25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

RobotAssemblySteam
Disclosure

It was partially used for depicting space backgrounds, BGM performance, multilingual translation, and metal light source effects.

Creator
ONEKICK CO.,LTD.
Reviews
-
Added
Jul 2, 2026
Luck & TacticsSteam
Disclosure

Some visual assets in the game (such as background elements and sprites) were created with the assistance of generative AI tools. Some localizations were produced using AI-assisted translation. AI tools may also be used for some promotional and store page materials.

Creator
Frostbyte Forge
Reviews
-
Added
Jul 1, 2026
HexborneSteam
Disclosure

This game uses generative AI tools to create some visual assets and background images. All AI-generated content has been reviewed and edited by the developer.

Creator
BlowYAmind
Reviews
-
Added
Jul 1, 2026
Wildborn Football CupSteam
Disclosure

Some pre-generated visual and audio assets were created or assisted with generative AI tools and then selected, edited, integrated, and reviewed by the developer. The game does not use live generative AI to create content during gameplay.

Creator
Wildborn Studios
Reviews
-
Added
Jun 30, 2026
AmalgamSteam
Disclosure

This game is made by a solo developer. To create a rich variety of cards on a small budget, AI was used to generate art assets for the game. All artwork was carefully reviewed and edited to achieve a consistent and high quality aesthetic.

Creator
Virtual Maker
Reviews
-
Added
Jun 30, 2026
ManalaSteam
Disclosure

As a solo developer, my focus right is on building a deep, balanced gameplay loop: an MMORPG where your equipment dictates the strength of your card deck. To allow me to focus purely on building the combat and RPG progression mechanics, all current in-game imagery (room scenes, sprites, portraits, HUD etc) uses AI-generated images (Google Gemini) that I have modified by hand to fit the game. These are temporary placeholder assets. My goal is to eventually replace this placeholder art as the game's mechanics are finalized and the project grows.

Creator
Kilbirivi
Reviews
-
Added
Jun 30, 2026
GalatriaSteam
Disclosure

some Artwork was generated and modified with AI tools, some of the 3D Models where designed with help of AI Models. Music was generated with AI Music Tools.

Creator
Hofmann Andreas
Reviews
-
Added
Jun 30, 2026
ThreadstormSteam
Disclosure

How is generative AI used in this game? We utilized generative AI tools during the development of Threadstorm to assist with specific elements of the game's creation: Art Assets: Some 2D sprites and visual elements within the game were created or refined using AI image generation tools. All generated assets were subsequently reviewed, edited, and curated by our team to ensure they fit the game's visual style. Code Assistance: We utilized AI coding assistants (specifically GitHub Copilot) to help draft, optimize, and troubleshoot scripts for the Godot Engine, which helped streamline our development workflow. All AI-assisted content has been thoroughly tested and integrated by the development team to ensure it aligns with our creative vision and quality standards.

Creator
Justus Nacken
Reviews
-
Added
Jun 30, 2026
女神:守護之約(Norn Saber : The Guardian's Oath)Steam
Disclosure

本次部分角色視覺更新,依然由遊戲美術團隊負責整體風格設計與監修,部分製作流程導入輔助工具,以協助草圖發想與細節製作,而最終成品皆由美術團隊逐一修正與確認。我們始終重視角色原有的魅力與系列累積的美術風格,希望在保留大家熟悉情感的同時,透過新的表現手法,為玩家帶來更豐富、更細膩的視覺體驗。

Creator
Chinesegamer
Reviews
-
Added
Jun 30, 2026
Horn of the WarlordSteam
Disclosure

Most of the game's artwork was created by commissioned artists. A small number of outsourced illustrations are currently under review, so the game has been disclosed as containing AI-generated artwork.

Creator
MagicKrol
Reviews
-
Added
Jun 29, 2026
云境御魔Steam
Disclosure

Some of the game's pre-existing assets were generated with AI assistance; however, no AI is integrated into the gameplay itself.

Creator
云境御魔
Reviews
-
Added
Jun 29, 2026
King's Bounty: The LegendSteam
Disclosure

Generative AI was used as a supporting tool during the creation of some of the Steam Community assets, with all AI-generated images being carefully refined and significantly reworked by a professional graphic artist. The game itself (and all in-game artwork) was created entirely by human developers and artists, without the use of generative AI.

