26,450 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

天堂世族Royal LineageSteam
Disclosure

本遊戲在開發過程中使用生成式人工智慧輔助製作部分角色、怪物、場景、介面與宣傳圖片,以及部分音樂、音效和文字內容,亦用於協助程式開發與除錯。相關內容經開發者挑選、編修與整合後納入遊戲。遊戲不會在玩家遊玩時即時生成 AI 對話、圖像或劇情。

Creator
蛋生遊戲
Reviews
-
Added
Oct 18, 2026
The Long FeverSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
Keyboard Circus
Reviews
-
Added
Oct 18, 2026
Iron Curtain CallSteam
Disclosure

This game and its promotional materials use pre-generated AI-assisted character voiceovers, 2D artwork and illustrations, and cinematic video clips. Some store-page text and translations are also prepared with AI assistance. These assets and texts are prepared and edited during development. Generative AI is not used to create content during gameplay, and the game does not connect to external AI services.

Creator
Whale Dev Studios
Reviews
-
Added
Oct 18, 2026
AerofactorySteam
Disclosure

The game's trailer features an AI-generated voiceover. This game also uses generative AI for fictional character generation.

Creator
Aerocreator
Reviews
-
Added
Oct 18, 2026
RADIOSOLSteam
Disclosure

Generative AI was used to translate the game into Spanish, Japanese, German, French, and Chinese. AI was NOT used to generate any visual or audio assets.

Creator
TripletConcept
Reviews
328
Added
Oct 18, 2026
School OwnerSteam
Disclosure

Some interface art (window and button icons, the game logo, the window header pattern and decorations such as pins, tape and clips) and the game's translations were created with the help of AI tools, then integrated by our team. The same art also appears on our store page and in our update announcements. Since version 3.1, the textures of the floors, walls, outdoor paths and grass in the game were also created with AI tools. The artwork of our Steam Trading Cards (the cards, badges, emoticons and profile backgrounds) was also created with AI tools. The game's 3D models, characters and gameplay were not made with AI, and no AI content is generated while you play.

Creator
Owner Games
Reviews
59
Added
Oct 18, 2026
Little MerchantSteam
Disclosure

Some 3D models and images were made with generative AI tools and then edited by the developer.

Creator
Oddquill Games
Reviews
-
Added
Oct 18, 2026
ISTAKASteam
Disclosure

This game uses AI-generated content in terms of game code.

Creator
Zerone Studios
Reviews
-
Added
Oct 18, 2026
Festival Inc.Steam
Disclosure

Generative AI tools were used during development to help create some visual assets. These assets were selected, edited and integrated into the game by the developer. No AI content is generated during gameplay.

Creator
Evraday Ltd
Reviews
-
Added
Oct 18, 2026
TCG TownSteam
Disclosure

Generative AI was used during development to create trading card illustrations and assist with some 3D models and textures, including RC vehicles. These assets are created in advance; no generative AI runs during gameplay.

Creator
Vandius
Reviews
-
Added
Oct 18, 2026
Active MatterSteam
Disclosure

In-game AI character Ms. Second is using AI generated voice. Using humans voices for AI character would be cultural appropriation.

Creator
Matter Team
Reviews
2k
Added
Oct 18, 2026
倾城修仙传Steam
Disclosure

Some artwork in this game was created with the assistance of AI tools. The game does not generate AI content during gameplay.

Creator
Ninefold Studio
Reviews
-
Added
Oct 18, 2026
ZotenholdSteam
Disclosure

Zotenhold is designed and built by a solo developer. Every character and enemy is rigged, cleaned up and animated by hand, using licensed Mixamo and open-source animation, and the gameplay, systems, visual effects, and weapon and armor models are all our own work. The music and sound are [our own from my Music Youtube channel / licensed]. Generation tools were used to create 3D models and the item icons from our own concept art, which were then reworked and hand-picked for the game. Nothing in the game uses AI while you play, and it never connects to an AI service.

