25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

WitherheartSteam
Disclosure

Some assets in Witherheart, including visuals and audio, were created with the assistance of generative AI tools. All content has been curated and integrated by the development team.

Creator
Burning Pawn
Reviews
-
Added
May 23, 2026
Pay Your Space DebtSteam
Disclosure

As we are a 2 person team, localizations are mostly generated with AI and vetted with the ongoing help of the community. If you would like to help with vetting and fixing the translations, head over to the discussions page to find out how on the pinned topic.

Creator
SunSad Studios
Reviews
-
Added
May 23, 2026
Embers of the UncrownedSteam
Disclosure

During the development and live service of the game, AI-based tools may be utilized to support in game visual content creation, marketing materials, live chat translation features, and partial in-game dialogue and script localization. In all such cases and regardless of the workflow, the final product is a reflection of our own development team's creativity and artistic expression.

Creator
NEXON
Reviews
-
Added
May 23, 2026
OfflandSteam
Disclosure

I use AI in this project for generation of some static art assets such as title screens, UI elements, Steam store assets, item images in inventory, and the large world map. AI is NOT used for generating the engine-rendered gameplay, with exception of an image of an item dropped to the ground. All environment tiles, objects and decorations, as well as animated entities (humans, monsters, etc) are generated by human artists. This is a very demanding project; should I get more money and access to artists, ideally I would replace all AI assets. Ideally...

Creator
Second Variety Games
Reviews
-
Added
May 23, 2026
Life CoreSteam
Disclosure

As a small indie team, we have used generative AI tools to help create temporary placeholder assets during development, including some capsule artworks, localization support, and certain in-game icons. All AI-assisted content is reviewed and integrated manually by our team.

Creator
Ember Forge
Reviews
-
Added
May 23, 2026
PROHIBEASTSteam
Disclosure

The English voices in the game were generated using a text-to-speech tool.

Creator
SUPER AC
Reviews
111
Added
May 23, 2026
Code My Robot VacuumSteam
Disclosure

Generative AI is used to assist with the creation of some art assets, voice content, and localization/translation. All localized text is reviewed and edited by the developer.

Creator
Umit Canbolat
Reviews
-
Added
May 23, 2026
ARBO Arena TacticsSteam
Disclosure

Our game was hand-crafted with love, however we use newer AI technologies, limited to the Arena Tactics' Enhanced Auto Battler mode, to enable a feature whereby players can write plain-text instructions to inform the Computer/AI's realtime gameplay.

Creator
ReBlink
Reviews
-
Added
May 23, 2026
DownsizingSteam
Disclosure

Some small visuals were made using AI completely trained on my own art, since I am a solo developer, it tremendously helped the tedious tasks of icon generation and few other visuals here and there.

Creator
Severian
Reviews
-
Added
May 23, 2026
HexivSteam
Disclosure

Several music tracks used AI tools during production. When possible I used historical paintings for reference in drawing pixel art for cards, but some card art used generated art for inspiration instead.

Creator
Graeme Little
Reviews
-
Added
May 23, 2026
Cube KingdomsSteam
Disclosure

AI was used to translate the following languages: -Japanese -Russian -French -Portuguese

Creator
GamingPugsStudios
Reviews
23
Added
May 23, 2026
ColoniserSteam
Disclosure

AI was used assist in the creation of certain sound and visual elements.

Creator
Cantos Games
Reviews
-
Added
May 23, 2026
Fallen EvolutionSteam
Disclosure

All game works are either original hand-made works that we own, or they were AI-assisted and redrawn or touched up by hand. Our trailers were also AI-assisted with original works we own to enhance their quality. All AI voices were trained on licensed material that has commercial rights to use or that we own and were manually directed by the developer.

Creator
Elevations
Reviews
-
Added
May 23, 2026
VeterumSteam
Disclosure

We have added support for Chinese, German, French, and Portuguese using AI-based translation to make the game more accessible to a wider audience.

