25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Feathered FortuneSteam
Disclosure

ElevenLabs was used to create pre-recorded voice-over/narration audio, including some trailer narration. Some existing promotional/store page images were edited with AI-assisted tools for cleanup, enhancement, and visual polishing. These images were not generated from scratch by AI. No AI-generated content is generated live during gameplay, and the game does not use live AI systems during play.

Creator
Whiteface Games
Reviews
-
Added
Jul 13, 2026
UniversaliaSteam
Disclosure

I don't know how to code, and I only speak two languages (both badly, if I'm being honest). To actually get this game running properly and make it playable, I had to use AI as a technical assistant. I wrestled with the ethics of this because I care deeply about the line between tools and art. If this game makes any money, it will go straight into hiring professional programmers, artists, and translators. Thank you.

Creator
Roberto Schiavulli
Reviews
-
Added
Jul 11, 2026
HamletSteam
Disclosure

AI is used during our early Alpha development phase to create temporary placeholder art. The intent is to replace once the core game loop as been satisfied.

Creator
K2 Games
Reviews
-
Added
Jul 11, 2026
Starship Crafter - PrologueSteam
Disclosure

During development, we used generative AI image tools to produce base images for some of our 2D art assets. Our artist then worked on them to create the final assets in the game and on the store page.

Creator
RyseSoft
Reviews
31
Added
Jul 11, 2026
Bastyrion: Endless TideSteam
Disclosure

Generative AI was used during the development process to assist with code optimization, refactoring, and text translation. None of the AI-generated content is generated in real-time or active during live gameplay.

Creator
Ryuusu's Mate Party
Reviews
-
Added
Jul 11, 2026
AlembicSteam
Disclosure

Generative AI was used in the creation of reaction sound effects (burning, explosions, electricity etc.) only. All music and imagery is human-made and attributed.

Creator
Equious
Reviews
-
Added
Jul 9, 2026
Harvest TogetherSteam
Disclosure

Generative AI was used during the development of this game to speed up the coding process and to create some 2D visual designs. No other AI tools were used in the creation of the game.

Creator
HelPey
Reviews
-
Added
Jul 9, 2026
WarehousemanSteam
Disclosure

AI was used to help create some audio files, translations, and to enhance the quality of some textures.

Creator
Rolling Hedgehog
Reviews
-
Added
Jul 8, 2026
Model CoSteam
Disclosure

This game was created with the assistance of generative AI during development. Generative AI tools were used to help produce parts of the game’s art, written content, and soundtrack. All AI-assisted content was selected, refined, and assembled by the developer as part of the final game experience.

Creator
TiredRocks
Reviews
-
Added
Jul 8, 2026
No Man's MinesSteam
Disclosure

This game is developed by a solo developer. To ship a project of this scope in a reasonable timeframe, some assets are created with the help of generative AI tools. This includes parts of the user interface, certain icons, and the game logo. All core gameplay, code, systems, and world generation are built by hand. AI is used only as a support tool for visual assets, and all generated content is reviewed and edited before use.

Creator
Auscan Games
Reviews
-
Added
Jul 8, 2026
乾坤玺•明Steam
Disclosure

部分 周边C++ 代码 ,非核心代码,大约占40% AI 生成。比如, 1、读写带BOM 的utf8格式文本文件。 2、解析 json格式数据 通过调用boost实现。 3、 任务系统的配置文件生成。 4、http 访问封装。 5、各自测试单元,测试用例。 6、调用AI接口, 驱动NPC 跟玩家对话, 通过调用curl 封装后 调用 deepseek API 实现。 7、TapDB的sdk 对接。 8、声音播放,对UE 调用的声音相关API,进行封装。上层代码使用不依赖UE的接口。 AI生成物品图片。 游戏中有几千种物品道具, 其中95%属于补位物品, AI 生成,游戏中把真实有价值的物品隐藏其中。

Creator
玉刃工作室
Reviews
-
Added
Jul 8, 2026
Idiots Stealing ThingsSteam
Disclosure

This game uses AI-assisted tools for the creation of some content. Certain artwork, voice lines, and sound effects are generated or assisted using third-party AI services, including ElevenLabs. All AI-assisted content is reviewed and integrated during development to ensure it fits the game’s style and overall experience.

