25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

The Clutch DeckSteam
Disclosure

Generative AI is used solely for generating initial drafts of certain static assets.

Creator
Maodune studio
Reviews
-
Added
Jul 8, 2026
Organized ChaosSteam
Disclosure

Some visual assets used in Organized Chaos were created with the assistance of generative artificial intelligence tools, including character art, item icons, environmental props, and promotional/game UI visuals. These assets were reviewed, selected, edited, and implemented by the developer to match the game’s intended style, readability, and gameplay needs.

Creator
Alena Mangusheva
Reviews
-
Added
Jul 7, 2026
Grenadier CommandSteam
Disclosure

This game uses generative AI during development to assist with selected visual and written content, such as concept art, placeholder materials, localization drafts, and marketing assets. All content included in the game and store materials is reviewed, edited, and approved by the development team before publication.

Creator
kratijun
Reviews
-
Added
Jul 7, 2026
MeridianSteam
Disclosure

AI was used to generate code, art, music and text.

Creator
Turn Based Hedgehog
Reviews
-
Added
Jul 7, 2026
Command DoctrineSteam
Disclosure

Command Doctrine uses generative AI to create some of the content you play. When you generate a scenario or a campaign, an AI model produces the map, the opposing forces, the objectives, and the written mission briefing from your prompt. AI is also used to write narrative battle reports, to create the images that accompany them, and to interpret the natural-language orders you give your units. This content is generated live by third-party AI services. We apply content moderation and input filtering to guard against inappropriate or unsafe output.

Creator
ByteFlow
Reviews
-
Added
Jul 7, 2026
LameguardsSteam
Disclosure

"Generative AI tools were utilized during the pre-production and development phases to assist in creating certain 2D visual assets and concept art. These assets were pre-generated, reviewed, and integrated into the game files prior to launch. No AI content is generated dynamically or in real-time by the game software itself. All final assets have been checked to ensure they adhere to proper copyright regulations."

Creator
Avodhel
Reviews
-
Added
Jul 7, 2026
Soul Monsters: The Machine Kingdom and the Lich QueenSteam
Disclosure

This game uses AI-generated images, created with Stable Diffusion and similar tools, for card artwork, character portraits, backgrounds, and animated card videos. All AI-generated assets were reviewed and edited by the developer. No AI generates content during gameplay.

Creator
Industrial Miracle
Reviews
-
Added
Jul 7, 2026
Ant King: 2015–2025Steam
Disclosure

This game used generative AI tools during development to assist with: (1) some artwork such as the title illustration, (2) in-game text including newspaper headlines and stock descriptions, and (3) Korean/English localization. All AI-assisted output was reviewed and edited by the developer. The game does not generate any AI content at runtime (all pre-generated).

Creator
honeyroverGames
Reviews
-
Added
Jul 7, 2026
ON&OFFSteam
Disclosure

During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.

Creator
DopamineCrucian
Reviews
-
Added
Jul 7, 2026
2point-1592Steam
Disclosure

Some art, music, and 3D assets in this game were created with the help of generative AI tools. Every AI-generated asset was carefully reviewed, refined, and hand-curated by the developer to fit the game's art direction and tone. The game does not use any live-generated (runtime) AI content.

Creator
bong24studio
Reviews
-
Added
Jul 7, 2026
Thorny TimesSteam
Disclosure

Some visual assets, including characters, environments, objects, and backgrounds, were produced with the help of generative AI tools during development, then curated, edited, cleaned up, and integrated manually under human art direction to achieve a consistent visual style.

Creator
Aterdux Entertainment™
Reviews
-
Added
Jul 7, 2026
ErevaelSteam
Disclosure

Erevael is made by a solo developer who uses generative AI as part of the development process. The following player-facing content is created with AI and reviewed by the developer before release: - Visual art, including assets used in the procedurally generated world. - Localization: translations are machine-generated and have not yet been professionally reviewed. Music and sound effects are sourced from licensed, human-made libraries and are not AI-generated. AI coding assistants are also used during development. The AI-generated art is a starting point. If the game finds an audience, the plan is to replace it with work from human artists in a free update for everyone, while keeping the original art available as an optional mod.

