Disclosure analysis
AI content is included in the game
AI tools were used to create in-game assets including 3D models, textures, illustrations, sound effects, and music, alongside store and marketing artwork.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“many of the in-game 3D models, textures and illustrations, and some sound effects and music”
“All of it was created ahead of time under our direction and ships as fixed assets”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Some content in Bunker and Friends was made with generative AI tools during development. This includes store and marketing artwork (the key art, store capsules and logo elements), many of the in-game 3D models, textures and illustrations, and some sound effects and music. All of it was created ahead of time under our direction and ships as fixed assets. The game does not generate any content using AI while you play, and it does not connect to any external AI service during gameplay.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,373 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.1%
- 18,440 of 25,941 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Sep 9, 2026
- Source last checked
- Oct 18, 2026
- Automatic analysis updated
- Oct 19, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Some art and audio in Bunker And Friends was produced with generative AI tools during development. This includes store and marketing artwork — the key art, store capsules, and logo elements — and some sound effects and music. All of it was generated ahead of time and ships as fixed assets. The game does not generate any content using AI while you play, and it does not connect to any external AI service during gameplay.
Some content in Bunker and Friends was made with generative AI tools during development. This includes store and marketing artwork (the key art, store capsules and logo elements), many of the in-game 3D models, textures and illustrations, and some sound effects and music. All of it was created ahead of time under our direction and ships as fixed assets. The game does not generate any content using AI while you play, and it does not connect to any external AI service during gameplay.