Creator
Crasleen Games
Reviews
135
Added
May 23, 2026
Age of Barbarians ChroniclesSteam
Disclosure

Limited AI-assisted processing was used for some content based on human-created material, including certain video sequences animated from hand-rendered frames.

Creator
Crian Soft
Reviews
99
Added
May 23, 2026
Spark in the DarkSteam
Disclosure

Some localized versions of the game may include text translated with the assistance of AI tools.

Creator
Stellar Fish
Reviews
1.1k
Added
May 23, 2026
Code: TerraformSteam
Disclosure

Some voice acting, music, and graphics(SVG) and game capsules/main menu art were created using AI generation tools All content was reviewed and curated by the developer.

Creator
AppsMafia
Reviews
-
Added
May 23, 2026
封魔剑魂Steam
Disclosure

The store page assets are AI‑assisted optimized, and they do not infringe any copyrights.

Creator
封魔剑魂
Reviews
-
Added
Mar 18, 2026
The Pentastic DescentSteam
Disclosure

As a solo developer, I used generative AI tools to assist in creating many of the game's character sprites, environmental art, and audio assets. This allowed me to focus my limited time on the things I care about most: deep mechanical systems, addictive prestige progression, satisfying combat feel, and making the "numbers go up" fantasy as juicy and rewarding as possible.

Creator
Addictive Slop
Reviews
-
Added
Mar 18, 2026
白蛇之子 | The Son of White Snake: Roguelike DeckbuilderSteam
Disclosure

本游戏开发过程中使用了生成式人工智能工具: • 代码编写:使用AI辅助生成部分代码逻辑 • 美术资产:部分图像资源使用AI辅助创作 所有AI生成内容均经过人工审核和修改,确保符合游戏品质要求。

Creator
Shanghai Watchman Network Technology Co., Ltd
Reviews
-
Added
Mar 18, 2026
热血屠龙Steam
Disclosure

The materials used on my store page were AI-assisted, and there will be no copyright issues involved.

Creator
热血屠龙
Reviews
-
Added
Mar 18, 2026
Hold The RoostSteam
Disclosure

Generative AI tools were used during development to assist in creating art, 3D models, music, and code. All AI-assisted content was manually reviewed and altered for optimization to align with the aesthetic and vision for the game.

Creator
Jody Hiatt
Reviews
-
Added
Mar 18, 2026
Rune Tower RampartSteam
Disclosure

Hey everyone! To bring this game to life, I've used AI tools to generate the game icon, some marketing materials, and rune holder portraits. These were refined by hand for style consistency. The core gameplay, code, and design are all my original work - hope you enjoy the results!

Creator
HyugaHouse Games
Reviews
-
Added
Mar 18, 2026
False FlameSteam
Disclosure

The game uses an offline local LLM to dynamically generate NPC dialogue, parse player's text commands, and judge the player's actions in court. The game uses zero generative AI art or audio assets.

Creator
SigniLume
Reviews
-
Added
Mar 18, 2026
Panic of the ApesSteam
Disclosure

AI generative models were used to create localization files to support languages that would otherwise be difficult for a solo developer. Placeholder AI-generated assets have been created for the Steam store splash images, with the intent of commissioning an artist if this gains community support. All in-game assets (sprites, music, sound effects, UI elements, and interactive content) were created by humans and are credited in the game credits. CPU opponents use traditional game AI algorithms, not generative AI models. This is the third iteration of development, that was originally developed in 2019 with HTML + JS, then rebuilt in Unity, and then transferred to LOVE2D written in Lua. It was more-or-less built with a box of scraps in a cave in its first iterations, and modern software since those days have effectively blurred the line where task automation meets unethical AI consumption. It's up to each of us to determine where that line is for ourselves in a rapidly changing digital age. As both a solo game dev and multimedia artist carrying a full-time job in neither of those fields, I feel that it's important to be educating ourselves on where AI can be a useful tool to allow new opportunities and expand capabilities for independent creators that are otherwise untenable, while keeping the human side of game dev at its core, especially in the indie genre.

