25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The ResidualSteam
Disclosure

Generative AI was used during development to assist with programming and to create most of the game's visual assets. The player character artwork was created without generative AI.

Creator
Dreamscape Games
Reviews
-
Added
Sep 22, 2026
Feste Feiern: German Festival TycoonSteam
Disclosure

Generative AI was used during development to create pre-made content: concept and reference images, character sprites, textures and UI graphics (OpenAI image generation), the game logo (Google Gemini), some 3D model drafts (Tripo) and sound effects (ElevenLabs). All AI-generated material was selected, edited, modelled and integrated by the developer in Blender and Unity. The game does not generate any content with AI while you play and does not connect to AI services.

Creator
Jodelsoft
Reviews
-
Added
Sep 22, 2026
Lotwick HillSteam
Disclosure

Some 3D character and prop models were generated with 3D AI Studio during development. Some player-facing text was drafted with AI assistance. All content is prepared in advance; no generative AI runs during gameplay.

Creator
Lasse Bjørge
Reviews
-
Added
Sep 22, 2026
AeroBloomSteam
Disclosure

Generative AI tools were used during development to help refine some of the game's content and development tasks. No content is generated by AI in real-time during gameplay.

Creator
Quito Digital Works
Reviews
-
Added
Sep 22, 2026
PATH ITSteam
Disclosure

This game uses AI tools in the following ways: Music: Composed using Suno. Code: Written and debugged with AI assistance. Art: Created with AI assistance. All AI-assisted content was reviewed, edited, and finalized by the developer.

Creator
HuntForge
Reviews
-
Added
Sep 22, 2026
The Doringbult DetectiveSteam
Disclosure

Made by one person. Written, directed and built by me, with generative AI used as a supplementary tool for some of the game's assets, all of it reviewed and refined by hand.

Creator
STANDER Games
Reviews
-
Added
Sep 22, 2026
Myriad AuctionSteam
Disclosure

Generative AI tools were used during development to assist with artwork (item illustrations, backgrounds and UI art), audio, and localisation. All AI-assisted content is pre-generated and reviewed, edited and finished by the developer before it ships. Nothing is generated at runtime, and the game contains no AI features while you play.

Creator
Hansir
Reviews
-
Added
Sep 22, 2026
Smash & GrabSteam
Disclosure

SMASH & GRAB uses generative AI for pre-generated content that is reviewed and edited by the team before it ships. Card portraits and their collectible variants, the rival figures and props, the key art, and the store capsules were produced with image and 3D generation tools (Meshy, OpenArt) from our own prompts and references. Voice lines use synthetic voices from ElevenLabs; no real person's voice was cloned. The music beds were generated with ElevenLabs, and the store trailer was assembled from AI-generated clips (Kling via OpenArt). Card names, bios, and other in-game text were drafted with a large language model and edited by the team. Nothing is generated while you play: the game does not create content live.

Creator
Hashbang Games
Reviews
-
Added
Sep 22, 2026
AstherSteam
Disclosure

Generative AI tools were used during development to assist with the creation and refinement of some visual assets and localization. All AI-assisted content is reviewed, edited, and curated by the developer before being included in the game.

Creator
SmallGear Studio
Reviews
-
Added
Sep 22, 2026
Tidy Till DawnSteam
Disclosure

This game uses generative AI for: in-game product packaging (bento, ice cream, chips, cup noodles, gummies, gum, chocolate, candy, dried snacks, stationery, sundries, bath salts, hair care and hair color, coffee/tea boxes, drink and can labels, magazine covers, newspaper pages, and so on); full-screen art (title background, intro and epilogue illustrations, character icons, the morning results screen, the store floor plan, skill cards, skill icons, and effect overlays); some UI elements (panels, buttons, tabs); outdoor art and props (night sky panorama, vending machines, signage, banner flags, pavement, building walls, the traffic signal textures and the textures of small props by the entrance); the store capsule art and achievement icons; some 3D models (the radio by the register, the parking wheel stops, the trash bins by the entrance, three parked cars, the traffic lights, the coffee machine, the oden pot, the bun steamer and the bread crates, generated with Meshy and finished by the developer in Blender); and the background music (title and in-store tracks, also used in the trailer), generated with Suno and selected and arranged by the developer. All generated assets were reviewed and edited by the developer to avoid resembling real trademarks, people, or works. No content is generated by AI at runtime.

Creator
KK WORKS
Reviews
-
Added
Sep 22, 2026
Sound BoundedSteam
Disclosure

Generative AI was used to create some audio assets and visual elements, including menu artwork and game icons.

Creator
Toasted Bread Studio
Reviews
-
Added
Sep 22, 2026
SacrificiumSteam
Disclosure

Some of the visual assets in Sacrificium — creature sprites, animations and background art — were created with the help of generative AI tools, then reviewed, edited and integrated by hand. All generative AI content is pre-generated; nothing is generated at runtime while you play. Game design, code, systems and all in-game text were written entirely by a human.

