Disclosure analysis
No AI-created content is disclosed in the game
Generative AI tools assisted with development workflows, but no AI-generated content is disclosed in the final game.
- Process
- AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
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“Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement”
“Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning”
- Development workflow
- Code help Debugging Idea help
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual workflows were used to explore, refine, or produce some visual elements. All such content was reviewed and integrated manually by the developer. Ashes of Morgravia does not use live generative AI during gameplay. The game does not generate AI content at runtime and does not send player input to AI services.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,512 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Mar 18, 2026
- Source last checked
- Aug 25, 2026
- Automatic analysis updated
- Jul 8, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Ashes of Morgravia contains card animations that were partially assisted by generative AI. We created all characters, illustrations, and final card art by hand. We then used a custom ComfyUI workflow with the Wan model to generate motion between those frames, which we edited and integrated into the game. No text, story, or gameplay logic is AI-generated.
Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual workflows were used to explore, refine, or produce some visual elements. All such content was reviewed and integrated manually by the developer. Ashes of Morgravia does not use live generative AI during gameplay. The game does not generate AI content at runtime and does not send player input to AI services.