25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Team FrontressSteam
Disclosure

We may use AI to speed up creation of marketing materials and how even we should do that "marketing". And we may use AI for finding new ways to write better code, AI may analyze our code and so on. That's pretty ok that days, especially for free project that runs by enthusiasts. So please review our final work, that's what matters.

Creator
Ruslan Artemev
Reviews
-
Added
Sep 18, 2026
TesseraSteam
Disclosure

Some of Tessera's assets - including monster and character artwork, background art, gem and tile art, certain UI icons, and some audio - were created with the assistance of generative AI tools (Google Gemini) during development. These assets were reviewed, edited, curated, and integrated by the developer. Tessera does NOT generate any AI content live during gameplay; all AI-assisted content is pre-made and fixed in the build.

Creator
Peace War Found
Reviews
-
Added
Sep 18, 2026
War of the WatchersSteam
Disclosure

War of the Watchers uses generative AI in two places. Both are pre-generated before release and ship as fixed files; nothing is generated while you play. Character dialogue is voiced using AI text-to-speech. Every line was written by the developer, and the tool performs those written lines. Each take is recorded before release and ships as an audio file. Some promotional artwork, including the key art and store capsules, was produced with AI image tools and then edited by the developer. Game code, level design and all in-game visuals are hand-authored. No content is generated during gameplay.

Creator
Crown & Cross Studios
Reviews
-
Added
Sep 18, 2026
Card Harts RebornSteam
Disclosure

This game and its store page use generative AI-assisted content, including artwork, music, sound, and other creative assets. Assets are created or assisted with AI tools, then curated and implemented by the developer. No live AI-generated player content is used during gameplay.

Creator
William VanDyke
Reviews
-
Added
Sep 18, 2026
SignalLostSteam
Disclosure

SignalLost uses generative AI only during development to create and refine selected 2D artwork, promotional images, and trailer assets. No AI content is generated during gameplay, and the game does not connect to external AI services. All shipped assets are reviewed, edited, and integrated by the developer before release.

Creator
Dr. Wang
Reviews
-
Added
Sep 18, 2026
Intercept LineSteam
Disclosure

Some 2D sprites, sound effects, and music tracks were created with the assistance of generative AI tools during development and were manually reviewed and edited by the developer.

Creator
Kinato
Reviews
-
Added
Sep 18, 2026
Deathmarch TitansSteam
Disclosure

AI was used to create write parts of the game code and scripting, to refine mech textures, and for voiceover and audio content - to be used as placeholders while in playtests.

Creator
DM Studios
Reviews
-
Added
Sep 17, 2026
Cast & ClickSteam
Disclosure

We use generative AI to support the creation of promotional materials, translations, selected artwork, music, and sound effects. These tools help bring our ideas to life, while the game’s creative direction and final decisions will always remain in human hands.

Creator
LOG51
Reviews
-
Added
Sep 17, 2026
NOEMASteam
Disclosure

Some localization, marketing material and some art are drafted with AI first then brought to its final version.

Creator
Imponix Game Studio
Reviews
-
Added
Sep 16, 2026
Arcane LibrarySteam
Disclosure

Generative AI tools were used during development to assist in creating some pre-generated visual assets and background music. All AI-assisted content was reviewed and selected by the development team before being included in the game. Arcane Library does not generate AI content during gameplay and does not connect to external AI services while running.

Creator
DDUCKD4K
Reviews
-
Added
Sep 16, 2026
NEKOGAERISteam
Disclosure

We use generative AI to assist with visuals, writing, and translation. No generative AI is used during gameplay.

Creator
soyukke
Reviews
-
Added
Sep 16, 2026
Mane, Tekel, FaresSteam
Disclosure

We used AI for composing music themes for the game, as well as for some graphic elements, like for example the trailer.

Creator
Insiters Juliusz Peta
Reviews
-
Added
Sep 16, 2026
Thumb HikerSteam
Disclosure

This game began with my idea, brought to life over many weeks using generative AI to create its code, artwork, audio, and promotional materials. These tools made it possible for me to build the game without a programming background. All AI-generated content was created during development. The game does not generate AI content while you build towards your achievements.

Creator
Sandbox Vibes
Reviews
-
Added
Sep 16, 2026
The TherapistSteam
Disclosure

The Therapist was developed with the assistance of generative AI tools. AI was used to assist with programming and to generate certain visual and audio assets included in the game. The game's core concept, narrative direction, game design, mechanics, and creative direction were conceived and developed by the game's creator. AI-generated assets were selected, edited, integrated, and directed as part of the game's overall creative process.

