25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Worst Shop in TownSteam
Disclosure

AI tools were used to generate some store icons and capsule-style promotional images. No AI-generated content is used as core gameplay, game code, or customer-facing interactive systems.

Creator
Antique Box Studio
Reviews
-
Added
Jun 7, 2026
VoxenvaleSteam
Disclosure

Some visual assets in this game were created with the assistance of generative AI tools. All generated content has been reviewed and curated by the developer before being included in the game.

Creator
PixelCat
Reviews
-
Added
Jun 6, 2026
ATLASPIA: The Tower ManagerSteam
Disclosure

Generative AI tools were used as part of the development process. For store page materials, AI-generated outputs were used as reference material. The final store assets were manually edited and assembled by the developer. For the game itself, generative AI tools were used to assist with the creation of some in-game visual assets, such as sprites, and to support programming and implementation work. All AI-assisted content is reviewed, edited, and integrated by the developer before inclusion. The game does not use live generative AI during gameplay and does not generate images, text, audio, or other content at runtime.

Creator
IGM Studio
Reviews
-
Added
Jun 5, 2026
Silent TerminalSteam
Disclosure

SILENT TERMINAL uses generative AI as a creative aid during development. Specifically, the promotional images on this store page (the capsule, header, key art and illustrations) were created with AI tools and then reviewed, edited and curated by our human team. The game itself is built from human created and human supervised content: the ASCII art, maps, branching stories, dialogue and RPG systems are designed by the team. SILENT TERMINAL does not generate content with AI in real time during play. All adventures are loaded from pre authored files.

Creator
Bare Metal Xtreme
Reviews
-
Added
Jun 4, 2026
Gardens Of LutoniaSteam
Disclosure

AI was used to translate the game into several languages and generate some background images for the menus; the rest was done by hand.

Creator
VOXELMANA
Reviews
-
Added
Jun 4, 2026
Farming ChillhoodSteam
Disclosure

This game was developed with the assistance of generative AI tools. However, AI does not generate any content in real-time or directly within the application. It was used exclusively during the production phase to create certain user interface elements, including visual components visible in-game. All AI-generated content was reviewed and approved by the development team prior to integration.

Creator
Keyboard Smasherz
Reviews
-
Added
Jun 4, 2026
Sol SurvivorSteam
Disclosure

Generative AI tools were used during development as an assistance tool for programming, debugging, design iteration, documentation, and store-page text drafting. All final game content, gameplay systems, assets, and published materials are reviewed, selected, and implemented by the developer. Sol Survivor does not use live generative AI during gameplay. Players do not interact with an AI text, image, audio, or content-generation system while playing.

Creator
Evil Space Games
Reviews
-
Added
Jun 3, 2026
Runika: A World of Little LegendsSteam
Disclosure

Parts of the localization and most character portraits were created with the assistance of AI. All relevant content was manually reviewed and edited by me where possible and necessary.

Creator
Pascal Dittrich
Reviews
88
Added
Jun 3, 2026
LorneSteam
Disclosure

A few icons in the game are in made by taking a screenshot and adding a filter over the screenshot.

Creator
Lorne Studios
Reviews
-
Added
Jun 3, 2026
CYCLESSteam
Disclosure

Generative AI was used to assist in the creation of certain promotional and store page marketing assets. No generative AI content is used during gameplay or generated for players at runtime.

Creator
argakiig
Reviews
-
Added
Jun 3, 2026
Company Captain: WestashesSteam
Disclosure

Given I am a solo developer, Generative AI tools were utilized as development assistants to optimize workflows. Also, some of the backgrounds are based on images created with AI, as well as a few items. They were only used as a basis to start from and have been heavily edited manually afterwards to make them fit with the rest of the game's pixel art artstyle.

Creator
C&T
Reviews
-
Added
Jun 3, 2026
Kaizen Kitchen: A Restaurant SimulatorSteam
Disclosure

Generative AI tools are used exclusively during the development process to assist with creating store page and community-related visual materials. No generative AI content is used in the core gameplay experience or real-time in-game systems.

Creator
Dark Secrets Studio
Reviews
-
Added
Jun 3, 2026
Blockmind Steam
Disclosure

AI tools were used only for creating promotional visual materials.

