26,450 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Kamikaze AliensSteam
Disclosure

AI was used to generate the space background image for the main menu, gameplay stage, trailers and game banners.

Creator
Christian Quilez Navarro
Reviews
-
Added
Oct 19, 2026
Greyward: Castaway SurvivalSteam
Disclosure

Pre-generated content only; nothing is generated live while playing. - Localization: the translations into Simplified Chinese, Japanese, Korean, Spanish, Brazilian Portuguese, German, French and Russian were produced with AI and checked automatically for completeness. - Writing: parts of the in-game text (item descriptions, quests, dialogue, story text) and the store page text were drafted with AI assistance and edited by the developer. - Art: the 3D models, icons and store images are procedural low-poly models built in code and captured from the game itself.

Creator
TTGO
Reviews
-
Added
Oct 19, 2026
TITAN'S CELL: NYMPHSteam
Disclosure

"Generative AI tools were used during the creation of some in-game graphics and visual artwork. The generated assets were reviewed and post-processed during development before being included in the final game."

Creator
Duckring
Reviews
-
Added
Oct 19, 2026
Elemental VanguardSteam
Disclosure

Generative AI was used during development to assist in creating visual art assets, including character, card, environment, and promotional artwork. These assets are pre-generated and included with the game. The game does not use generative AI during gameplay.

Creator
ZHONGZHENG COTTAGE
Reviews
-
Added
Oct 19, 2026
CORD:EX MAGIASSteam
Disclosure

CORD:EX is designed by a single developer and produced with an AI team. We disclose this openly — the making of the game is part of the project. AI-generated content that ships in the game (pre-generated, then reviewed, selected and edited by the developer): - All character, enemy and environment illustrations - 2D sprite animations made by image-to-video generation from those illustrations - 3D environment models and props created with 3D generation tools, then assembled, edited and lit by hand in the engine and Blender - All music - Store and marketing artwork derived from the same assets - In-game names, dialogue and effect text: written and finalised by the developer, with partial AI assistance in drafting The game's code is written by AI coding agents (Claude, Codex) working from the developer's design documents and task board, with automated tests and the developer's review. Not AI-generated: sound effects (royalty-free public libraries such as Pixabay, some lightly edited by hand); game rules, card and skill design, world-building, narrative structure and balancing — the developer's original work (the game began as a physical card game in 2024). The game does not generate any content with AI while you play.

Creator
ROMANTiSTAR
Reviews
-
Added
Oct 19, 2026
Liberate : escape game à deuxSteam
Disclosure

Generative AI disclosure: the artwork of this game (scenes, objects, symbols and menus) was created with an AI image model (ChatGPT's image generation, by OpenAI), then assembled, cut out and retouched by the developer. All sound effects and music were created with an AI audio model (Stable Audio), then edited and mixed by the developer. The story and the texts, in French and in English, were written with the help of an AI language model (Claude, by Anthropic) and reviewed by the developer. All of this content was produced before release: the game does not generate any content while you play and does not connect to any AI service.

Creator
Simeon SCHROEDER
Reviews
-
Added
Oct 19, 2026
修仙98Steam
Disclosure

The BGM used in the game is AI-generated music. AI assistance was utilized in creating visual assets such as icons, and certain bulk text content (such as the disciple name pool) was also generated by AI.

Creator
番茄汤仙人
Reviews
-
Added
Oct 19, 2026
Awaiting Orders: MachiSteam
Disclosure

Generative AI was used during development to help write the in-game text (dialogue, the manual and so on) and the store description. During play, the replies of your partner Machi are generated on the spot by an AI model running on your PC (Qwen3.5) and voiced with VOICEVOX speech synthesis. All AI runs locally on your PC; no external AI services are used.

Creator
trefun soft
Reviews
-
Added
Oct 19, 2026
SIM Chef: Restaurant managementSteam
Disclosure

The pictures of the dishes and drinks, the upgrade illustrations and the icons in SIM Chef were made with AI image tools, in a style I chose, and every image was checked by hand. The translations into other languages were also made with AI. Some of the game's texts were written and reviewed with AI help. Nothing in the game is generated by AI while you play.

