Disclosure analysis
AI content is included in the game
AI-assisted coding and procedural generation tools were used to create in-game assets and store text, with no runtime AI disclosed.
- Process
- AI-generated and AI-assisted, then reviewed by the developer
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“the 3D models, textures and yard layouts are produced by procedural generator scripts written with AI assistance”
“the soundtrack is composed and rendered by a music engine written with AI assistance”
- Development workflow
- Code help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Junkyard Astronauts was developed with substantial help from an AI coding assistant (Claude), directed and reviewed by the developer. Specifically: the game's code was largely written with AI assistance; the 3D models, textures and yard layouts are produced by procedural generator scripts written with AI assistance; the sound effects are built from licensed, human-recorded sound libraries (Sonniss GDC bundles, Kenney) assembled and mixed by scripted tools written with AI assistance; the soundtrack is composed and rendered by a music engine written with AI assistance; parts of the store text and the achievement names were drafted with AI assistance. Everything was reviewed, edited and play-tested by the developer before shipping. No AI service is used during gameplay, and no content is generated at runtime. No AI-generated content imitates a real person or a third party's protected work.
Highlights are auto-detected and may not be fully accurate. Report an issue
This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,829 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 71.2%
- 18,792 of 26,392 disclosures with structured analysis.
- Compare this group
- Writing or localization
- 28.7%
- 7,702 of 26,829 indexed disclosures mention this category.
- Compare this category
Categories can overlap. A disclosure may mention several types of AI use.
Related disclosures
Selected by shared AI-use categories or classification, then Steam review count. These are comparisons of disclosures, not recommendations or assessments of game quality.
-
OPERATOR
In-game content art text audio codeOur team uses AI tools to assist development of some in-game content. The final product reflects the creativity and expression of our own development team.
-
S.O.L School Of Labyrinth
In-game content art audio text codeGenerative AI tools were used in a supporting role during certain parts of the development of this game. Their primary uses included programming assistance (such as code generation…
-
Idle Crown
In-game content code text art audioAI tools are used to assist in development, including code, writing, art, and sound effects
-
Wheelborne
In-game content art audio code textApp uses pre-rendered AI content.
Source and record
- First indexed
- Sep 16, 2026
- Source last checked
- Sep 16, 2026
- Automatic analysis updated
- Sep 16, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.