25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

SPEARHEADSteam
Disclosure

Some game assets — including weapon/UI icons, character voice lines, and key art — were created with the assistance of generative AI tools. All AI-generated content was reviewed and edited by the development team.

Creator
greenlightstudio
Reviews
-
Added
Sep 9, 2026
Blitz JongSteam
Disclosure

Blitz Jong uses generative AI for part of its art and audio: the selectable player avatars, the home screen key art, the background music, animations, and some of the optional voice packs for call announcements.

Creator
MarcoHard LLC
Reviews
-
Added
Sep 9, 2026
See You on the IslandSteam
Disclosure

Program code, UI text, the thirteen-language interface localization and store page copy were produced with the assistance of generative AI tools. The character model was hand-made by a 3D artist; environment models, music and sound effects come from credited human authors and licensed asset packs; all screenshots and promotional images are rendered in-engine. No AI-generated imagery or audio is included.

Creator
Boatboat Games
Reviews
-
Added
Sep 9, 2026
Sandcastle BattleSteam
Disclosure

The game uses generative AI in a limited capacity to create small aesthetic UI elements (such as icons and the mouse cursor), to assist with game translations, and to generate voiceovers for promotional materials, such as the game's trailer and to make minor adjustments. We only consider AI to be a supportive tool. Every detail is meticulously crafted with human intent, as our creative process is still firmly anchored in manual craftsmanship.

Creator
Eklo Studio
Reviews
-
Added
Sep 9, 2026
Bunker And FriendsSteam
Disclosure

Some art and audio in Bunker And Friends was produced with generative AI tools during development. This includes store and marketing artwork — the key art, store capsules, and logo elements — and some sound effects and music. All of it was generated ahead of time and ships as fixed assets. The game does not generate any content using AI while you play, and it does not connect to any external AI service during gameplay.

Creator
We Game at Noon
Reviews
-
Added
Sep 9, 2026
Mise en WarSteam
Disclosure

AI was utilized as a supportive tool during development to streamline processes, while all final creative assets were designed, crafted, and polished by our team of artists with dedication and precision.

Creator
AVICHRONE
Reviews
-
Added
Sep 9, 2026
Chamele-GuessSteam
Disclosure

Some marketing assets were created with the assistance of generative AI. All gameplay, code, game content, and in-game art are human-made; the game contains. There is no AIgenerated content at runtime.

Creator
Friendslop Studios
Reviews
-
Added
Sep 9, 2026
Crown BluffSteam
Disclosure

All card art, UI, and character face customization are hand-drawn by me. Everything in this game is made by me or from purchased assets, except for one wall painting and one window decoration texture, which were AI generated and will be replaced later.

Creator
Mizuki Games
Reviews
-
Added
Sep 9, 2026
DON'T SWITCHSteam
Disclosure

This game is made by a single person. As a solo developer, I use AI tools to speed up certain stages of production, mainly for optimization, generation and assistance tasks: cleaning up and optimizing complex meshes, and sometimes generating them, producing texture bases or shape variations, preparing visual elements for the store page, and handling some repetitive technical passes. These tools let me produce faster and better, on my own, what would normally take an entire team. They do not replace the creative work. Every element that makes up the game is chosen, directed, reworked and finalized by hand. The ideas, the design, the writing, the assembly and the final decisions are entirely my own. In other words: AI helps me build, never to decide in my place. Because in the end, only one thing matters: delivering a real game, and the most intense experience possible in your hands.

Creator
Cold Narrative
Reviews
-
Added
Sep 9, 2026
Gambit GardensSteam
Disclosure

Props to you for checking this out! I used AI to help code some of the newer features and port this from my original mobile build as it saved a lot of dev time. Everything else—sounds, amateur vector art, and the remaining 85%+ of the code is completely human-crafted.

Creator
NOODLEDREAMS
Reviews
-
Added
Sep 9, 2026
MemoSteam
Disclosure

This game uses generative AI tools only to assist with text translations.

