August 17, 2026
Indexed June 3, 2026
View on Steam

Disclosure Analysis

AI tools were used for early visual concept exploration, but all final in-game art was hand-created.

Where AI appears
AI-made content in the game
Development workflow
Idea help
Content mentioned
Art
Method disclosed
Assisted work
Evidence

AI tools were used to create early concepts and references to help explore the visual direction

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

During the development of Hell Cleaners, AI tools were used to create early concepts and references to help explore the visual direction of the game. All final art assets that ship in the game were created, painted, or reworked by hand by our art team. No AI-generated audio, voice, or narrative text is used in the shipped product. We believe games should be made by humans!

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Disclosure History

During the development of Hell Cleaners, AI tools were used to create early concepts and references to help explore the visual direction of the game. All final art assets that ship in the game were created, painted, or reworked by hand by our art team. No AI-generated audio, voice, or narrative text is used in the shipped product. We believe games should be made by humans! WFP Studio Team Jeff - Lead Designer | Simo - Lead Artist | Alex - Devloper & Designer | Mark - Developer | Erik - Developer | Neel - Sound Designer Special Thanks: Dan, Ash, Geatano

During the development of Hell Cleaners, AI tools were used to create early concepts and references to help explore the visual direction of the game. All final art assets that ship in the game were created, painted, or reworked by hand by our art team. No AI-generated audio, voice, or narrative text is used in the shipped product. We believe games should be made by humans!