Creator
Katauri Interactive
Reviews
976
Added
Jun 29, 2026
RoguePunkSteam
Disclosure

RoguePunk is an independent project, and its visual and audio content including pixel-art characters, enemies, environments, music, and sound effects was created with the help of generative AI tools, then selected, arranged, edited, and integrated by hand to fit the game's world and feel. I see these tools the way earlier developers saw new engines, samplers, and digital art software: as a way for solo developers to bring an ambitious, fully-realized world to players who might otherwise never get to see it.

Creator
Massif interactive
Reviews
-
Added
Jun 28, 2026
Loot & RushSteam
Disclosure

I use AI to accelerate my development process and improve the composition of my own graphic creations, which are made by hand on a graphics tablet.

Creator
Alex Falx
Reviews
-
Added
Jun 28, 2026
RollRift ArenaSteam
Disclosure

The developer used generative AI tools during development to help create some of the game's code, sound effects, and music. All AI-assisted content was reviewed and curated by the developer.

Creator
leeyobo
Reviews
-
Added
Jun 28, 2026
DeepRiseSteam
Disclosure

Deeprise is a solo-developed indie game. Generative AI was used as a tool in the creation of this game, specifically for: - Concept art and illustrations (character portraits, enemy designs, environment backgrounds, building art, item icons, and research card art), generated with AI image tools and curated, edited, and integrated by the developer. - Sound effects and voicelines, generated with AI audio tools using developer-written scripts and prompts. - Capsule art and store page imagery, created by compositing AI-generated assets with developer-designed layouts. All game design, systems, code, writing, lore, and creative direction are the developer's own work. AI was used to bring this solo project to a visual and audio polish that would otherwise be out of reach for a single developer, and every AI-generated asset was reviewed, selected, and integrated by hand.

Creator
Max Karnaukh
Reviews
-
Added
Jun 28, 2026
Spire of LegendsSteam
Disclosure

Spire of Legends uses generative AI as part of the development process for certain visual assets, sound effects, and localization content. AI-generated content is not used directly without review; assets and text are edited, refined, and integrated by the developer to meet the game's artistic and gameplay requirements. All game design, programming, mechanics, balance decisions, and overall creative direction are created by the developer.

Creator
Purple Fire Games
Reviews
-
Added
Jun 28, 2026
骰途地牢Steam
Disclosure

Some visual assets in this game were created with the assistance of generative AI tools, including UI icons, skill and relic icons, character portraits and sprites, combat VFX, dungeon tile art, and menu and interface decoration. All generated images were reviewed, edited, and integrated by the development team.

Creator
HuangJianJian
Reviews
-
Added
Jun 28, 2026
Scorched DominionSteam
Disclosure

Generative AI tools were used during development to create and edit some visual assets, including character, unit, action, and background artwork. Generative AI was also used in the creation of some sound and audio assets. All generated materials were reviewed, selected, and edited by the developer before being included in the game or its store assets. The game does not generate AI content during gameplay.

Creator
InfiniService
Reviews
-
Added
Jun 28, 2026
Multi-Tactics: 豊葦原星記 -蒸気の章-Steam
Disclosure

This game uses generative AI tools during development to create or assist with some pre-generated content. This includes code assistance, visual asset creation, and music creation. Generative AI tools are used to assist with programming during development, to create or assist with character artwork, background artwork, store page graphics, Steam community assets, and marketing materials, and to create or assist with background music. AI-assisted assets and code are reviewed, edited, and integrated by the developer before release. The game does not use generative AI to generate real-time content during gameplay, and players do not directly interact with a generative AI system. The “combat AI” described in the game is a gameplay system that controls enemy behavior and tactical decision-making. It is not generative AI.

Creator
Mottie Mortimer Game Studio
Reviews
-
Added
Jun 28, 2026
ImperiumSteam
Disclosure

Imperium is a solo-developed game that makes extensive use of generative AI to create its content: • Visual art and graphical assets — planet surfaces, buildings, species and ship artwork, interface art, and store/marketing imagery — were generated using Midjourney and ChatGPT, then extensively edited, composited, and refined by hand in Photoshop (including Photoshop's AI tools) to fit the game's art direction. • Music was generated using Suno. • Sound effects were generated using ElevenLabs. Every asset is reviewed, edited, and approved by the developer before it ships, and the game's design, systems, and balance are the developer's own. Imperium's in-game opponents use traditional algorithmic AI, not generative AI.

