Disclosure analysis
AI content is included in the game
AI was used to generate character portraits, translate the game and store page, and assist with real-world data formatting, all of which appear in the final game.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Nothing else in the game uses generative AI, and none of it runs while you play”
“Nothing else in the game uses generative AI”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Yes. Geoplanetical is a solo project, just me. I use generative AI in a few places. It helps me translate the game and this Steam page into other languages, though I check every translation myself. It also helps me research and format the game's real world starting data, which comes from public sources like the World Bank, the IMF and Natural Earth, and I verify all of that data myself too. The character portraits, around 60,000 of them, are generated with AI. The promotional images and text on this store page were made with AI as well. That's it. Nothing else in the game uses generative AI, and none of it runs while you play. If you want to know where the rest of the game's content comes from, like the real world datasets, the hand made assets and the Creative Commons icons, it's all documented in the About section inside the game.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.7%
- 17,631 of 24,946 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 27.2%
- 6,893 of 25,376 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Jul 1, 2026
- Source last checked
- Aug 25, 2026
- Automatic analysis updated
- Aug 25, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Yes. Geoplanetical is made by a single person. I use generative AI for localization (translating the in-game and Steam page text), for help researching and formatting the game's real-world data (public sources: World Bank, IMF, Natural Earth), and for the Steam page's promotional content (marketing visuals and text). No AI for anything else. All translations and data are checked by me.
Yes. Geoplanetical is a solo project, just me. I use generative AI in a few places. It helps me translate the game and this Steam page into other languages, though I check every translation myself. It also helps me research and format the game's real world starting data, which comes from public sources like the World Bank, the IMF and Natural Earth, and I verify all of that data myself too. The character portraits, around 60,000 of them, are generated with AI. The promotional images and text on this store page were made with AI as well. That's it. Nothing else in the game uses generative AI, and none of it runs while you play. If you want to know where the rest of the game's content comes from, like the real world datasets, the hand made assets and the Creative Commons icons, it's all documented in the About section inside the game.