25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Formula Minus OneSteam
Disclosure

Generative AI tools were used during development to create images, textures, 3D models and music, and to assist with translations. This content is prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Moisés Cabello
Reviews
-
Added
Sep 25, 2026
Tsukumo SNAP!Steam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Sep 25, 2026
Too Many Capybaras: Sort TogetherSteam
Disclosure

This game was made by a two-person team: a developer and a designer/artist. AI tools were used only as an aid during development. An AI 3D generator provided rough starting shapes for the capybara figurines, which the team then remodeled, textured and set up in the game engine. level design, gameplay, art direction, UI and text was designed and made by the team. The game does not generate any AI content while you play.

Creator
Tidywreck
Reviews
-
Added
Sep 25, 2026
Garden DiarySteam
Disclosure

Garden Diary uses generative AI in these places, all reviewed and edited by me: • Code - written with an AI coding assistant. • Text - the interface text, hints and the game's written lines were drafted with AI help and edited by hand. This store description was written the same way. • Interface icons- the small line glyphs are hand-authored SVG produced with the same assistant. No AI-generated 3D art, textures, voice or music. Every 3D asset comes from licensed, human-made packs; the fonts are open-licensed human work; the wind, crickets, bells and lullaby are synthesised by the game's own audio code, and the rain is a licensed recording.

Creator
MMageGangsta
Reviews
-
Added
Sep 25, 2026
Trump please calm downSteam
Disclosure

Some game assets and store promotional artwork were created with generative AI before release. The game does not generate AI content during gameplay or connect to external AI services.

Creator
烟雨平生
Reviews
-
Added
Sep 25, 2026
KEYLINGSSteam
Disclosure

Generative AI tools were used during development to assist with selected visual and promotional assets, as well as localization. All AI-assisted content is reviewed, edited, and curated by the developer before being included in the game or store materials. KEYLINGS does not generate AI content during gameplay and does not connect to external AI services.

Creator
ZAKO GAMES
Reviews
-
Added
Sep 25, 2026
Baseline Basketball Manager 27Steam
Disclosure

Generative AI tools were used selectively during development to assist with certain text, data and visual workflows. Baseline Basketball Manager is developer-directed, with its gameplay systems, simulation logic, balancing and final content curated by the developer. The game does not generate AI content during gameplay.

Creator
Baseline Basketball Manager
Reviews
-
Added
Sep 25, 2026
Courier ChaosSteam
Disclosure

Some of the game's 3D models were created using generative AI (Tripo3D). The English localization and store page text were also prepared with the help of an AI assistant and reviewed by hand. The audio and gameplay were made without generative AI. Часть 3D-моделей в игре создана с помощью генеративного ИИ (Tripo3D). Английская локализация и тексты для страницы в магазине также подготовлены с помощью ИИ-ассистента и вычитаны вручную. Звук и геймплей созданы без генеративного ИИ.

Creator
J Games
Reviews
-
Added
Sep 25, 2026
My Friend is BlindSteam
Disclosure

Some of the game's 3D models and artwork were created with the help of generative AI tools and then cleaned up and edited by hand. Parts of the store page text were drafted with AI assistance. The game does not generate any AI content while you play.

Creator
SStudio
Reviews
-
Added
Sep 25, 2026
Hunt or PraySteam
Disclosure

Generative AI was used to create and refine the game's store capsule art and logo. No other in-game assets were generated with generative AI, and to the best of my knowledge, the same is true of third-party assets. Separately, a model trained with reinforcement learning controls enemy behavior. It does not generate content.

Creator
Rusty Clover
Reviews
-
Added
Sep 25, 2026
Anatolian Soup SimulatorSteam
Disclosure

Some 3D props and textures in this game were created with the help of generative AI tools during development. Every generated asset was then reviewed, edited, retextured and integrated by hand, and anything that did not meet our quality bar was rebuilt or discarded. All gameplay, code, level design, systems and written text are human-made. The game does not generate any content with AI while you play.

Creator
Simurg Software and Games
Reviews
-
Added
Sep 25, 2026
Minus ZeroSteam
Disclosure

Generative AI was used with human review to assist with portions of the store page text, promotional artwork, and illustrative building blueprint previews. These illustrations are development artwork; actual gameplay appearance may vary. During gameplay, a locally running language model generates text responses in the AI OS tablet and robot chat interfaces. Robot gathering and construction actions use programmed game systems. The language model runs on the player’s computer and does not require an external third-party AI service.

Creator
Black Thorn Labs LLC
Reviews
-
Added
Sep 25, 2026
Wildfire Command '98Steam
Disclosure

I used an AI coding assistant while building the game, and it helped come up with the achievement names and descriptions, which I edited. Nothing else in the game is AI generated: the soundtrack is licensed from its creators, the radio voices are my own recordings, and the art and sounds are produced by the game's own code.

