Indexed September 25, 2026
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Disclosure analysis

AI content is included in the game

AI was used to generate all in-game content (artwork, music, sound effects, voices, text, dialogue, and code) during development, with no runtime AI disclosed.

Process
AI-generated
Live AI during play
No
Evidence & analysis details
Evidence used
“created using generative AI throughout development, including its artwork and visuals, music, sound effects, character voices, text and dialogue, and game code”
“Tooth and Tusk was created using generative AI throughout development, including its artwork and visuals, music, sound effects, character voices, text and dialogue”
Analysis confidence
98%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

NBD2 is an AI game development studio. As a solo indie dev who is unlikely to ever make a dime from any of my games, there's no other way I could bring my ideas to life. Tooth and Tusk was created using generative AI throughout development, including its artwork and visuals, music, sound effects, character voices, text and dialogue, and game code. All AI generation took place during development. The game does not generate AI content or code during play or connect to an external AI service. I recognize AI in game development is an extremely sensitive topic and I appreciate both sides. I only hope the game is fun. The goal should always be making something that human beings will enjoy.

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