Creator
Divine Magic Games
Reviews
-
Added
Sep 9, 2026
Three Kingdoms OnlineSteam
Disclosure

Some of the artwork in this game — including character portraits, user interface elements, map and battle backgrounds, unit sprites, and visual effects — was created with the help of generative AI image tools, then reviewed, corrected, and assembled by hand before being included in the game. Some sound effects were produced with AI audio tools in the same way. All of this content is generated ahead of time and is fixed in the shipped build. The game does not generate any content while you play, and it does not connect to any external AI service during gameplay.

Creator
GE Soft
Reviews
-
Added
Sep 9, 2026
Skill HidingSteam
Disclosure

Pre-generated generative AI tools were used during development to create a limited number of static visual assets. OpenAI image generation was used to create a supernatural Wooden Man face texture and four decorative environment and fabric textures used in the post-match ceremony. Meshy was used to create the Wooden Man 3D character model. These assets are included in the shipped game and may also be visible in store screenshots or trailers. The assets were reviewed, edited where necessary, and integrated into the game by the developer. The game does not use live-generated AI. It does not connect to a generative AI service during gameplay, does not send player input to an AI service, and does not generate new AI content while the game is running.

Creator
xwan07017
Reviews
-
Added
Sep 9, 2026
Savior MethodSteam
Disclosure

Artificial intelligence was only used to create Steam store designs and cover art.

Creator
Savior Method
Reviews
-
Added
Sep 8, 2026
Tactical Commanders RSteam
Disclosure

Generative AI is used to help modernize multiple image assets, including enhancement, upscaling, cleanup, and visual refinement. All AI-assisted assets are reviewed and finalized by the development team before use in the game.

Creator
Choga soft Co.,Ltd
Reviews
-
Added
Sep 8, 2026
Mistik 8Steam
Disclosure

Generative AI was used during development to assist in creating some pre-generated visual assets, character artwork, backgrounds, and promotional images. All AI-assisted content was reviewed and selected by the developer before inclusion in the game. No generative AI is used during gameplay, and the game does not connect to any external AI service.

Creator
Selçuk Çetiner
Reviews
-
Added
Sep 8, 2026
PLAN OF TACTICSSteam
Disclosure

We use AI to aid the team with coding and refactoring more quickly, texturing assets and background faster, and creating highly detailed cinematics. We have both original and AI generated music & sound effects. We DO NOT use AI for our story, narratives, dialog, 3D models, or character animations.

Creator
Animation Elevated
Reviews
-
Added
Sep 7, 2026
BouncerSteam
Disclosure

AI generation was used in the concept art for the game that is currently on display with the game screenshots. We are currently working on making the real art for the game, but wanted to provide the artstyle that we are aiming towards. The game itself, including in-game current and future art, is human made.

Creator
Wireframe Studios
Reviews
-
Added
Sep 7, 2026
Synapse GridSteam
Disclosure

Some of the art, music, voice-over and cinematic clips in Synapse Grid were produced with generative AI tools during development, then edited, curated and directed for release. Nothing is generated while you play. The tools used, and what each produced: Google Gemini - concept art and texture reference ACE-Step - original music tracks MiniMax-Music3 - original music tiles IndexTTS - cast voice-over MiniMax H3 (via ComfyUI) - tutorial and transmission video clips All of this content was generated for this project. No third party's personal media, voice or likeness is used. The same list is shown in the game's own credits screen. Separately, the opponent riders use a neural network trained by self-play. That system decides how a bike steers; it does not generate any art, audio or text that you see or hear.

Creator
AlluringCoffee
Reviews
-
Added
Sep 7, 2026
Packet PlagueSteam
Disclosure

Generative AI tools assisted with portions of the game’s code and written material, and with the creation of pre-generated promotional key art and derivative marketing graphics. All final content was selected, edited, tested, and reviewed by the developer. Gameplay screenshots and trailers show the actual game.

