25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Realmbound FrontierSteam
Disclosure

A small amount of the art is generated or seeded using AI, but much of it is altered, changed or had custom things done with it. All music, sound, writing and code was made by a human.

Creator
SimProse Studios
Reviews
-
Added
Jul 24, 2026
棋门遁甲Steam
Disclosure

Some of this game's shipped assets were created with the assistance of generative AI tools, all reviewed and curated by our team: 3D models and their textures (generated from our team's original concept designs), 2D illustrations and UI artwork, music and sound effects, and AI-assisted translations of in-game text for some supported languages. All AI-generated assets are used under commercial licenses with full usage rights. No content is generated while the game is running, and the game does not connect to any external AI service.

Creator
AgentGameLab
Reviews
-
Added
Jul 23, 2026
Colonerra: Age of ExplorationSteam
Disclosure

Some placeholder artwork and images currently use generative AI or AI-assisted enhancement. These assets may be replaced or revised during development.

Creator
The Game Tzar
Reviews
-
Added
Jul 23, 2026
Graveyard Shift: A Sage's Last StandSteam
Disclosure

Some game text, procedural artwork, sound effects, and store page copy were created with AI assistance, then reviewed and curated by the developer. Character and enemy sprites are licensed, human-made pixel art. No content is AI-generated during gameplay.

Creator
MONKEYMAN GAMES
Reviews
-
Added
Jul 23, 2026
Blackbriar CryptSteam
Disclosure

Visual assets in Blackbriar Crypt were created with generative AI tools (Stable Diffusion via ComfyUI), including in-game 2D art such as item icons, character portraits, enemy sprites, and UI backgrounds, as well as store and library marketing images. Each asset was selected, edited, and approved by the developer before release.

Creator
Donbrico Studio
Reviews
-
Added
Jul 23, 2026
Crooked DerbySteam
Disclosure

Crooked Derby includes some pre-generated visual assets created with generative AI. All AI-assisted content was iterated on, reviewed, and approved by the developer before being included in the game.

Creator
GRM Games
Reviews
-
Added
Jul 23, 2026
SpacePortsSteam
Disclosure

Generative AI was used during the development of this game to assist with the creation of certain visual assets and to help with portions of the programming process. All gameplay mechanics, game design, story, progression, and creative direction were designed and implemented by the developer.

Creator
Jørgen S. Eide
Reviews
-
Added
Jul 23, 2026
The MandateSteam
Disclosure

None of the game's artwork, audio, or imagery is AI-generated. Portraits, interface, and all store and marketing art are hand-authored vector and procedural work, and that is a hard rule of the project. We do use AI assistance during development for writing and code, including drafting store text and the scripts that lay out our marketing art, all of it reviewed and edited by hand. No image-generation models are used anywhere, in the game or in its marketing. Dialogue and narration are generated at runtime by a small language model running entirely on the player's machine. Nothing is sent to any server. The model has no authority over the game: a deterministic simulation decides every outcome, fact, and number, and the model only phrases scenes from state the engine hands it. Its output is structurally constrained and validated against the simulation before it appears, and invalid output is rejected. Prompts and validation keep generated text within the game's fiction and its PG-13 register. Player-typed orders go only to the local model and never leave the machine.

Creator
SyntiaGames
Reviews
-
Added
Jul 23, 2026
Dream Broadcast SimulatorSteam
Disclosure

This game is built by a Master of the Fine Arts in Digital and New Media with a specialization in procedural content. Generative AI tools were used during development to create and iterate on pre-rendered visual assets, including dream artwork, backgrounds, capsule art, and marketing imagery. All AI-assisted content is selected, edited, and integrated by the development team. The game does not generate AI content during gameplay and does not connect to third-party AI services during play.

Creator
Playable Future LLC
Reviews
-
Added
Jul 23, 2026
Monster Emblem: Vision ImpossibleSteam
Disclosure

Generative AI was used to assist with grammar and spelling checks for some in-game text, translate store page content, and generate some sound assets. All content was reviewed and approved by the developer before inclusion. The game does not use live-generated AI.

Creator
Peepton
Reviews
-
Added
Jul 23, 2026
DreamixSteam
Disclosure

The prototypes for a small number of icons and scene images in the game were generated by AI, followed by manual refinement.

Creator
1101 Studio
Reviews
-
Added
Jul 23, 2026
Legion HuntersSteam
Disclosure

The core game mechanics, game design, and overall creative direction are 100% my original vision. No AI tools were used for conceptualizing ideas or narrative structure. The programming code was generated utilizing the Rosebud AI platform, and the 2D visual assets were initially created with generative art tools. Code, artwork, and music were reviewed, manually edited, and arranged by me to bring my specific creative vision to life.

