25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Tetraclash ReforgedSteam
Disclosure

Generative AI was used in this game’s development and related asset creation, including the game code, three music tracks, selected visual assets, and multilingual localization translation.

Creator
RainDoKKa
Reviews
-
Added
Jun 28, 2026
MASUKUSteam
Disclosure

The game uses google translate for localization on the store page an ingame.

Creator
Lowtek Games
Reviews
-
Added
Jun 28, 2026
Kingdom ChronicleSteam
Disclosure

This game includes content created with the assistance of generative AI tools. Some character and UI artwork was produced using AI image generation (ChatGPT) and then edited by the developer, and the background music was generated using ACE-Step (an open-source model whose output permits commercial use). All AI-assisted assets were reviewed by the developer to ensure they do not infringe the intellectual property of third parties. No AI is used at runtime—all generation occurred during development (pre-generated).

Creator
スタジオ白猫斎 / Studio Hakubyousai
Reviews
-
Added
Jun 28, 2026
BannerRushSteam
Disclosure

Some 2D art (icons and illustrations) was created with the help of generative AI tools and refined by the developer. No AI content is generated during gameplay.

Creator
HexLeaf Studio
Reviews
-
Added
Jun 28, 2026
Fluffy Fighters - TacticalSteam
Disclosure

My game currently uses generative AI only to assist with temporary localization and translation work, mainly as a placeholder until the translations can be reviewed and replaced by professional human translators.

Creator
Lightcroft
Reviews
-
Added
Jun 28, 2026
Lawless StreetsSteam
Disclosure

Generative AI was used only for certain voice and audio elements featured in the game and its trailer. All gameplay systems, visual assets, game design, programming, and other content were created and implemented by the developer. Players cannot generate content using AI within the game, and no AI-generated content is created during gameplay.

Creator
Ak Game Studio
Reviews
-
Added
Jun 27, 2026
赢麻了Steam
Disclosure

Some of this game's art assets were created with the assistance of generative AI tools during development, then hand-selected, edited, composited, and laid out by the developer before being integrated into the game. All AI-assisted content has been reviewed by the developer to ensure it contains no inappropriate or infringing material. No AI content is generated in real time during gameplay.

Creator
F11 Game Studio
Reviews
-
Added
Jun 27, 2026
K-CHESS OMEGASteam
Disclosure

This game uses generative AI to create concept art, some background illustrations. All AI-generated content has been reviewed, edited, and refined by human hands to ensure it does not infringe on any copyrights.

Creator
Deep Square Studio
Reviews
-
Added
Jun 27, 2026
Stellacore DefenseSteam
Disclosure

All background music used in this game are pre-generated offline AI audio assets sourced from Pixabay (static files only, no real-time generation). All materials fully comply with Pixabay’s free commercial use license with no copyright infringement issues. Full download records of these assets are retained, and there is no mandatory requirement to disclose specific AI generation tools. Localized texts and tutorial content of the game are created with the assistance of AI tools. All AI-generated content has been reviewed for compliance.

Creator
SLASH
Reviews
-
Added
Jun 27, 2026
Floodline LegionSteam
Disclosure

Some pixel art (sprites, icons, UI) was created with the help of generative AI tools, with all assets reviewed and hand-edited by the developer.

Creator
Rune Games
Reviews
-
Added
Jun 27, 2026
Soldier OffensiveSteam
Disclosure

During the development process, AI tools were used to assist in the design of some visual assets (such as UI elements and environmental textures) and in optimizing the coding structure. All AI-assisted content was reviewed and refined before being integrated into the final build

Creator
Oguz Abdullah Celik
Reviews
-
Added
Jun 27, 2026
Bunker BusterSteam
Disclosure

AI tools were used to generate store page capsule images, trailers, and Videos.

Creator
ALPHALOTA
Reviews
-
Added
Jun 27, 2026
Age of New WorldsSteam
Disclosure

Artwork note: some visuals were generated with AI models in this early version. For now the focus is on mechanics, so they are placeholders. Over time I will make the style more consistent and replace them with assets designed specifically for AoNW.

Creator
ernest.dev
Reviews
-
Added
Jun 27, 2026
ESTRO QuantumSteam
Disclosure

ESTRO Quantum uses generative AI only for some of its 2D/3D visual assets. Card illustrations and cosmetic art (card skins, backdrops, card backs) were created with the help of generative AI image-generation tools, then curated and reviewed by the developer before being included in the game. No AI-generated content is produced live during gameplay; the single-player "AI opponents" are traditional rule-based systems and do not use generative AI.