Creator
FR Studio
Reviews
-
Added
Sep 7, 2026
Sanidade ZeroSteam
Disclosure

Generative AI tools were used during development to assist with creating some texture images, promotional/banner images, and code development. AI was also used to help review, test, and debug code, identify potential issues, and suggest improvements. All generated or AI-assisted content was reviewed, selected, and integrated by the developer.

Creator
Alan Vieira oliveira
Reviews
-
Added
Sep 7, 2026
You Can Sort It!Steam
Disclosure

Generative AI was used only as a supporting tool for the design of some fictional can bottle brands

Creator
Indovers Studio
Reviews
-
Added
Sep 7, 2026
AT THE READYSteam
Disclosure

Some in-game card illustrations were created with the assistance of generative AI during development. No content is generated by AI during gameplay, and the game does not connect to any external AI services while playing.

Creator
HuRainStrange
Reviews
-
Added
Sep 7, 2026
AstravekSteam
Disclosure

This game uses generative AI in a limited capacity on the game server in real time. The AI is used solely to generate narrative text: mission names and descriptions, in-world news broadcasts, and some NPC dialogue. All game logic — including mission mechanics, rewards, and balance — is governed by deterministic code and is never decided by AI. If the AI service is unavailable, the game automatically falls back to pre-written text templates. Portions of imagery were produced with the assistance of generative AI.

Creator
Moonpixelgames
Reviews
-
Added
Sep 7, 2026
Metlivi AdventureSteam
Disclosure

Metlivi Adventure uses generative AI to create certain in-game content, including narrative text, visual elements, and, where applicable, music. AI-generated content is used to support dynamic, player-driven adventures.

Creator
Metlivi
Reviews
-
Added
Sep 7, 2026
Pigeon BallSteam
Disclosure

Developed and tested under human creative direction with generative AI assistance for game code, audio and promo materials. Some skin patterns for customization of character and ball were AI generated. Maps, 3D assets and animations were bought from artists. The game does not use live-generated AI during gameplay.

Creator
PB Interactive
Reviews
-
Added
Sep 7, 2026
小吃派对 Snack PartySteam
Disclosure

This game uses generative AI tools to assist in creating early drafts of some artwork and text during development. All AI-generated content is pre-rendered and has been reviewed, edited, and polished by hand before being included in the game. No content is generated live at runtime.

Creator
Pad Token Games
Reviews
-
Added
Sep 7, 2026
Dub Night LiveSteam
Disclosure

Every voice you hear in Dub Night Live is a real person. Nothing in the game is AI-generated: no AI voices, no AI art, no AI judging (scoring is player votes). The clip editor uses two open-source machine-learning tools that run locally on your PC: one separates a clip's original voices from its music and effects, and one drafts line timings for you to review and fix. They process your own video files, never send anything to an external service, and never create content. During development, AI was used as a coding assistant only.

Creator
Dubster Games
Reviews
-
Added
Sep 7, 2026
这里不对劲Steam
Disclosure

Some of the buildings, characters, and hiding objects in the game’s maps were generated using AI.

Creator
灵能游戏
Reviews
-
Added
Sep 7, 2026
Couch PiratesSteam
Disclosure

In Game: Icons and splash screens in the game have been generated during the development process using artificial intelligence. Store page: Images on the store page have been generated using artificial intelligence, with exception of in game screen shots which are not made using AI.

Creator
Manovian
Reviews
-
Added
Sep 7, 2026
Pousse PousseSteam
Disclosure

Some visual assets in Pousse Pousse were created with the assistance of generative AI tools during development. No AI-generated content is created during gameplay.

Creator
Two NPCs
Reviews
-
Added
Sep 7, 2026
SOMNIUSSteam
Disclosure

in-game texts, news localization, promotional pictures

Creator
STFGames
Reviews
-
Added
Sep 7, 2026
Hansel & CookieSteam
Disclosure

Generative AI tools were used to assist in the creation of some visual assets, 3D assets, and music used in the game. All AI-assisted content was reviewed, edited, and integrated by the developer before being included in the final game.

