25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Tides of CaldmereSteam
Disclosure

Some of this game's art and music assets were created with the help of generative AI tools during development. Art: Character portraits, unit and enemy sprites, environment tiles, map decorations, and item icons were produced with the assistance of AI image-generation tools (including Retro Diffusion, PixelLab, and FLUX), then curated, edited, assembled, and integrated by the developer. Music: Background music was generated with a licensed AI music-generation tool and edited by the developer. All AI-assisted content is pre-generated and fixed in the shipped game — no content is generated live during gameplay. Every asset was reviewed and approved by the developer to ensure it is original to this game, does not infringe third-party intellectual property, and is appropriate for the game's audience.

Creator
Meridian Studios
Reviews
-
Added
Sep 4, 2026
Can You Beat The AI God?Steam
Disclosure

We used generative AI tools (such as Claude) during development to assist with creating certain in-game assets, textures, or text elements. All AI-generated content has been reviewed, selected, and integrated by human creators into the final game.

Creator
Radaruss
Reviews
-
Added
Sep 4, 2026
Echoes of AetherSteam
Disclosure

"This game uses generative artificial intelligence (AI) in the development process to assist with creating certain visual and audio assets."

Creator
SiRang
Reviews
-
Added
Sep 4, 2026
BoothillSteam
Disclosure

Some assets, translations, artwork, and scripts were generated with AI.

Creator
Theodore Scott Spence
Reviews
-
Added
Sep 4, 2026
Outpost 616Steam
Disclosure

We use AI tools as part of our developer workflow, in some cases for generative textures, 2D or 3D placeholders, in other cases for actual designs to be used in the game, this can also be a mix of both.

Creator
Furious AS
Reviews
-
Added
Sep 4, 2026
日落萍江Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some character illustrations, visual art assets, and portions of the game’s code. All AI-assisted content was reviewed, edited, and integrated by the development team before being included in the final product. The game does not use generative AI to create content in real time during gameplay.

Creator
大狙
Reviews
-
Added
Sep 4, 2026
复苏王国Steam
Disclosure

Generative AI tools were used during development to assist with early visual concepts, selected promotional artwork, and development support. All AI-assisted materials included in the final product were reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay and does not send player input to external generative AI services.

Creator
1+1=2
Reviews
-
Added
Sep 4, 2026
ASCII Dungeon CrawlSteam
Disclosure

AI was used to create the full scores from chords and melody provided to create retro feel. All art and animations were drawn meticulously character by character using a personal editor I made, but I drew inspiration from generative AI to get the right feel or angles.

Creator
Andrew Bellinger
Reviews
-
Added
Sep 4, 2026
Idle MisadventuresSteam
Disclosure

Visual Assets: As a solo developer, I use generative AI to create initial variations for scenery, textures, character sprites, and UI. No raw AI output ships in the game — every asset is hand-edited, composited, and cleaned up to match the game's aesthetic. Music: The soundtrack and ambient music are created with AI audio tools, then curated and sequenced into a cohesive, atmospheric score.

Creator
Double Trouble Games
Reviews
-
Added
Sep 4, 2026
Ax RPG IISteam
Disclosure

Generative AI tools were used during development to assist in creating some visual artwork and graphical assets used in the game and its marketing materials. The generated assets were reviewed and selected by the developer before being included in the final product. No AI-generated content is created in real time while the game is running.

Creator
GGGsoft5
Reviews
-
Added
Sep 4, 2026
Eternal Rift DefenseSteam
Disclosure

Eternal Rift Defense uses AI-assisted tools during development to help generate and refine certain code, audio, visual assets, and design elements. All AI-assisted content is reviewed, modified, and validated by the developers to ensure quality, security, and consistency with the game’s design.

Creator
MagmaBear Games
Reviews
-
Added
Sep 4, 2026
Maneater 2Steam
Disclosure

AI-assistive tools were used for development support, including prototyping, coding, testing, documentation, and workflows; all player-facing creative content such as  Art, UI, VFX, music, voice acting, and marketing materials was created by human developers and artists.

Creator
Tripwire Interactive
Reviews
-
Added
Sep 3, 2026
ArchechordSteam
Disclosure

This game was developed by a single developer. Generative AI was used in the creation of character animation, UI icons, music, and sound effects, and for coding assistance during development. The story, writing, character design direction, and all creative decisions were made entirely by the developer. No content is generated by AI during gameplay.

Creator
ArcheprismStudio
Reviews
-
Added
Sep 3, 2026
GlimsSteam
Disclosure

Some of the 3D character models in Glims were made with the help of generative AI: reference art was produced with an AI image tool and turned into 3D meshes with Meshy. Every model was then cleaned up, re-rigged, animated and hand-tuned by us, and all game code, design, UI art and animation work is human-made. No generative AI runs while you play — nothing is generated live.

Creator
Matheuzera Games
Reviews
-
Added
Sep 3, 2026
Auto Squad RPGSteam
Disclosure

Generative AI was used in the creation of the background images and certain sound elements of this game.

