25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Burrows of CairntirSteam
Disclosure

Generative AI tools were used during development to create the artwork and audio used throughout the game. The generated assets were reviewed, selected, edited as needed, and incorporated into the final game by the developer.

Creator
Cairntir Games
Reviews
-
Added
Sep 1, 2026
Don't Panic, Defend!Steam
Disclosure

This game uses generative AI during development to create some of the visual assets included in the game. AI-generated assets are reviewed and edited as needed before being incorporated into the final game. The game does not use generative AI to create content dynamically during gameplay.

Creator
Ryan4237
Reviews
-
Added
Sep 1, 2026
John WhiskSteam
Disclosure

AI was used to help program the game. All art, assets, and game design decisions did not use any AI.

Creator
Magirush
Reviews
-
Added
Sep 1, 2026
SLIME OVERFLOWSteam
Disclosure

Generative AI was used to assist in creating pre-generated artwork, animation, audio, dialogue, and localization. All content was reviewed and edited by the developer. No AI is used at runtime.

Creator
YOO Makes Games
Reviews
-
Added
Sep 1, 2026
Desk HunterSteam
Disclosure

OpenAI image generation was used to create a pre-generated background image used in some of the game's Steam store capsule artwork and screenshots. The image is fixed and was reviewed by the developer. No content is generated using AI during gameplay.

Creator
Corner Forge
Reviews
-
Added
Sep 1, 2026
Bug BusSteam
Disclosure

Some of the sound effects, visuals, and models in this game were created with the help of artificial intelligence.

Creator
Ert Gaming Studio
Reviews
-
Added
Sep 1, 2026
NABERONSteam
Disclosure

NABERON uses generative AI tools in the creation of some of its assets. 3D models and textures were generated with Meshy, then reworked, retextured and assembled by hand for the game. Music was generated with Suno, and part of the sound effects with ElevenLabs. Some store page artwork, including the logo, was created with AI image tools. All generated content was reviewed, edited and approved by the developer before it shipped. The game does not generate any content live while you play — nothing is created at runtime.

Creator
NABERON Studio
Reviews
-
Added
Sep 1, 2026
Empires of Black PowderSteam
Disclosure

As a solo developer, I utilize AI to amplify my outputs. Although I never rely on or depend on the AI to do the work, it is a tool much like this computer that I am typing on, the creativity is still up to us to use it correctly. No content is generated during play.

Creator
ArchAngel Cinema
Reviews
-
Added
Sep 1, 2026
Boss TossSteam
Disclosure

Generative artificial intelligence (AI) was used to create some audio and visual assets, portions of the game code, Steam store page copy, and localized content. No AI-generated content is created in real time during gameplay.

Creator
Storm of madness
Reviews
-
Added
Sep 1, 2026
A Million OrcsSteam
Disclosure

All artwork, sprites, terrain, animations and audio are procedurally generated by our own deterministic tools or licensed/purchased from human-made sources. No generative AI images or audio are used. AI assistance was used for drafting and prototyping, all of which is reviewed and further iterated by a human. No AI models run while the game is played.

Creator
JD Interactive
Reviews
-
Added
Sep 1, 2026
Trinity DescentSteam
Disclosure

I cannot draw and I have no experience with graphics either, which is why I turned to AI for the images in the game: the creatures, items, zones and the class portraits. I picked, edited and placed every single one of them myself, and plenty were thrown out again before the rest fit together.

Creator
Lipsia Games
Reviews
-
Added
Sep 1, 2026
SlimeMergeSteam
Disclosure

This game uses generative AI in the following ways: Art: Visual assets including the logo, UI elements, backgrounds, and character sprites were created with the assistance of AI image generation tools, then reviewed and adjusted by the developer. Localization: In-game text was translated into 72 languages with the assistance of AI translation tools. All content has been reviewed by the developer before release.

Creator
QuietQuickCollapseGames
Reviews
-
Added
Sep 1, 2026
Heroes of Aetheria : Crystal SiegeSteam
Disclosure

Note: Developed entirely solo, this project utilizes modern auxiliary tools for code optimization and localization. If you encounter any bugs, please feel free to reach out to help improve the game experience!