Creator
Quacky Games
Reviews
142
Added
Jun 3, 2026
StarminerSteam
Disclosure

Some NPC portraits and player character face options in Starminer were created with the assistance of generative AI image tools during development. Generative AI was also used to help generate some informational dialogue, help texts, and tooltips. All AI-generated assets and text were reviewed, curated, and edited by our team before being integrated into the final build. No generative AI is used at runtime. All content shipped in the game is static and pre-authored.

Creator
CoolAndGoodGames
Reviews
1.8k
Added
Jun 3, 2026
Airport Security GuardSteam
Disclosure

This game is developed using a combination of artificial intelligence tools and human creativity. AI helps accelerate parts of the design and production process—such as prototyping, asset iteration, and content generation—allowing us to build richer experiences more efficiently. However, every element of the game is carefully reviewed, refined, and supervised by our development team. From gameplay design to final implementation, humans remain fully involved to ensure quality, consistency, and a fun player experience.

Creator
etermax
Reviews
-
Added
Jun 3, 2026
VainGraphicsSteam
Disclosure

VainGraphics is a local AI workspace application. Its core functionality heavily utilizes live-generated AI content, allowing users to run Large Language Models (LLMs) to generate text, stories, and code snippets, as well as image generation models to create local artwork. All generative processes run locally on the user's hardware.

Creator
TigerMark
Reviews
-
Added
Jun 3, 2026
Milling machine simulatorSteam
Disclosure

Achievement icons in this game were created with the assistance of generative AI tools. All assets were reviewed and curated by the development team.

Creator
Igor Frank
Reviews
180
Added
Jun 3, 2026
Market Simulator: Miami BeachSteam
Disclosure

This game uses pre-generated AI only for certain UI background images and promotional store visuals. These assets were created before release and remain fixed. The game does not include any live AI generation during gameplay.

Creator
Yusuf Islam Seyhan
Reviews
63
Added
Jun 3, 2026
galaksia onlineSteam
Disclosure

Generative AI tools were used during the creation of marketing and promotional materials for the game's Steam Store page and Community Hub assets. Specifically, the game's official community avatars, group banner backgrounds, and concept art presentations were generated using AI imagery tools to establish the game's retro space pixel-art aesthetic. No AI-generated assets are contained directly within the game code or build itself.

Creator
Stellario games
Reviews
-
Added
Jun 3, 2026
PNG BATTLESteam
Disclosure

AI Usage Disclosure Human-like characters are AI-generated and do not represent real individuals. Visuals and gameplay systems were developed with AI assistance. All creative decisions were made by the developer.

Creator
marimori
Reviews
-
Added
Jun 3, 2026
No Road HomeSteam
Disclosure

AI-generated voice acting is used for some NPC dialogue. All gameplay mechanics, level design, and core game content are handcrafted.

Creator
Nextnity Studio
Reviews
-
Added
Jun 3, 2026
EClone StationSteam
Disclosure

The background music (BGM) tracks and some key visual art assets included in this application were created using AI generation tools.

Creator
EClone Games
Reviews
-
Added
Jun 3, 2026
Sprawl LifeSteam
Disclosure

Sprawl Life uses AI generated artwork, music, sound effects, story, and development tools.

Creator
Hologram Nation
Reviews
-
Added
Jun 3, 2026
Cricket Management 26Steam
Disclosure

Generative AI tools were used to assist with certain promotional artwork, visual assets and marketing materials.

Creator
Wilks Studios
Reviews
30
Added
Jun 3, 2026
New ScienceSteam
Disclosure

New Science uses generative AI as a core part of its discovery system. When a player attempts a combination, an AI model may be used to determine whether the two selected objects can logically produce a new result. Generative AI is also used to create an illustration for newly discovered objects. Known discoveries are stored and reused, so the same established combination does not need to be generated again for every player. This system allows New Science to support open-ended experimentation beyond a small, completely predefined recipe list. Players may therefore encounter newly generated combinations and images that have not previously been seen by the development team.

Creator
Agapo Games
Reviews
-
Added
Jun 3, 2026
The CornermanSteam
Disclosure

Some visual assets used in The Cornerman, including certain fighter portraits and background artwork, were created or assisted using generative AI tools and were further edited and integrated by the developer before inclusion in the game.

