AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Tactical
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Casino Empire Together art | Used for steam visuals. | cnsgames | - | May 23, 2026 | |
Alarm112: Unit Fire art | Generative AI tools were used during development to create selected promotional graphics and visual materials. The game ... | Control Room Labs | - | May 23, 2026 | |
Kick The Dungeon art | This game uses generative artificial intelligence (AI) to create some of its visual art assets. Certain in-game images a... | Fortuity Studio | - | May 23, 2026 | |
AITA: The Dark Domain art | Generative AI was used to create artwork for the game, including visual assets seen by players and/or promotional materi... | Tommyruin | - | May 23, 2026 | |
Renegades audioart | This game includes pre-generated AI-assisted assets created during development, including selected background music and ... | Asarion Games | - | May 23, 2026 | |
Organism Detected art | - Two in-game images have been upscaled/enhanced using generative AI: the NeuroLink portrait and one UI border asset. - ... | Yulari Games | - | May 23, 2026 | |
Beyond the Fracture artaudiotext | Beyond the Fracture contains both pre-generated and live-generated AI content. Pre-generated AI content: Some visual, a... | Turning Rook Games | - | May 23, 2026 | |
GRIMLOOP artaudio | Yes — achievement icons via PixelLab, VFX & SFX via ElevenLabs | Slipgun Studios | - | May 23, 2026 | |
Card Traveler textart | Programs, localization, and some posters. | YAoGuang | - | May 23, 2026 | |
Hold The Gates art | The capsule art includes developer-created imagery that was enhanced and polished using generative AI tools. | DragonSmashStudios | - | May 23, 2026 | |
PRO: Push React Outgun arttext | AI assistance was used in the game's cover art, title images, and other materials, as well as in the translations of the... | EVAGAST | - | May 23, 2026 | |
Driftbane: The Long Awaited artaudiocode | Driftbane: The Long Awaited uses generative AI tools during development for some character art, 3D character base meshes... | Pale Reef Games | - | May 23, 2026 | |
Silent Shark art | Cleaned up / textured with Nano Banana: - patrol zone map - shipping lane map - sea state list | John Goering | - | May 23, 2026 | |
NIGHTMIST audiotext | I used generative AI to help write and record character dialogues for the soldier and enemy units. All of this content w... | ULTRA RAGE GAMES | - | May 23, 2026 | |
Frostward art | This game uses generative AI technology to assist in creating some 2D art assets. All content has been reviewed and edit... | KoPoint Games | - | May 23, 2026 | |
Days Of Reckoning: Last Battle arttextaudio | During the development of Days Of Reckoning, generative artificial intelligence is used as a supportive tool in certain ... | Nice 2 Have | - | May 23, 2026 | |
Ironfields arttextaudio | This product uses pre-generated AI-assisted content created during development, including selected visual assets, locali... | Divis Studio | - | May 23, 2026 | |
Tenebrix art | AI tools were used as part of the development process for Tenebrix, primarily to assist with early concept exploration, ... | ColdForge Games | - | May 23, 2026 | |
Air War General - WW2 Air Force Wargame art | WW2 historical photos colorized by AI | Panzer Airlines | - | May 23, 2026 | |
King's Skirmish text | Translations made with IA | Cobem | - | May 23, 2026 | |
Eclipse Crown art | AI was used to create images and animations | Raccoonbucket Games | - | May 23, 2026 | |
Crow's Foot art | AI tools were used to generate some images (mostly cards), which were then edited by hand before being included in the g... | Thelix | - | May 23, 2026 | |
OuroborosSnake codetext | Generative AI was used to assist with parts of development (including some code drafting) and store page writing. All co... | whilebox | - | May 23, 2026 | |
Regulea: Infection Card Wars codetextart | AI tools were used as a support during development. - Assistance with coding and English localization - Some character ... | TBCATGAMES | - | May 23, 2026 | |
WOTT arttext | "The game utilizes generative AI tools for the creation of concept art, UI icons, and English-to-Turkish localization. T... | WOTT Studios | - | May 23, 2026 | |
