March 28, 2025
Mostly Positive (18)
Indexed March 18, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI was used to transform and lip-sync recorded voices for most characters in the playable game.

Process
AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“uses AI to transform voices for most (non narrator/GM) characters”
“AI was also used to lip sync those voices”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

I Had A Plan! uses human-made sprites and assets, but uses AI to transform voices for most (non narrator/GM) characters. These were still recorded by the developer, but then transformed to sound like other people using AI. AI was also used to lip sync those voices.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 25,497 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
70.7%
17,719 of 25,066 disclosures with structured analysis.
Compare this group
Audio
26.0%
6,625 of 25,497 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Mar 18, 2026
Source last checked
Mar 18, 2026
Automatic analysis updated
Jul 10, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.