Creator
MonkeyCat Games
Reviews
-
Added
Sep 25, 2026
Maybe HeroSteam
Disclosure

Generative AI tools were used during development to assist with programming, debugging, in-game text, and localization. All AI-assisted output was reviewed, edited, and integrated by the developer. The game does not use generative AI during gameplay, and no content is generated from player input at runtime.

Creator
Stormy Games
Reviews
-
Added
Sep 25, 2026
Deadly StockSteam
Disclosure

Generative AI was used to assist with the creation of some promotional artwork, Steam store page copy, and translations. These materials were prepared during development, before being presented to players.

Creator
Future_studio
Reviews
-
Added
Sep 25, 2026
UtkantSteam
Disclosure

Utkant is a solo project developed with the help of AI coding assistants. The store page text and some in-game writing were drafted with AI assistance, then reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
Mathias Rørvik
Reviews
-
Added
Sep 25, 2026
ZomboroadSteam
Disclosure

AI Disclosure Statement:Code Optimization: AI tools were used as an assistant during development to review the C# source code and optimize algorithms for better in-game performance (higher FPS).Localization: The translation of game texts into multiple languages was generated using AI translation tools and manually reviewed for quality.Visual Assets: The loading screens were created with the assistance of AI image generation tools and polished for in-game integration. All generated content has been verified to ensure it does not infringe on existing copyrights.

Creator
ChritzleCraft
Reviews
-
Added
Sep 25, 2026
Eyes Behind 2Steam
Disclosure

AI tools assisted in developing certain visual and audio elements, design references, and translations. The development team reviewed and finalized all published content.

Creator
chambazGames
Reviews
-
Added
Sep 25, 2026
RoadshiftSteam
Disclosure

Roadshift was developed with assistance from generative AI tools (such as Large Language Models) to help write and structure the source code and draft store descriptions, as well as generating in-game images, assets, art, and 3D models. The game does not feature live, runtime generative AI.

Creator
RVLWorks
Reviews
-
Added
Sep 25, 2026
SLING CITYSteam
Disclosure

Some cosmetic artwork and icons, and the original music soundtrack, were created with generative AI tools during development. These assets are pre-generated. The game does not generate AI content during gameplay or connect to an AI service.

Creator
Trago LLC
Reviews
-
Added
Sep 25, 2026
Haemu Station: The Last AnnouncementSteam
Disclosure

Generative AI was used to create pre-rendered story illustrations, horror encounter images, promotional artwork and music. AI tools also assisted with narrative text and localization. These assets are prepared in advance; the game does not generate AI content during play.

Creator
NION
Reviews
-
Added
Sep 25, 2026
Tooth And TuskSteam
Disclosure

NBD2 is an AI game development studio. As a solo indie dev who is unlikely to ever make a dime from any of my games, there's no other way I could bring my ideas to life. Tooth and Tusk was created using generative AI throughout development, including its artwork and visuals, music, sound effects, character voices, text and dialogue, and game code. All AI generation took place during development. The game does not generate AI content or code during play or connect to an external AI service. I recognize AI in game development is an extremely sensitive topic and I appreciate both sides. I only hope the game is fun. The goal should always be making something that human beings will enjoy.

Creator
NBD2
Reviews
-
Added
Sep 25, 2026
Fishball DefenceSteam
Disclosure

Generative AI was used during development to help create some visual assets included in the game, including artwork and models, and to assist with translation of in-game text. Generative AI was also used to create promotional artwork and help write the descriptions on this Steam store page. These materials and translations are prepared in advance. The game does not use AI to generate content or code during gameplay and does not connect to external AI services.

Creator
BitForest
Reviews
-
Added
Sep 25, 2026
PHANTOM GAMBIT|CORE HEIST ARENASteam
Disclosure

This game uses generative AI in the creation of some 2D and 3D artwork, images and videos used for visual presentation, as well as assets for the Steam store page and marketing materials. Generative AI-assisted tools were also used for some text creation and localization. All generated content has been reviewed and edited by the developer before use. The game does not use generative AI to generate content in real time during gameplay.

Creator
Exergy Studio
Reviews
-
Added
Sep 25, 2026
OrbtrixSteam
Disclosure

Generative AI tools were used during the development of the game to create and assist with certain pieces of content. AI was used to generate some visual elements, including individual icons, as well as some sound effects. Some generated assets were further edited and adapted for use in the game. AI was also used as an assisting tool for creating text content and localizing the game into other languages.

Creator
Sinonium
Reviews
-
Added
Sep 25, 2026
A Life AshoreSteam
Disclosure

Generative AI tools were used during development to help create some 3D models and textures, UI and icon artwork, character voice recordings, sound effects, promotional artwork, and store-page text. These are pre-generated assets and text.

