Public Steam disclosure research25,394 disclosures tracked
Where do games disclose AI use?
Search developers’ Steam disclosures, compare classified AI use across
games, and follow recorded changes.
This index adds cross-game classifications and statistics to
statements published on individual store pages.
Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
AI was used solely as a productivity tool for creating a few seamless wall textures (background wallpapers) and assisted in the initial translation of game texts. All core environment design, 3D modeling, level layouts, lighting, and art direction were created manually from scratch by the developer to ensure a unique visual style.
Generative AI tools were used during the development of this game to assist in the localization of in-game text and store page descriptions into multiple languages. All AI-assisted content has been thoroughly reviewed and curated by the developer to ensure it meets the creative vision and quality standards of the project.
This game uses AI-generated imagery for store page assets and marketing materials. Including, capsule art and banner images. AI-generated music was used in the trailer and promotional materials. All in-game content is crated by developer.
Generative AI was used only during development to create part of the pre-generated content. This includes some marketing materials for the store page, part of the 3D models, as well as music and some sound effects. All such content was reviewed, selected, edited, and integrated manually by the developer before release.
The game does not use generative AI at runtime. Story content, gameplay logic, enemy behavior, game balance, and any real-time interaction with the player are created and executed without generative AI.
Certain visual assets, including the game’s logo and box art, were created with the assistance of AI tools and may have been further refined or edited by the developer
Character portraits, battle scene backgrounds, and promotional artwork were created using AI image generation (Midjourney). All game design, narrative, code, and music are human-created.
Some store and promotional artwork for Nothing Remains has been created or enhanced using AI-assisted tools. All gameplay systems, mechanics, and in-game content are fully original and developed without the use of generative AI.
Sector Scavengers was built almost 100% using AI agents and tools. Makko.ai created the game art, animations, and game code/logic, and the trailers were made with a combination of Grok and 11 Labs.
Generative AI was sporadically used to create initial references and placeholder assets, which have been or will be replaced with hand-crafted content during production.
AI tools were used during development to assist with text localization,
narrative drafting, and music prompt generation. All game design, pixel art,
code, and final creative decisions are made by the developer.
AI Disclosure
This game was developed by a solo developer using AI-assisted tools for image generation and coding support. All creative direction, game design, narrative, and artistic vision were conceived and executed by the developer. AI tools were used to make solo development feasible — not to replace creativity, but to support it.
Some pre-generated visual assets in Grimshaw's Blotto were created with the assistance of generative AI during development. The game does not generate AI content during gameplay.
This game incorporates AI assistance in its development. The overall vision and execution remain that of the developer.
All language translations were done using Claude. If there are any mistranslations, please contact me to fix them!
This game includes some AI-generated visual assets, such as certain in-game images and store page artwork like the logo are ai. These assets are used for visual design purposes and do not impact gameplay or player interaction.
This game utilizes AI technology to generate certain image assets used for illustrative and descriptive purposes (e.g., item descriptions and UI-based visuals)
We used generative AI (ChatGPT) to compose and refine the store page description and in-game text. In addition, image generation AI was used to create the app icon and some in-game background assets, which were then adjusted and processed by the developer. All content has been reviewed and edited by the developer to ensure it does not infringe on any third-party rights.
This game includes some content created with the assistance of generative AI during development, such as visual assets, text, and a small portion of background music.
All generated content has been carefully reviewed, refined, and integrated by the developer to ensure a consistent artistic direction.
An AI was consulted for ideas on how an AI would act if taking over the world. Game logo image was generated using generative artificial intelligence. Music before remixing/producing created with generative AI.
This game uses generative AI for some in-game paintings, store artwork, and the introductory voiceover. All content was reviewed and integrated by the developer.
Our store assets were created using a hybrid workflow. We used AI tools to generate initial concepts and textures, which were then extensively edited, refined, and combined with custom illustrations by an artist to ensure a unique, high-quality final result.
AI tools were used in a limited capacity to help speed up parts of the development process, with all content later refined and integrated into the final game.
I used AI for debugging package errors that can generate thousands-lines-long error logs, to point me into the right direction.
I also localized the store page to some languages using LLM.
Most of this game's content was created with the assistance of AI generation tools, except for a small portion of
hand-crafted assets. All AI-generated content was reviewed and edited by the developer. No AI is used during gameplay.
Some content in this game, such as text, translations, or visual elements, was initially generated with the assistance of AI tools and later reviewed, edited, and integrated by the developer. All final content was curated to ensure it fits the game's narrative, style, and quality standards.