Creator
BlackScale
Reviews
-
Added
Jul 7, 2026
Retail RivalsSteam
Disclosure

A small number of icons and minor graphical assets currently used in the game are temporary placeholders created with the help of AI. These assets will be replaced with original, custom-made artwork as development progresses. Our goal is to use fully original content in the final version.

Creator
DreamStudios
Reviews
-
Added
Jul 7, 2026
KlikBeeSteam
Disclosure

Generative AI tools are used to assist the development process, including concept art generation, programming support, and localization. All final content is reviewed and edited by the developer.

Creator
BynxitBit
Reviews
-
Added
Jul 7, 2026
Datacenter SimulatorSteam
Disclosure

AI tools were used during development as coding and asset-pipeline assistants (writing the procedural generation code for models, textures and music) and to help draft store page text. All content was reviewed by the developer. The game does not generate content with AI at runtime.

Creator
Jelle
Reviews
-
Added
Jul 7, 2026
Scrap Yard SimulatorSteam
Disclosure

Generative AI was used to create or assist with the game's marketing assets, including the game icon, screenshots, capsule art, library art, and the trailer.

Creator
Night Farm Studio
Reviews
-
Added
Jul 7, 2026
Qianli: The Vastscape ScrollSteam
Disclosure

This game utilized AI tools during the development process, primarily to assist in generating character portraits. All AI-generated assets were reviewed and curated by the development team before being implemented into the game.

Creator
Betobe Studio
Reviews
-
Added
Jul 7, 2026
MedovoxSteam
Disclosure

AI tools were used strictly as a minor supplementary aid for light editing of select images and textures. Additionally, AI was partially utilized to generate specific ambient sound effects and assist with voiceover processing. All core game mechanics, 3D models, and primary assets were created manually by the developer.

Creator
TrixionX Studios
Reviews
-
Added
Jul 7, 2026
ErevaelSteam
Disclosure

Erevael is made by a solo developer who uses generative AI as part of the development process. The following player-facing content is created with AI and reviewed by the developer before release: - Visual art, including assets used in the procedurally generated world. - Localization: translations are machine-generated and have not yet been professionally reviewed. Music and sound effects are sourced from licensed, human-made libraries and are not AI-generated. AI coding assistants are also used during development. The AI-generated art is a starting point. If the game finds an audience, the plan is to replace it with work from human artists in a free update for everyone, while keeping the original art available as an optional mod.

Creator
DAB Vibe Gaming
Reviews
-
Added
Jul 7, 2026
星舰-DFSteam
Disclosure

Portrait images of in-game characters, partial item icons, and cutscene illustrations for tutorial openings are AI-generated.

Creator
四哥
Reviews
20
Added
Jul 7, 2026
Baron LocalSteam
Disclosure

This game uses generative AI during development to assist in creating and refining certain content, including artwork, text, dialogue, and other game assets. All AI-generated content has been reviewed, edited, and approved by the development team before being included in the game. The game does not generate AI content during gameplay.

Creator
Robert Ghira
Reviews
-
Added
Jul 6, 2026
Mayhem Duck SimulatorSteam
Disclosure

Generative AI tools were used to create the game's promotional logo, steam achievement icons, and background music prior to development

Creator
Glare Games
Reviews
-
Added
Jul 6, 2026
My Brother HackerSteam
Disclosure

This game uses images created with AI generation tools — including NPC photos and portraits, and some store and promotional artwork. All such content has been reviewed by the developer to ensure it contains no illegal or infringing material.

Creator
Citadel Protocol
Reviews
-
Added
Jul 5, 2026
Lawn Mower MayhemSteam
Disclosure

Generative AI tools (Leonardo.ai, Meshy.ai) are used to create some pre-rendered art assets and 3D model prototypes, which are then edited and art-directed by the developer. AI audio tools are used for some sound assets. All AI-generated content is reviewed and integrated by the developer; we have rights to use these outputs commercially per the tools' licensing terms.

Creator
Patrick Scott Studios
Reviews
-
Added
Jul 4, 2026
Cargo Protocol: Cyberpunk TrainsSteam
Disclosure

Some of the images in the game were generated using AI during the prototype stage. Such assets may be present in the game up until the release of the demo (inclusive). During the development process, we gradually get rid of generated assets and replace them with hand-made ones. By the time of the official release, all generated content will be removed. This is a normal process for developing an indie game.

