25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

RutMakerSteam
Disclosure

The store page and in-game localized text have been translated using AI.

Creator
雷都打不醒
Reviews
-
Added
Aug 2, 2026
AviatorSteam
Disclosure

AI-assisted tools are becoming part of modern game development, and we believe in being transparent about how we use them. Aviator combines AI-assisted workflows with human creative direction, design, review, and final decision-making throughout development.

Creator
Mood for Games
Reviews
-
Added
Aug 1, 2026
작업표시줄 고양이Steam
Disclosure

Generative AI tools were used during development to assist with programming and drafts of some user-interface text and localization. All shipped content was reviewed and edited by the developer. The animated cat artwork is licensed human-created pixel art. Taskbar Cats does not generate AI content during use and does not connect to external AI services.

Creator
TSBACK
Reviews
-
Added
Aug 1, 2026
Horn & DiceSteam
Disclosure

This game uses generative AI tools to assist with the creation of visual art, written text, and audio, all reviewed and curated by the developer.

Creator
NookCrew
Reviews
-
Added
Aug 1, 2026
MineslayerSteam
Disclosure

Pre-release, temporary audio and visual publicly available assets have been used that may be AI generated. Programming and localization are LLM assisted. Custom creative content (artwork, sprites, narrative, etc.) is all handcrafted.

Creator
Hunny Crystal Games
Reviews
-
Added
Aug 1, 2026
Corny JohnnySteam
Disclosure

Johnny Jagung uses generative AI across much of its content. The visual art (character, enemy, boss, and UI artwork), music, sound effects, in-game text, and Indonesian translation were all created with the help of generative AI tools, then reviewed, curated, and assembled into the game by the developer — for instance, character art is hand-edited, composited, and animated from generated source images. All AI-generated content is created during development; the game does not generate anything live while you play.

Creator
DozBroz Studio
Reviews
-
Added
Aug 1, 2026
Kernel OverrideSteam
Disclosure

Generative AI was used during the early development phase to create placeholders, concept art base layers, and certain visual assets/sprites. As a solo developer working alongside a demanding full-time job, this technology served as a vital tool to help bring the project's vision to life within limited hours. All AI-generated art has been manually edited, stylized, and integrated by the developer to fit the game's pixel art aesthetic. Note on Future Development: The developer is fully committed to replacing 100% of the AI-generated visual content with handcrafted, original artwork by the time of the full 1.0 release.

Creator
Crimson Riff Games
Reviews
-
Added
Aug 1, 2026
MeowWorldSteam
Disclosure

Generative AI tools were used during development to assist with selected pre-generated visual assets and portions of the programming work. All AI-assisted content is manually reviewed, edited, and integrated by the developer. Visual assets are repainted, adjusted, and brought into a consistent art style before being used in the game or promotional materials. The game does not generate AI content during gameplay and does not connect to any external AI services.

Creator
orangelo
Reviews
-
Added
Aug 1, 2026
Launch WindowSteam
Disclosure

This game uses pre-generated AI content for a small number of UI button press sound effects created during development using ElevenLabs. These audio assets are included in the shipped game and do not generate dynamically during gameplay. The game does not use live generative AI to create player-facing content while the game is running.

Creator
Ben Hamilton
Reviews
-
Added
Aug 1, 2026
FIRE STATESteam
Disclosure

The hero image, small capsule, main capsule, vertical capsule, library capsule, library hero image, library logo and library home page art were created with AI assistance. The in-game warning UI and spray decals are AI-generated. Besides this, all gameplay videos and screenshots you see in the store are captured from actual gameplay footage, with no retouching or AI generation applied.

Creator
UnderFire
Reviews
273
Added
Jul 31, 2026
MountainhallSteam
Disclosure

Currently I am developing this game as a solo self-funded "indie dev" and games need a lot of assets to be fun. I currently have used free (Creative Commons Zero) assets for audio, and generative AI for some placeholders in the game. I am currently in the process of finding both audio and visual artists to replace the AI generated assets, it takes time and resources, but ultimately I want all the assets to be hand authored by humans.

Creator
Deepmountain Studios
Reviews
-
Added
Jul 31, 2026
Political Survival - Head of StateSteam
Disclosure

This game contains pre-generated AI-assisted visual assets, including promotional store images, character illustrations, icons, backgrounds, and other artwork used in the game. All AI-generated assets have been reviewed, selected, and edited by the developer before being included in the final product. The game does not use live or runtime AI or external AI services during gameplay.

Creator
plausegame7
Reviews
-
Added
Jul 30, 2026
Song of LaritheaSteam
Disclosure

Song of Larithea is made by a solo developer using generative AI across the pipeline: the artwork is AI-generated and then hand-edited in Photoshop, and the voice lines, music, and sound are AI-generated as well. The story is the author's own, adapted from her own novel, with AI helping polish the English text - and future translations will be AI-assisted too. Every asset is reviewed, corrected, and finished by hand before it ships.