Creator
DAB Vibe Gaming
Reviews
-
Added
Jul 7, 2026
Baron LocalSteam
Disclosure

This game uses generative AI during development to assist in creating and refining certain content, including artwork, text, dialogue, and other game assets. All AI-generated content has been reviewed, edited, and approved by the development team before being included in the game. The game does not generate AI content during gameplay.

Creator
Robert Ghira
Reviews
-
Added
Jul 6, 2026
Chongzhen SimulatorSteam
Disclosure

The game calls the aforementioned third-party large language model API over the network at runtime. When the player makes a decision, issues an imperial edict, or interacts with ministers in the game, the game assembles the current situation and character settings into a request and sends it to the AI service; the text returned by the service (minister dialogue, memorials to the throne, plot deduction) is presented in the game interface in real time. This process is transparent to the player and requires no player-side configuration, but an internet connection is required throughout.

Creator
ZHANG HANLIANG
Reviews
-
Added
Jul 6, 2026
花札夜行Steam
Disclosure

This game uses AI to generate back ground illustrations (except Characters), Music, Translatrion, and Scripts.

Creator
urur
Reviews
-
Added
Jul 6, 2026
Feierabend PokerSteam
Disclosure

Feierabend Poker is developed by a solo creator with the help of AI tools. The story and character dialogue are written with AI assistance and then reviewed and edited by the developer. The game's visuals are 2D vector graphics drawn directly in code rather than produced by image generators, and all sound is created procedurally in code. No AI generates content live while you play.

Creator
Emberholm Games
Reviews
-
Added
Jul 6, 2026
PelmeeSteam
Disclosure

Generative AI was used as a development assistance tool for this game. It was used to support coding, development tools for difficulty adjustment, concept and idea generation, research, localization, advice, bug detection, image creation, texture generation, and mesh generation.

Creator
imnif
Reviews
-
Added
Jul 6, 2026
Shao Song ISteam
Disclosure

游戏中的部分动画与部分图片素材使用了AI进行生成

Creator
互动之星
Reviews
2.5k
Added
Jul 6, 2026
Odin's ChessSteam
Disclosure

We use generative AI to help create this game. It's part of what lets a small team build a game like this. We believe in being transparent about the tools we use, but they're only tools. Every part of this game is reviewed, refined, and curated by our team to meet our creative vision and quality standards, and we hope you'll enjoy the game for the experience it delivers.

Creator
Ridiculous Games
Reviews
-
Added
Jul 5, 2026
TwizGameSteam
Disclosure

Some of the art, music, and voice assets that ship with this game were created with the help of generative AI tools during development, then curated, ▎ edited, and assembled by the developer. This includes character and mascot art, background and scene art, UI and logo imagery, background music tracks, ▎ and in-game voice lines. The game does not generate any AI content live at runtime. All AI-assisted assets were reviewed before inclusion, and we do not ▎ knowingly ship content that infringes third-party intellectual property.

Creator
YaBoyTwiz
Reviews
-
Added
Jul 4, 2026
Italia 1915–1918 : Great War LogisticsSteam
Disclosure

Generative artificial intelligence was employed during pre-production and development to create concept art, historical background illustrations, and compose the soundtrack. Additionally, AI was used to generate initial base meshes for select 3D models, which were then fully refined, textured, and optimized manually by the development team.

Creator
Carrot Game Studio
Reviews
-
Added
Jul 4, 2026
Daemon DoorsSteam
Disclosure

AI Used for 3D models and shader creation, UI Logic and Huge amount of Testing-player Bots. (This is a Solo Dev Game)

Creator
CARNIBORA GAMES
Reviews
-
Added
Jul 4, 2026
Mind Over DiceSteam
Disclosure

AI was used as a creative tool for: Generating and refining background art (later curated by our artists) Creating early atmospheric textures for the soundtrack (finished by human composers) All AI-generated content was reviewed, edited, and finalized by the team to ensure quality and consistency.

