25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Galactum MeridianSteam
Disclosure

Galactum Meridian was developed with generative AI assistance under direct human creative direction. AI tools supported coding, writing, design exploration, production workflows, and selected visual and promotional assets. All material was reviewed, edited, and integrated by the developer. The game does not use live generative AI during gameplay.

Creator
Hedra Games
Reviews
-
Added
Jun 28, 2026
紀事盆栽 Potted ArchiveSteam
Disclosure

Generative AI was used to assist in the creation of game assets, which were subsequently modified, optimized, and finalized by human professionals.

Creator
宿芽遊戲 Suya Games
Reviews
-
Added
Jun 28, 2026
SydwaterSteam
Disclosure

Sydwater is solo developed, AI was used to help with the workflow of the game and was used to generate SOME: Artworks, Voice Lines, 3d Models. Gemini Google Assistant was also used as a Coding Assistant with SOME code.

Creator
Hazey Games
Reviews
-
Added
Jun 28, 2026
Null HorizonSteam
Disclosure

Some assets *may* be AI. These assets were secured from a third party and I cannot confirm this, but if that's the kind of thing that bothers you, you may want to steer clear.

Creator
HopefullyHeroic
Reviews
20
Added
Jun 28, 2026
Orbital CheckpointSteam
Disclosure

We developed the game with AI assistance for graphics, coding, and music. All AI assets are pre-rendered and static.

Creator
VitalGrid Games
Reviews
-
Added
Jun 27, 2026
Stellacore DefenseSteam
Disclosure

All background music used in this game are pre-generated offline AI audio assets sourced from Pixabay (static files only, no real-time generation). All materials fully comply with Pixabay’s free commercial use license with no copyright infringement issues. Full download records of these assets are retained, and there is no mandatory requirement to disclose specific AI generation tools. Localized texts and tutorial content of the game are created with the assistance of AI tools. All AI-generated content has been reviewed for compliance.

Creator
SLASH
Reviews
-
Added
Jun 27, 2026
Story of NovaSteam
Disclosure

Story of Nova is primarily developed by a solo developer. Generative AI tools are occasionally used during development to assist with placeholder artwork, and certain visual assets. All gameplay systems, game design, programming, world-building, and final implementation are created and integrated by the developer. No generative AI is used to create player interactions or core gameplay mechanics.

Creator
Horizium Studio
Reviews
-
Added
Jun 27, 2026
Beyond HorizonSteam
Disclosure

During development, procedural and AI-assisted tools may be used to support certain content creation tasks. All content is reviewed, refined, and integrated by the developer. Examples include artwork coloring and sound effect generation.

Creator
Trashy Games
Reviews
-
Added
Jun 27, 2026
Legacy of the Ark: The Long AwakeningSteam
Disclosure

AI tools were used to assist with concept art direction, store artwork iteration, written content, UI text refinement, and creative planning. All final content was reviewed, edited, and implemented by the developer.

Creator
Broken Ark Studios
Reviews
31
Added
Jun 27, 2026
Ore BastardsSteam
Disclosure

AI-assisted tools were used in a limited capacity during development, in line with modern creative production workflows, to help create the game’s cover artwork and certain in-game illustrations. All AI-assisted materials were manually reviewed, edited, refined, and adapted by our team before being included in the game or on the store page. These assets were not used in their original generated form. The game does not use live generative AI during gameplay.

Creator
INDIELLIGENT
Reviews
-
Added
Jun 27, 2026
NEON SURGESteam
Disclosure

AI was used to assist in producing the in-game user-interface text translations for French, Spanish, German and Italian, which were then reviewed for accuracy. The English and Portuguese text is human-authored. All visual art, sound effects and music in NEON SURGE are generated procedurally by our own code — no AI models were used to create art, audio or gameplay assets.

Creator
Miber Studio
Reviews
-
Added
Jun 27, 2026
RITUALSteam
Disclosure

Generative AI was used in promotional materials, including the game trailer. No live-generated AI content is produced in-game at runtime.

Creator
NOV8LVBS
Reviews
-
Added
Jun 16, 2026
MindPrompt: Party Games with AISteam
Disclosure

The AI acts as your gameplay partner (either as a captain or a guesser). It analyzes the words on the game board and generates short text clues, or tries to guess the correct words based on the text clues you provide.

Creator
GameRED
Reviews
-
Added
Jun 16, 2026
Project RAZE: Fall of TerraSteam
Disclosure

Some audio assets in the game were created with the assistance of AI tools and have been further modified, refined, and integrated by the developer.

Creator
FearForge Studios
Reviews
-
Added
Jun 15, 2026
Meteor RushSteam
Disclosure

1. Cover art is created in Unreal Engine and photoshop, and has a detail pass on top of it by AI. 2. Localisation on the steam page is translated by AI. 3. Music is generated by AI.