Creator
Bernardo Nunes Pinheiro
Reviews
-
Added
Oct 19, 2026
旧物小铺Steam
Disclosure

Generative AI tools were used during development to create some visual assets and to assist with writing, modifying, and debugging code. All AI-generated or AI-assisted content was reviewed, adjusted, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Time Scrap Workshop
Reviews
-
Added
Oct 19, 2026
DeskTrackSteam
Disclosure

AI-generated content is used for localization in languages other than English and Chinese, and for the header and library images used on the Steam store page. AI is also used to assist programming.

Creator
CoffeeLoong Games
Reviews
-
Added
Oct 19, 2026
Stormtide SkiesSteam
Disclosure

Generative AI was used to create app and desktop shortcut icon artwork for Stormtide Skies.

Creator
Mystserymike71
Reviews
-
Added
Oct 19, 2026
1001 JangSteam
Disclosure

Specifically, AI was applied to the following tasks: - Texture normalization - Logo generation - Generation of simple 3D models - Code consultation and subsequent refinement - Voice generation

Creator
Vachach Games
Reviews
-
Added
Oct 19, 2026
Card CultivationSteam
Disclosure

Some of the in-game images are AI-generated, but have been rigorously optimized by our development team.

Creator
DarkIndex
Reviews
716
Added
Oct 19, 2026
Dwarven Shift 98Steam
Disclosure

AI tools assisted in the development of this game and its promotional material. The design, the direction and the final say on everything you see are the developer's own. Music and sound effects are by human artists. No AI content is generated while you play.

Creator
Svenno
Reviews
-
Added
Oct 19, 2026
Anvil LifeSteam
Disclosure

Some of the game's artwork (character portraits, card illustrations, item and background art) was created with AI image tools and then selected, edited and assembled by the developer. Parts of the code were written with the help of AI coding assistants and were reviewed and tested by the developer. The game does not generate any AI content while it is running.

Creator
Emre Bulut
Reviews
-
Added
Oct 19, 2026
妖怪温泉旅馆Steam
Disclosure

During development, some achievement icons and translations were created with the assistance of AI tools and packaged as fixed local resources. The store screenshots depict actual game play footage. The reference images are solely for style guidance and have not been cropped into game assets. The music was arranged with the aid of tools and rendered using instrument samples with CC0 licenses, and the sound effects incorporate CC0 licensed materials. The game does not connect to AI services during runtime, nor does it generate dialogues, images, or music in real-time.

Creator
Bannye
Reviews
-
Added
Oct 19, 2026
PYRTHEOSSteam
Disclosure

Translations: AI tools were used to localize and translate in-game text, ensuring clear communication of mechanics across multiple languages. Graphics: AI generation was used partially for some graphical assets and textures; these assets were manually refined to ensure consistency with the game's overall visual style.

Creator
NEBAN
Reviews
-
Added
Oct 19, 2026
ApewarSteam
Disclosure

Generative AI was used only for select store artwork and ape character portraits.

Creator
Radatomic Studios
Reviews
3.6k
Added
Oct 19, 2026
Cubic TranceSteam
Disclosure

Some of this game's content was made with the help of generative AI: the live-action video in the opening sequence (provisional) and the translations of the game's text.

Creator
MONOKU SAS
Reviews
-
Added
Oct 19, 2026
Tiny Onion KnightSteam
Disclosure

Some artwork in this game was created using generative AI. Steam community assets, including trading cards, may also have been created using generative AI.

Creator
Fasu Studio
Reviews
123
Added
Oct 18, 2026
Infinity: HexaDome TacticsSteam
Disclosure

AI Content Disclosure The entire game – gameplay, features, story, dialogue, design, and UI – is made by humans. AI was used in two specific places: 1. Announcer voice (optional): All announcer lines are written by our writer; the voice is AI text-to-speech. The announcer adapts to the match by selecting from these pre-written lines. Experimental feature, can be disabled in settings. 2. Rendering assistance for the visual novel: The story and dialogue are written by our authors. All visual novel art is based on our own assets – character designs come from the official 3D models and artwork of the tabletop game, backgrounds from in-game screenshots. AI helped translate them into the novel's 2D style; every image was then retouched and corrected by our artists. Minor artifacts may remain. Spotted one? Please report it, we're actively fixing them.