Creator
Aethel Studio
Reviews
-
Added
Sep 1, 2026
Center Ice HockeySteam
Disclosure

Generative AI has been used to create sound effects, music and some user interface elements.

Creator
Joonas Kaunisto
Reviews
-
Added
Sep 1, 2026
竜狩りRPGSteam
Disclosure

ゲーム内で使用している一部のUI画像やタイトルロゴの制作に生成AIを使用しています。ゲームプレイ中に生成AIによるコンテンツ生成は行われません

Creator
koganin
Reviews
-
Added
Sep 1, 2026
RELOADEDSteam
Disclosure

This title utilizes generative AI for parts of the localization and the creation of scenario text.

Creator
NUMB3lab
Reviews
-
Added
Sep 1, 2026
Crimson MoonSteam
Disclosure

An AI-assisted tool was used to create a preliminary translation pass that was reviewed and revised by human localization professionals. AI was not and will not be used to generate in-game art, audio, narrative, or gameplay elements.

Creator
ProbablyMonsters
Reviews
-
Added
Sep 1, 2026
The voodoo soldierSteam
Disclosure

“AI tools were used to upscale/enhance original artwork created by the developer. The resulting assets were subsequently manually reworked and edited to match the game's intended art direction.”

Creator
Kevenson Draws
Reviews
-
Added
Aug 31, 2026
Tabletop TDSteam
Disclosure

We use AI tools to assist development. Some 3D models are generated with the assistance of AI tools (Meshy) from our own concept designs, and are then reviewed, adjusted, and integrated into the game by the team. Some store page text was drafted with AI assistance and then edited by the developers. No generative AI runs at runtime. Players never receive AI-generated content while playing.

Creator
hummmmmmm
Reviews
-
Added
Aug 31, 2026
Tobamacco DefenseSteam
Disclosure

Generative AI has been used during the early stages of development to create temporary placeholder content, primarily to support production and prototyping. This content is intended to be temporary and is planned to be replaced with final assets specifically created for the game as development progresses.

Creator
Tarodev
Reviews
-
Added
Aug 31, 2026
GunlineSteam
Disclosure

Generative AI was used during development as an assistive tool for some 2D art including weapon reload animation frames and magazine props

Creator
Loaded Dice Studio
Reviews
-
Added
Aug 31, 2026
GAMBLE LIFESteam
Disclosure

Generative AI was used during development to assist with the creation of some visual assets and programming code.

Creator
Wingless
Reviews
-
Added
Aug 31, 2026
Desert VeinSteam
Disclosure

We used Kimi 3 to generate the code, vector game assets, skeletal animations and code-synthesized sound effects for this game. Music was generated via Suno, while the game design documents, gameplay mechanics and numerical balancing are strictly controlled by human designers.

Creator
Beijing Mayfly And Grain Technology Co.,Ltd
Reviews
-
Added
Aug 31, 2026
LINE WARLORDSteam
Disclosure

Some pre-rendered artwork — event illustrations, key art, and store capsule images — was created with the assistance of generative AI tools, then selected, edited, and composited by the developer. Localization drafts were produced with AI translation tools and reviewed by the developer. All in-game unit, UI, and map art uses licensed, human-made asset packs. No content is generated by AI at runtime.

Creator
Nestward
Reviews
-
Added
Aug 31, 2026
GearTopiaSteam
Disclosure

AI was used to write code and structure ideas. For art and music it wasn't used.

Creator
Fornax Games
Reviews
-
Added
Aug 29, 2026
ALGO ARMSSteam
Disclosure

Generative AI was used as a development tool for this game. An AI assistant helped with programming, game design iteration, and text translation, always under the developer's direction and review. Some 3D models, such as mech parts, are based on assets created with generative AI tools and then adjusted and integrated by the developer. No content is generated by AI during gameplay: enemy behavior is not generative AI, but the same deterministic node-based algorithms that players build themselves.