Creator
APLCN Studios
Reviews
-
Added
Jun 3, 2026
Ultimate Blacksmith TycoonSteam
Disclosure

This title was developed with substantial assistance from generative AI.[Store Assets — Visual Content]The key visual, store capsule images, library assets (including the library hero), and certain screenshot backgrounds were produced using image generation AI ("Midjourney v7 / Niji v7") under a commercial license (Standard tier).[Source Code, Game Design, and In-Game Text]The C++ source code, data structures, system architecture, gameplay mechanics specifications, in-game text, item naming conventions, job names, and skill names were developed in collaboration with conversational AI ("Claude" by Anthropic and "Gemini" by Google).[The Developer's Role]Quench Forge handles concept, product vision, product management, final specification decisions, hands-on PIE (Play-In-Editor) testing, bug reports, and release decisions.Code generation, code review, test design, system architecture, game mechanics specifications, in-game text, and marketing materials are all created in collaboration with Claude (Anthropic) and Gemini (Google). Every AI-generated artifact is filtered through the developer's "appraiser's eye" — selected, approved, and revised through specification feedback — before being incorporated into the product.This game applies its own core theme — "an appraiser-shopkeeper who reads materials and Modifiers to forge the right blade" — to its own development process.[Runtime Behavior]No generative AI runs during gameplay. All in-game mechanics operate on compiled, deterministic algorithms (with optional reproducible random seeds). The game does not require any online connection to AI services during play.

Creator
Quench Forge
Reviews
-
Added
Jun 3, 2026
Pitch & PixelSteam
Disclosure

Coding Supported by anthropic Opus 4.6 & Opus 4.7 Music 13 era-specific tracks generated with Google Lyria · manually curated and mastered Voice (Klammi) Google Gemini TTS "Puck" · German · Opus 96 kbit/s WebM Avatars & Images Generated with DALL-E / Google Gemini Image · manually selected and background-removed Mascot Videos (Klammi) Google Veo 2.0 · Luma-Key + VP9-Alpha pipeline · 480×480 px Logo & Branding Generated with Google Gemini · background removed with rembg Translation Original content written in german, translated by Claude Sonett 4.6

Creator
Robert Kolloch
Reviews
-
Added
Jun 3, 2026
AbsurDockSteam
Disclosure

To make the game accessible to as many regions as possible, all translations besides English were produced using advanced generative AI localization tools. We are committed to updating these translations based on player feedback.

Creator
Phased Array Studios
Reviews
-
Added
Jun 3, 2026
GhostomVillageSteam
Disclosure

I used AI to create some promotional images and some of the in-game pictures.

Creator
Stellar Perturbation
Reviews
-
Added
Jun 3, 2026
Modern WarsSteam
Disclosure

This game originally was made fully by ai, ai is used for the code and text, the game is now being developed without ai.

Creator
man_82
Reviews
-
Added
Jun 3, 2026
Biosphere SimulatorSteam
Disclosure

The game content, including gameplay mechanics, visuals, and audio, as well as the store page content — including descriptions, images, and other assets — were generated with the assistance of AI tools.

Creator
ioStudios
Reviews
-
Added
Jun 3, 2026
FOAMGRAVESteam
Disclosure

FOAMGRAVE includes some AI-assisted content, including certain visual assets (such as menu/loading screen artwork) and music/audio created using generative AI tools. All gameplay systems, programming, world design, and final integration were created and implemented by the developer.

Creator
TriadPixel
Reviews
-
Added
Jun 3, 2026
Girlsnite - Anime Building Battle TPSSteam
Disclosure

Regarding the AI disclosure, we would like to clarify the specific scope of AI usage in our game: 1. Asset Generation (Pre-generated AI Content): We have utilized generative AI tools exclusively for creating static assets. Specifically, AI was used to generate in-game icons, background images, and the store page assets (capsule images/banners). No real-time AI generation occurs during gameplay. 2. In-Game CPU Behavior (Non-AI): The NPC/CPU behavior and logic within the game are strictly controlled by standard programming using conditional statements (if-then statements) and random number generation (RNG). No AI or machine learning models are used for the gameplay mechanics or enemy logic.

Creator
JohnSmith
Reviews
-
Added
Jun 3, 2026
Hell CleanersSteam
Disclosure

During the development of Hell Cleaners, AI tools were used to create early concepts and references to help explore the visual direction of the game. All final art assets that ship in the game were created, painted, or reworked by hand by our art team. No AI-generated audio, voice, or narrative text is used in the shipped product. We believe games should be made by humans!

Creator
WFP Entertainment
Reviews
-
Added
Jun 3, 2026
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