Creator
Restless, LLC
Reviews
-
Added
Sep 16, 2026
Clog&OrderSteam
Disclosure

Generative AI tools were used during development to create some of the game art assets, and written content and localization translations. AI tools were also used for coding assistance and debugging. The developer selected, adapted, and integrated these outputs into the game and its promotional materials. The game does not generate content using generative AI during gameplay or connect to external generative AI services.

Creator
Taoji Games
Reviews
-
Added
Sep 16, 2026
GrindveilSteam
Disclosure

Grindveil's art is made with generative AI tools. We generate, then pick, crop, recolour and optimise every piece by hand before it ships, and we throw out the ones that do not fit. The same goes for part of the writing: item and location names, some of the lore in the in-game Codex, and the interface translations for our fourteen languages are drafted with AI help and reviewed by us. Nothing is generated while you play. No AI runs on your machine, nothing you type is sent to an AI service, and every image and every line of text in the game was made and checked before release.

Creator
Grindare Studio
Reviews
-
Added
Sep 16, 2026
Abyss FloorsSteam
Disclosure

Some of the content in Abyss Floors was created with the help of generative AI tools, always under the developer's direction and review: Text — Portions of the game's descriptive and flavor text (item and ability descriptions, interface copy, and atmospheric lore lines) were drafted with AI assistance and edited by the developer. Store & branding art — The store-page capsules, library images, and other branding graphics were produced with AI-assisted tools. Abyss Floors is a text- and table-driven simulation, so there is no AI-generated illustrated art in actual gameplay, and all screenshots on this page are captured directly from the live game. The game's design, balance, systems, and code are the developer's own, with AI used as a development aid rather than to generate gameplay content.

Creator
Alerot
Reviews
-
Added
Sep 16, 2026
Crown, Coin & SteelSteam
Disclosure

Some 2D artwork in this game (store artwork and in-game character portraits) was drafted with generative AI tools, then curated and edited by the developers. No AI content is generated during gameplay.

Creator
IDB WORKS
Reviews
-
Added
Sep 16, 2026
DesmarchonSteam
Disclosure

Desmarchon currently includes pre-generated AI images for the store page and achievement images, as well as AI-generated promotional artwork and icons, and some text. Everything has been reviewed by a human.

Creator
Wisern Games
Reviews
-
Added
Sep 16, 2026
LexiclueSteam
Disclosure

Puzzle grids are constructed using Crossword Compiler, a conventional (non-AI) crossword construction tool. AI tools were used to assist in drafting clue text, which was then rewritten and reviewed by hand before inclusion. Every clue and answer that ships in the game has been checked by an individual human for accuracy, solvability, and quality. No content is generated during gameplay.

Creator
Imaginary Component
Reviews
-
Added
Sep 16, 2026
摸鱼小队Steam
Disclosure

Generative AI was used to assist in the creation of some promotional artwork for the Steam store page, including capsule and library artwork. AI is not used to generate content during gameplay.

Creator
town
Reviews
-
Added
Sep 16, 2026
Hot Meals Fast Wheels - PrologueSteam
Disclosure

We occasionally used generative AI as an assistive tool to refine certain visual assets, enhance texture resolutions, and process minor audio elements. These tools were used sparingly to support our production workflow, and all final content has been manually reviewed and polished by our team to ensure it meets our quality and legal standards.

Creator
Misket Games
Reviews
-
Added
Sep 16, 2026
Junkyard AstronautsSteam
Disclosure

Junkyard Astronauts was developed with substantial help from an AI coding assistant (Claude), directed and reviewed by the developer. Specifically: the game's code was largely written with AI assistance; the 3D models, textures and yard layouts are produced by procedural generator scripts written with AI assistance; the sound effects are built from licensed, human-recorded sound libraries (Sonniss GDC bundles, Kenney) assembled and mixed by scripted tools written with AI assistance; the soundtrack is composed and rendered by a music engine written with AI assistance; parts of the store text and the achievement names were drafted with AI assistance. Everything was reviewed, edited and play-tested by the developer before shipping. No AI service is used during gameplay, and no content is generated at runtime. No AI-generated content imitates a real person or a third party's protected work.

Creator
muddermis
Reviews
-
Added
Sep 16, 2026
SHOOTOSYNTHESISSteam
Disclosure

Part of the audio in this game is generated with AI: the music and some of the sound effects. Part of the source code was also created with the help of AI during development, particularly to generate certain portions of code, fix errors, and assist with the implementation of certain features. The code used in the game is then reviewed, modified, and integrated manually. Everything else is handmade: the monsters are drawn by hand and then recreated in 3D, the textures are hand-painted and sometimes slightly enhanced, the 3D models are procedural, every line of text in the game is written by me, the farmer's voice is mine, etc.