Creator
Outpost Games
Reviews
-
Added
Jun 15, 2026
Last BreathSteam
Disclosure

AI used for some inventory items and for images on the game's store page, and edited with a graphics editor.

Creator
Mx
Reviews
43
Added
Jun 15, 2026
Stellar OdysseySteam
Disclosure

This game makes use of AI-assisted tools in the creation of certain visual assets. All AI-generated content has been manually reviewed, edited, and adapted by the developer to fit the artistic vision of the game.

Creator
Stellar Games
Reviews
75
Added
Jun 14, 2026
Signs and SeasonsSteam
Disclosure

AI generated Orion and Ibis artwork. Narration audio is ai generated. AI created the original Steam store capsule art and overlayed by a human artist.

Creator
Great Wall Studio
Reviews
-
Added
Jun 13, 2026
ASCENDANT VEILSteam
Disclosure

Some temporary placeholder visuals currently used in the game were created with the help of AI-assisted image generation tools. These assets are only used during early development and will gradually be replaced with original or professionally refined artwork.

Creator
Ascendant Veil Studios
Reviews
-
Added
Jun 12, 2026
Space ChickensSteam
Disclosure

AI was used to assist with localization for supported languages. No AI was used for in-game visual assets, sound effects, or music.

Creator
Tabsil
Reviews
-
Added
Jun 12, 2026
IDEA:20QSteam
Disclosure

AI tools were used in the development of this game, including code generation and image creation.

Creator
OGA
Reviews
-
Added
Jun 12, 2026
LUNASteam
Disclosure

Luna: Obscura is my creative vision (SOSOROS). I designed and built the game's world, levels, creatures, and visual identity over two years. ANORMIC joined in the final year to handle programming and sound design. The art on the walls: Every painting and sculpture you encounter inside the base is an original, physical artwork. Acrylics painted by hand, sculptures made by hand, by me. No AI, no prints of someone else's work. They existed in the real world before they existed on the moon. Cover art: The key art combines in-engine 3D renders, AI-assisted generation trained exclusively on my own handmade artworks and 3D sculpts, and extensive manual overpaint and compositing in Photoshop. Cinematic sequences: The in-game sequences are hybrids, built from direct in-engine screenshots of our own levels and creatures, extended through AI generation. I'm not an animator, and producing these any other way was beyond the scope of a two-person project. I hope the results speak for themselves. Sound effects & enemy audio: The vast majority of audio was composed and engineered by ANORMIC. For the game's altered human enemies (lunatics whose minds have been overtaken) we made a deliberate artistic choice to use AI-generated vocal sounds. The result is audio that feels disturbingly human but remains completely incomprehensible. AI voice sits in an uncanny valley, and that's exactly where these creatures live. This was a creative decision, not a compromise. Remaining environmental assets were licensed through the Unreal Engine Marketplace. Everything else, the levels, the creatures, the paintings, the world, is human made. And yes, there's a contradiction here. A statement against AI in art, inside a game that used it. I won't pretend otherwise. These two years were me testing that edge firsthand: I used these tools, learned what they can genuinely do, and somewhere along the way my conscience gave me the answer. Even where the hybrid approach worked, and I think the sequences are an honest use of it, I'd rather learn to rig and animate myself for the next project, even if the result is rougher. I stand with artists, and I'd rather earn my skills than borrow them. Sometimes you have to cross a line to understand exactly where it should be drawn. Where we stand: We're not against AI. We use it gladly where it belongs: code, tools, concepting aid, the invisible machinery of production, the same way we welcome it in medicine and science. But art is different. As creators whose own work has potentially been scraped to train these models without consent, we understand the weight of this disclosure more than most. Our position for future projects is firm: AI should not be in the end result, and where reality forces a compromise, it must remain a hybrid, grounded in our own hands and our own source material, never a replacement for them. We made honest decisions, we're transparent about every one of them, and we stand behind the result. The goal is simple: just the work.

Creator
Sosoros
Reviews
-
Added
Jun 12, 2026
Driftscape: VoidSteam
Disclosure

We used AI to help in coding the game, and coming up with some of our promotional art assets.

Creator
Three Brothers Games
Reviews
-
Added
Jun 11, 2026
Tetra BlockSteam
Disclosure

Generative AI tools were used to assist with store page text, translation drafts, and promotional copy. All final content was reviewed and edited by the developer.

Creator
GlowPulse Studio
Reviews
-
Added
Jun 11, 2026
FrutzSteam
Disclosure

Generative AI tools were used to assist with select visual artwork, specifically the game’s main marketing images/store page artwork and splash screen. Frutz does not use live-generated AI content during gameplay.

