25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Pizza BusinessSteam
Disclosure

Some visual and marketing materials for this game were created with the assistance of AI tools. All AI-generated content was reviewed, edited, and integrated by the developer.

Creator
FSpixGames
Reviews
-
Added
May 23, 2026
Potions PracticumSteam
Disclosure

This game uses generative AI tools during development to assist with the creation of certain visual assets and concept art. All AI-assisted content has been reviewed, edited, and integrated by the developer to ensure consistency with the game’s artistic style and design. No generative AI is used in gameplay systems or player interactions.

Creator
Megan Eder
Reviews
-
Added
May 23, 2026
The RefugeSteam
Disclosure

As a solo developer, I utilized generative AI tools during the development process in the following ways - Visual Assets: AI was used to assist in the creation and enhancement of certain background images and textures. All final assets were manually reviewed and integrated to ensure quality and consistency. - Text & Localization: I used AI for proofreading, refining the phrasing of in-game text, and assisting with translations into multiple languages to ensure a polished experience for players worldwide. - Voice Generation: AI was used to generate certain voice lines in the game. All audio content was reviewed, selected, and integrated manually to ensure it fits the intended tone and quality. All AI-assisted content was pre-generated and manually verified by me to ensure quality and compliance. The game does not feature any real-time AI generation during gameplay.

Creator
TheLittleGames
Reviews
-
Added
May 23, 2026
AevaloreSteam
Disclosure

Developing Aevalore solo meant tackling a massive project on my own. To manage the 500+ sprite sheets required, I used generative AI for the artwork (most hand polished for finish) and 90% of the music. Some of the music was made by a friend and me. This allowed me to pour all my energy into coding the 81-ability system, 12+ unique characters and crafting the world. These tools didn't replace my vision; they made it possible for a solo dev to build it.

Creator
Aevalore
Reviews
16
Added
May 23, 2026
SeedfallSteam
Disclosure

"This game utilizes generative AI to create temporary placeholders for art assets, which will be replaced by final, custom artwork as development progresses.

Creator
Magic Coffee Games
Reviews
-
Added
May 23, 2026
LenosSteam
Disclosure

Description of AI usage in development: We utilized AI tools to enhance development efficiency and creative output: Claude: Heavily used for complex 3D procedural mesh modeling and core game logic scripting to optimize the procedural world-building. ChatGPT & Gemini: Assisted in creating specific game assets and technical documentation. Adobe Firefly: Used to generate high-quality visual elements and creative assets specifically for the game’s promotional trailers. All AI-assisted outputs were refined, integrated, and finalized by the developer to ensure technical stability and creative originality.

Creator
jewelint
Reviews
-
Added
May 23, 2026
RuneClickSteam
Disclosure

Some pixel art assets were created with the assistance of AI image generation tools and refined by hand.

Creator
Vosk Games
Reviews
-
Added
May 23, 2026
PSYCHOBYLSteam
Disclosure

This game uses AI-generated content: Pre-generated AI use: - Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited. - Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand. - All AI-generated content was reviewed, edited, and curated by the developer before shipping. Not AI-generated: - Game design, mechanics, balance, progression systems, lore, world-building. - UI/UX layouts and interaction flows. No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.

Creator
Boris & Baisha
Reviews
-
Added
May 23, 2026
ゼロからはじめるむらづくりSteam
Disclosure

Some of the character portraits, background images, and item images in this game were generated using niji・journey and Canva AI, and were later refined and edited by an artist.

Creator
Shukichi Studio
Reviews
-
Added
May 23, 2026
Tide FallSteam
Disclosure

Generative AI was used to assist with some promotional visuals, such as logo and store page imagery. Tide Fall also includes commercially licensed marketplace assets. All gameplay systems and game development are created and implemented by me

Creator
Lone Badger Studio
Reviews
-
Added
May 23, 2026
Crown & SporesSteam
Disclosure

Some visual, audio, and text elements were created using generative AI tools and were later edited and refined by the developer.

Creator
SpruceWood Games
Reviews
-
Added
May 23, 2026
Alchemy SurvivorsSteam
Disclosure

Our crafting system depends on AI to generate new game data when you combine a combination of items not yet seen before, so you never run out of weapons to discover and experiment with. We also generate text and sprites for any new items created. Assets for the game also use image generation: the title screen and other UI elements use generated textures and graphics. These images have been touched up by a human and reused on our Steam page also.

Creator
Andrew Brown
Reviews
19
Added
May 23, 2026
Nocturnal TerrorSteam
Disclosure

This game makes extensive use of generative artificial intelligence tools during development from concepting, writing support, assets prototyping, animation and sound design. All AI-assisted content is curated, modified, refined, and integrated by the developer to ensure artistic cohesion, gameplay integrity, and thematic consistency. The final gameplay experience is not dynamically generated by AI at runtime. The game does not use generative AI to create player-specific content during live play, and no player data is used to train AI systems. Generative AI tools were used as creative and production accelerators within a human-directed development process.

Creator
Whaabek
Reviews
-
Added
May 23, 2026
Board ForgeSteam
Disclosure

AI was used in editing code. In the game play there is not auto generated AI content.