Creator
LegionH
Reviews
-
Added
Jul 22, 2026
GlyphruneSteam
Disclosure

Only assets like art and sound were generated using AI. Code was designed and programmed by me.

Creator
Caitlyn Walsh (CaveBit Studios)
Reviews
-
Added
Jul 22, 2026
Just CribbageSteam
Disclosure

Portions of this game were created with the assistance of generative AI tools. This includes parts of the game's code, artwork and UI graphics, sound effects, and written text (in-game and on the store page). All AI-assisted content was directed, reviewed, and edited by the developer before inclusion. No AI content is generated during gameplay, the cribbage opponent uses conventional game algorithms, not generative AI and the game does not connect to any AI services at runtime.

Creator
Five Cats Studios
Reviews
-
Added
Jul 22, 2026
Naval StrikeSteam
Disclosure

Some of the game's assets and marketing materials were created with the assistance of generative AI tools, then reviewed and edited by the developer. All content is pre-rendered; the game does not generate any content at runtime.

Creator
VGP256
Reviews
-
Added
Jul 22, 2026
Fast Charging TycoonSteam
Disclosure

AI was used to help develop parts of the game such as code, formulas, and concepts. Game origination, development, assets, and management was solely led by human solo developer. There is no use of AI during any active play of this game.

Creator
Charged Future
Reviews
-
Added
Jul 22, 2026
SYNTAX WARSSteam
Disclosure

Some visual assets — character art/portraits, sprite artwork, and store/marketing capsule images — were created with the help of generative AI image tools, then edited, composited, and curated by the developer. All such assets are PRE-GENERATED during development; the shipped game performs NO live/runtime AI generation. No generative AI produces text, dialogue, or any player-facing content at runtime. All generated assets were reviewed by the developer to ensure they contain no infringing or inappropriate material.

Creator
Mosan Game Studio
Reviews
-
Added
Jul 22, 2026
WuxingSteam
Disclosure

During development we used generative AI tools to create some content that ships in the game: - Visual art: Some 2D art (card illustrations, store/capsule art, boss and deity illustrations, UI seals, and marketing images) was generated with an image model, then hand-edited, composited, and curated by us. - Music: The looping background music tracks were generated with an AI music tool, then edited and mastered (trimmed and crossfade-looped) by us before inclusion. - Text / localization: Some in-game text and its translations (Traditional Chinese, Simplified Chinese, English) were produced with AI assistance and then reviewed and edited by us. All AI-generated content was reviewed by a human before shipping. We have confirmed our right to use these tools' output commercially, and have taken steps to ensure the content does not infringe third-party IP.

Creator
Breeze Fox Studios
Reviews
-
Added
Jul 22, 2026
CompactedSteam
Disclosure

Generative artificial intelligence has been used to generate store page thumbnails based on the developers artwork. All in game artwork has been drawn by hand by the developer.

Creator
GTGD
Reviews
-
Added
Jul 21, 2026
Tix and ClawSteam
Disclosure

Generative AI was used for creating Store page assets and in game items. Generated content was then manually edited to remove any anomalies and match look and feel of overall game's theme.

Creator
GameGameGames
Reviews
-
Added
Jul 20, 2026
崇祯直聘:明末官场沉浮模拟器Steam
Disclosure

During development, AI tools were used to assist in polishing select text descriptions, as well as providing technical support for some of the character art and music assets. However, the core narrative, setting, and gameplay systems are 100% original, conceived and designed entirely by our team. We wanted to share this with complete transparency and genuinely thank you for your understanding and support. We welcome you to enjoy the game based on your own preferences!

Creator
Pyacark
Reviews
-
Added
Jul 20, 2026
AethermoorSteam
Disclosure

Some character and environment artwork, and portions of marketing/store text, were created with the assistance of generative AI tools. All assets were selected, edited, and integrated by the developer, who has the rights to use them. No AI runs at runtime in the game.

Creator
Jonathan Cogswell
Reviews
-
Added
Jul 20, 2026
Rising MoonshadeSteam
Disclosure

The narrator's voiceovers are generated with the assistance of AI technology to enhance the storytelling atmosphere.

Creator
Split Pupil Games
Reviews
-
Added
Jul 20, 2026
Warp to Sector OneSteam
Disclosure

The game's design, game systems, balance, and English narrative are human-developed. AI tools were used during development as a coding assistant, with any recommended code changes specified, reviewed, and tested by the developer. The Japanese localization was produced with AI assistance and hand-edited for nuances, idioms, and accuracy. AI tools were also used for grammar and spell checking. No content is AI-generated at runtime.

