25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Island SurvivalSteam
Disclosure

Due to cost constraints, some of the in-game art resources (some item icons) in this project are generated using AI, while the video part is entirely shot on real machines with a small amount of post-production special effects. The content generated by AI accounts for less than 1% of the total material.

Creator
翱游科技AlbatrooGame
Reviews
1.2k
Added
Mar 18, 2026
Through the EdgesSteam
Disclosure

During the development of Through the Edges, generative AI tools were used to create certain graphical elements and musical compositions. However, all AI-generated content has been carefully edited, refined, and adjusted manually to match the game's artistic style and atmosphere. AI does not influence gameplay in real time and does not generate content during the playthrough. All storylines, characters, and dialogues were written manually to ensure a unique and well-crafted narrative experience.

Creator
Bizi Games
Reviews
-
Added
Mar 18, 2026
The Longest TaleSteam
Disclosure

AI was used for some art and dialog to supplement the extensive assets created by designers and actors.

Creator
Dev Null Productions
Reviews
-
Added
Mar 18, 2026
Little WoodySteam
Disclosure

Our game does not use AI to influence gameplay, player behavior, difficulty, or decision-making. The only temporary use of AI in the project is for generating placeholder narrator voice-over lines during development. All narration content is written by our team, and the AI is used solely as a text-to-speech tool for prototyping and demo purposes. These AI-generated voice-overs are planned to be fully replaced with recorded performances by a human voice actor before release. No other AI systems are used in the project.

Creator
Prism Realm Ltd.
Reviews
-
Added
Mar 18, 2026
Tinker-World: Arrival at KedhreonSteam
Disclosure

Some graphical assets in the game were created or modified using artificial intelligence algorithms. This applies only to certain elements of the game visual artwork.

Creator
From The Cave
Reviews
-
Added
Mar 18, 2026
BannerlandsSteam
Disclosure

NO generative AI will be in the FINAL game. For the current DEMO only, AI (Adobe Firefly) was used to create some art for the demo, but it is being replaced by hand-made art before the full game launch.

Creator
Dark Inertia Studios
Reviews
-
Added
Mar 18, 2026
极速营救Steam
Disclosure

AI-generated content disclosure The developer's description of how their game uses AI-generated content is as follows: Due to cost constraints, avoidance of sensitive information, etc., we used AI-assisted generation of pre-rendered footage in a very small number of videos: news images, sea freighters, live footage, and cinematics.The content with AI-generated appearances does not exceed 1% of the total amount of material (about 3-4 minutes), so please bear with us!

Creator
优映文化
Reviews
1.8k
Added
Mar 18, 2026
Lost City of BardoSteam
Disclosure

The title page for game (a castle like structure in a bleak landscape) was generated by AI. Some of the backgrounds for the menus were also generated by AI (stone walls and niches)

Creator
Daniel Green
Reviews
10
Added
Mar 18, 2026
Azmar Quest (Old School RPG)Steam
Disclosure

All character images except for the hero classes were created in Daz Studio, and icons were made in Photoshop using Creative Commons assets. Most older backgrounds were later touched up with an AI tool. The story, dialogues, quests, gameplay and balancing were written and crafted by the developer over years of work.

Creator
Sevan Soukiassian
Reviews
14
Added
Mar 18, 2026
Endless MachinesSteam
Disclosure

We use AI to let our robots express themselves! If a robot became alive, it wouldn’t come pre-programmed with the perfect way to express its thoughts or emotions — it would have to figure it out along the way. That’s why the hero robots in Endless Machines use AI to give voice to their thoughts and feelings. What they say isn’t always polished or logical. It's quirky, weird, funny, and sometimes unexpectedly touching. It’s not a scripted, perfect dialogue. It’s more like a robot trying to make sense of the world — and itself — in real time. This approach makes their personalities dynamic and unpredictable. For us, that’s what makes AI-driven dialogue a perfect fit for the game: It’s about learning, exploring, and growing — just like the robots themselves. Under the hood, the game runs a small language model that has been custom fine-tuned for each robot's personality. It is instructed to speak through prompt engineering, ensuring the robot stays in character and relates to the game's lore. The model does not require online access. We chose to use SmolLM because we were looking for a language model where the training background, technical setup, and use of data are transparent (open source and based on publicly available texts), and where the model can be run locally. We use this locally hosted language model (LLM) to generate text content during gameplay. What the robots say in the game is defined and moderated by us. We have written a set of foundational texts that form the basis for each robot’s personality, tone, and way of expressing itself. From that foundation, they “build” further and develop over time. Endless Machines does not and cannot collect any data from the person playing the game. All outputs are guided by custom prompt engineering, custom fine-tuning, and are controlled by local code at runtime to ensure appropriate content. More details on the model architecture and dataset can be found here: 🔗 https://huggingface.co/datasets/HuggingFaceTB/smoltalk

Creator
Corner Studio Games
Reviews
-
Added
Mar 18, 2026
Ferral QuestSteam
Disclosure

AI has only been used for the background image, an underground castle with skeletons, which is displayed behind the game logo and on the main menu of the game. Nothing else.

Creator
ZonaBit's Games
Reviews
-
Added
Mar 18, 2026
VOID DIVER: Escape from the AbyssSteam
Disclosure

We use AI tools to enhance the overall quality of the game, specifically for background music, translation, and streamlining early-stage work. We guarantee that all final art assets in the game have been meticulously hand-finished and completed by human artists.