Match Cards: Football arttext | Images on the playing cards and translations into multiple languages. | PlayeRom | - | May 23, 2026 | |
Game Demon text | Game Demon uses large language models (Llama 3.1/3.3 via Groq API, plus optional local Ollama inference) to generate coa... | Altros Studios | - | May 23, 2026 | |
Gridholm art | Gridholm uses AI-generated imagery for card artwork, champion portraits, and AI-generated models in 3D mode. | Logos Nova | - | May 23, 2026 | |
Last Lawn Standing art | Some visual prototype assets and early promotional materials may include content created with generative AI. Final gamep... | Gravel Roads Studio | - | May 23, 2026 | |
Signal Zero codetextart | This game's development used generative AI in three specific areas: 1. Source code: Portions of the source code were au... | Hollow Frame | - | May 23, 2026 | |
Solo Defending general | This game uses AI tools to help assist in the development process. To ensure a high-quality experience, all element has ... | Masonosam | - | May 23, 2026 | |
Flux Tower Defense arttext | Flux Tower Defense uses generative AI in the following development areas: • Store page artwork: Main, header, library, ... | ArcadeDeck | - | May 23, 2026 | |
Triad: Elemental Saga art | Some visual assets in Triad were created with the assistance of AI tools and further refined by the developer. Triad is... | Heritage Games | - | May 23, 2026 | |
Taktari audio | Generative AI was used for some of the music in game. All in game art was hand drawn and vectorized by the creator. Main... | Leander Streeter | - | May 23, 2026 | |
Card of Fate general | Assets in Card of Fate were created with the help of AI. | INDIE-SQUID GmbH | - | May 23, 2026 | |
Peter the Stash Hunter textcode | Peter the Stash Hunter has been mostly designed and coded by hand by a single developer using traditional methods. AI to... | Fragilent | - | May 23, 2026 | |
Brushwork code | Claude Code and Codex were used in game development, particularly for UI related work. | OateyGames | - | May 23, 2026 | |
Centurion's Gambit artaudio | All visual assets and sound effects in this game were created with the assistance of AI generation tools, then curated a... | iebaz | - | May 23, 2026 | |
Gridhammer audiotextart | Some music tracks in Gridhammer were composed using AI music generation tools (Suno). All other game content including a... | Pixel Forge Entertainment, LLC. | - | May 23, 2026 | |
Looter Survivors codeartaudio | This game utilizes AI generation for most of its code, most of its image assets, and some of its sound sources. | iida-lab | - | May 23, 2026 | |
0KEY! art | Pre-rendered background images and some UI cosmetic elements were created with the help of AI generation tools. | deVop Games | - | May 23, 2026 | |
Tight Tactics textart | All store page and in-game translations were created with AI assistance as a starting point. As a solo developer, I only... | Yellow bear | - | May 23, 2026 | |
Shard Defender: Rogue codeart | The developer used AI tools during the development process as a programming assistant to optimize and troubleshoot code.... | KAMA Interactive | - | May 23, 2026 | |
RanaRangam: Where Chess Pieces Bleed art | This game uses generative artificial intelligence for certain visual and marketing assets. AI-assisted tools may be used... | Bogaram Rakesh | - | May 23, 2026 | |
Arcane Towerline artaudio | This game utilizes AI tools to assist in the creation of pre-generated visual and audio assets. | 袅袅shimmer | - | May 23, 2026 | |
Peperoni Border Simulator art | Our game has utilized AI in-game and in some store visuals. | Peperoni Games | - | May 23, 2026 | |
Plastic Battle Rush art | 3D Models and Graphics were AI generated. | LERN-E | - | May 23, 2026 | |
Scrapbot Outpost textart | Scrapbot Outpost was created with assistance from AI tools. AI tools were used for portions of the design, writing, tra... | Blackboard Studios | - | May 23, 2026 | |
CADDIE audio | CADDIE's soundtrack was generated using AI music tools and curated by the developer to fit the tone and feel of each cou... | Dead Level | - | May 23, 2026 | |
The Hidden Evils Club artaudio | AI tools have been used to enhance and tweak game assets, as well as for certain audio elements. | Loreland Studio | - | May 23, 2026 |
1,136 results
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