25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Wartorn: A Visual Novel of the Ukraine WarSteam
Disclosure

Art. All 2D art in Wartorn is produced with AI image-generation tools and then selected, edited, retouched and composited by hand by the developer. This covers the character portraits, the scene backgrounds, the ending and gallery illustrations, the achievement icons, and the store capsules, screenshots and trailer, which are derived from that same in-game art. Text. The story, the branching structure and the choice design are the developer's own. AI writing tools were used to assist in drafting the prose and dialogue, and AI translation tools were used to produce the five localizations (English, Traditional Chinese, Simplified Chinese, Russian, Ukrainian). All text is reviewed and edited by the developer before shipping. Audio. Music and sound effects are royalty-free stock audio licensed from Pixabay. They are not generated by the developer using AI tools. Runtime. No content is generated while the game is running. Every asset is final and ships with the build, and the game makes no calls to any AI service.

Creator
Taiwan1996
Reviews
-
Added
Jul 17, 2026
LOOP SYNDROMESteam
Disclosure

Some character illustrations were refined using generative AI as an assistive tool based on artwork originally designed and created by the developer. The final artwork was then manually reviewed and edited. Generative AI was also used to assist with the initial English localization, which was subsequently reviewed and revised before implementation in the game.

Creator
TBCATGAMES
Reviews
-
Added
Jul 17, 2026
FROM THE DUGOUTSteam
Disclosure

This project is built by a one-man team. I use AI tools as a supportive assistant to help with development. However, every line of code, piece of text, and design decision has been manually reviewed, edited, and finalized by me to ensure the quality and soul of the game.

Creator
IronGlitch Studios
Reviews
-
Added
Jul 17, 2026
Turbo Era BossSteam
Disclosure

Turbo Era Boss uses generative AI as part of its indie production workflow. Some pre-rendered visual assets, store capsule artwork, promotional/community images, and draft text/localization may be created or refined with AI-assisted tools. The game does not use live generative AI during gameplay. All AI-assisted material is reviewed, edited, and approved by Team76 before publication, and we avoid real team logos, real sponsors, driver likenesses, and other protected branding.

Creator
Team76
Reviews
-
Added
Jul 17, 2026
Gridiron Grit: Pro Football Dynasty SimulatorSteam
Disclosure

GridIron Grit is made with love, for us hardcore football sim fans, but AI did much of the heavy lifting. AI helped me bring my dream game to life, writing code and generating game assets. The game itself uses no generative AI within.

Creator
MajorVidya
Reviews
-
Added
Jul 17, 2026
Run it Back: 90 Days to RaceSteam
Disclosure

Run It Back: 90 Days to Race is developed solo. Illustrating the game's scenes, key art, and character art by hand wasn't feasible working alone, so AI image-generation tools are used as part of the art pipeline — some pieces generated directly from text prompts, others produced by restyling real photographic references into the game's illustrated art style. All AI-assisted artwork was selected and curated by the developer. No AI-generated content is created live during gameplay.

Creator
EmptyFolder Studio
Reviews
-
Added
Jul 17, 2026
1x1 Street Football: mini soccer PvPSteam
Disclosure

Generative AI was used to assist in the creation of some promotional and marketing materials (such as key art). All in-game content, gameplay, and screenshots are created without the use of generative AI.

Creator
Witenovastudio OÜ
Reviews
-
Added
Jul 17, 2026
Station 42Steam
Disclosure

This game developer uses AI only for a few music tracks (with licence) and one sprite generated and modified FROM the original developer artwork (the main menu "station 42 sprite"). All artwork, ui, and sounds effects do NOT use AI whatsoever.

Creator
Adadgio Interactive
Reviews
-
Added
Jul 17, 2026
Supermarket Simulator: Idle Tycoon ClickerSteam
Disclosure

During the development of this game, AI tools were used solely as a coding assistance aid — primarily to help identify and fix minor bugs, and to assist with small code corrections and improvements. AI was not used to generate any content experienced by the player, including visual assets, audio, narrative or in-game text. All artwork, sound, and written content presented to the player are original and human-created. The AI usage disclosed here is limited to development-side coding assistance and does not appear as generated content within the final player-facing experience.

Creator
ArPeaKK Games
Reviews
-
Added
Jul 16, 2026
SunSet DiffusionSteam
Disclosure

Part of the localization was AI-assisted, and certain textures and sound effects were initially generated by AI for reference.

Creator
RinGames
Reviews
-
Added
Jul 15, 2026
App Developer TycoonSteam
Disclosure

AI was used in some of the code generation, image generation, and text. All content has been thoroughly vetted without AI.

Creator
Pixelquiz
Reviews
-
Added
Jul 15, 2026
SacriForgeSteam
Disclosure

Some of the content in SacriForge was created with the help of generative AI tools during development, including 2D art and illustrations, music, sound effects, and text. All AI-assisted content was reviewed and edited by the developer.