Creator
Blindspot Games
Reviews
119
Added
Oct 18, 2026
N in One 益智小游戏合集:2048、连连看、泡泡龙、消灭星星Steam
Disclosure

Generative AI was used to create selected branding artwork and three optional short Chinese voice phrases, and to assist with the translation of interface text. These assets and translations were prepared during development and are included with the game. No AI content is generated during gameplay, and the game does not connect to generative AI services while running.

Creator
PixelForge Studio
Reviews
-
Added
Oct 18, 2026
卜卦与割草Steam
Disclosure

Generative AI was used during the development of this game to help create some visual assets, including character and monster images, environments, UI illustrations, and skill effects. The developer reviewed, edited, and integrated these assets into the game.

Creator
KuKu Games
Reviews
-
Added
Oct 18, 2026
TaskFallSteam
Disclosure

The game partially uses generative AI for localization.

Creator
CarpathianCat
Reviews
-
Added
Oct 18, 2026
Popwork 职场爆爆乐 Steam
Disclosure

This game uses generative AI tools to create some of its art assets; the final content was reviewed and edited by the developer.

Creator
Popwork
Reviews
-
Added
Oct 18, 2026
Desktop Tower SurvivorSteam
Disclosure

Desktop Tower Survivor is designed and directed by a solo developer. AI tools assisted in producing some of the game's visual assets (renders of skins, backgrounds and effects made through code and then adjusted by the developer).

Creator
Kalgator
Reviews
18
Added
Oct 18, 2026
Sunken RealmsSteam
Disclosure

As a solo developer, I recorded most of the voice lines myself, then used voice mods to make them sound like other people. It is still 100% my performance.

Creator
Magic Puncher Games
Reviews
103
Added
Oct 18, 2026
Skull's Impossible QuestSteam
Disclosure

Skull's Impossible Quest uses AI content that was generated before release: the spoken lines of the characters, in English and Japanese, were generated with ElevenLabs voices. The translations of the game text and of the store page were produced with AI language models and checked for cultural and sensitivity issues, but not yet by native speakers of every language, so errors may remain; players can report them. No AI content is generated while you play, and the game sends no player data to any AI service.

Creator
Chris Lucian
Reviews
13
Added
Oct 18, 2026
Dread WardensSteam
Disclosure

Generative AI tools were used during development to help create some visual assets, including character and environment models, icons and promotional artwork, and the cinematic trailer. These assets are prepared before release. The game does not generate AI content during gameplay.

Creator
Forsaken Scripts
Reviews
-
Added
Oct 18, 2026
TorretaSteam
Disclosure

Core game designed and built by hand since Jan 2024, AI helped with some polish, balance and art past 6 months.

Creator
Ricardson Albuquerque
Reviews
-
Added
Oct 18, 2026
Hell MarchSteam
Disclosure

Some of the content in Hell March was made with the help of generative AI tools. The music was created with AI music tools, and some sound effects were generated with AI alongside a licensed sound library. Interface and achievement icons (units, enemies, bosses, upgrades, technologies and relics) were generated with AI image tools and then edited and adapted by the developer. The translations into the game's supported languages and parts of the store page text were produced with AI assistance. The game does not generate any content with AI while you play.

Creator
kairosumida
Reviews
-
Added
Oct 18, 2026
MERDAN: Night ProtocolSteam
Disclosure

Some visual assets and portions of the writing and localization were produced with generative-AI assistance during development. The game uses pre-created content; it does not generate content with AI while you play.

Creator
Hamza DURAK
Reviews
-
Added
Oct 18, 2026
Spells of ArcanetheriaSteam
Disclosure

Pixel art, sound effects, in-game text and store page text were created with the help of AI (Anthropic's Claude) under the developer's direction, and reviewed and edited by the developer. The music was composed using Suno. Store capsule art was made with the help of Microsoft Copilot. Game design, systems and balance are the developer's own. No AI content is generated during gameplay. Voice-over in some promotional videos is AI-generated.

