Disclosure analysis
No AI-created content is disclosed in the game
Generative AI tools assisted with development workflows, but no AI-generated content is disclosed in the final game.
- Process
- AI-assisted, then edited
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement”
“Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning”
- Development workflow
- Code help Debugging Idea help
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual workflows were used to explore, refine, or produce some visual elements. All such content was reviewed and integrated manually by the developer. Ashes of Morgravia does not use live generative AI during gameplay. The game does not generate AI content at runtime and does not send player input to AI services.
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Tags
Disclosure History
Ashes of Morgravia contains card animations that were partially assisted by generative AI. We created all characters, illustrations, and final card art by hand. We then used a custom ComfyUI workflow with the Wan model to generate motion between those frames, which we edited and integrated into the game. No text, story, or gameplay logic is AI-generated.
Generative AI tools were used as part of the development workflow for programming assistance, debugging support, implementation planning, and visual refinement. AI-assisted visual workflows were used to explore, refine, or produce some visual elements. All such content was reviewed and integrated manually by the developer. Ashes of Morgravia does not use live generative AI during gameplay. The game does not generate AI content at runtime and does not send player input to AI services.