Creator
Jakob "Jake" Seilkop
Reviews
-
Added
Oct 18, 2026
No Such PlaceSteam
Disclosure

As an independent team with limited resources, we used generative AI tools to create the presenter in the narrative opening video and a limited number of voice lines in the game. No generative AI technology was used in any other part of the game's playable content, art assets, or code.

Creator
ChillyRoom
Reviews
483
Added
Oct 18, 2026
高考密码Steam
Disclosure

Some of the art assets in this game were initially generated using AI image tools during the early concept stage, and all AI-generated images were subsequently manually redrawn, refined, and pixelated. AI was also used to assist in generating some of the music.

Creator
SkyStone Games
Reviews
-
Added
Oct 18, 2026
BugglesSteam
Disclosure

Buggles is developed by a single person. Generative AI tools were used to create visual assets throughout the game, including creature artwork, item and crate art, backgrounds, profile images, cosmetics, and the images used on this store page. AI tools were also used to assist with writing code. Buggles does not generate any content with AI while you play. There is no AI running in the game. Nothing is produced live, no external AI service is contacted at any point, and no player data is ever sent to an AI model. Everything in Buggles is a fixed asset that ships with the game and is identical for every player.

Creator
Froglin Games
Reviews
-
Added
Oct 18, 2026
URANUSSteam
Disclosure

The concept art and the in-game art based on it (backgrounds, pilot portraits, mecha and enemy pixel sprites) were created from AI-generated source images that the developers converted and adjusted into pixel art. AI was also used for the translations into 10 languages and to write the store page text. No content is generated by AI during gameplay.

Creator
Code and DESIGN
Reviews
-
Added
Oct 18, 2026
Festival SimulatorSteam
Disclosure

Generative AI was partially used to create artwork, text, in-game content, and marketing materials.

Creator
M-SILVER
Reviews
-
Added
Oct 18, 2026
Have you seen my knife?Steam
Disclosure

The workshop owner's voice, the in-game and trailer music, some breaking sound effects, the achievement icons and the translations were generated with AI tools.

Creator
BroDevs
Reviews
-
Added
Oct 18, 2026
Quantum VelocitySteam
Disclosure

AI tools assisted with game code, tracks, 3D models, textures, visual and sound effects, and marketing materials (trailers, artwork, and text). Trailers and artwork use real gameplay footage. All content was reviewed by the solo developer. No AI content is generated during gameplay or through external AI services.

Creator
Tavern Entertainment
Reviews
10
Added
Oct 18, 2026
Below the BellSteam
Disclosure

All of the game's text, in English and in Brazilian Portuguese, was written with an AI language model under the developer's direction, and checked line by line in both languages. 412 pictures were generated with an OpenAI image model, from prompts written for this game: the monsters, the people of the town, the parts the town's houses are built from, the items, the props and walls of the floors, the skill icons, the quest pictures and the achievement emblems. Of the 661 monster animation sheets, 589 were animated with PixelLab, some of them finished by a script (the strike after an attack's wind-up, a sway added to a walk, specks cleared from a death), and 72 were drawn from the still picture by a script, with no AI model. 120 side and back views of the monsters were turned from their front pictures with PixelLab. 60 sounds were generated with ElevenLabs: the sound effects and the town's night ambience. 20 pieces of music were generated with ElevenLabs. On this store page, the key art behind the title was generated with an OpenAI image model; the title is set on it in the game's font by a script. The trailer is recorded from the game, and its music was written note by note in a script, with no AI model. No prompt names another game, studio or artist. The font is Press Start 2P, under the SIL Open Font License.

Creator
Petersen Projects
Reviews
-
Added
Oct 18, 2026
Foosball ManagerSteam
Disclosure

Foosball Manager is a solo project. The only AI-generated content on this page or in the game is the store-page translation into languages I don't speak — so players around the world can read about it in their own language.