Creator
Noxelf Studios
Reviews
-
Added
Oct 18, 2026
Docked RealmsSteam
Disclosure

Docked Realms was made by a small team with generative AI tools as part of the production pipeline. Every AI-assisted asset was directed, selected, edited and approved by people. - Trailer. The Act I trailer is cut from short clips made with AI video generation models, built from our own character art. Its music was generated with Suno. Shot selection, editing, pacing and sound placement were done by the team. - Art. Hero and creature designs, portraits, and many of the icons and backgrounds were created with AI image generation models under art direction, then revised and selected by hand against the game's existing designs. - Sprite animation. In-game character animations were derived from AI-generated video (image-to-video from our character art). Frames were chosen, cut, cleaned and assembled into sprite sheets by the team. - Music and sound. The Act I music loops were generated with ACE-Step 1.5, a locally run model whose license allows commercial use, and some sound effects contain layers made with MOSS-SoundEffect v2.0 (Apache-2.0). These were combined with CC0 sound libraries and our own synthesis, then edited and mixed by the team. The menu music was made by hand, without AI. - Writing. Approximately half of the in-game text, including parts of the story, was first drafted with an AI language model and then edited by the team.

Creator
CA Studio
Reviews
-
Added
Oct 18, 2026
Clanker CalamitySteam
Disclosure

Generative AI tools were used during development to generate artwork, music, manual text, and code assets. All assets were curated and manually edited by the solo developer prior to release.

Creator
Isolation Inc
Reviews
-
Added
Oct 18, 2026
Port ControlSteam
Disclosure

Port Control is a solo project, with help from a few freelancers. I designed Rail Route (2018-2024), and that's where I learned how to make proper games. I use AI to improve my workflows and as a tool in the creative process. I review and approve everything that goes into the game, and its design follows my own creative direction. Bitrich.info Ltd owns, or is licensed to use, all content in the game. The game does not generate any AI content while you play, and none of your data is sent to AI services.

Creator
Angel
Reviews
-
Added
Oct 18, 2026
Fuck The OceanSteam
Disclosure

Generative AI tools were used during development, everything has been edited and processed by humans.

Creator
EO4 Games
Reviews
35
Added
Oct 18, 2026
Starfire SkiesSteam
Disclosure

Generative AI was used during development as references to assist with early drafts for some written content. However, all writing was reviewed and rewritten by the developer. No generative AI content is used during gameplay.

Creator
Layoff Games
Reviews
-
Added
Oct 18, 2026
Project BlobSteam
Disclosure

This game combines my original concept and creative direction with AI-assisted programming, artwork, and audio production.

Creator
Lexmodia
Reviews
-
Added
Oct 18, 2026
Skull SurvivorSteam
Disclosure

Skull Survivor uses AI content that was generated before release: the character voices (the Skull, the Imp and the realm opening lines), the sound effects (for example pickup and evolution sounds) and the music were generated with ElevenLabs. The translations of the game text and of the store page into 27 languages were produced with AI language models and checked for cultural and sensitivity issues, but not yet by native speakers of every language, so errors may remain; players can report them. No AI content is generated while you play, and the game sends no player data to any AI service.

Creator
Chris Lucian
Reviews
-
Added
Oct 18, 2026
Train Station TycoonSteam
Disclosure

We use generative AI to translate the game into other languages, assist with user interface design, and help optimize the game’s performance.

Creator
Abyssal Interactive
Reviews
97
Added
Oct 18, 2026
Feramek ProtocolsSteam
Disclosure

Feramek Protocols is made by a solo developer who uses AI tools to support development. Some of the art was made with AI assistance and then reviewed and polished by hand. The rest is hand-crafted. The translations were also made with AI assistance.

Creator
Frostice Dev
Reviews
-
Added
Oct 18, 2026
The Last KilowattSteam
Disclosure

Some 3D models in the game were built using AI-assisted modelling scripts, and some sound effects were created with AI-written sound synthesis code rather than recorded. All of this content was reviewed and edited by the developer. Most characters, buildings and environment art come from licensed, human-made asset packs. The game does not generate any content with AI while you play.

Creator
HGSoftware
Reviews
-
Added
Oct 18, 2026
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