25,714 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Kingdom of Ashes - Fallen EraSteam
Disclosure

Kingdom of Ashes uses generative AI for select visual assets: • Character portraits, enemy sprites, card illustrations, and background art were generated using Microsoft Copilot and then curated, composited, and refined by the developer for use in the game. All gameplay code, mechanics, narrative text, and game design were created by the developer. No AI content is generated live during gameplay, and the game does not connect to any third-party AI service at runtime — all AI-generated visuals were finalized during development and ship as static assets.

Creator
ArcadeDeck
Reviews
-
Added
May 23, 2026
AbjureSteam
Disclosure

Based on the developer's original creative direction, AI tools were used to generate the game's store page capsule images, soundtrack, and the non-English in-game text translations. AI coding assistance supported programming during development.

Creator
Jax Games
Reviews
-
Added
May 23, 2026
BrightGlade TalesSteam
Disclosure

Visual assets in the game, including static and animated artwork, were created using generative AI tools. Generative AI was also used during the creation of the game's music.

Creator
Massive Mustache
Reviews
-
Added
May 23, 2026
AITA: The Dark DomainSteam
Disclosure

Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materials. All AI-generated artwork was reviewed, selected, and edited by the developer before inclusion. The game does not generate AI content live during gameplay.

Creator
Tommyruin
Reviews
-
Added
May 23, 2026
Orbit BreakerSteam
Disclosure

Generative AI tools were used during development to assist with code, localization text, store page copy, and procedural geometric marketing assets. The game does not use live generative AI during gameplay. All AI-assisted content was reviewed, edited, and integrated by the developer.

Creator
Shape Loop Studio
Reviews
-
Added
May 23, 2026
FussyCraft Survival: SandboxSteam
Disclosure

This game was developed with assistance from generative AI tools. AI was used as a development aid for coding support, gameplay design iteration, text drafting, translations, store descriptions and creative concepting. All AI-assisted content was reviewed, edited, selected, integrated and tested by the developer. The game does not use generative AI to create new images, audio, text or gameplay content in real time during normal gameplay.

Creator
FussyCraft
Reviews
-
Added
May 23, 2026
Last EmberSteam
Disclosure

We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, backgrounds, character portraits, and a few short animations. We also used it on a handful of sound effects. Everything you see and hear in the game was picked, edited, and signed off by us. The game itself doesn't run any AI while you play — what ships is what you get.

Creator
Last Ember
Reviews
-
Added
May 23, 2026
ShikigamiSteam
Disclosure

Users can freely choose any large language model (LLM) and TTS service as the foundational language capability behind her roleplay.

Creator
Phyrex Lab
Reviews
-
Added
May 23, 2026
content moderator.Steam
Disclosure

This game contains pre-generated AI-created images, including realistic and horror-themed imagery used during gameplay. All content was reviewed and curated by the developer. The game does not include live AI generation or user-generated content.

Creator
READY!
Reviews
-
Added
May 23, 2026
图说八道Steam
Disclosure

Some art assets, promotional materials, or puzzle images in this game may have been created with the assistance of AI tools. All AI-assisted content is reviewed, edited, selected, and finalized by the developer before being used in the game. The game does not include live generative AI features. Players will not enter prompts or generate new AI text, images, audio, or other content during gameplay. AI is only used as an auxiliary art creation tool during development.

Creator
StarryMatrix
Reviews
-
Added
May 23, 2026
天门问剑Steam
Disclosure

Tianmen Wenjian uses generative AI tools as part of its pre-generated production pipeline. Some final visual assets used in the game presentation, Steam store page, library assets, community assets, icons, and marketing images were created or refined with AI-assisted image generation, then reviewed, edited, cropped, and integrated by the developer. The game does not use live generative AI during gameplay. Player input is not sent to an AI service, and the game does not generate new AI-created text, images, audio, or other player-facing content at runtime.

Creator
FunPlaceGame
Reviews
18
Added
May 23, 2026
ぺちぺちハクスラSteam
Disclosure

This game uses generative AI during parts of development. Generative AI was used to assist in creating character portraits, event illustrations, some walking graphics, background images, voice, icons, and parts of scripting. All generated assets and code were reviewed, edited, and adjusted by the developer before implementation. This game does not include live AI-generated content during gameplay.