Creator
Sena Interactive
Reviews
-
Added
Sep 3, 2026
UltracapitalismSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
Andrew Brown
Reviews
-
Added
Sep 3, 2026
GuildfireSteam
Disclosure

Guildfire uses pre-generated AI-assisted content in parts of its visual art, localization, sound effects, and soundtrack. AI-generated material is manually selected, edited, and integrated by the developer. No generative AI is used during gameplay, and the game does not connect to external AI services at runtime.

Creator
Carlos Zúñiga
Reviews
-
Added
Sep 3, 2026
GravenSteam
Disclosure

Assistance with the development of: - Custom procedural 2D animation rig. - Reinforcement learning (RL) layer for player and NPC animations in hand-authored 2D environments. - Base designs for sprites and backgrounds (further iterated by hand using digital editing software like photoshop) No ai tools were used in any capacity for writing or story elements, voice acting, music, or anywhere else.

Creator
Basalt Games
Reviews
-
Added
Sep 3, 2026
Blood VaultsSteam
Disclosure

Blood Vaults was independently developed by Cryptwake Studios with limited assistance from generative AI tools. These tools were used as part of the development workflow to assist with select visual assets, content, and development materials. The game’s design, systems, mechanics, direction, and implementation are developer-created. Any AI-assisted content appearing in the final game is reviewed, modified where appropriate, and integrated by the developer.

Creator
Cryptwake Studios
Reviews
-
Added
Sep 3, 2026
Fides DualisSteam
Disclosure

As a solo independent developer, I used generative AI as a support tool to assist in the creation of selected promotional artwork displayed on the Steam store page. All final assets were manually selected, edited, and integrated by me. No generative AI content is created during gameplay.

Creator
Votive Games
Reviews
-
Added
Sep 3, 2026
BloomsteadSteam
Disclosure

Generative AI was used strictly for the creation of marketing materials and store page capsule artwork. All in-game assets, including pixel art character sprites, environment tiles, animations, music, and source code, were 100% human-created.

Creator
Meadowroots Studios
Reviews
-
Added
Sep 3, 2026
别人家孩子都筑基了!Steam
Disclosure

本作在开发阶段使用了生成式 AI 辅助制作以下内容:美术(场景与背景、卡面插画、角色头像、界面位图、物品图标等游戏与商店页中的图像素材)由 AI 生成母图、经开发者逐项筛选、修复、裁切与组装后定稿;游戏内文本(事件与叙事文案)由开发者设计框架、AI 辅助起草、逐条经人工审查修改后定稿。游戏运行过程中不会实时生成任何 AI 内容,也不会连接任何 AI 服务。核心玩法、世界设定、事件结构与全部最终内容取舍均由开发者完成。

Creator
Foxmi Studio
Reviews
-
Added
Sep 3, 2026
Cage & SeekSteam
Disclosure

Generative AI tools were used during development to create and edit some visual assets and promotional artwork, and to assist with portions of the game's code. All AI-assisted content was reviewed and curated by the developer. The game does not generate AI content during gameplay.

Creator
Volodymyr Aleksieievskyi
Reviews
-
Added
Sep 3, 2026
AveosSteam
Disclosure

AI has been used to assist in the build process, but has absolutely not been used in thematic creative direction, game play or story direction whatsoever. Aveos is a solo developer project, and nothing has been left for AI to decide. All results have been tailored to fit the output of the vision, and it is used in lieu of a team of developers. Should those resources have been available, they would have been obviously preferred.

Creator
Castles
Reviews
-
Added
Sep 3, 2026
无尽仙路Dao Without EndSteam
Disclosure

Generative AI was used during development to assist in creating some 2D art assets, including scene backgrounds, character and monster artwork, UI elements, and icons for items, equipment, skills, and status effects. Generative AI was also used to assist in drafting some in-game text. All AI-assisted content was selected, edited, post-processed, and integrated by the developer. The game does not use generative AI at runtime and does not generate content in real time in response to player input.

Creator
Dreamin Studio
Reviews
-
Added
Sep 3, 2026
Sometime AgainSteam
Disclosure

"Some art assets, music, and sound effects in this game were created with the assistance of generative AI."

Creator
因遇制作组
Reviews
-
Added
Sep 3, 2026
Cat Spirit RPGSteam
Disclosure

Cat Spirit RPG uses generative AI tools during development to assist with the creation and iteration of some pre-generated visual assets and promotional artwork. All AI-assisted content is reviewed, edited, and refined by the development team to ensure it meets the game's established quality standards and creative direction before being included in the game or its marketing materials. The game does not generate AI content during gameplay.