Creator
machnikl
Reviews
-
Added
Oct 18, 2026
RuleocardSteam
Disclosure

AI tools assisted with text, translations and some procedural graphics. This includes store page text. No AI content is generated during gameplay.

Creator
ZheBedGames
Reviews
-
Added
Oct 18, 2026
E-xode: ROMSteam
Disclosure

I am the sole developer currently working on the game. I have long held a complete blueprint for the project in my mind, including specific gameplay rules and mechanics. In the past, I managed to develop early versions of the game, writing 80% of the current codebase but I lacked the skills or the resources to produce the necessary assets, such as visuals, ambient elements, sound effects, and music. It was only with the advent of LLMs (Large Language Models) and artificial intelligence that I was finally able to bring this initial version to completion within the budget I could afford. Even with the help of LLMs, I spent a great deal of time generating and testing various iterations of assets: images, sounds, and music, selecting them with great care to get as close as possible to the atmosphere I had envisioned for the game over the years. By releasing the game in Early Access, I hope to receive financial support from players. This will primarily allow me to continue development, create increasingly high-quality assets, potentially bring in help with the coding to introduce more features, and collaborate with artists to further enhance the game’s unique atmosphere.

Creator
E-XODE
Reviews
-
Added
Oct 18, 2026
Dragon ShelterSteam
Disclosure

Generative AI is used only to assist with localization/translation. All localized text is reviewed and edited by the developer. No AI-generated art, audio, or in-game live generation is used.

Creator
Wild Forest Studio
Reviews
312
Added
Oct 18, 2026
Mimic AlertSteam
Disclosure

I am a solo developer. AI was used to localize the game into different languages.

Creator
HiddenGames
Reviews
-
Added
Oct 18, 2026
后汉姬异录 - Obscure Chronicle of DynastiaSteam
Disclosure

The script was generated by the production team of Obscure Chronicle of Dynastia (《后汉姬异录》) using CodeX, and is not the original script of Obscure Chronicle of Dynasty (《后汉稽异录》). Text configuration was completed by CodeX.

Creator
PotS
Reviews
-
Added
Oct 18, 2026
Mates and CratesSteam
Disclosure

Some in-game text (help screens and the English translation), the store page and trailer text, and the layout of the store images were created with the help of AI tools and reviewed by the developer. The store images are built from real in-game renders. The game does not generate any AI content while you play.

Creator
JLGamesDev
Reviews
-
Added
Oct 18, 2026
You're Hired!Steam
Disclosure

AI is NOT used for any art, music, story, or creative direction. AI is used mainly for the coding support, debugging, and technical aspects. It is also used for general technical dialog, translation, and grammar review. Everything is reviewed by humans. All game ideas and assets came from us humans. We strongly believe anything that requires creativity should be done by humans only.

Creator
TrinketCraft
Reviews
-
Added
Oct 18, 2026
Lunar WardensSteam
Disclosure

Store page uses ai generated art, we also used ai for concept art generation.

Creator
MrCheatCode
Reviews
-
Added
Oct 18, 2026
Devices TycoonSteam
Disclosure

Generative AI was used to assist in the creation of some fictional company logos featured in the game.

Creator
Roastery Games
Reviews
327
Added
Oct 18, 2026
CenturiesSteam
Disclosure

Only the store capsule artwork was created with the help of generative AI.

Creator
Bryan de Jong
Reviews
-
Added
Oct 18, 2026
Card SweeperSteam
Disclosure

AI tools were used to generate sound effects and to assist in writing Python scripts that procedurally generate a portion of the game's pixel art. The remaining visual assets were purchased traditionally. All AI-assisted audio, scripts, and final visual assets were manually reviewed and integrated into the game.

Creator
Rabbit Hole Creations
Reviews
-
Added
Oct 18, 2026
桌面充电站Steam
Disclosure

Generative AI assisted with some equipment, backgrounds, UI, achievement icons, store artwork and localized text. No AI content is generated during gameplay and no external AI services are used.