Creator
JAEYOUNG LEE
Reviews
-
Added
Sep 6, 2026
Ability Roulette - Last Round ExpressSteam
Disclosure

Generative AI tools assisted with some pre-generated artwork, localization, and written copy during development. All included outputs were selected, reviewed, and edited by the developer before shipping. The game does not generate AI content during gameplay and does not connect to external AI services.

Creator
VEB AUTOMEISHN LLC
Reviews
-
Added
Sep 6, 2026
Elven AgeSteam
Disclosure

Some 3D character and creature models in this game were created with AI-assisted generation tools (Meshy) as a starting point, then hand-finished, rigged, textured, and integrated by the developer in Blender and Unity. Some quest dialogue text was also written with AI assistance and edited by the developer before being included in the game. No content is generated in real time during gameplay — everything players see is fixed at build time and has been reviewed and edited by hand.

Creator
Akai Kitsune Studio
Reviews
-
Added
Sep 6, 2026
BumpBallSteam
Disclosure

Generative AI tools were used during development to assist with creating and refining some visual concepts and game assets. AI was also used as a development aid for tasks such as prototyping and programming assistance. All generated content was reviewed, selected, and integrated by the developer, and the game does not generate AI content during normal gameplay

Creator
SometimesGood
Reviews
-
Added
Sep 6, 2026
Partyforge IdleSteam
Disclosure

Some character, monster, and environment art, and some music, were created with generative AI before release. Nothing is generated by AI during play.

Creator
SDY
Reviews
-
Added
Sep 6, 2026
Rage FloorSteam
Disclosure

AI is used for programming assistance, for generating in-game sound effects and music, and for drafting store page text. All 3D art assets and level design are created by hand in Blender.

Creator
Amisos Games
Reviews
-
Added
Sep 6, 2026
FEEDSTOCKSteam
Disclosure

Some promotional artwork and store page text were created with the help of generative AI and edited by hand. The game itself does not use AI at runtime and does not connect to any AI service.

Creator
Ahaha studio
Reviews
-
Added
Sep 6, 2026
微小牢笼Steam
Disclosure

Pre-generated generative AI was used during development to create and refine some character illustrations, 3D character models, and selected visual or marketing assets. All generated material was reviewed and edited by the developer before inclusion. The game does not generate AI content during play.

Creator
HOMULILIES
Reviews
-
Added
Sep 6, 2026
Augmented YutSteam
Disclosure

During development, generative AI was used as an assistive tool to create some in-game text and translations, 2D graphics, and store images. The generated content was reviewed and modified by the developer before being included in the game. Generative AI is not used to create content while the game is running, and no player input or personal information is sent to AI services.

Creator
Ausuruk Games
Reviews
-
Added
Sep 6, 2026
Take A JokeSteam
Disclosure

Take a Joke uses generative AI in a few clearly defined places. Created during development and shipped as fixed files: • Artwork — the game's logo, icon, and character avatars were created using AI image-generation tools, then selected, edited, and assembled by hand. • Narrator voice — the spoken introduction is a synthesized voice performance created with ElevenLabs, reading a script we wrote. • Cards — the great majority of the prompt and answer deck was written by hand. A small number of cards were drafted with AI assistance. Every card in the game was read and approved by a person before it shipped. Generated during play (optional features): • The narrator occasionally reacts to what is happening in a round. The lines come from a fixed, human-written library; a player's name is inserted and the line is voiced with ElevenLabs. • The optional end-of-game awards ceremony writes a short, custom awards show about the game you just played — the award titles and descriptions are AI-written from that game's results, then voiced. When those optional features are on, the game sends player nicknames and submitted answers to the services that generate them. With them off, nothing is generated while you play.

Creator
AppRevolt LLC
Reviews
-
Added
Sep 6, 2026
赌狗牌Steam
Disclosure

The game features AI‑versus‑AI gameplay, but you need to provide access information for the general‑purpose AI.This may consume your tokens. Alternatively, you can skip the AI connection, which will not affect your gameplay experience.

Creator
shikongmengyounpc
Reviews
-
Added
Sep 6, 2026
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