Disclosure analysis
AI content is included in the game
AI was used to transform and lip-sync recorded voices for most characters in the playable game.
- Process
- AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“uses AI to transform voices for most (non narrator/GM) characters”
“AI was also used to lip sync those voices”
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
I Had A Plan! uses human-made sprites and assets, but uses AI to transform voices for most (non narrator/GM) characters. These were still recorded by the developer, but then transformed to sound like other people using AI. AI was also used to lip sync those voices.
Highlights are auto-detected and may not be fully accurate. Report an issue