25,514 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Civil PurgatorySteam
Disclosure

Some visual assets, including banners and promotional materials, were created with the assistance of artificial intelligence. All dialogue is generated in real time by artificial intelligence, making each interaction unique and dynamic.

Creator
AIGround
Reviews
20
Added
Mar 18, 2026
Microverse In BoxSteam
Disclosure

The game requires the use of large language models. Players need to purchase APIs of various brand-specific large language models through other channels at their own expense, or deploy large language models locally on their own devices via Ollama to power the game.

Creator
Ksana Dock
Reviews
-
Added
Mar 18, 2026
Sunrise Of The Time: End Of BlueSteam
Disclosure

Some visual assets in this game were initially generated using AI tools and then manually edited and refined by artists. No AI systems influence gameplay or player data.

Creator
EOSGAMES
Reviews
-
Added
Mar 18, 2026
Laby's VillageSteam
Disclosure

Some art, music, and code structures in this game were assisted by AI tools during development. All outputs have been reviewed, refined, and integrated by human developers to ensure consistent style and high-quality gameplay experience.

Creator
SlimeBox
Reviews
-
Added
Mar 18, 2026
Hexa HarmonySteam
Disclosure

The game's logo and some in-game artwork were created using generative AI.

Creator
Boogygames Studios
Reviews
-
Added
Mar 18, 2026
Why MeSteam
Disclosure

Our game does not use AI in gameplay. AI is only used for marketing materials.

Creator
Valmere Games
Reviews
-
Added
Mar 18, 2026
Pompiers SimulatorSteam
Disclosure

Some in-game illustrations were initially created using AI-generated images to speed up the creative process. These visuals are now progressively being replaced with original artwork by our artists to better match the game’s style. Eventually, all AI-generated images will be removed from the game.

Creator
Vincent Tartar
Reviews
-
Added
Mar 18, 2026
Banana of DoomSteam
Disclosure

In Banana of Doom, AI takes the cards you play, pits them against each other, and generates funny, creative text reasons for the outcome then reveals them to the player

Creator
Playroom
Reviews
-
Added
Mar 18, 2026
The Hitchhiker's Guide to Seoul in the 21st CenturySteam
Disclosure

All illustration assets in this game were created using generative AI tools (Whisk and ImageFX). All remaining work required to produce the game—from UI design and editing to layout and event scripting—was manually crafted by the developer. AI-generated content is limited to static illustration assets only, and the game does not include any real-time AI generation features.

Creator
Seoul Hitchhiker Studio
Reviews
-
Added
Mar 18, 2026
You Move, I MoveSteam
Disclosure

I used AI to write me descriptions about my game. I gave it details about my game, and told it to write me a desciprtion.

Creator
Bird Box Games
Reviews
14
Added
Mar 18, 2026
TickWordsSteam
Disclosure

No AI was used for in-game graphics or music. This work is the product of human endeavor. In the game, AI tools assisted with composing a singular audio effect that was otherwise not possible, as visual animation timing was fixed. Outside the game, AI was used to support marketing materials (circa 5% of marketing content). There is no in-game generative AI. The clue generation runs locally, without a LLM or cloud service. We understand different people draw their own lines with AI. We aim to use modern tools responsibly, and hope this disclaimer provides for informed decision making.

Creator
Reasonetix
Reviews
-
Added
Mar 18, 2026
Xeno's AdventureSteam
Disclosure

Some of the pixel art in this game was inspired by AI-generated concepts, but every design has been edited and refined by me, to fix imperfections and make it my own. As a Solo Developer with a limited budget, I also used AI tools to help create the sound effects and music.

Creator
J.Berner
Reviews
-
Added
Mar 18, 2026
Anvira: Forge DefenseSteam
Disclosure

Some graphical assets and sounds were created using generative AI tools during development. These were manually refined to ensure quality and unique identity.

Creator
SakrSoft
Reviews
-
Added
Mar 18, 2026
Synergy StrikeSteam
Disclosure

The developer of Synergy Strike used AI-assisted tools as part of a solo development workflow. Audio, visuals, and code assistance were crafted using a curated set of generative tools all directed, reviewed, and shaped by a single human creator. Synergy Strike is handmade at its core.

Creator
strangeboltz
Reviews
-
Added
Mar 18, 2026
耄耋之跃Steam
Disclosure

Some code is generated by AI, some image materials are generated by AI, and some music is generated by AI.

Creator
整个烂活
Reviews
37
Added
Mar 18, 2026
Blue Hawaii Aniki's Soft Ore Demand: DEBUTSteam
Disclosure

We use image generation AI for some character portraits, backgrounds, eye-catching images, etc. All images used are processed and used after confirming that they have a commercially available license.

Creator
Kirishima Shoichi
Reviews
-
Added
Mar 18, 2026
Slime FactorySteam
Disclosure

Use of Generative AI Generative AI was used during the development period in a limited capacity, specifically for code generation assistance and for temporary placeholder image (sprite) assets used only during the early development stage and test play. All image (sprite) assets generated by AI at the placeholder stage were used exclusively for testing purposes. These AI-generated assets are not included in the released version of the game that players play. In the released version of the game, all sprites have been completely replaced with assets that are either hand-drawn by the developer or obtained from legitimate asset stores. As a result, players will not encounter any AI-generated image (sprite) assets during gameplay. Even at the provisional stage, great care was taken to avoid any infringement of third-party copyrights. Image generation was strictly limited to generic, non-distinctive materials with no risk of copyright infringement. Examples include the following (note that all such provisional materials are replaced with custom assets or assets from the asset stores in the released version of the game): - Background wallpapers (such as copper, silver, gold, or rainbow-style gradients) - Decorative text elements and font design prototypes - Common, generic pattern materials (such as brick blocks, metal pipes, springs, wooden boards, etc.) By using generative AI in this manner, players benefit primarily in the following ways: - Improved development speed, enabling faster delivery of updates and balance adjustments - Cost efficiencies in development, with savings Lead enhancing the overall game experience and strengthening player support If you have any questions or concerns about AI use please feel free to contact us at the email address below. For inquiries, please contact us at either of the following email addresses: socravinci1@gmail.com socravinci@icloud.com

Creator
Socravinci(SoloDev)
Reviews
-
Added
Mar 18, 2026
荒野求生Steam
Disclosure

Most of the images, backgrounds and some texts in this game are AI-generated.

Creator
Qi Jun
Reviews
-
Added
Mar 18, 2026
Elevator PitchSteam
Disclosure

Some of the art is currently generated by AI as I am a solo developer with no experience. All artwork and models will be replaced with authentic ones in the future but for the early development and my lack of skill this was the best option.

Creator
Solo Gaming Studios
Reviews
-
Added
Mar 18, 2026
We Are ProphetSteam
Disclosure

ElevenLabs Speech Synthesis has been used to pre-generate the voice over for the tutorial.

Creator
Michael Schmeißer
Reviews
-
Added
Mar 18, 2026
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