Creator
Flat Lab
Reviews
-
Added
Jul 4, 2026
Mow My WorldSteam
Disclosure

Some store page marketing images, capsule assets, and promotional screenshots were created or edited with generative AI and then reviewed and adjusted for layout, sizing, and text. The game does not use live generative AI during gameplay, and it does not connect to any third-party AI service while players are playing.

Creator
BotDance LLC
Reviews
-
Added
Jul 3, 2026
FUNDAMENTASteam
Disclosure

Artificial intelligence tools were used to create sound effects, textures, and images.

Creator
Rangel Oblivion
Reviews
-
Added
Jul 3, 2026
SolvizzSteam
Disclosure

Solvizz was designed, written, and hand-crafted by a small team, but generative AI played a supporting role in parts of production. Specifically, some placeholder art (achievement icons, region glyph references) and placeholder audio (background music tracks and sound effects) were generated with AI tooling to prototype the game's mood before final assets. AI was also used as a coding assistant during development. All puzzle design, game mechanics, story, level content, and code decisions were authored and reviewed by humans. No player-submitted data is sent to any AI system at runtime — the game is fully offline. (This text was also generated with the help of AI)

Creator
Oulda
Reviews
-
Added
Jul 2, 2026
Deadline WorksSteam
Disclosure

Store page artwork (capsule images and header) was created with the assistance of AI image generation tools (Stable Diffusion / Flux). All in-game content, text, and gameplay logic is human-authored. No AI is used to generate content during gameplay.

Creator
Rivetforge
Reviews
-
Added
Jul 2, 2026
Scrap Yard IdleSteam
Disclosure

Some images, including the Steam cover, were generated with the help of artificial intelligence.

Creator
David Seco
Reviews
-
Added
Jul 2, 2026
GilongWorldSteam
Disclosure

Generative AI tools are used to assist in drafting text and setting up this Steam store page, as well as marketing materials.

Creator
Long Gil Studio
Reviews
-
Added
Jul 2, 2026
Zephyr CloudSteam
Disclosure

Generative AI was used only for marketing materials: background music in the trailer and banner artwork for the store page

Creator
Quirkspark
Reviews
-
Added
Jul 2, 2026
朱元璋模拟器Steam
Disclosure

This game employs AI-generated materials to enhance overall development efficiency. Every asset has been manually reviewed, checked, and revised by our team.

Creator
库兰游戏
Reviews
-
Added
Jul 2, 2026
GeoplaneticalSteam
Disclosure

Yes. Geoplanetical is a solo project, just me. I use generative AI in a few places. It helps me translate the game and this Steam page into other languages, though I check every translation myself. It also helps me research and format the game's real world starting data, which comes from public sources like the World Bank, the IMF and Natural Earth, and I verify all of that data myself too. The character portraits, around 60,000 of them, are generated with AI. The promotional images and text on this store page were made with AI as well. That's it. Nothing else in the game uses generative AI, and none of it runs while you play. If you want to know where the rest of the game's content comes from, like the real world datasets, the hand made assets and the Creative Commons icons, it's all documented in the About section inside the game.

Creator
Polytale Games
Reviews
-
Added
Jul 1, 2026
ConglomerateSteam
Disclosure

AI has been used to refine the game balance, produce the graphics and the code for Conglomerate. As a solo indie dev, AI is used to bounce ideas and support the game development, replicating having a development partner.

Creator
Pale Ember Games
Reviews
-
Added
Jul 1, 2026
Slums: Hauler 2Steam
Disclosure

Some visual assets used in the game and store page were created or modified with the assistance of generative AI, including certain UI elements, icons, and promotional artwork. AI-assisted translation was also used for some store page localizations. All AI-generated content was reviewed, edited, and integrated by the developer.

Creator
Urban Bear Studios
Reviews
-
Added
Jul 1, 2026
CUMANIOKSteam
Disclosure

Artificial intelligence is used exclusively as a tool to assist the developer in editing the source code structure (optimizing Unity script logic), checking compilation errors, and assisting with stylistic design. The AI ​​is not constantly loaded during gameplay.

Creator
KUWA
Reviews
-
Added
Jun 30, 2026
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