Creator
STUDIO NEMO
Reviews
-
Added
Mar 18, 2026
5th Dimension World Builder (Beta)Steam
Disclosure

The current iteration of the game (the 5th Dimension World Builder application) does not utilize A.I. technology. However the beta release of the game following the end of early access in 2026, will empower players to create in-game companions called Mechs that will utilize large language model technology to produce humanlike conversational responses to questions and comments from players during the course of gameplay user experience

Creator
5th Dimension Games
Reviews
-
Added
Mar 18, 2026
NyxerionSteam
Disclosure

I'm using AI to generate some artwork for loading screen or menu background, i didn't want them to be empty so i used AI to make it more interesting

Creator
HID Studio
Reviews
10
Added
Mar 18, 2026
Villages & DungeonsSteam
Disclosure

The game uses AI to generate image and audio resources, thereby providing a rich array of playable content.

Creator
CaCaFrog Studio
Reviews
946
Added
Mar 18, 2026
VidaSteam
Disclosure

All images in the game were generated using AI technology. This includes character designs, backgrounds, and various visual elements throughout the game. By leveraging AI, our goal was to create unique and visually appealing graphics that enhance the overall gaming experience. Additionally, the music was also generated by AI, contributing to the immersive and original atmosphere of the game.

Creator
YEON 연
Reviews
-
Added
Mar 18, 2026
命运游戏3:王者棋局Steam
Disclosure

We used AI technology to generate some images and videos. The images include promotional graphics, game icons, some in-game ending interfaces, and mini-game UI screens. The videos consist of AI-generated segments depicting Fang Xiaoyu at different life stages interacting with Fang Zhilian, scenes showing the post-time-travel daily lives of protagonists from "Game Of Fate" 1-3 series (such as riding mammoths during the Ice Age or landing on another planet in spacesuits), as well as a display case presenting successful case studies of a human cloning program initiated by Chronos Corporation in a parallel timeline. Since these visual scenarios could not be feasibly captured through live-action filming, AI technology was utilized for their production.

Creator
KARMAGAME HK LIMITED
Reviews
693
Added
Mar 18, 2026
永夜镇EternalNightTownSteam
Disclosure

In the game, the background image of the main interface and the static materials included in the plot animations are presented in a form that combines the original AI - generated images with subsequent modifications.

Creator
阁楼实验室
Reviews
11
Added
Mar 18, 2026
Reflections of the voidSteam
Disclosure

Artificial intelligence was used during the game's development to create various parts of the environment and assist with photobashing. AI was applied to generate unique textures, landscapes, and design elements, which helped speed up the development process and add distinctive visual features to the game.

Creator
Echo Story Games
Reviews
12
Added
Mar 18, 2026
Mythara ChroniclesSteam
Disclosure

Part of art workflow, use as stock images to draw over and photo bash. Use ChatGPT to elaborate idea into description, general programming helper, proof-reader and translator.

Creator
Wind Arthouse
Reviews
-
Added
Mar 18, 2026
Armored RailSteam
Disclosure

Armored Rail uses AI-generated content liberally. The game code is created using industry standard tools like Claude Code and Windsurf. Art assets are created using generative AI (textures, images and meshes). Music and sound effects are human made.

Creator
6digit studio
Reviews
-
Added
Mar 18, 2026
Scary Shadow Spot - Bitter GlassSteam
Disclosure

Some graphic content on the store page was generated with Artificial Intelligence. In the game, some graphic images, the paintings hanging around the house, and the voice acting are created with Artificial Intelligence.

Creator
Daniele Doesn't Matter
Reviews
25
Added
Mar 18, 2026
Digi: Cyber AngelSteam
Disclosure

I love AI. AI allows for people like me to put a creative story that would otherwise have never been possible out in the public sphere.

Creator
Vintner Enterprise
Reviews
-
Added
Mar 18, 2026
ZorezdraSteam
Disclosure

Some marketing artwork for this game was produced in part through the use of AI. The game itself is NOT AI-generated. In-game content and assets, including its graphics, music, story and dialogue, are human-generated.

Creator
Varanid Cyber
Reviews
-
Added
Mar 18, 2026
Joth FadingSteam
Disclosure

AI tools were utilized to create various visual elements for the game, including character portraits, the world map, and segments featured in the game's introductory sequence.

Creator
Solo
Reviews
-
Added
Mar 18, 2026
I am ReptileSteam
Disclosure

Voice for cutscenes generations, some backgrounds references for cutscenes generations.

Creator
diedemor studio
Reviews
28
Added
Mar 18, 2026
AilSteam
Disclosure

We used AI for the character voiceovers, but we'll have actors for the release! We also touched up our key illustration to fit the pixel aspect ratio.

Creator
East Beasts' Games
Reviews
-
Added
Mar 18, 2026
Sever's ZoneSteam
Disclosure

Some 3D models of objects, sounds, music, translation and voice-over of text

Creator
Alexander Semenko
Reviews
-
Added
Mar 18, 2026
无限幻想Steam
Disclosure

Some art pictures, character models, animations, and story scripts may be created by AI after generating prototypes

Creator
DU HAOQIN
Reviews
-
Added
Mar 18, 2026
Ashes of MorgraviaSteam
Disclosure

Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual workflows were used to explore, refine, or produce some visual elements. All such content was reviewed and integrated manually by the developer. Ashes of Morgravia does not use live generative AI during gameplay. The game does not generate AI content at runtime and does not send player input to AI services.

Creator
background blur.
Reviews
43
Added
Mar 18, 2026
Dungeon TracerSteam
Disclosure

AI was used in the creation of some background images and UI icons. No AI is used to generate content or code during gameplay.

Creator
ROOT GAMES
Reviews
-
Added
Mar 18, 2026
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