Creator
ディンク
Reviews
-
Added
May 23, 2026
ParaquitoSteam
Disclosure

"The game's graphics are a hybrid mix of AI-generated content, personal family photos, and royalty-free images from the internet. Google Gemini was used to generate graphics throughout the game, including background art for certain levels, as well as some characters, platforms, and traps. Depending on the level, players will see backgrounds made entirely of AI, pure photographic backgrounds, or a composite blend of personal archives and internet assets mixed with AI elements."

Creator
Joao Carlos Camargo Rabaneda Nogueron
Reviews
-
Added
May 23, 2026
Vector StormSteam
Disclosure

Vector Storm's music is procedurally generated in real time using mathematical audio synthesis — not a generative AI model. The game contains no AI-generated artwork, dialogue, or other content. AI coding tools were used during development to assist with programming.

Creator
WHODATYAT
Reviews
-
Added
May 23, 2026
Ore LegacySteam
Disclosure

Generative AI was used to enhance the game's steam page artwork.

Creator
Keplerium Games
Reviews
-
Added
May 23, 2026
ams的MBTI测试Steam
Disclosure

This game uses generative artificial intelligence to assist with code writing and the generation of certain text content.

Creator
amashigeo
Reviews
-
Added
May 23, 2026
IconicQuestSteam
Disclosure

Some music tracks in IconicQuest are generated using AI based on the developer's creative direction and prompts, then curated and edited for in-game use. Some sound effects are generated using AI. Promotional artwork on the Steam store page (capsule images) was generated with AI image tools as a creative starting point, then edited, composited with hand-crafted typography, and color-corrected by the developer in post-production. All in-game artwork, character sprites, tiles, environments, UI elements, and animations, is created entirely by the developer in Aseprite or sourced from art professionals. No AI is used for in-game pixel art. All in-game text content (quest dialogue, item names, NPC scripts, lore, and tutorials) is written by the developer and AI. No live AI generation occurs during gameplay. All AI-assisted content is finalized and shipped as static assets.

Creator
Swerk
Reviews
-
Added
May 23, 2026
Rally the PartiesSteam
Disclosure

This game uses generative AI for the following elements during development: Visual assets (character, tile, and effect images, title screen artwork, and Steam store assets): Nano Banana Pro (Google Gemini 3 Pro Image) and Qwen Image Edit Map structure and in-game text in general (proper nouns, messages, etc.): Anthropic Claude All generated assets are reviewed by the developer before use, with care taken to avoid intentional reproduction or imitation of third-party copyrighted works.

Creator
TK Works
Reviews
-
Added
May 23, 2026
BlosharperSteam
Disclosure

This game utilizes generative AI tools to assist in the creation of pre-rendered 2D visual assets, including character illustrations and in-game icons.

Creator
Joon x Jin Works
Reviews
-
Added
May 23, 2026
PathogenSteam
Disclosure

Some game assets were partially created using AI.

Creator
DreamDart
Reviews
-
Added
May 23, 2026
FayboundSteam
Disclosure

Generative AI was used for the creation of parts of the soundtrack. No AI-generated visuals or gamplay assets are used.

Creator
GTGames
Reviews
-
Added
May 23, 2026
GeneWorldSteam
Disclosure

GeneWorld uses generative AI for dynamic NPC interactions and adaptive dialogue systems. NPC responses, quest interactions, trading behavior, and temporary buffs may be generated in real time based on player conversations. All AI-generated content is moderated and restricted from generating inappropriate or harmful content.

Creator
GeneWorld Studios
Reviews
-
Added
May 23, 2026
Uchi No Heya!Steam
Disclosure

AI was used to help generate event text and to help during the coding process. All sumo logic, sprites, and animations are done by hand!

Creator
James West
Reviews
-
Added
May 23, 2026
RenegadesSteam
Disclosure

This game includes pre-generated AI-assisted assets created during development, including selected background music and some visual art assets. All AI-assisted content was reviewed, curated, and edited by the developer before inclusion in the game. The game does not use live generative AI during gameplay.

Creator
Asarion Games
Reviews
-
Added
May 23, 2026
Void Runner : Arcade RogueliteSteam
Disclosure

VOID RUNNER uses generative AI tools in a limited way, exclusively for pre-rendered content (never generated in real time during gameplay): — Text translations (10 languages): the in-game interface, changelog and Steam page description have been produced with AI assistance and then manually reviewed. The source text is written by the developer. — Marketing visuals: some promotional images on the Steam page (capsule art, banner) may include elements generated with AI assistance, in line with the game's art direction. All AI-assisted content is reviewed by the developer before integration. No content is generated in real time during gameplay — all assets are fixed and finalized.