Creator
RapidRush
Reviews
-
Added
Jul 15, 2026
To Raise a KingSteam
Disclosure

To Raise a King was made by one person working with AI collaborators. AI tools were used in the following ways during development, and every AI output shipped in the game was reviewed, curated, edited, and approved by the developer before inclusion. Source code. Written in collaboration with Anthropic's Claude, with the developer directing architecture, reviewing every change, and testing behavior. Character and scene illustrations. Generated locally with the FLUX.2 image model running in ComfyUI. Prompts, reference images, layered compositions, and final selections were all authored and curated by the developer. Voice acting. Voices were produced with ElevenLabs. The developer cast each role, wrote each line, directed the delivery through iteration, and hand-picked the takes shipped in the game. Music and sound. Music and select sound effects were produced with ElevenLabs' music generation. Tracks were selected, edited, and placed by the developer. Writing and design. Story beats, dialogue, and system design were developed collaboratively with Claude, with the developer as the final author. The developer confirms they hold or have licensed the rights to use these tools' outputs commercially, and has taken reasonable steps to ensure no infringing or unlawful content was produced.

Creator
Stagnant Technologies LLC
Reviews
-
Added
Jul 15, 2026
ClassWarfareSteam
Disclosure

The entirety of the game from the code to the art to the music WAS GENERATED WITH AI. This is not a disguise, I do not know how to build an entire game from scratch by myself. The story, characters, and concept art was created entirely by me and partly with my best friend Xavier, but everything in game is made using AI.

Creator
LivingDew
Reviews
-
Added
Jul 15, 2026
Kuma & Friends: Can You Save Everyone?Steam
Disclosure

Some temporary horror sound effects and vocal effects in this game were created using generative AI tools during development. These assets have been reviewed and integrated by the developer. As development continues and resources become available, these temporary AI-generated audio assets may be replaced with recordings created by professional voice actors and sound engineers to further enhance the game's atmosphere and realism.

Creator
Trashy Games
Reviews
-
Added
Jul 15, 2026
PuzzlogueSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated visual assets for the game and its promotional materials, as well as parts of the English localization. All AI-assisted content was reviewed by the developer and edited where necessary. No content is generated by AI while the game is running.

Creator
ohshi studio
Reviews
-
Added
Jul 15, 2026
SynemancySteam
Disclosure

Many of the art assets used at this stage are AI-generated placeholders, including most of the card artwork. These AI assets help depict the overall creative style and vision that will be achieved in the full release. A Kickstarter campaign will be dedicated to raising the funds to replace the AI placeholder art. All of the sound design, music, text and game code is entirely human-created.

Creator
Quasarion Pty Ltd
Reviews
-
Added
Jul 15, 2026
THE UNREMEMBEREDSteam
Disclosure

Some illustrations and background art were pre-generated using AI image tools, then manually curated, edited, and tone-matched by the developer. All game text, game design, and code are human-authored. The game does not generate any content with AI at runtime.

Creator
cksxoo
Reviews
-
Added
Jul 15, 2026
Campaign ForgeSteam
Disclosure

Campaign Forge uses generative AI as a core, opt-in feature. Worlds, characters, regions, and stories are generated live, on demand, at the player's direction, using an AI provider and model the player chooses (paid cloud, free cloud, or a fully local/offline model — bring your own API key or run locally).

Creator
Daedalus
Reviews
-
Added
Jul 15, 2026
About FrontlinesSteam
Disclosure

Bear with me. As a solo-creator I really want to first focus on the game complex logic and its user interface and features, which are crucial to me to give you the best possible experience I can. So this game includes a small number of artworks and music tracks generated using AI tools, which where still edited and refined by me before being included in the final build. I'm working hard to make the game even better at every release. Thank you!

Creator
Luca Burgio
Reviews
-
Added
Jul 15, 2026
Water Polo Manager 2026Steam
Disclosure

This game uses generative AI tools (including Canva AI) to create some visual assets, such as the logo, menu backgrounds, and promotional artwork. In-game text localization into multiple languages was produced with AI assistance and reviewed by the development team. The trailer's background music was created using a generative AI music tool, licensed for commercial use. No content is generated by AI during gameplay, and the game does not connect to any external AI service.

Creator
BOSSMADE Games
Reviews
-
Added
Jul 15, 2026
American High School Basketball DynastySteam
Disclosure

Generative AI was used in creating the fictional high schools, nicknames, and logos. I encourage all users to utilize the editing abilities in this game to create your very own universe. Generative AI is a great way to do this, so pick your favorite AI and build away!

Creator
Westfall and Sons Studios
Reviews
-
Added
Jul 15, 2026
Shadow over BishkekSteam
Disclosure

Generative AI was used to: - Create some of 3D models - Create some of textures - Create some of 2D background arts Also, some parts of the programming code was written with AI help.

Creator
Fish Run Games
Reviews
-
Added
Jul 15, 2026
FOLLOWSPOT — A Detective StorySteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools. Character, enemy, and background artwork was created using Stable Diffusion and then manually edited and retouched by the developer. Background music and the ending theme songs were generated using ACE-Step v1.5. All AI-assisted assets were reviewed and curated by the developer. No content is generated by AI during gameplay.