Creator
Estro.Games
Reviews
-
Added
Jun 27, 2026
Three Kingdoms: MarchSteam
Disclosure

This game uses generative AI tools as part of its development and content production process. AI-assisted workflows were used for selected visual assets, video materials, music or audio drafts, localization/text drafts, code assistance, and marketing/store page materials. All AI-assisted outputs are reviewed, edited, and integrated by the developer before inclusion. The game does not generate AI content during gameplay and does not connect to external AI services while the game is running.

Creator
Doldori Games
Reviews
-
Added
Jun 27, 2026
御魂传说Steam
Disclosure

Some artwork, text drafts, and development materials were assisted by generative AI tools and then reviewed or edited by the developer. Core gameplay rules, player progress, purchases, and account-related decisions are not generated by AI during play.

Creator
ZHU ZHI
Reviews
-
Added
Jun 27, 2026
OUTWORKSSteam
Disclosure

OUTWORKS was developed with the help of AI-based coding assistants, which we used to write parts of the game's source code. Everything you see and hear in the game is then generated procedurally by that code — all graphics are drawn in code (SVG/CSS) and all sound is synthesized in code (Web Audio). The game contains no AI-generated image or audio assets, and no generative AI runs while you play.

Creator
QUENCH FORGE
Reviews
-
Added
Jun 27, 2026
IGL - In Game LeaderSteam
Disclosure

I have used generative AI tools to assist with localization of in-game text into additional languages, as I am a native English speaker. Source text (UI strings, menus, tutorial/coaching content) is authored in English; AI is used to produce initial translations, which are then reviewed and edited before shipping. The game contains no live/real-time AI-generated content. All other game content including artwork, audio and design, is created by real humans. This includes assets from the Unity store, Synty store, Humble Bundles and Fiverr artists.

Creator
CleverByte Games
Reviews
-
Added
Jun 27, 2026
One Stroke HunterSteam
Disclosure

AI tools were used to assist with parts of the background music and artwork during development. In addition, AI-generated translation was used for all languages other than Japanese.

Creator
Ghost-D-Games
Reviews
-
Added
Jun 27, 2026
Guild IdleSteam
Disclosure

Generative AI was used to code & write elements of this game including but not limited to items, default hero names, default party names, SVG Vectors and to make balance decisions and other elements of game play.

Creator
GuildIdleDev
Reviews
-
Added
Jun 16, 2026
Imperium WarbandsSteam
Disclosure

Some marketing and store page artwork (capsule images, avatars and banners) were created with the assistance of generative AI tools. Some audio assets were also generated or assisted with AI tools. All AI-generated assets are reviewed and edited by the developer to ensure quality and consistency with the game's identity.

Creator
Jhulyan Studio
Reviews
-
Added
Jun 16, 2026
Rogue StrikerSteam
Disclosure

Due to the very short development time frame (1 month) with a 1 man team some icons and images were AI generated and will be modified before the release.

Creator
Zyg Studios
Reviews
-
Added
Jun 16, 2026
Capture the enemy campSteam
Disclosure

Character art, card illustrations, and store marketing images in this game were initially generated using AI tools during development, then manually edited, reviewed, and finalized before being packaged into the build. There is no live AI-generated content triggered by players during gameplay; all AI-related content is pre-generated static material.

Creator
GU ZHENG
Reviews
-
Added
Jun 16, 2026
Alembix TCGSteam
Disclosure

We use generative AI as part of our development workflow to accelerate our production pipeline. Our artists use generative AI to quickly produce concept artwork. They then manually rework the selected pieces in Photoshop and other tools as needed, refining the work and adding or removing elements to reach the quality we require. Our Art Director gives final approval on all artwork. All AI-assisted content is generated during development and reworked by our team before it ships; no content is generated by AI at runtime. We have taken care to ensure this content does not include illegal or infringing material.

Creator
DFT Games Studios
Reviews
-
Added
Jun 15, 2026
Hold It InSteam
Disclosure

Some of the background music in Hold It In comes from a commercially-licensed third-party music pack bought from itch.io ("Hell Metal Songs" by thc555) that was created with AI-assisted music tools. All other audio (voice, sound effects), all art, and all game code were created without generative AI. No AI-generated content is created live during gameplay.

