25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Great Houses of CalderiaSteam
Disclosure

We want to emphasize that both human-art and AI-generated content are used in the event illustrations. At the time of writing this (pre-beta), some of the illustrations in the game are still early experiments and, as such, treated as placeholders. As artists, we fully understand that AI-generated imagery is a controversial topic at the moment. We felt that by using generated art, in addition to our own art, we could create a much more vivid and immersive experience for the player. We are fully open to discussing this further and elaborating on our approach.

Creator
Resistance Games
Reviews
407
Added
Mar 18, 2026
Space Battle SVFSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 18, 2026
Zombie Gunship SurvivalSteam
Disclosure

Our Art department uses generative AI at times in order to create distinctive 2D visuals for marketing materials, ensuring each piece aligns with Steam's guidelines and copyright laws. All the generated content is carefully curated, ensuring that a respectful gaming environment. This AI-assisted content enhances the aesthetic appeal of our game, while adhering to ethical standards.

Creator
Flaregames
Reviews
859
Added
Mar 18, 2026
Artificial Extinction 2Steam
Disclosure

I used Midjourney to stylize an ingame screenshot to create capsule art. AI helped me contextually translate my game into other languages.

Creator
100Hr Games Inc
Reviews
100
Added
Mar 18, 2026
Recon ControlSteam
Disclosure

Parts of the trading cards artwork and profile backgrounds artwork were helped or enhanced by artificial intelligence.

Creator
Dmitry Kozlov
Reviews
93
Added
Mar 18, 2026
Sherman CommanderSteam
Disclosure

Some parts of the soundtrack and/or minor voiceline grunts have been created or enhanced by Artificial Intelligence.

Creator
Iron Wolf Studio S.A.
Reviews
111
Added
Mar 18, 2026
Aircraft EvolutionSteam
Disclosure

The game includes several textures that were initially generated using AI and subsequently refined through manual editing. There aren't many such objects in the game.

Creator
Satur Entertainment
Reviews
214
Added
Mar 18, 2026
World of WarshipsSteam
Disclosure

Generative AI is used only during development for minor, replaceable elements like textures or icons. All core assets are created entirely by Wargaming’s artists and developers.

Creator
Wargaming Group Limited
Reviews
49.3k
Added
Mar 18, 2026
StellarisSteam
Disclosure

We employ generative AI technologies during the creation of some assets. Typically this involves the ideation of content and visual reference material. These elements represent a minor component of the overall development. AI has been used to generate voices for an AI antagonist and a player advisor.

Creator
Paradox Development Studio
Reviews
76.2k
Added
Mar 18, 2026
Men of War: Red TideSteam
Disclosure

Generative AI was used as a supporting tool during the creation of some of the Steam Community assets, with all AI-generated images being carefully refined and significantly reworked by a professional graphic artist. The game itself (and all in-game artwork) was created entirely by human developers and artists, without the use of generative AI.

Creator
Fulqrum Publishing
Reviews
734
Added
Mar 18, 2026
World of TanksSteam
Disclosure

Generative AI is used only during development for minor, replaceable elements like textures or icons. All core assets and code base are created entirely by Wargaming’s artists and developers.

Creator
Wargaming Group Limited
Reviews
25.1k
Added
Mar 18, 2026
Call to Arms: Panzer EliteSteam
Disclosure

The game uses some AI-generated sound effects, music, voice overs and in-game localization. It may, in rare instances use AI art fully or adopted by artists.

Creator
Digitalmindsoft
Reviews
1.9k
Added
Mar 18, 2026
Task Force AdmiralSteam
Disclosure

- Part of the original texts in the briefing were spellchecked, reviewed and slightly improved using AI text tools. Original texts written by the Team. Original research and writing was human-made.

Creator
Drydock Dreams Games
Reviews
612
Added
Mar 18, 2026
WarnamentSteam
Disclosure

Some of our artwork is generated via an AI and then re-rendered by our artist.

Creator
Luden.io
Reviews
445
Added
Mar 18, 2026
Air Combat MFSteam
Disclosure

Parts of this game’s package image (including part of the logo design and part of the background image) were created by Sonic-Alpha using OpenAI's "ChatGPT Plus." No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
Gunship ReconSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
-
Added
Mar 17, 2026
Cyber Knights: FlashpointSteam
Disclosure

No generative AI is used to write content or produce any kind of imagery or assets for the game. For localization, we hire professional translators with AI tools to reduce the workload. Final translations include both machine-translated text that's been human-reviewed and directly human-translated text (e.g. "The megacorps created Cyber Knights as the first quantum-secure data couriers").

Creator
Trese Brothers
Reviews
2.5k
Added
Mar 17, 2026
TheFlagShipSteam
Disclosure

Part of the narration and some 2D images in the game are pre-generated based on AI, and the author has purchased the copyright for them.

Creator
NeveraiN Games
Reviews
-
Added
Mar 17, 2026
Air Combat XFSteam
Disclosure

The package image of this game was created using multiple AI tools. Part of the background image and background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
26
Added
Mar 17, 2026
ExfilSteam
Disclosure

We use a AI voices for the radio messages, some icons and sound effects.

Creator
Tiny Leviathan
Reviews
296
Added
Mar 17, 2026
Operation: Harsh DoorstopSteam
Disclosure

Our team utilizes AI in a variety of ways to improve the quality of our game. Here are a few examples of how our team incorporates AI into our development process: 1. We use AI to translate dialogue, subtitles, and (more infrequently) music into a variety of different languages spoken by players of our game. This allows more players from different regions to enjoy playing Operation: Harsh Doorstop in their own language, and helps us reach more players throughout the world. 2. We utilize machine learning to help train our NPC bots, giving non-player characters more realistic and adaptive behavior on the battlefield. 3. We utilize AI to assist with finding bugs and other issues in the game, which our developers can then diagnose and fix. We currently work with the RevoltGPT team to help us incorporate AI into our development workflows. If you're interested in learning more, you can visit their website at https://rvt.dev

Creator
Drakeling Labs
Reviews
11.1k
Added
Mar 17, 2026
Ashes of MankindSteam
Disclosure

In Ashes of Mankind, we utilize AI-generated voiceovers to bring life to key in-game characters, such as GRIM and E.M.A. These entities serve as guides and narrators within the battlefield, known as The Citadel. Their unique personalities and lore were crafted by our team, with their voices pre-rendered using AI during development. Importantly, this use of AI is not generated live during gameplay, and there is no intention to impersonate real individuals or infringe upon existing copyrights. These AI-generated voices are carefully designed to enhance immersion while respecting all applicable guidelines. We remain committed to creating an engaging and authentic experience while ensuring transparency and compliance with Steam's policies.

Creator
Black Ice Studios
Reviews
-
Added
Mar 17, 2026
Territory Control 2Steam
Disclosure

While almost the entirety of the game is human-made, there are still some places where AI was used to speed up work, data validation or help with tedious tasks - such as converting old crafting recipes to a new format, improving wording of some in-game item descriptions, or generating placeholder thumbnails for internal use (e.g. testing GUI layout and renderer).

Creator
TFlippy
Reviews
91
Added
Mar 17, 2026
VTOL VRSteam
Disclosure

Pre-rendered AI generated voices may be used for NPCs in a few missions.

Creator
Boundless Dynamics, LLC
Reviews
17k
Added
Mar 17, 2026
833 results
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