Creator
SeedWall
Reviews
-
Added
Sep 22, 2026
Hive Earth: Idle InvasionSteam
Disclosure

Store descriptions, in-game text (the hive's log) and their translations are drafted with an AI assistant and reviewed and edited by the developer. No AI-generated images, audio or 3D assets: all visuals are captured from the game, built on licensed third-party assets.

Creator
Massimiliano Scarpetta
Reviews
-
Added
Sep 22, 2026
Pinewood InnSteam
Disclosure

Generative AI was used in two areas for this project: First, 2D character artwork hand-drawn by a human artist was converted into 3D models using AI-powered tools. Second, AI was used for the localization and translation of the game's text into multiple languages. All other game assets, including sound design, music, and the core story, were created entirely without the use of AI.

Creator
plushiebear-games
Reviews
-
Added
Sep 22, 2026
废土小饭馆Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, promotional artwork, and selected localization or text drafts. All AI-assisted content was reviewed by the developer and, where needed, edited before being included in the game or its Steam store materials. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
Bannye
Reviews
-
Added
Sep 22, 2026
INKQUISITIONSteam
Disclosure

Some of this game's art and audio were made with generative AI tools and then edited and modified by the developer. All of it is pre-generated during development. No AI runs live during gameplay. The game's code, design and writing are authored by the developer.

Creator
DOCEntertainment
Reviews
-
Added
Sep 22, 2026
蒼海 -AOMI-Steam
Disclosure

Generative AI was used as a design assistant for the title logo. The generated layout was reviewed, edited, and incorporated by the developer. No content is generated during gameplay.

Creator
OZ
Reviews
-
Added
Sep 22, 2026
Flow Water 3D PuzzleSteam
Disclosure

Generative AI tools were used to assist with the translation and localization of the Steam store page text. All AI-assisted content was reviewed and edited before publication. No AI-generated content is created during gameplay.

Creator
Frasinapp Games
Reviews
-
Added
Sep 22, 2026
The ArcadeSteam
Disclosure

Generative AI used for UV editing, and slight modifications to existing works. (80's arcade video game posters modified to avoid using trademarked content)

Creator
Colourplay Games
Reviews
-
Added
Sep 22, 2026
EXODUSER: HELL LORDSteam
Disclosure

This game uses generative AI tools to assist in the creation of pre-rendered visual assets (concept art, textures, background illustrations, key visuals), sound effects, and background music. All AI-generated content is reviewed, edited, and curated by the developer before being included in the final build. No AI generation occurs during gameplay, and no external AI services are connected at runtime.

Creator
FOR DEAR GAMERS
Reviews
-
Added
Sep 22, 2026
BelieveSteam
Disclosure

All game content was created using generative AI, including visuals, 3D models, textures, music, sound effects, and text. Generative AI was also used to create the store descriptions and marketing materials. The game does not generate AI content during play or connect to external AI services.

Creator
NorrbackaFrans
Reviews
-
Added
Sep 22, 2026
Framework Zero: Terminal PanicSteam
Disclosure

Generative AI was used to assist in creating marketing graphics including the store capsule art, the game title logo, and the application icon.

Creator
Big Dumb Fun Games
Reviews
-
Added
Sep 22, 2026
THE BOY'S WORDSteam
Disclosure

Part of the game's visual content (location backgrounds and some animated CG scenes) was created using generative neural networks based on references and artistic descriptions developed by the author.

Creator
featherbyte
Reviews
-
Added
Sep 22, 2026
EvergrowingSteam
Disclosure

The key art and store capsule images were generated with an AI image tool and then revised by hand, and translations were made with AI assistance

Creator
Sworeborn
Reviews
-
Added
Sep 22, 2026
AfterRoachSteam
Disclosure

Generative AI was used during development to assist with programming and the creation of some visual assets. AI-generated and AI-assisted content may be included in the final game.

Creator
Gavlt
Reviews
-
Added
Sep 21, 2026
BressnathSteam
Disclosure

Generative AI tools were used throughout development: the game's code and its in-game text, the paintings, achievement icons and interface art, the 3D models, and the music and sound effects. Everything was reviewed, edited and tested, and ships as fixed content. Nothing is generated while you play: the game runs no model and makes no network call.

Creator
Morass
Reviews
-
Added
Sep 21, 2026
The Demon Lurking in Osaka Castle – Episode 1Steam
Disclosure

Generative AI was used during development for certain supernatural visual elements and pre-rendered video sequences, and to assist with some visual design, UI, localization, code modifications, and limited narrative design. All live-action footage of Osaka Castle Park was filmed on location. No AI-generated content is created during gameplay.

Creator
Osaka Games
Reviews
-
Added
Sep 21, 2026
Myriad GambitSteam
Disclosure

The game includes pre-generated AI-assisted content, including some character and card illustrations, boss videos, and portions of localized text. These assets are produced during development and included with the game. The game does not request new images, text, or voices from generative AI services during play.