Creator
GDDREAM Games
Reviews
-
Added
Sep 16, 2026
Clever BallSteam
Disclosure

Generative AI was used only to assist with the localization of in-game text. All AI-assisted translations are manually reviewed and edited by the developer before being included in the game. No generative AI is used to generate content during gameplay.

Creator
Riaru Games
Reviews
-
Added
Sep 16, 2026
Tunnel BrawlSteam
Disclosure

Generative AI tools were used during development to help create some visual assets, including environment textures, branding and promotional artwork, as well as store copy and localization. These materials are selected, reviewed and integrated by the developer. Gameplay screenshots are captured from the game. No generative AI content is created during play, and the game does not connect to external AI services.

Creator
Josef “Chose” Šíma
Reviews
-
Added
Sep 16, 2026
Tooth for ToothSteam
Disclosure

We used generative AI tools as part of our creative process, alongside our team’s direction, editing, and refinement.

Creator
Outlane
Reviews
-
Added
Sep 16, 2026
GhostorioSteam
Disclosure

For now I am using the AI generated ICONS as I can't afford real artist yet. But these will be replaced once I get a real artist.

Creator
REGENER
Reviews
-
Added
Sep 16, 2026
Cosy LoopsSteam
Disclosure

The Game Assets Are Initially Designed By Humans, Then Generated With Ai Assistance In The Middle Stage, And Finally Edited By Humans.

Creator
GGOLDBIG
Reviews
-
Added
Sep 16, 2026
Last Treasure OnlineSteam
Disclosure

We build Last Treasure Online with AI tools. Much of the code is written with AI, including shaders, scripts that model props and furniture in Blender, and scripts that synthesize sound effects and ambience. Most text in the game is AI generated, but all names, personalities, schedules, stories, lore, knowledge, etc is strongly scaffolded and enforced by us as designers. In play, NPCs speak through an AI language model on our server in order to talk about hundreds of subjects in different ways depending on what they know about them, you, the world, etc.... The model only rewords lines and facts we wrote: it cannot invent places, items, prices or quests, and players never type text into it. No images, textures, 3D models, music or sounds come from diffusion image, 3D or audio models. Characters and clothing are hand-painted, and the world's textures are photographs.

Creator
dabsouljaboy
Reviews
-
Added
Sep 16, 2026
SkyStraySteam
Disclosure

Generative AI is used during development to create artwork, animation, music, sound effects and some text, including store artwork and descriptions. Content is selected, edited and integrated before release. SkyStray does not generate AI content during gameplay or connect to external AI services while you play.

Creator
Sam Mayell
Reviews
-
Added
Sep 15, 2026
Never Enough CornSteam
Disclosure

The game’s core artwork and content were created by people. Generative AI use was limited to select elements of UI images and icons, Steam capsule image retouching, map and calendar textures within buildings, and localization translations.

Creator
cream
Reviews
-
Added
Sep 15, 2026
The Last Summer HolidaySteam
Disclosure

This game is made by one developer working with AI assistants. AI tools helped write the game's code and much of its English text, including this store page. The folktales the game retells are traditional Mongolian üliger, not machine-invented, and every Mongolian word in the game is checked by a native speaker before it ships. Nothing is generated while you play. The game runs offline, creates no content at runtime, and connects to no AI service.

Creator
dokind
Reviews
-
Added
Sep 15, 2026
KICK//LINESteam
Disclosure

Generative AI tools were used during development to create some artwork, music and sound effects, and to prepare store and promotional artwork based on gameplay captures. These assets are prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
SHINGO IRIE
Reviews
-
Added
Sep 15, 2026
Send by SunsetSteam
Disclosure

Some in-game models and music were created with generative AI. Our original cover illustrations and title lettering are handmade; selected store-art adaptations and the app icon used AI tools. Optional chat uses a lightweight AI model running entirely on your computer to answer small everyday questions. You can turn chat off at any time.

Creator
Barabaka Games
Reviews
-
Added
Sep 15, 2026
Roulette Strategy Research LabSteam
Disclosure

Generative AI tools were used as development aids to help draft and iterate on portions of the game’s code, written content, and Steam store description. All AI-assisted material was reviewed, modified, and approved by the developer. The game does not use live-generated AI during gameplay.

Creator
MadIrish Studios
Reviews
-
Added
Sep 15, 2026
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