Creator
Egg Splat Studio
Reviews
-
Added
May 23, 2026
Basement Server SimulatorSteam
Disclosure

This game was developed by a solo developer with the assistance of generative AI tools during production. AI tools such as ChatGPT were used as a development aid for Unreal Engine guidance, technical explanations, spell-checking, and drafting some in-game text and UI messaging. ChatGPT was also used to generate some placeholder images and audio assets during early development. Some 3D models and textures were created using AI-assisted tools such as Tripo3D.ai. These assets may be refined, replaced, or improved over time as the project evolves and budget allows. All gameplay systems, mechanics, design decisions, Blueprint scripting, and overall game implementation were created and assembled by the developer. No AI system autonomously generated gameplay code or core systems. Additional assets were purchased through the Unreal Engine Fab Marketplace where noted. AI tools were used strictly as production assistants to support solo development.

Creator
StiGMaT Games
Reviews
-
Added
May 23, 2026
CheffedSteam
Disclosure

Generative AI art is used as placeholder content until the game is further developed.

Creator
Phalistafer
Reviews
-
Added
May 23, 2026
Dust & DiamondsSteam
Disclosure

Dust & Diamonds is a 100% solo project. The idea for this game came to me a few days after my son was born — my first child. I was celebrating with my cousin and bet him I could build something like Motherload in two weeks. As you've probably guessed, I lost that bet spectacularly. I'm writing this almost a year later, and my son turns one in a few days. I have a degree in computer game engineering, but I live in a small town with no game studios — so I drive a pallet jack around a warehouse by day and build this game after hours. I can't afford to hire an artist or a composer. To bring this world to life at all, I turned to generative AI tools. I'm not going to hide that. How does the game use AI? Graphics (2D): A significant portion of the visual assets — character portraits, environment elements, buildings — was generated using AI, then manually retouched, edited, and assembled by me in the engine into a cohesive style with a parallax system. Music and sound: The musical tracks in the game were generated by AI. Fittingly, this ties directly into the game's lore — the "Relics of the Old World" (our 21st century) collected by the goblins are canonically works created by AI before the great cataclysm, carrying the lost wisdom of humanity. What's mine in this game is the design: how the economy works, how water behaves in a flooded shaft, when a ceiling collapses, what the old man says across the counter. I came up with each of these systems, wrote them out, tested them, and reworked them a dozen times until they behaved the way I wanted. I'm just a regular guy who had an idea for a game about digging in the dirt and was stubborn enough to see it through. Thank you for your understanding and support.

Creator
SAD Games Studio
Reviews
-
Added
May 23, 2026
miMIRSteam
Disclosure

The robot is very very early draft to be replaced by our busy lead artist

Creator
Grojibz
Reviews
-
Added
May 23, 2026
Shadowbane: ResurgenceSteam
Disclosure

I used AI assistance to create some of the promotional materials used outside the game.

Creator
Sichuan Sawanyi Technology Co., Ltd.
Reviews
150
Added
May 23, 2026
SurvivanceSteam
Disclosure

AI generation tools were used in the creation of certain in-game assets including meshes and UI imagery. Promotional and marketing materials, including Steam capsule images and library assets, were also created using AI image generation tools. All gameplay systems and code were developed without the use of AI generation tools.

Creator
Endless Worlds Studio
Reviews
-
Added
May 23, 2026
World End DystopiaSteam
Disclosure

The in-game graphics and sound are generated by AI and then modified and adjusted by creators before being used. In World End Dystopia, AI technology is used as a supplementary tool in certain parts of the production process. AI supports tasks such as prototyping, comparison, and organization, while the worldbuilding, narrative, game design, and all final expressions and decisions are created entirely by human hands. Just as the AI “EDEN” depicted in the game exists to support human choice, AI in the real-world development process is likewise limited to an assistive role—supporting human understanding and judgment rather than replacing creativity or decision-making.

Creator
GRAVITY GAME ARISE Co., Ltd.
Reviews
-
Added
May 23, 2026
Road of a SurvivorSteam
Disclosure

I am a single developer. AI is used to speed up some processes, some marketing and concept materials are made with AI as a base to improve on and deliver better game. There are optional AI soundtracks in the game.

Creator
Konithir
Reviews
-
Added
May 23, 2026
Infinite Space: MiningSteam
Disclosure

Some visual assets, promotional images, and loading screen artwork were created or assisted using AI-generated tools

Creator
Taner Saydam
Reviews
-
Added
May 23, 2026
Kingdom CraftSteam
Disclosure

Artificial intelligence was used to help create the game's main art and logo.

Creator
PimpGameStudio
Reviews
-
Added
May 23, 2026
GardenhoodSteam
Disclosure

Some of the in-game icons and some of the store page's marketing material have been created using generative AI.

Creator
Frojo
Reviews
-
Added
May 23, 2026
BrewgetherSteam
Disclosure

AI was used in this game for css and uxml elements, repetitive code tasks, internal tooling and general code debugging

Creator
Coop Factory
Reviews
-
Added
May 23, 2026
Phantom TowerSteam
Disclosure

This game uses generative AI for its multi-language localization to provide immediate support for French, German, Spanish, Portuguese, Russian, Japanese and Korean. While we strive for accuracy, some linguistic nuances may vary.

Creator
Horien Studio
Reviews
-
Added
May 23, 2026
Awakening of Darkness: Build, Survive and DefendSteam
Disclosure

In order to better reflect the identity of our game and obtain easier outputs, we use artificial intelligence to produce content such as capsule images, small logos, and simple text found on our game's store page.

Creator
Orivion Games
Reviews
-
Added
May 23, 2026
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