25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Titans of the PastSteam
Disclosure

Only the player characters portraits and spell/ability icons were created with generative AI.

Creator
Devil's Dozen Games
Reviews
100
Added
Mar 18, 2026
Lock InSteam
Disclosure

The only use of AI gen tools were for the backgrounds on the Store page images. Nowhere else is AI used. Certainly not anywhere in the actual Game itself. Any and all Images in the game itself have been rendered directly out of the game project without any sort of AI gen tools in the process whatsoever.

Creator
Mythic Arc LLC
Reviews
-
Added
Mar 18, 2026
Muktijuddho 1971Steam
Disclosure

This game may use AI players to makeup team members in in-game multiplayer match.

Creator
SPINOFF STUDIO - DIVINE IT LIMITED (JV)
Reviews
-
Added
Mar 18, 2026
The AdventurersSteam
Disclosure

Currently uses an AI narrator for accessibility for event related text while in early access in hopes to get a full voice actor on release.

Creator
Eternal Vigilance Entertainment
Reviews
101
Added
Mar 18, 2026
Fateful BulletSteam
Disclosure

During the development process, we might utilize procedural and AI-driven tools to assist with content creation. However, the final product always showcases the creativity and expression of our development team.

Creator
Lymdun
Reviews
-
Added
Mar 18, 2026
Seedborne SoldiersSteam
Disclosure

At the time we launched in Early Access, item art, UI art, and 2D environment art was AI-sourced. We have now replaced all of these with hand-drawn art. Please note that, as of writing, the trailer on the store page shows a previous version of the game with AI-generated UI assets, though it is still highly representative of what the game currently looks like. Please view the screenshots at the top of the page and the gifs on the store page to see what the game looks like currently with no AI-generated assets in it.

Creator
Hat Wobble Games
Reviews
22
Added
Mar 18, 2026
Monster CommandersSteam
Disclosure

With input text, reflect texture. With the text entered, take action. Add text that has been acted upon in the text series.

Creator
Studio51 inc.
Reviews
292
Added
Mar 18, 2026
CrabitySteam
Disclosure

AI is used to generate daily puzzle levels using a procedural generation algorithm. However, no AI was used to generate any art asset content for Crabity.

Creator
Akhror Rakhmatov
Reviews
19
Added
Mar 18, 2026
World of Warships: LegendsSteam
Disclosure

Generative AI is used solely during development for supplemental, non-essential purposes, including unit testing or the creation of certain art elements. These AI-generated outputs are limited in scope, reviewed by our development team, and never substituted human creative or technical decision-making. All final core assets and game content are created entirely by Wargaming’s artists and developers.

Creator
Wargaming Group Limited
Reviews
494
Added
Mar 18, 2026
Dance EdenSteam
Disclosure

In the early stages of game development, we utilized AI technology to generate NPC voice-overs, scene skyboxes, and song covers to enhance the gaming experience. Based on user feedback, we will consider making optimizations and replacements in the official release. We look forward to your valuable input!

Creator
DigiEden
Reviews
41
Added
Mar 18, 2026
Mr FootballSteam
Disclosure

Tickle Monster has used the Midjourney AI service to generate most of the images shown in the game. In particular, the 650+ player images were generated using heavily pixelated and manually-edited composite images as source material, and mascots were generated from text inputs. None of the text content is AI-generated, though. For more on the process used to generate player images, see this blog post: https://www.ticklemonster.com.au/2023/06/14/photobashing-game-assets-via-midjourney/

Creator
Tickle Monster
Reviews
-
Added
Mar 18, 2026
Deadzone BlackoutSteam
Disclosure

During the development process, we may use procedural and AI-based tools to assist in content creation. In all of these cases, the final product reflects the creativity and expression of our own development team. Examples include voiceover audio, badges, and calling cards.

Creator
Hutstudious Company Irc
Reviews
15
Added
Mar 18, 2026
PandaruniumSteam
Disclosure

AI was used to generate base sprites for the game and I modified those images to the games needs.

Creator
Tenax Studios
Reviews
-
Added
Mar 18, 2026
GUGSteam
Disclosure

This game relies on AI to underpin its procedural image and functionality generation systems (the systems that allow for personalised creatures and their effects).