Creator
White Sobol
Reviews
-
Added
Jul 4, 2026
Derples Vs XenosSteam
Disclosure

Because I am a dev team of 1, yes, I have used AI specifically for working on multiplayer code - that's an area of coding I'm just not up to speed on. The in-game code is all me though. As for art, having 10 years experience in game-dev GFX, that's me - 99% of it. I'm highly proficient in using the tools of the trade )Pshop, Blender, 3d MAx etc), but yes, I have used some highly modified bits and pieces for the landing screen and outros, but everything in-game (100%) is me. The SFX, music and voice acting, me too... for my sins. I'm no Mozart or Lawrence Olivier, but, yakknow... it's passable :)

Creator
Games For Derples
Reviews
-
Added
Jul 3, 2026
Norectus: Theatre of WarSteam
Disclosure

Some of the artwork currently in Norectus: Theatre of War was created with generative AI tools during development, including card art, in-game backgrounds, and store images. We use it as placeholder art so we can build, balance, and expand the game during Early Access. We are commissioning human artists and replacing this AI-generated art over time. Every AI-assisted asset is reviewed by our team before it goes into the game.

Creator
Glacir Studios
Reviews
10
Added
Jul 2, 2026
RobotAssemblySteam
Disclosure

It was partially used for depicting space backgrounds, BGM performance, multilingual translation, and metal light source effects.

Creator
ONEKICK CO.,LTD.
Reviews
-
Added
Jul 2, 2026
Ragnarok RoadsSteam
Disclosure

This game uses AI-generated artwork for character portraits and encounter illustrations. All other content — game design, code, writing, and audio — is human-created.

Creator
Cassette Works
Reviews
-
Added
Jul 1, 2026
Football BoardroomSteam
Disclosure

This game contains some pre-generated AI-created artwork. AI-assisted images are used for certain visual assets, such as event illustrations (for example, cup draw graphics), news imagery, and other decorative artwork. These images are pre-generated during development and are not created dynamically during gameplay. All gameplay, mechanics, and player decisions are authored by the developer.

Creator
TheHydraFlash
Reviews
-
Added
Jul 1, 2026
ConglomerateSteam
Disclosure

AI has been used to refine the game balance, produce the graphics and the code for Conglomerate. As a solo indie dev, AI is used to bounce ideas and support the game development, replicating having a development partner.

Creator
Pale Ember Games
Reviews
-
Added
Jul 1, 2026
Luck & TacticsSteam
Disclosure

Some visual assets in the game (such as background elements and sprites) were created with the assistance of generative AI tools. Some localizations were produced using AI-assisted translation. AI tools may also be used for some promotional and store page materials.

Creator
Frostbyte Forge
Reviews
-
Added
Jul 1, 2026
Caïssa BoardSteam
Disclosure

AI was utilized in the following areas: * Art Assets: Two textures (the move marker and UI background) were generated using AI tools. * Development: AI was primarily used for code review, debugging, and localization support. * Audio: Some musical tracks and voices may have been AI-generated. Text: Help text was generated and proofread with AI assistance. * In-Game Feature: The game includes llama.cpp, enabling an experimental feature where players can consult an AI about chess moves.

Creator
Dominique Lorre
Reviews
-
Added
Jul 1, 2026
HexborneSteam
Disclosure

This game uses generative AI tools to create some visual assets and background images. All AI-generated content has been reviewed and edited by the developer.

Creator
BlowYAmind
Reviews
-
Added
Jul 1, 2026
CurlithSteam
Disclosure

Generative AI was used to assist with multilingual localization of menus, help text, store page text, and UI text. All source text was written by the developer, and the final text was implemented by the developer. No live-generated AI content is used during gameplay.

Creator
AwTwB
Reviews
-
Added
Jul 1, 2026
Wildborn Football CupSteam
Disclosure

Some pre-generated visual and audio assets were created or assisted with generative AI tools and then selected, edited, integrated, and reviewed by the developer. The game does not use live generative AI to create content during gameplay.

Creator
Wildborn Studios
Reviews
-
Added
Jun 30, 2026
AmalgamSteam
Disclosure

This game is made by a solo developer. To create a rich variety of cards on a small budget, AI was used to generate art assets for the game. All artwork was carefully reviewed and edited to achieve a consistent and high quality aesthetic.

Creator
Virtual Maker
Reviews
-
Added
Jun 30, 2026
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