Creator
Shadow Sight Studios LLC
Reviews
-
Added
Sep 3, 2026
The Burrow Takes HeavenSteam
Disclosure

This game includes some pre-generated AI-assisted visual and audio content. It does not use live AI generation at runtime

Creator
Group Link: https://steamcommunity.com/groups/beardoandsonogames
Reviews
-
Added
Sep 3, 2026
Pocket PawnsSteam
Disclosure

Pocket Pawns was made with the help of generative AI, and the game's own credits name every tool used. Images and music: the chess piece art was generated with ChatGPT, the board art with Gemini, and the world and environment art from assets created with Nano Banana Pro alongside free-to-use CC0 packs found online. The soundtrack is from Suno. Claude wrote the game's code, its writing, and its translations into ten languages — and made much of what you see and hear directly in code rather than from an image generator: the character pixel art, the in-world props and interface, the three-dimensional rooms, the animation, and the sound effects. The chess itself is not generated. The puzzles come from the Lichess puzzle database, released under CC0, and your opponent is Stockfish, a classical open-source chess engine. Real positions, a real engine. Nothing is generated while you play. Pocket Pawns creates no content at runtime and never connects to an AI service. It does not need an internet connection to play.

Creator
Pocket Pawn Games
Reviews
-
Added
Sep 3, 2026
穿越火焰 Pass Thru FireSteam
Disclosure

Some of the game's background music was created using generative AI, and a very small portion of the visuals underwent refinement or fine-tuning using generative AI.

Creator
方郎
Reviews
-
Added
Sep 3, 2026
DrawforgeSteam
Disclosure

OpenAI ImageGen was used during development to generate and edit some pre-generated 2D pixel-art visual assets, including UI elements, icons, backgrounds, environment artwork, and character or animation source frames. All outputs were reviewed, selected, manually edited, cleaned up, resized, palette-normalized, and integrated by the developer as fixed game assets. The game does not use generative AI at runtime and does not generate live AI content.

Creator
Drawforge
Reviews
-
Added
Sep 3, 2026
Warrior ExtractionSteam
Disclosure

Spring Tales uses generative AI in the following way: Some of the game's 2D pixel-art assets — including certain characters, enemies, equipment and item icons, environment tiles, and user-interface elements — were created with the help of an AI-assisted art generation tool. Every AI-assisted asset was reviewed, edited, curated, and integrated by the developer to match the game's art style and quality standards. No generative AI runs live during gameplay. The game does not generate any content in real time while you play — all art, text, and content shipped in the game is fixed and was produced during development.

Creator
Spring Tales
Reviews
-
Added
Sep 3, 2026
CrashbornSteam
Disclosure

Some of Crashborn's art, audio and base 3D models were created with generative AI tools and edited by hand. They are placeholders being replaced with work from dedicated artists ahead of the 1.0 release. The game does not generate content at runtime.

Creator
Rukium Labs
Reviews
-
Added
Sep 3, 2026
KharvalenSteam
Disclosure

Artificial intelligence has been used solely to generate certain 2D icons used in the game's menus, such as icons for weapon upgrades, artifacts, and similar elements. AI has not been used under any circumstances to generate 3D models, user interfaces, in-game menus, weapons, enemies, environments, animations, VFX, or any other playable content or assets. The use of AI is strictly limited to specific 2D icons of a visual and informational nature within the interface.

Creator
Lisarde
Reviews
-
Added
Sep 3, 2026
心防之上的她Steam
Disclosure

This game uses pre-generated AI-assisted artwork for characters, scene backgrounds, and store promotional assets. All AI-generated content was created before release. No content is generated by AI during gameplay, and the game does not connect to external AI services.

Creator
温州金酷网络科技有限公司
Reviews
-
Added
Sep 3, 2026
Seven BlasphemiesSteam
Disclosure

We use about 15 seconds of AI footage in our trailer. All assets in the game are human authored. We also use a local, small and offline LLM (meaning: no data ever leaves your computer, and it does not cause significant performance drops) as a Director that controls: enemy spawn and frequency of challenges, essentially choosing when to press with difficulty and when to hold the challenge based on parameters such as player frustration, boredom and an emergence metric. This mechanic does not generate any text, narrative or story: it is just a mechanic that controls game balance to ensure the best challenge. And you can turn it off on the settings menu, if you want.

Creator
Crit42 Studio
Reviews
-
Added
Sep 3, 2026
TohungaSteam
Disclosure

AI was used for translating and voicing the dialogues. Some images in the game and achievement icons were created using AI.

Creator
BEZ WAS
Reviews
-
Added
Sep 3, 2026
Project NSteam
Disclosure

Generative AI tools were used during development to assist with prototyping and writing portions of the game's code and Blueprint logic. AI-generated images were also used as source material for some Niagara visual effects. All AI-assisted content was reviewed, modified, and integrated by the development team.

Creator
Meeiron Studio
Reviews
-
Added
Sep 2, 2026
AshenSteam
Disclosure

Some of the game's visual assets (tilesets, textures, sprites) were created with the assistance of AI image generation tools (PixelLab), then manually edited and integrated by the developer. No AI is used to generate content at runtime or during gameplay.

Creator
Bando Corp
Reviews
-
Added
Sep 2, 2026
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