code, translations and background elements. No live AI systems are used in-game.
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
-
World of Tanks: HEAT
In-game content code textGenerative AI is used solely during development for supplemental, non-essential purposes, including design ideation, code production support, or localization assistance. These AI-g…
-
Mandate Order
In-game content text art codeSome multilingual localized text content is AI-generated; parts of the code and art assets also contain AI-generated content.
Source and record
- First indexed
- Aug 7, 2026
- Source last checked
- Oct 20, 2026
- Automatic analysis updated
- Oct 19, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Some in-game text and code were written with AI assistance during development. All content was reviewed, edited and approved by the developer before shipping. The game does not generate any content using AI at runtime and does not connect to any AI service.
HOPIATE was designed and directed by one developer. AI tools (Claude) helped write the code and some of the text, including in-game copy and this store page. The game's idea, design, characters and jokes are mine, and every line was chosen and edited by me. There is no AI-generated art, music or voice, and nothing is generated by AI while you play.