25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

TEAM PANICSteam
Disclosure

AI-assisted tools were used during parts of the development process to support the creation and enhancement of certain visual and audio assets.

Creator
Furko
Reviews
81
Added
Jun 5, 2026
Shift ChessSteam
Disclosure

This game uses generative AI to assist with code completion and localization translation. The game's library cover art, promotional images are hand-drawn and then enhanced with AI.

Creator
冷游工作室
Reviews
-
Added
Jun 4, 2026
Sol SurvivorSteam
Disclosure

Generative AI tools were used during development as an assistance tool for programming, debugging, design iteration, documentation, and store-page text drafting. All final game content, gameplay systems, assets, and published materials are reviewed, selected, and implemented by the developer. Sol Survivor does not use live generative AI during gameplay. Players do not interact with an AI text, image, audio, or content-generation system while playing.

Creator
Evil Space Games
Reviews
-
Added
Jun 3, 2026
Blockmind Steam
Disclosure

AI tools were used only for creating promotional visual materials.

Creator
Quacky Games
Reviews
142
Added
Jun 3, 2026
Docket 87Steam
Disclosure

The current prototype of Docket 87 includes some temporary AI-assisted visual materials, mainly fictional photographic and video evidence used to test the tone, format and workflow of the case files. These materials are pre-generated, curated and edited by the development team. They are not generated during gameplay, and AI is not used to dynamically create story, dialogue, puzzles, music, sound effects, programming or player-specific content. For the final commercial release, all evidence assets will follow a rights-cleared production pipeline. If any AI-assisted material remains in the final game, it will be created with commercially licensed tools, transformed through human art direction, editing and retouching, and reviewed to avoid copyrighted images, real people, private individuals, artist-specific styles, brands or third-party intellectual property.

Creator
PATRONES & ESCONDITES
Reviews
-
Added
Jun 3, 2026
Airport Security GuardSteam
Disclosure

This game is developed using a combination of artificial intelligence tools and human creativity. AI helps accelerate parts of the design and production process—such as prototyping, asset iteration, and content generation—allowing us to build richer experiences more efficiently. However, every element of the game is carefully reviewed, refined, and supervised by our development team. From gameplay design to final implementation, humans remain fully involved to ensure quality, consistency, and a fun player experience.

Creator
etermax
Reviews
-
Added
Jun 3, 2026
SinheritanceSteam
Disclosure

Some of the game's art, including character illustrations and environments, was created using AI.

Creator
STIM GAMES
Reviews
-
Added
Jun 3, 2026
Hidden Turtle PuzzleSteam
Disclosure

AI is used for cinematic cutscenes and certain art assets, but the majority of the work is done manually. Similarly, code workflows include partial generation for certain C++, C#, and HLSL functions.

Creator
OmniScapes Interactive
Reviews
-
Added
Jun 3, 2026
HexilibriumSteam
Disclosure

This game was developed with the assistance of an AI language model, including store page content, level design, in-game descriptions, code, and game mechanics. All creative direction and final decisions were made by the developer.

Creator
kvasnyk
Reviews
-
Added
Jun 3, 2026
Hex Tower BoogieSteam
Disclosure

Generative AI tools were used as part of the development and drafting workflow. Hex Tower Boogie does not generate content during gameplay, does not connect to external AI services, and all shipped/store content is reviewed and curated by the developer.

Creator
3ofus
Reviews
-
Added
Jun 3, 2026
All In FreshSteam
Disclosure

Some in-game icons, certain image assets, and some music are AI-generated.

Creator
Gaowan Liang
Reviews
-
Added
Jun 3, 2026
Grand Chess Manager: Road to GrandmasterSteam
Disclosure

Pre-generated AI-assisted artwork is used for fictional chess player avatars and selected promotional visuals. These assets are reviewed before inclusion. No live generative AI is used during gameplay.

Creator
Onurcan Donmezer
Reviews
-
Added
Jun 3, 2026
OmNomNomSteam
Disclosure

Generative AI was used to create initial game art concepts and certain marketing materials. Final in-game assets were reviewed and modified by the development team.

Creator
Echo Titan
Reviews
-
Added
Jun 3, 2026
城市派对Steam
Disclosure

Some voice dialogue and a small number of in-game icons were created or assisted by generative AI tools. All such content has been reviewed and edited by the development team before being included in the game.