Creator
kero
Reviews
-
Added
Jul 13, 2026
Boxing TycoonSteam
Disclosure

Pre-rendered AI-assisted promotional artwork and marketing assets may be used for the store page and promotional materials. No generative AI content is created live during gameplay.

Creator
BLLN Sports Group
Reviews
-
Added
Jul 13, 2026
The UnwortySteam
Disclosure

Some of the paintings featured in the game were partially generated using generative AI.

Creator
Meetkow
Reviews
-
Added
Jul 13, 2026
Kritzel KriegSteam
Disclosure

This game uses pre-generated generative AI content to assist with select 2D artwork, UI elements, and/or marketing materials. This content was reviewed and, where necessary, edited by the developer. No content is generated live by AI during gameplay.

Creator
Heftrand Games
Reviews
12
Added
Jul 13, 2026
這個觸手…是我的…隊友!?Steam
Disclosure

1. Some character art utilizes hand-drawn original sketches and designs, with AI used for coloring and lighting effects. 2. Background illustrations are AI-generated and then manually refined. 3. The script is AI-generated, with manual editing and content additions. 4. For languages ​​other than Traditional Chinese, AI translation is used, followed by manual proofreading of terminology and content.

Creator
Evin
Reviews
-
Added
Jul 13, 2026
Send Forth the BraveSteam
Disclosure

AI tools were used during development to assist with certain aspects of programming, artwork, sound effects, and localization. All AI-assisted outputs were reviewed, substantially edited, and integrated by the developer. No unedited or raw AI-generated content appears in the final game.

Creator
EmberSleep game
Reviews
-
Added
Jul 11, 2026
Shield OperatorSteam
Disclosure

We used generative AI tools during development to create game icons. All assets were reviewed and integrated manually. The game does not generate content in real-time.

Creator
Puantaun Studio
Reviews
-
Added
Jul 11, 2026
Lane WarsSteam
Disclosure

Lane Wars uses generative AI only for some pre-made 2D artwork: the game's icon, main-menu key art, and the Steam store capsule/promotional images were created with AI image-generation tools and then edited by the developer. Some trailer and marketing music was made with an AI music tool. Everything you interact with in-game — the 3D characters, environments, HUD, visual and sound effects, and all gameplay systems — is hand-built and procedurally generated in code, not AI-generated. The game does not use any generative AI at runtime.

Creator
Voltari Studio
Reviews
-
Added
Jul 11, 2026
More BrainZSteam
Disclosure

The game does not use live AI-generated content. All gameplay assets were created by an artist. Some promotional images and UI artwork were initially generated with AI and then manually edited and refined.

Creator
Wynand Smit
Reviews
-
Added
Jul 11, 2026
Mini Mart SurvivorsSteam
Disclosure

Some static store and marketing assets were created with AI-assisted tools, then reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Geek Haus
Reviews
-
Added
Jul 11, 2026
The Curse of DraculaSteam
Disclosure

This game was created with the assistance of generative AI tools for visual assets, music, and coding. All generated material was extensively edited, arranged, curated, and directed by the developer. The gameplay design, UI layout, visual style, and overall creative vision are the result of significant human authorship.

Creator
Peter Kelly
Reviews
-
Added
Jul 11, 2026
Citadels - Shadow CitySteam
Disclosure

Generative AI was used as an assistive tool for creating some visual assets. All AI-assisted assets were manually edited and refined by a human designer before being included in the game.

Creator
SERGEI MIRONOV
Reviews
-
Added
Jul 11, 2026
You Are Not the Chosen OneSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools, then curated, edited, and integrated by the developer. This includes art assets such as character portraits, location backgrounds, and promotional artwork, as well as sound. The game's code was written with AI coding tools under the developer's direction. The game's design, systems, writing, and creative direction are human-authored and directed.

Creator
Acharya Interactive
Reviews
-
Added
Jul 11, 2026
Auto CatsSteam
Disclosure

Auto Cats uses generative AI tools for some pre-generated visual and written content, including selected marketing artwork, concept-assisted item artwork, and some pre-written random event content.

Creator
YNJ Games LLC
Reviews
-
Added
Jul 11, 2026
NOSTRASteam
Disclosure

Some non-gameplay assets in this game (backgrounds, environment and concept art) were created using AI-assisted workflows, specifically: Runecraft AI (in-house workflow), Higgsfield and Pixellabs (select assets). The game's music is produced through studio recordings with live-played instruments; Suno is used supplementarily for optimizations and atmospheric additions. The majority of all game content (characters, sprites and core assets) is hand-crafted; AI is a supplementary tool in the production process. The shipped game does not generate any content at runtime via AI.

Creator
Runecraft Studios
Reviews
-
Added
Jul 11, 2026
VoidFallSteam
Disclosure

Some visual assets used in VoidFall, including promotional artwork and store materials, were created with the assistance of generative AI tools and further edited and integrated during development.

Creator
Voidfall Studios
Reviews
-
Added
Jul 11, 2026
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