Creator
Broken Walls Studios
Reviews
-
Added
Jun 10, 2026
Wordy SpaceSteam
Disclosure

Some visual assets (such as store page graphics, backgrounds, and UI elements) and the localization/translation of the game's user interface were created with the assistance of generative AI tools. All core gameplay mechanics and code are strictly human-made, and no live AI content generation occurs during gameplay

Creator
LongKey Studios
Reviews
-
Added
Jun 10, 2026
Data Breach Inc.Steam
Disclosure

Some content in this game was created with the assistance of generative AI tools during development, including certain visual assets, store artwork, capsule art, and text. All AI-assisted content was reviewed, edited, and integrated by the developer to ensure it fits the game’s design and overall player experience.

Creator
Beep2Bleep
Reviews
-
Added
Jun 9, 2026
Imperium of the StarsSteam
Disclosure

This game contains AI-generated music used in promotional materials, including trailers. No AI-generated content is used in gameplay.

Creator
Imperium of the Stars
Reviews
-
Added
Jun 9, 2026
异星战场Steam
Disclosure

This game uses generative AI tools to assist in creating some art assets, sound effects, and text content. All generated content has been reviewed and edited by humans to ensure compliance and quality.

Creator
TapfunGame
Reviews
-
Added
Jun 9, 2026
Demon ProtocolSteam
Disclosure

The store images and splash page were generated by xAI Grok, the music is by Suno. CoPilot and Claude helped me with the coding.

Creator
Pete Potos
Reviews
-
Added
Jun 8, 2026
Solar DefianceSteam
Disclosure

Some promotional materials for Solar Defiance were created with the assistance of generative AI tools.

Creator
Werewolf Moon Studios LLC
Reviews
-
Added
Jun 7, 2026
HOMUNCULCHUSteam
Disclosure

Some visual assets and promotional materials for this game were created or assisted using generative AI tools. All content was reviewed, edited, and integrated by the developer.

Creator
Okisyu
Reviews
-
Added
Jun 5, 2026
Luna MeridianSteam
Disclosure

Character portraits and some narrative text were created with AI tool assistance during development. Game design, story direction, building sprites, music, and sound effects are human-authored. All content is reviewed and approved by the developer.

Creator
Field Noise Co.
Reviews
-
Added
Jun 5, 2026
Cow Abduction FrenzySteam
Disclosure

This game uses pre-generated generative artificial intelligence tools for the creation of its storefront capsule art and promotional marketing assets.

Creator
Mysterious Alien
Reviews
-
Added
Jun 4, 2026
Sol SurvivorSteam
Disclosure

Generative AI tools were used during development as an assistance tool for programming, debugging, design iteration, documentation, and store-page text drafting. All final game content, gameplay systems, assets, and published materials are reviewed, selected, and implemented by the developer. Sol Survivor does not use live generative AI during gameplay. Players do not interact with an AI text, image, audio, or content-generation system while playing.

Creator
Evil Space Games
Reviews
-
Added
Jun 3, 2026
Project AsteroidZSteam
Disclosure

"Generative AI tools were used during the development of this game to assist with programming and narrative dialogue writing. All AI-assisted content has been reviewed and approved by the developer. No artificial intelligence generates content live during gameplay — ▎ all text, audio, and visuals are pre-authored and fixed."

Creator
Timothy E. Winnie
Reviews
-
Added
Jun 3, 2026
StarminerSteam
Disclosure

Some NPC portraits and player character face options in Starminer were created with the assistance of generative AI image tools during development. Generative AI was also used to help generate some informational dialogue, help texts, and tooltips. All AI-generated assets and text were reviewed, curated, and edited by our team before being integrated into the final build. No generative AI is used at runtime. All content shipped in the game is static and pre-authored.

Creator
CoolAndGoodGames
Reviews
1.8k
Added
Jun 3, 2026
Roomrush RacerSteam
Disclosure

Generative AI was used to assist with the creation of some 3D models, music, sound effects, and certain visual assets used in the game and on the store page. Tools such as Meshy AI and Suno AI were used during asset creation. All final assets were reviewed, selected, and edited before being included in the final product.

Creator
Benjamin Recker
Reviews
-
Added
Jun 3, 2026
galaksia onlineSteam
Disclosure

Generative AI tools were used during the creation of marketing and promotional materials for the game's Steam Store page and Community Hub assets. Specifically, the game's official community avatars, group banner backgrounds, and concept art presentations were generated using AI imagery tools to establish the game's retro space pixel-art aesthetic. No AI-generated assets are contained directly within the game code or build itself.

Creator
Stellario games
Reviews
-
Added
Jun 3, 2026
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