Creator
Timothy Graham
Reviews
-
Added
Jun 15, 2026
Pillar Of WarSteam
Disclosure

This game uses generative artificial intelligence as part of the development process. AI tools were used to assist with creating certain visual assets and design elements. All AI-generated content has been reviewed, edited, and integrated by the developer to ensure quality and consistency. No AI is used during gameplay, and the player experience is entirely handcrafted.

Creator
Wolf Ferrell
Reviews
-
Added
Jun 15, 2026
墨影突围:无尽生存Steam
Disclosure

Partial game source codes, texture assets and store promotional artwork are created with generative AI tools. All AI-generated contents have been fully manually reviewed, modified and optimized by the developer before integrating into the final game build. No AI content is dynamically generated during gameplay.

Creator
Li Yang
Reviews
-
Added
Jun 15, 2026
Pact or Peril: World DominationSteam
Disclosure

Some placeholder assets have been AI generated. We are actively working with human artists to replace all of the AI art in the game with human made art.

Creator
Grumpy Giraffe
Reviews
-
Added
Jun 14, 2026
ZeitnotSteam
Disclosure

AI-generated content is used only during the concept art and asset planning phase to generate initial creative ideas. No AI-generated content is present in the final game.

Creator
Emremefa
Reviews
-
Added
Jun 13, 2026
삼국지 클래식 (Three Kingdoms Classic)Steam
Disclosure

Some visual and audio assets in this game were created with the assistance of generative AI tools and then reviewed, edited, and curated by the developer. The game does not use live generative AI during gameplay and does not generate content from player input.

Creator
SEEAT
Reviews
122
Added
Jun 13, 2026
Dynasty!Steam
Disclosure

Live Play by Play Commentary, 365 Weekly Podcast, and team logos/players/images utilize Elevenlabs (voice) and OpenAI (commentary/images).

Creator
newberry94005
Reviews
-
Added
Jun 12, 2026
Firewall MazeSteam
Disclosure

Generative AI tools (including Tripo3D and Meshy) were used during development to generate base 3D models for characters and environment assets, which were then manually adjusted and refined. AI tools were also used to create ambient background textures for marketing materials and Steam capsule illustrations. No live-generated AI content is used during runtime.

Creator
TwistedBob Games
Reviews
-
Added
Jun 12, 2026
ASCENDANT VEILSteam
Disclosure

Some temporary placeholder visuals currently used in the game were created with the help of AI-assisted image generation tools. These assets are only used during early development and will gradually be replaced with original or professionally refined artwork.

Creator
Ascendant Veil Studios
Reviews
-
Added
Jun 12, 2026
Pirate TwistSteam
Disclosure

Pirate Twist is made by a solo developer, and generative AI tools were used across production. Specifically: Art — some in-game visual art and the store capsule art were generated with Higgsfield image models against a fixed art-direction style, then hand-edited by the developer's wife: cut out, composited, colour-matched and retouched before going into the build. Audio — the seven music tracks were generated with Suno (Premier). Sound effects were generated with the ElevenLabs Sound Effects API (Creator). All were then edited, pitch-shifted and mastered by the developer's wife. Code — written with AI coding assistance. No AI runs at runtime. Nothing is generated on your machine while you play, and the game makes no AI service calls during play. Full commissioned art and audio is one of the items on the Roadmap for final release.

Creator
BTG Labs
Reviews
-
Added
Jun 12, 2026
Fallen IsekaiSteam
Disclosure

Generative AI was used as part of the art production process for selected store page visuals, story illustrations, and some card artwork. All AI-assisted assets were reviewed and refined before being included in the game.

Creator
Meet Future
Reviews
-
Added
Jun 12, 2026
FinesseSteam
Disclosure

Finesse uses generative AI tools for select pre-generated content created during development: - Meshy — 3D model generation for some character and environment assets - ElevenLabs — voice line generation for in-game audio - Suno — music track generation for soundtrack and ambient audio - Anthropic Claude — assistance with in-game text content (descriptions, narrative copy) All AI-generated content is pre-rendered during development and shipped as static assets. No generative AI runs at runtime; nothing is generated live or unique per player. All AI outputs are reviewed, edited, and curated by the developer before being included in the final game.

Creator
GamerFrame
Reviews
-
Added
Jun 12, 2026
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