January 1, 2027
Indexed August 31, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

Generative AI was used for temporary placeholder content during early development, intended to be replaced with final assets.

Process
Used for prototypes
Live AI during play
No
Evidence & analysis details
Evidence used
“Generative AI has been used during the early stages of development to create temporary placeholder content”
“Generative AI has been used during the early stages of development to create temporary placeholder content, primarily to support production and prototyping”
Development workflow
Prototyping
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Generative AI has been used during the early stages of development to create temporary placeholder content, primarily to support production and prototyping. This content is intended to be temporary and is planned to be replaced with final assets specifically created for the game as development progresses.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,710 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Development use only
5.9%
1,482 of 25,278 disclosures with structured analysis.
Compare this group

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Aug 31, 2026
Source last checked
Aug 31, 2026
Automatic analysis updated
Aug 31, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.