Creator
hextor.Games
Reviews
27
Added
Jul 20, 2026
Poker GamesSteam
Disclosure

We use AI to assist with game development, including code, translations, and the creation of background assets. The game does not use any real-time AI systems.

Creator
Typeco
Reviews
-
Added
Jul 19, 2026
Mnema: The Fallen RememberedSteam
Disclosure

The visual art assets in this game — including character and enemy portraits, item icons, environment/scene artwork, UI elements, the game icon, and the store/library capsule images — were created with the help of generative AI image tools during development. All of this content was manually reviewed, curated, and edited by the team. The game does not use generative AI in real time during gameplay.

Creator
Ukammi
Reviews
-
Added
Jul 18, 2026
Mind Against FateSteam
Disclosure

The development of Mind Against Fate utilized Artificial Intelligence (AI) tools to assist in the creation of specific pre-generated assets and coding workflows: - Visual Assets: The portraits for heroes and in-game item icons were initially generated using Kling.AI and Google generative tools, and were subsequently refined, detailed, and polished using graphic design software. - 3D Models: Certain 3D asset bases and models in the game were created with the assistance of Meshy.AI before being finalized and integrated into the game engine. - Coding Assistance: Development and implementation speed were enhanced using AI-assisted coding tools (Cursor AI utilizing Google Gemini and Anthropic Claude versions). We ensure that all generated content has been thoroughly reviewed and edited to meet quality standards, and contains no copyrighted or infringing materials.

Creator
Mind Against Fate
Reviews
-
Added
Jul 18, 2026
TapisSteam
Disclosure

Some of Tapis's visual assets were created with the help of generative AI tools. These elements are produced ahead of time, then art-directed, selected and reworked by the studio to fit the game's world. No AI generates any content while you play: the gameplay, rules, balancing and all systems are entirely designed and hand-validated.

Creator
Bellescene Studio
Reviews
-
Added
Jul 18, 2026
ITCHING!Steam
Disclosure

Yes – The game contains AI-generated visuals, including card illustrations, background artwork, UI panels, and store page assets (capsules, icons, screenshots), created using AI image generation tools and curated by the developer.

Creator
Cw4M
Reviews
-
Added
Jul 18, 2026
放置事务所Steam
Disclosure

This game does not use generative AI at runtime and does not generate content based on player input. Generative AI was used during development to assist with some static artwork, icons, promotional images, and draft text. All such content was reviewed, edited, integrated, and approved by the developer.

Creator
drowsycatstudio
Reviews
-
Added
Jul 18, 2026
Hackagon: Cyber Card BattlerSteam
Disclosure

Card illustrations and some in-game artwork were pre-generated using generative AI image tools, then curated, edited and integrated by our team. All game design, code, writing and final art direction are human-made. The game does not generate any content with AI at runtime.

Creator
Main Thread Games
Reviews
-
Added
Jul 17, 2026
LockLineSteam
Disclosure

AI tools were used to create early drafts and a few base images for certain small visual elements, such as mission briefing cityscape thumbnails. Some initial sprite concepts were generated using AI. These assets were manually edited, adjusted, and integrated into the game’s visual style. No live generative AI is used during gameplay.

Creator
Wondered Off
Reviews
-
Added
Jul 17, 2026
Time BoxingSteam
Disclosure

Ridiculous Games employs artists, designers and programmers to make our games. We used generative AI to help create this game. It's part of what lets a small team build a game like this. We believe in being transparent about the tools we use, but they're only tools. Every part of this game is reviewed, refined, and curated by our team to meet our creative vision and quality standards, and we hope you'll enjoy the game for the experience it delivers.

Creator
Ridiculous Games
Reviews
-
Added
Jul 17, 2026
最强仙门Steam
Disclosure

Some of the game's music, textures, and models are generated by artificial intelligence

Creator
VoidStudio
Reviews
-
Added
Jul 17, 2026
Run it Back: 90 Days to RaceSteam
Disclosure

Run It Back: 90 Days to Race is developed solo. Illustrating the game's scenes, key art, and character art by hand wasn't feasible working alone, so AI image-generation tools are used as part of the art pipeline — some pieces generated directly from text prompts, others produced by restyling real photographic references into the game's illustrated art style. All AI-assisted artwork was selected and curated by the developer. No AI-generated content is created live during gameplay.

Creator
EmptyFolder Studio
Reviews
-
Added
Jul 17, 2026
Alien HuntSteam
Disclosure

This is a solo-developed game. Some visual assets were created with the assistance of generative AI. I started from my own sketches and concepts, then used AI to generate and refine artwork, with all final assets reviewed and integrated by me.

Creator
Myrt
Reviews
-
Added
Jul 17, 2026
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