Creator
Petroff Games
Reviews
-
Added
Jun 28, 2026
The Heretic's SealSteam
Disclosure

The Heretic's Seal uses generative AI for some pre-rendered art assets, including character portraits, enemy and NPC illustrations, world map and biome backgrounds, and select promotional video clips. As a one-person studio, AI tooling lets a single developer ship dungeon-crawler-scale art volume. All gameplay systems, game design, narrative writing, code, level design, and runtime visuals are created by the developer. No AI runs during gameplay — every system, decision, and reaction in-game is hand-crafted code.

Creator
OBT Studio
Reviews
-
Added
Jun 28, 2026
Dynamite BlueSteam
Disclosure

Some of the character art and backgrounds are based on images created with AI. These are used only as a basis to start from and are then heavily edited manually by our art team to make them fit the visual style of the game — the final product reflects the creativity and expression of our own development team.

Creator
Kosmo's 12
Reviews
-
Added
Jun 28, 2026
ThroneforgedSteam
Disclosure

AI was used to create a lot of the assets in the game, with human modifications.

Creator
Genesis Worlds
Reviews
-
Added
Jun 28, 2026
CODEX : RECALLSteam
Disclosure

Generative AI tools were used only as programming assistance during development, such as code reference, debugging support, and workflow optimization. No player-facing art, story, audio, localization text, or gameplay content was generated by AI.

Creator
图灵之书工作室
Reviews
-
Added
Jun 28, 2026
月之冕Steam
Disclosure

The developers utilize AI tools to assist in the initial concepting and intermediate rendering phases of certain 2D art assets, UI elements, and narrative cutscenes. However, all generated materials are heavily repainted, manually edited, and refined by our artists to ensure they align with the game's dark fantasy aesthetic. No raw, unedited AI generation is used in the final product. All core gameplay mechanics, level design, and technical systems are 100%

Creator
不倒龙工作室
Reviews
172
Added
Jun 28, 2026
Retro Arcade Shop SimulatorSteam
Disclosure

AI was used as an assistive tool for creating specific texture patterns, supporting code development, and producing videos for the game. All generated content was manually reviewed, edited, and refined by our team. As a small independent game studio, we use AI to support our creative workflow. All final content was created and approved by our team.

Creator
Alt Tab Game
Reviews
-
Added
Jun 28, 2026
Fluffy Fighters - TacticalSteam
Disclosure

My game currently uses generative AI only to assist with temporary localization and translation work, mainly as a placeholder until the translations can be reviewed and replaced by professional human translators.

Creator
Lightcroft
Reviews
-
Added
Jun 28, 2026
MadheartsSteam
Disclosure

All final artwork is created by our artists. AI-generated 2D placeholders are clearly labeled and will be replaced during production. Generative AI also assisted with select audio elements under our team’s direction.

Creator
Vincae Entretenimento
Reviews
-
Added
Jun 27, 2026
Perfumed PalacesSteam
Disclosure

Claude Code, Codex, and OpenAI ImageGen capabilities were employed during the research, compiling, and marketing of this product.

Creator
MUTHRI
Reviews
-
Added
Jun 27, 2026
Bunker BusterSteam
Disclosure

AI tools were used to generate store page capsule images, trailers, and Videos.

Creator
ALPHALOTA
Reviews
-
Added
Jun 27, 2026
War FootingSteam
Disclosure

AI was used for coding assistance only. Artwork was produced by a paid human artist.

Creator
Strategist's Den Games
Reviews
-
Added
Jun 27, 2026
Age of New WorldsSteam
Disclosure

Artwork note: some visuals were generated with AI models in this early version. For now the focus is on mechanics, so they are placeholders. Over time I will make the style more consistent and replace them with assets designed specifically for AoNW.

Creator
ernest.dev
Reviews
-
Added
Jun 27, 2026
ESTRO QuantumSteam
Disclosure

ESTRO Quantum uses generative AI only for some of its 2D/3D visual assets. Card illustrations and cosmetic art (card skins, backdrops, card backs) were created with the help of generative AI image-generation tools, then curated and reviewed by the developer before being included in the game. No AI-generated content is produced live during gameplay; the single-player "AI opponents" are traditional rule-based systems and do not use generative AI.

Creator
Estro.Games
Reviews
-
Added
Jun 27, 2026
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