Creator
Martian Lawyers Club
Reviews
42
Added
Mar 18, 2026
The Mosquito GangSteam
Disclosure

- Memes in the pictures are drawn with AI - Music in the player on the map is generated with AI

Creator
Space Raccoon Game Studio
Reviews
146
Added
Mar 18, 2026
VelevSteam
Disclosure

Our design team used generative AI to create preliminary concept images to effectively communicate ideas with our art team. However, all of the final game artwork was crafted by our human artists without the use of AI

Creator
Chaf
Reviews
86
Added
Mar 18, 2026
Project ZETASteam
Disclosure

In Project ZETA, AI-generated content is actively utilized across various domains, including animation, sound, character design, and VFX. However, such content is employed solely to enhance development efficiency; all final art assets are meticulously reviewed and completed by designers to align with the project’s creative direction.

Creator
Nirvanana
Reviews
-
Added
Mar 18, 2026
Inferni: Hope & FearSteam
Disclosure

Some of our artwork is placeholder AI. We have decided to use AI art to allow us to quickly test cards and features that are rapidly changing. We consider AI art as a development tool and not as a substitute for talented artists. We respect the concerns the community has about the use of AI artwork and plan to remove all AI art from the game as cards and features become locked. This means AI art will be removed iteratively during Early Access, with Village Studio committed to it being completely removed by full launch.

Creator
Village Studio
Reviews
-
Added
Mar 18, 2026
TRIBES 3: RivalsSteam
Disclosure

We use AI to pre-generate some in-game banners and icons. Some of this generated content is used as reference and then modified by our in-house art team.

Creator
Prophecy Games
Reviews
1.3k
Added
Mar 18, 2026
Vector StrikeSteam
Disclosure

Most of the voices you hear in-game come directly from our friends and the development team. We used AI for a few characters, but we plan to replace them with professional voice actors as soon as we can.

Creator
Chamo Games [RIP], Zayra, Gio, Feedbear
Reviews
-
Added
Mar 18, 2026
Candy BanditsSteam
Disclosure

Some textures in Candy Bandits were initially generated using AI tools and then manually edited and adjusted by our artists to meet our design and quality standards. No generative AI is used during gameplay or player interaction.

Creator
Sufficiently Roasted
Reviews
-
Added
Mar 18, 2026
Bird Game 3Steam
Disclosure

We use AI tools to help us develop the game faster, mainly for coding purposes.

Creator
Aengel Studio
Reviews
-
Added
Mar 18, 2026
100 RoundsSteam
Disclosure

IA was use to create images and textures (https://starryai.com/app/create) Everything is mad by human

Creator
swfranlou88
Reviews
-
Added
Mar 18, 2026
Escape Hades's jails VRSteam
Disclosure

The game banner was generated with AI based on a screenshot taken from our game. We chose a graphical style different from the one in-game. We also used IA to generate musics for our game.

Creator
1mPaCt' (JSD)
Reviews
-
Added
Mar 18, 2026
NeoCarsSteam
Disclosure

Artificial intelligence was used both for multilingual translation and for creating the DLC illustrations.

Creator
Valakey
Reviews
15
Added
Mar 18, 2026
I Had a Plan!Steam
Disclosure

I Had A Plan! uses human-made sprites and assets, but uses AI to transform voices for most (non narrator/GM) characters. These were still recorded by the developer, but then transformed to sound like other people using AI. AI was also used to lip sync those voices.

Creator
Benevolent Banana Studio
Reviews
18
Added
Mar 18, 2026
Tactics UnlimitedSteam
Disclosure

In TACTICS UNLIMITED, we use AI-generated, realistic-looking photos for male and female players. These images are displayed on the player profile or on the staff screen, for example.

Creator
2tainment
Reviews
12
Added
Mar 18, 2026
AkpalaSteam
Disclosure

In this game Akpala, there is a feature that allows players to converse with NPC characters during gameplay. For the responses to the player's voice input, we use AI-generated text.

Creator
RedefineArts.Inc
Reviews
14
Added
Mar 18, 2026
DaemoniumSteam
Disclosure

DeepVoice(from the unity asset store) asset is used to pre-generate some of the character voices in the game and in one of the trailers

Creator
Steel Feather Studio
Reviews
-
Added
Mar 18, 2026
Battle of Decay: SurvivalSteam
Disclosure

As an indie developer, we use AI tools for translating the game, generating some textures, and for audio-related tasks, such as creating sound files and voice recordings.

Creator
DefconNet.work
Reviews
-
Added
Mar 18, 2026
THE FINALSSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. Examples include voiceover audio where we utilize text-to-speech tools to e.g. generate the audio of our in-game commentators Scotty & June.

Creator
Embark Studios
Reviews
154.3k
Added
Mar 18, 2026
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