Creator
Quench Forge
Reviews
-
Added
Aug 29, 2026
ANIMITE Echoes of the ChasmSteam
Disclosure

To streamline development and enhance our creative vision, generative AI technologies were utilized in the following areas during the production of this game: Programming & Development Support: AI tools assisted in drafting source code and verifying game logic. Art & Visual Assets: AI tools were used to assist with concept art and base background materials, all of which were manually retouched, processed, and reconstructed. Music: AI tools were used to assist in arranging and producing original tracks, followed by manual editing and mastering. All AI-assisted assets have been carefully curated, modified, and reviewed manually by the developer prior to integration into the game. The game does not feature any live-generated AI content during gameplay, and development strictly adheres to all applicable legal standards and Steam's content guidelines.

Creator
Motaro
Reviews
-
Added
Aug 29, 2026
Keep The Ammo FlowingSteam
Disclosure

Generative AI tools were used during development to create portions of the game’s artwork and sound.

Creator
YCF Productions
Reviews
-
Added
Aug 29, 2026
HoodSteam
Disclosure

Some code and animation created with the assistance of LLMs.

Creator
Deep Six Game Studios
Reviews
-
Added
Aug 29, 2026
Punch The MonkeySteam
Disclosure

Some of the 2D artwork and animation frames in this game were produced with the assistance of generative AI tools. Every AI-assisted asset was reviewed and edited by me (the developer) before shipping. The game contains no live-generated AI content — all art, animation, and text are fixed at release and identical for every player.

Creator
DiamondDev
Reviews
-
Added
Aug 29, 2026
The Can Stacking SimulatorSteam
Disclosure

All 3D models and textures were created by humans. Some sound assets and UI graphics were created using generative AI and edited and supervised by humans.

Creator
SECOND DOOR
Reviews
-
Added
Aug 29, 2026
DEAD RECALLSteam
Disclosure

Some background assets and sound effects in this game were created using generative AI.

Creator
MALCREATURES STUDIO
Reviews
-
Added
Aug 29, 2026
Nine BelowSteam
Disclosure

Generative AI tools were used during development as part of the early creative and production process, including generating mood boards, visual references, and some base meshes. These materials were used as starting points rather than finished game content. Any AI-assisted assets included in Nine Below were substantially reworked, modified, refined, and polished by hand before being included in the final game. AI was used to support iteration and production, while the final game was designed, built, and finished by the developer. No AI-generated content is created during gameplay.

Creator
Griffe Studio
Reviews
-
Added
Aug 29, 2026
HexwrightSteam
Disclosure

As indie developers we use generative AI to power our creativity and build this game faster and according our community desires and our own vision for the game.

Creator
Naio Games
Reviews
-
Added
Aug 29, 2026
Dawnheart KeepersSteam
Disclosure

Some of the content in Dawnheart Keepers was created with the help of generative AI tools during development. All of it was made before release: the game does not generate anything with AI while you play, and it never connects to an AI service. What that covers: - Illustrated art - menu and story backgrounds, story scenes, the world map, character and tower portraits, and the upgrade-card plates - was made with image-generation models run locally on the developer's own machine, from prompts the developer wrote. - The English and Hebrew voice-over was generated with ElevenLabs from scripts written by the developer. - Sound effects were generated from written prompts, or synthesised procedurally in code. All of it was reviewed, edited, curated and tested by the developer before it shipped, and the same applies to the trailer and store art. The music is not AI-generated. It is written as code and synthesised by the game itself while you play, the way game soundtracks were built before recorded audio.

Creator
ssj2rich
Reviews
-
Added
Aug 29, 2026
TankiiSteam
Disclosure

AI was used to write the code for the game, and for the sounds effect. Music and art was all done by a lovely, living human.

Creator
Sterling Long
Reviews
-
Added
Aug 29, 2026
Pit PurgeSteam
Disclosure

Some icons and images were generated using AI and then manually edited.

Creator
Ristanox
Reviews
-
Added
Aug 29, 2026
SpaceDaramSteam
Disclosure

Generative AI tools were used to assist with some graphics and audio content.

Creator
Happy Daram Inc.
Reviews
-
Added
Aug 29, 2026
3,494 results
Page 13 of 70
Missing a product? Let us know