Creator
李斯成
Reviews
-
Added
Sep 21, 2026
Ammerow: Lands BeyondSteam
Disclosure

The music in Ammerow: Lands Beyond was created with Claude Compose, a bespoke composition system built for this project. Rather than a generative music model, it works like a tireless studio composer: an AI assistant (Anthropic's Claude) writes and runs code that composes each piece note by note — melody, harmony, counterpoint and orchestration derived from music theory — and performs it through real, licensed virtual instruments in a professional DAW (Ableton Live). It then "listens back" by analysing the rendered audio to refine the balance. No generative audio/music model was used, no AI was trained on other artists' recordings, and no track was produced from a prompt. Every note is placed deliberately, and every piece is directed, reviewed and approved by a human. The result is authored, not generated. The sound effects are an original, human-directed procedural synthesis library. Claude Code assisted in writing custom Python DSP software and individual cue recipes; every waveform was deterministically rendered from mathematical models and recorded seeds. No recordings, performers, samples, stock audio, sample libraries or generative-audio service were used. Ammerow is designed primarily as a coloured ASCII game. Selected creature, item and shopkeeper illustrations began as AI-generated source images and are converted through a deterministic ASCII-art pipeline. The optional tile mode is a work-in-progress secondary presentation. Its small atlases were programmatically drawn in a custom SDL application using natural-language Codex direction. No generative-image model, inherited tileset, traced artwork or third-party graphical asset was used. Some narrative, gameplay data and other player-facing material were also developed with AI assistance under human direction and review. Some Steam marketing backgrounds were created using OpenAI image-generation tools and then selected, reviewed and combined with deterministic Ammerow branding by the developer. No AI runs while the game is being played.

Creator
John Horton
Reviews
-
Added
Sep 21, 2026
Eat the SkySteam
Disclosure

Pre-generated content only. Some 2D art assets in the game (planet, star and interface sprites) and the store page capsule artwork were produced using generative AI image tools, then edited, composited, colour-corrected and integrated by hand. No generative AI runs at runtime and no content is generated live during gameplay. All audio is either licensed under Creative Commons with attribution given in-game, or original.

Creator
Parahyba Games
Reviews
-
Added
Sep 21, 2026
Archives of Disorder - Pasture Without LightSteam
Disclosure

The story outline, the characters, and the five branching endings were created by hand. On that basis, the script prose, the 357 background illustrations, the soundtrack and the sound effects were generated with AI and individually reviewed by the developer before inclusion; candidates that did not pass were discarded and are not in the game. The English and Japanese translations were produced with AI and spot-checked by the developer. The store artwork and trailer also use AI-generated images. No AI runs while you play. All content is fixed at release.

Creator
Vison
Reviews
-
Added
Sep 21, 2026
The Solitaire Tower of DoomSteam
Disclosure

Only the game's source code was written with the assistance of an AI coding tool. All art, music, writing, and other creative assets were created by hand without generative AI.

Creator
emjayhar
Reviews
-
Added
Sep 21, 2026
The Well KeptSteam
Disclosure

AI translation tools were used to assist with localization from English to other languages. The original English script was hand written, and no generative AI art, sound, or music was used in the game or promo materials.

Creator
Redfar
Reviews
-
Added
Sep 21, 2026
The Omega StrainSteam
Disclosure

Pre-generated AI-assisted artwork is used for some store/marketing graphical assets. The game does not generate AI content at runtime. All assets are reviewed by the developer before release.

Creator
Coincidence of Imagina
Reviews
-
Added
Sep 21, 2026
TohoKidsSteam
Disclosure

Almost all graphic elements in the game were created using artificial intelligence tools and subsequently refined in graphic editing software to ensure visual consistency. Non-English translations are generated automatically. No AI-generated content is created in real time during gameplay. All graphical assets are static and pre-rendered.

Creator
MonardoFunClub
Reviews
-
Added
Sep 20, 2026
Hexed HandSteam
Disclosure

Generative AI tools were used during development to assist with some pre-generated text, localization, and promotional/store materials. All AI-assisted content was reviewed and edited by the developer. Hexed Hand does not generate AI content during gameplay and does not connect to external AI services.

Creator
Green Wall Studios
Reviews
-
Added
Sep 19, 2026
The 31st StudentSteam
Disclosure

Generative AI assisted with selected store and library artwork and some localization text. This content was created before release; the game does not use real-time AI generation.

Creator
Threshold Echo
Reviews
-
Added
Sep 19, 2026
Xen'Fonia: Path of FortuneSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated 2D visual assets, illustrations, and written content drafts. All AI-assisted content is reviewed, edited, and curated by the development team before being included in the game or promotional materials. The game does not use generative AI to create content in real time during gameplay.

Creator
CNS Games Studio
Reviews
-
Added
Sep 19, 2026
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