Creator
DoubleCGames
Reviews
-
Added
Oct 18, 2026
奥术棋域Steam
Disclosure

Generative AI was used during development to create some 2D artwork and UI assets, and to assist with text content, including store descriptions. These materials are prepared before release. The game does not generate content with AI during gameplay or connect to external AI services.

Creator
InkFlame
Reviews
-
Added
Oct 18, 2026
诸神阵法Steam
Disclosure

Generative AI tools were used in the creation of artwork, music, sound effects, translations, and promotional materials. This content was prepared during development and is included as pre-generated content. The game does not use generative AI to create content during gameplay.

Creator
Too Cool
Reviews
-
Added
Oct 18, 2026
Fatiao AgentSteam
Disclosure

Generative AI: Fatiao runs on AI models you connect yourself. Your prompts, attachments, and any files a task touches are sent to the model provider you choose, and its output — text, code, documents, images, audio, or video — is generated live and saved on your machine. Some of this store page's text and artwork were also produced with generative AI. You choose the provider, and we recommend reviewing output before you rely on it.

Creator
Fatiao
Reviews
-
Added
Oct 18, 2026
TillowSteam
Disclosure

The background music uses AI generated audio. AI writing tools were used to draft some game texts, translations and some promotional materials. All final text was reviewed, edited, and approved by the development team for tone, continuity, and accuracy.

Creator
Jaganod Studio
Reviews
-
Added
Oct 18, 2026
Babel DestinySteam
Disclosure

Some of this game's assets — 3D models, textures and art, sound effects and voice, and cinematic video sequences — were created with the assistance of generative AI. All of it is pre-generated: every piece was curated, edited and integrated by hand before shipping. All design, code, writing and gameplay are the developer's own work. Nothing is generated while you play, and the game never connects to any AI service.

Creator
Del Portal Technologies
Reviews
-
Added
Oct 18, 2026
Click or WaitSteam
Disclosure

Click or Wait is made by one person. Generative AI (Claude by Anthropic) was used as a development tool in two places: writing and reviewing program code, and translating the in-game texts into Dutch, Swedish, French and Polish. Both are listed in the game's own credits. Everything the game is comes from the developer: the idea, the design, the game systems and their balancing, the visual style, and all testing. No artwork in this game was generated by AI. The pictures in the manual are screenshots taken from the running game, and every sound and all music are not files at all but are computed from sine waves and noise while you play. The game does not use AI while you play and does not connect to any AI service.

Creator
Joachim Regel
Reviews
-
Added
Oct 18, 2026
OyasumiVRSteam
Disclosure

Some application interface translations and functional iconography have been created with the assistance of generative AI, primarily where volunteer translators are not or no longer available. All creative artwork is exclusively human-made, and we are committed to keeping it that way.

Creator
Raphiiko
Reviews
354
Added
Oct 18, 2026
SeedlingSteam
Disclosure

Seedling is made by one developer with help from AI tools. - 3D models are built by modelling scripts in Blender. The scripts were written with AI help. No AI image or 3D-model generators were used. - Music and sound effects are made by a synthesiser program written with AI help, and the music was composed with AI help. No AI music generators were used. - In-game text and much of the code were written with AI help. - Store images are rendered by the game itself. - Nothing is generated by AI while you play.

Creator
Maschath
Reviews
-
Added
Oct 18, 2026
EarthX 2Steam
Disclosure

AI-powered tools were used to proofread grammar, hunt for bugs, and localize the text into different languages for additional accessibility.

Creator
Denis
Reviews
57
Added
Oct 18, 2026
A Maize in MazesSteam
Disclosure

Some art assets in A Maize in Mazes were created with the assistance of generative AI tools during development, then reviewed, edited, and refined by the developer. No AI-generated content is produced during gameplay.

Creator
Floofy Bottoms LLC
Reviews
-
Added
Oct 18, 2026
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