Creator
Jieqi Network
Reviews
-
Added
Jun 3, 2026
BomBeeSteam
Disclosure

Generative AI was used during development for two background illustrations and to draft some in-game UI and popup text, which the developer then reviewed and shipped. The game does not use AI to generate content during gameplay.

Creator
BomBee Games
Reviews
-
Added
Jun 3, 2026
Sudoku InfinitySteam
Disclosure

Generative AI was used as support for writing and translating store page text and descriptive material. All content is reviewed before publication. The game does not use generative AI during gameplay.

Creator
DBH Games
Reviews
-
Added
Jun 3, 2026
Crown Of BlightSteam
Disclosure

AI was used to generate a few minor quest item icons. All other assets, code, and character designs are handcrafted or licensed.

Creator
Nyammkatan
Reviews
-
Added
Jun 3, 2026
Hangman3DSteam
Disclosure

Generative AI tools were used during development to assist with some visual assets.

Creator
Bronzelock Games
Reviews
-
Added
Jun 3, 2026
BattlementsSteam
Disclosure

The game features AI-generated images as some store assets and some in-game artworks.

Creator
Gray Day
Reviews
-
Added
Jun 3, 2026
Runemoria - Blades of MemorySteam
Disclosure

Some visual assets used in Runemoria – Blades of Memory were created with the assistance of generative AI tools and have been modified, curated, and integrated as part of the game’s development process. AI-generated content is limited to pre-rendered visual assets and does not generate gameplay content during play.

Creator
ClubGamerZone
Reviews
-
Added
Jun 3, 2026
Roses In ConcreteSteam
Disclosure

The life events for every historical figure highlighted in the game were generated by giving AI access to their Wikipedia profiles and asking it to summarize the text content. The art and the code are entirely human.

Creator
Omey Salvi
Reviews
-
Added
Jun 3, 2026
CINESCAPE VRSteam
Disclosure

AI have been used to generate/improve a few posters and paints visible in the environnement. These images were first drawn by internal game artist of the team. Voices have been generated with AI.

Creator
SUPER AC
Reviews
-
Added
Jun 3, 2026
Dyno Burst: Bubble ShooterSteam
Disclosure

We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.

Creator
Popoko VM Games
Reviews
-
Added
May 23, 2026
Cat DemnSteam
Disclosure

AI is used to speed up the prototyping process. All final content is being made manually.

Creator
Edgelord Games
Reviews
-
Added
May 23, 2026
Pangy: Into The CitySteam
Disclosure

This game is a solo development project created entirely by one person. All ideas, level design, 3D models, animations, visual assets, images, and core coding were made by hand and mind of the developer. Artificial intelligence was used only in a supportive role, specifically to assist with minor coding tasks and to generate certain sound effects. The creative vision, gameplay systems, and all visual content are original works produced directly by the developer.

Creator
Kwan NG
Reviews
-
Added
May 23, 2026
Words are HardSteam
Disclosure

I'm a solo developer. Without AI tools, this game would not exist — the art, music, and copy would have been unaffordable to commission and impossible for me to produce alone. AI let me focus on what I actually built by hand: the game design, the mechanics, the 181 tomes, the scoring engine, the balance, the words. What's AI-generated: • Visual art (backgrounds, character portraits, tome/scroll/blessing illustrations, store page art) — generated with AI image tools, curated and selected by me • Music — generated with AI audio tools, curated and selected by me • Some flavor text and descriptive copy — drafted with AI assistance, edited by me What's not AI: • The game itself — every system, mechanic, balance number, character design, and core decision is mine • The dictionary, the tile distributions, the scoring math, the run structure, the boss fights — hand-built • The code — written by me with the help of AI assistants the same way any modern developer uses them No AI runs at runtime. Nothing is generated for you on the fly during play. Everything you see was reviewed before it shipped.

Creator
AcornHunter Games
Reviews
-
Added
May 23, 2026
Labyrinth A Way OutSteam
Disclosure

Some promotional and visual branding materials, including capsule artwork, logos, and application icons, were created or assisted using generative AI tools.

Creator
JS Games
Reviews
-
Added
May 23, 2026
Dead SectorSteam
Disclosure

Dead Sector's in-game rank insignia icons, app icon, and Steam store graphics were produced procedurally via custom Python rendering scripts (PIL and resvg) authored with AI coding assistance. The output is deterministic vector and raster compositing, not generative-AI imagery. No image, audio, or animation generation models were used in any content shipped with the game. Game design, mechanics design and logic are original developer work.

Creator
Lonely Cloud
Reviews
-
Added
May 23, 2026
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