Exactly half of this game's content is AI-generated.This is intentional, and part of the gameplay - designed to convey the difference between AI-created and human-made works.[AI Usage] - AI Mode character graphics: AI-generated - AI Mode scenario / script: AI-generated - AI Mode audio: AI-generated - The giraffe - Any other elements necessary for in-game[Non-AI Usage] - Organic Mode character art: Human-made - Organic Mode story: Human-made - Organic Mode music / sound effects: Human-made - Any other elements necessary for in-game cinematics※ All content was pre-produced during development. No real-time AI generation is used during gameplay.
This game uses AI-generated content:
Pre-generated AI use:
- Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited.
- Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand.
- All AI-generated content was reviewed, edited, and curated by the developer before shipping.
Not AI-generated:
- Game design, mechanics, balance, progression systems, lore, world-building.
- UI/UX layouts and interaction flows.
No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.
We use generative AI tools during our development process to assist with refining in-game text. Additionally, AI was utilized to help localize game content into multiple languages to ensure a broader reach. All AI-assisted content has been manually reviewed, edited, and integrated by the development team to maintain high quality and consistency.
AI tools were used during development to generate initial 3D model drafts and UI artwork assets. All AI-generated content was manually reviewed, refined, and integrated by the development team. No AI generates content at runtime during gameplay.
We use generative AI only for temporary placeholder images during development. All AI-generated placeholders will be removed and replaced with human-created artwork before release.
Artificial intelligence (AI) was leveraged for key aspects of the game's development, including in-game logic, support systems, and certain artistic assets.
Some visual assets (pixel art sprites) and music tracks were created with the assistance of AI generation tools during development. All AI-generated content was reviewed and curated by the developer. No AI content is generated during gameplay.
The development of the game was supported by AI in some areas to improve efficiency and quality. AI was used to write code and debug, as well as for performance optimization. It also contributed to the creation of 2D graphics for the shop area and the generation of background sounds. In addition, AI played a role in automating translations thus contributing to the realization of the game for a single developer.
Some visual assets used in the game and its marketing materials were initially generated using AI-assisted tools and then modified and integrated into the game by the developer.
This game uses generative artificial intelligence (AI) in limited aspects of its development.
Some background images in the game were created with the assistance of AI tools. In addition, AI was used to help translate in-game text into multiple languages. All AI-generated content has been reviewed and integrated by the developer to ensure quality and consistency.
AI was used solely as a productivity tool for creating a few seamless wall textures (background wallpapers) and assisted in the initial translation of game texts. All core environment design, 3D modeling, level layouts, lighting, and art direction were created manually from scratch by the developer to ensure a unique visual style.
Generative AI tools were used during the development of this game to assist in the localization of in-game text and store page descriptions into multiple languages. All AI-assisted content has been thoroughly reviewed and curated by the developer to ensure it meets the creative vision and quality standards of the project.
This game uses AI-generated imagery for store page assets and marketing materials. Including, capsule art and banner images. AI-generated music was used in the trailer and promotional materials. All in-game content is crated by developer.
Generative AI was used only during development to create part of the pre-generated content. This includes some marketing materials for the store page, part of the 3D models, as well as music and some sound effects. All such content was reviewed, selected, edited, and integrated manually by the developer before release.
The game does not use generative AI at runtime. Story content, gameplay logic, enemy behavior, game balance, and any real-time interaction with the player are created and executed without generative AI.
Certain visual assets, including the game’s logo and box art, were created with the assistance of AI tools and may have been further refined or edited by the developer
Character portraits, battle scene backgrounds, and promotional artwork were created using AI image generation (Midjourney). All game design, narrative, code, and music are human-created.
Some store and promotional artwork for Nothing Remains has been created or enhanced using AI-assisted tools. All gameplay systems, mechanics, and in-game content are fully original and developed without the use of generative AI.
Sector Scavengers was built almost 100% using AI agents and tools. Makko.ai created the game art, animations, and game code/logic, and the trailers were made with a combination of Grok and 11 Labs.
Generative AI was sporadically used to create initial references and placeholder assets, which have been or will be replaced with hand-crafted content during production.
AI tools were used during development to assist with text localization,
narrative drafting, and music prompt generation. All game design, pixel art,
code, and final creative decisions are made by the developer.
AI Disclosure
This game was developed by a solo developer using AI-assisted tools for image generation and coding support. All creative direction, game design, narrative, and artistic vision were conceived and executed by the developer. AI tools were used to make solo development feasible — not to replace creativity, but to support it.
Some pre-generated visual assets in Grimshaw's Blotto were created with the assistance of generative AI during development. The game does not generate AI content during gameplay.
This game incorporates AI assistance in its development. The overall vision and execution remain that of the developer.