Creator
daggg3r
Reviews
-
Added
Sep 25, 2026
Serious BaraSteam
Disclosure

Pre-generated content: some character and venue artwork, some 3D props, the cast voice lines, the intro films and the translations were created with AI tools and reviewed by the developer. No content is generated at runtime.

Creator
Emmington Entertainment
Reviews
-
Added
Sep 25, 2026
WallstrikeSteam
Disclosure

We currently use generative AI-assisted tools during development to create some pre-generated visual content. The capsule artwork on the Steam store page is currently AI-assisted and is intended to be replaced before release. We also use Kimodo as an aid in generating and refining character animations used in the game. The game does not generate AI content during gameplay and does not connect to external AI services while running.

Creator
Ctrl+Gecko
Reviews
-
Added
Sep 25, 2026
I Hate CutenessSteam
Disclosure

We use generative AI as a reference and drafting tool, and always finish by hand. Early in development we generated AI concept images to explore ideas and mood; those are reference only. All in-game models, animation and UI are built by hand in 3D by the two of us. Some in-game textures were first generated with AI as a guide and then retouched by hand. The store key art is rendered from the game's own 3D characters and scenes, run through an AI tool for style, then composited and retouched by hand. Store text was drafted with an AI assistant and rewritten by us. The game does not use generative AI while you play.

Creator
Ennface
Reviews
-
Added
Sep 25, 2026
电网大亨Steam
Disclosure

Some store page promotional images and capsule artwork were created with generative AI. All in-game assets, models and UI graphics are manually created by the development team. No AI-generated content will be produced during gameplay.

Creator
ITCG
Reviews
-
Added
Sep 25, 2026
CubeshireSteam
Disclosure

Some of the in-game text was drafted with the help of an AI language model and then reviewed and edited by the developer.

Creator
Richard Hawkesford
Reviews
-
Added
Sep 25, 2026
CaveTunnel AntiMotionSteam
Disclosure

This software used generative AI assistance during development and publishing: programming code development assistance (large language models such as DeepSeek), store page promotional artwork generated with ChatGPT, and localization of the interface languages. The software does NOT use any AI at runtime, does not generate any AI content while running, and does not connect to any external AI service.

Creator
TJH
Reviews
-
Added
Sep 25, 2026
Money BurnerSteam
Disclosure

Generative AI tools were used during development to assist with creating artwork and textures, preparing audio, and drafting written content.

Creator
Oxalis Studios
Reviews
-
Added
Sep 25, 2026
Frogging Up: Frog Climb Rage GameSteam
Disclosure

Generative AI was used to assist in the creation of some promotional and marketing materials (such as key art). All in-game content, gameplay, and screenshots are created without the use of generative AI.

Creator
Witenovastudio OÜ
Reviews
-
Added
Sep 25, 2026
Never Ending TrailSteam
Disclosure

The store artwork (key art, capsule images, logo) was created with the help of generative AI and then selected and edited by hand. AI tools assisted with programming, in-game text and translations; all content was reviewed and revised by the developer. The in-game 3D models, textures and animations come from licensed asset packs and are not AI-generated. No content is generated by AI during gameplay.

Creator
Leonard
Reviews
-
Added
Sep 25, 2026
Hide and HissSteam
Disclosure

Generative AI was used to assist with programming during development. No generative AI was used to create content included in the game.

Creator
LastTower
Reviews
-
Added
Sep 25, 2026
Game Store KeeperSteam
Disclosure

Generative AI was used only as a supporting tool for creating fictional game names and for language translation.

Creator
StiffGits Games
Reviews
-
Added
Sep 25, 2026
影袭Steam
Disclosure

Utilize AI for localized translation and pre-rendering

Creator
倍科莱游戏
Reviews
-
Added
Sep 25, 2026
Squish & SeekSteam
Disclosure

Some of this game's user-interface text, its Korean, English, Japanese and Simplified Chinese translations, parts of this store page, and the on-screen text in the trailer were written with the assistance of generative AI tools, then reviewed and edited by the developer. All 3D models, user-interface art and sound effects are licensed from commercial asset stores. All artwork made for this game, including the app icon, store art and trailer, is rendered or captured from the game itself rather than produced by an image- or video-generation model. The game does not generate any content at runtime and does not connect to any AI service during play.

Creator
Zukunft
Reviews
-
Added
Sep 25, 2026
BETWEEN ROOMSSteam
Disclosure

The game includes pre-generated content created with the help of generative AI, including some character voice lines and sound effects.

Creator
Viis
Reviews
-
Added
Sep 25, 2026
Who Pressed It?!Steam
Disclosure

Generative AI tools were used during development to assist with selected promotional artwork and pre-generated voice-over audio. All AI-assisted content is created and reviewed before inclusion in the game or store materials. The game does not use generative AI during gameplay and does not generate content in real time.

Creator
Velora Studio
Reviews
-
Added
Sep 25, 2026
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