Creator
napcode
Reviews
-
Added
May 23, 2026
X-Ray 2DSteam
Disclosure

AI tools were used to create some promotional visual assets displayed on the Steam store page. The game itself does not contain AI-generated content or any AI-driven features.

Creator
MTRL
Reviews
-
Added
May 23, 2026
Escape the Space HotelSteam
Disclosure

Some backgrounds, characters, and items were created with the help of AI image generation tools. All AI-generated assets were carefully reviewed, edited, and refined by the developer to fit the game's art style and quality standards.

Creator
Galactic Goof Studio
Reviews
-
Added
May 23, 2026
Pixel Darts: From Pub to GlorySteam
Disclosure

This game is a solo-developed hobby project. Generative AI tools were used as part of the production workflow, including assistance with code, audio, and base visual assets. No generative AI output is used as a final in-game asset; all assets were manually edited, and integrated by the developer. The story, dialogue, and all other written in-game content were written by the developer. All gameplay design, creative direction, balancing, and final content decisions were made by the developer.

Creator
zweipilot
Reviews
-
Added
May 23, 2026
Beyond the FractureSteam
Disclosure

Beyond the Fracture contains both pre-generated and live-generated AI content. Pre-generated AI content: Some visual, audio, and voice assets were generated with AI tools during development and reviewed, edited, and curated by the developers before being included in the game. This includes selected construct opponent portraits, spoken name clips, character histories, and HERALD-7 commentary voice clips in German and English. Live-generated AI content: During first-time onboarding, the game uses external AI services to generate three candidate player identities live. Each identity includes a generated profile portrait and a generated spoken name introduction. The profile portraits are additionally guided by internal short character descriptions generated from predefined archetypes and prompt templates. This live generation is constrained by predefined prompts, fixed character archetypes, a controlled name system, and no free-form text input from players. The player selects one of the three generated identities. The chosen identity cannot be changed during the current Playtest, and repeated regeneration is not available during normal gameplay. No live AI generation occurs during normal matches after onboarding.

Creator
Turning Rook Games
Reviews
-
Added
May 23, 2026
The Trials of the Forsaken KnightSteam
Disclosure

Generative artificial intelligence tools were used to assist with creating and iterating on some audio, visual, and code assets. All AI-assisted content was manually reviewed, edited, and integrated by the developer.

Creator
Clown Logic Games
Reviews
-
Added
May 23, 2026
ClockOutSteam
Disclosure

Generative AI was used in the creation of some art assets in this game.

Creator
f8game.studio
Reviews
-
Added
May 23, 2026
Stall TycoonSteam
Disclosure

All voice dubbing (customer speech lines) was generated using AI text-to-speech technology. Core gameplay design, code, and overall creative direction are human-authored.

Creator
Iluminant Studios
Reviews
-
Added
May 23, 2026
四方行Steam
Disclosure

Some visual and audio assets were created with the assistance of generative AI tools and refined during development.

Creator
ikarosfd
Reviews
14
Added
May 23, 2026
Deep Sea Fish: Hidden WorldSteam
Disclosure

Some visual assets and promotional images for the store page were created with the assistance of generative AI tools. AI-generated content is used for marketing purposes only and is not part of the gameplay experience.

Creator
Althea Games
Reviews
38
Added
May 23, 2026
TiltingSteam
Disclosure

A note on AI-generated content Tilting is a solo project. The code, design, gameplay systems, AI opponents, game logic, and writing are entirely my own. The visual and audio content is not. Virtually all of it originated in generative AI tools. Specifically, AI was used for: store-page artwork (capsules, library art, hero), in-game art (character portraits, card art, venue art, UI elements), achievement icons, music, and sound effects. My role on the non-code side was overwhelmingly that of a curator — prompting, regenerating, and iterating across different AI tools until the output fit the game's identity. I draw enough to make minor tweaks here and there on individual visual pieces; for the music it was mostly tool-shopping until something landed right. But the volume of art and audio this game ships with is far beyond what I could produce or commission as a solo developer, and the bulk of every non-code asset originated in AI.

Creator
Low Light Games
Reviews
-
Added
May 23, 2026
CrownedSteam
Disclosure

Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the assistance of generative AI tools. All content was reviewed, curated and integrated by the developer.

Creator
Stonepath Games
Reviews
-
Added
May 23, 2026
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