All language translations were done using Claude. If there are any mistranslations, please contact me to fix them!
This game includes some AI-generated visual assets, such as certain in-game images and store page artwork like the logo are ai. These assets are used for visual design purposes and do not impact gameplay or player interaction.
This game utilizes AI technology to generate certain image assets used for illustrative and descriptive purposes (e.g., item descriptions and UI-based visuals)
We used generative AI (ChatGPT) to compose and refine the store page description and in-game text. In addition, image generation AI was used to create the app icon and some in-game background assets, which were then adjusted and processed by the developer. All content has been reviewed and edited by the developer to ensure it does not infringe on any third-party rights.
This game includes some content created with the assistance of generative AI during development, such as visual assets, text, and a small portion of background music.
All generated content has been carefully reviewed, refined, and integrated by the developer to ensure a consistent artistic direction.
An AI was consulted for ideas on how an AI would act if taking over the world. Game logo image was generated using generative artificial intelligence. Music before remixing/producing created with generative AI.
This game uses generative AI for some in-game paintings, store artwork, and the introductory voiceover. All content was reviewed and integrated by the developer.
Our store assets were created using a hybrid workflow. We used AI tools to generate initial concepts and textures, which were then extensively edited, refined, and combined with custom illustrations by an artist to ensure a unique, high-quality final result.
AI tools were used in a limited capacity to help speed up parts of the development process, with all content later refined and integrated into the final game.
I used AI for debugging package errors that can generate thousands-lines-long error logs, to point me into the right direction.
I also localized the store page to some languages using LLM.
Most of this game's content was created with the assistance of AI generation tools, except for a small portion of
hand-crafted assets. All AI-generated content was reviewed and edited by the developer. No AI is used during gameplay.
Some content in this game, such as text, translations, or visual elements, was initially generated with the assistance of AI tools and later reviewed, edited, and integrated by the developer. All final content was curated to ensure it fits the game's narrative, style, and quality standards.
Exactly half of this game's content is AI-generated.This is intentional, and part of the gameplay - designed to convey the difference between AI-created and human-made works.[AI Usage] - AI Mode character graphics: AI-generated - AI Mode scenario / script: AI-generated - AI Mode audio: AI-generated - The giraffe - Any other elements necessary for in-game[Non-AI Usage] - Organic Mode character art: Human-made - Organic Mode story: Human-made - Organic Mode music / sound effects: Human-made - Any other elements necessary for in-game cinematics※ All content was pre-produced during development. No real-time AI generation is used during gameplay.
This game uses AI-generated content:
Pre-generated AI use:
- Marketing visuals (Steam capsules, banners, page background) were generated with AI image models, then manually edited and composited.
- Some in-game art assets (item icons, enemy portraits, environment elements) were AI-generated and edited/integrated by hand.
- All AI-generated content was reviewed, edited, and curated by the developer before shipping.
Not AI-generated:
- Game design, mechanics, balance, progression systems, lore, world-building.
- UI/UX layouts and interaction flows.
No live/runtime AI: the game does not run AI models during play. Nothing you do in-game contacts an LLM or image generator.
We use generative AI tools during our development process to assist with refining in-game text. Additionally, AI was utilized to help localize game content into multiple languages to ensure a broader reach. All AI-assisted content has been manually reviewed, edited, and integrated by the development team to maintain high quality and consistency.
AI tools were used during development to generate initial 3D model drafts and UI artwork assets. All AI-generated content was manually reviewed, refined, and integrated by the development team. No AI generates content at runtime during gameplay.
We use generative AI only for temporary placeholder images during development. All AI-generated placeholders will be removed and replaced with human-created artwork before release.
Artificial intelligence (AI) was leveraged for key aspects of the game's development, including in-game logic, support systems, and certain artistic assets.
Some visual assets (pixel art sprites) and music tracks were created with the assistance of AI generation tools during development. All AI-generated content was reviewed and curated by the developer. No AI content is generated during gameplay.
The development of the game was supported by AI in some areas to improve efficiency and quality. AI was used to write code and debug, as well as for performance optimization. It also contributed to the creation of 2D graphics for the shop area and the generation of background sounds. In addition, AI played a role in automating translations thus contributing to the realization of the game for a single developer.
Some visual assets used in the game and its marketing materials were initially generated using AI-assisted tools and then modified and integrated into the game by the developer.
This game uses generative artificial intelligence (AI) in limited aspects of its development.
Some background images in the game were created with the assistance of AI tools. In addition, AI was used to help translate in-game text into multiple languages. All AI-generated content has been reviewed and integrated by the developer to ensure quality and consistency.