Creator
Adam Weaver
Reviews
-
Added
Mar 18, 2026
Nestify: Cozy DesignSteam
Disclosure

Some background music tracks were generated using Suno AI and curated by the developer for use in the game.

Creator
Kinetic Vision Studio
Reviews
-
Added
Mar 18, 2026
HEXSTORM: Tears of ArcadiaSteam
Disclosure

AI tools were used in various stages of development, including prototyping, localization and the creation of some visual assets. The project is developed by a single creator, and AI-assisted tools are part of the workflow. All gameplay systems and implementation are authored and controlled by the developer. No generative AI is used at runtime.

Creator
Tearevo
Reviews
47
Added
Mar 18, 2026
The Last ErrantSteam
Disclosure

Generative AI have been used during development to: assist with visual ideation (preliminary concepts and artistic inspiration) and some initial visuals. help with the writing or rephrasing of certain descriptive texts. All content present in the game (gameplay, mechanics, final visuals, interfaces, animations, and balancing) has been designed, selected, modified, and integrated manually by the developer. No other artists' works were used as reference to generate anything. Generative artificial intelligence is not used during gameplay, does not influence in-game decisions, and does not interact with player data.

Creator
Porthox
Reviews
-
Added
Mar 18, 2026
Grey Legend: SurvivorsSteam
Disclosure

AI will not be used to generate any artwork or audio that ships with the game. Generative AI and AI agents are used as part of our development workflow. This allows us to create and control and the vast amount of narrative and dialogue texts to make our procedural dialogue system possible. The amount of topics, dialogue paths and character reactions we have planned with this system would not be possible to achieve otherwise. The dialogue content that ships with the game will be curated to be believable, and fits the game's world and lore.

Creator
Silver Legend
Reviews
-
Added
Mar 18, 2026
Hostile PathsSteam
Disclosure

This game makes limited use of generative artificial intelligence during development. Generative AI tools were used by the developer to assist with code prototyping, internal scripts, concept imagery, and promotional materials during the development process. All AI-generated content is reviewed, edited, and curated by the developer.

Creator
Alberto Lanata
Reviews
-
Added
Mar 18, 2026
末日旅人Steam
Disclosure

本游戏在开发过程中使用了生成式人工智能作为辅助工具,主要用于部分美术素材草稿、文本创作参考与内容构思。所有进入游戏及商店页面的素材均经过人工二次创作、编辑与整合,以确保风格统一与内容质量。生成式工具仅作为创作辅助,不参与游戏运行时内容生成。

Creator
Drifter Studio
Reviews
-
Added
Mar 18, 2026
AI Slop: The Race to AGISteam
Disclosure

AI was used for the swapped artwork (paintings/statues), for the creation of the character models, for music and for text translations.

Creator
CezanneSoft
Reviews
-
Added
Mar 18, 2026
决战沙城Steam
Disclosure

Some promotional materials may be extended with AI enhancements based on our original content, and we do not intend to infringe any copyrights.

Creator
决战沙城
Reviews
106
Added
Mar 18, 2026
Rival CommandersSteam
Disclosure

Some visual assets and images in this game were created using pre-generated AI tools. No AI is used during gameplay.

Creator
Miz
Reviews
-
Added
Mar 18, 2026
Room to BreatheSteam
Disclosure

As a solo developer I used Generative AI to localization the game, along with some Icons :)

Creator
Spyra_Labs
Reviews
-
Added
Mar 18, 2026
Minibles World Adventure TimeSteam
Disclosure

Some 3D visual assets were generated using Tripo AI. All designs were originally created and directed using GPT and are unique to this project. The assets do not replicate or reuse content from any existing games or copyrighted works.

Creator
Work In Nature Studio
Reviews
-
Added
Mar 18, 2026
HyperplaneSteam
Disclosure

Generative AI was used for coding, some image asset and animation generation, and music.

Creator
Damian Tran
Reviews
29
Added
Mar 18, 2026
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