Creator
Inga Pflaumer
Reviews
-
Added
Jul 30, 2026
Holdem God - MindBusterSteam
Disclosure

We used generative AI tools (such as Midjourney) to pre-generate some background illustrations and story artworks. All generated assets have been carefully reviewed and edited to ensure they do not violate any copyright or community guidelines.

Creator
[STUDIO]GreenSkin
Reviews
-
Added
Jul 30, 2026
Agon ProtocolSteam
Disclosure

Generative AI was used to assist with the creation of code-based 3D geometry built in Three.js, as well as some sound assets included in the game. These assets are reviewed, adjusted, and integrated by the developer, and may be revised or replaced throughout development.

Creator
Atrimn
Reviews
-
Added
Jul 30, 2026
Huff & PuffSteam
Disclosure

Generative AI tools were used to assist with drafting and editing Steam store page text and marketing copy. The game does not use generative AI to create live gameplay content.

Creator
RubyxQube Games
Reviews
-
Added
Jul 30, 2026
Shadow SlayerSteam
Disclosure

Shadow Slayer is built almost entirely in code. The character and enemy art is drawn procedurally as vector graphics, and the sound effects and adaptive music layers are synthesized in real time in the browser - none of that is AI-generated. Generative AI tools were used to help create some of the content that ships with the game: - Music: several of the recorded background-music tracks were produced with the help of generative AI music tools. - Localization: the non-English translations were produced with AI-assisted translation and reviewed by the developer. - Store page & marketing images: some capsule/promotional artwork was created with generative AI image tools. All AI-assisted content was selected, edited, and integrated by a human developer. No AI content is generated live while you play - everything ships pre-made and reviewed.

Creator
Solvaris
Reviews
-
Added
Jul 30, 2026
xvorogueSteam
Disclosure

Pre-rendered content used to fill in game for testing and early access as development and artistic design are completed for full release in 2027

Creator
aerbuf
Reviews
-
Added
Jul 30, 2026
Prison Cook SimulatorSteam
Disclosure

This game may use AI tools to help create some map and UI assets used inside the game, along with sound effects, since the small development team does not include a dedicated UI or sound designer. All content assisted by AI is reviewed and adjusted by the developer before being included in the game. No AI is used to generate content in real time during gameplay, and core visual art is created without AI. We are working to remove all AI visuals before the full release.

Creator
Alpak Games
Reviews
-
Added
Jul 30, 2026
修仙·卦象录Steam
Disclosure

Some of this game's assets were created with the assistance of generative AI tools during development, and were curated and edited by the developer.

Creator
Bixie Games
Reviews
-
Added
Jul 30, 2026
星塔游戈 Celestial SentinelSteam
Disclosure

During the process of production, generative AI may be used in following processes: coding and debugging, production of conceptual art of game assets, production of rough models of game assets, production of simple animation effects, restoration of image, audio or video quality, localization and translation. All AI generated game assets that appear directly in game are revised and finalized by real human artists.

Creator
野象游戏工作室 Elephas Game Studio
Reviews
-
Added
Jul 30, 2026
Desert EchoSteam
Disclosure

This game uses AI-generated music (Suno) and AI-generated voice acting (ElevenLabs). All AI-generated content has been reviewed and curated by the developer before inclusion in the game.

Creator
DevTraum GmbH
Reviews
-
Added
Jul 30, 2026
Seyrfall OnlineSteam
Disclosure

We use generative AI to generate and enchance existing UI Assets as well as helping us generate our logos and sprites as we don't have a artist for this.

Creator
Shaken Studio
Reviews
-
Added
Jul 30, 2026
SIQILSteam
Disclosure

Generative AI was used to assist in creating some UI elements and sound effects. All AI-generated assets were reviewed and edited by the developer before being included in the game.

Creator
Arcerus
Reviews
-
Added
Jul 30, 2026
Phase PartySteam
Disclosure

About the Use of AI in the Game AI-assisted tools have been used in various aspects of this project's development process. Programming: AI-assisted tools were used during the development of game systems, user interfaces, and various technical features. The generated code was reviewed, edited, tested, and adapted to the project's needs by the development team. Visuals: AI tools were used in the creation of certain concept designs, environment artwork, and visual content. However, all content was reviewed, refined, and adapted to fit the artistic direction of the project by the development team. Creative Process: The development process generally follows three stages. First, the game concept, environment designs, and core creative decisions are created by the team. AI tools are then used to generate alternative ideas, variations, and more detailed iterations of existing concepts. Finally, all results are reviewed, refined, and improved through manual quality control processes. For example, some environment designs begin with compositions and layouts created by the team. AI tools may then be used to assist with additional detailing, after which the final adjustments and refinements are completed manually. Our goal is to use AI as a tool that supports the creative process while ensuring that all creative decisions, project direction, and final quality control remain under human supervision.

Creator
Estimado Studio
Reviews
-
Added
Jul 30, 2026
Ricochet AbyssSteam
Disclosure

Generative AI was used to assist with initial drafts of some localized text. All final translations were manually reviewed and edited. No AI-generated artwork, animation, audio, code, or live-generated content is included in the game. All visual assets shown in the game and on the store page were created by human artists.

Creator
DreamForge
Reviews
65
Added
Jul 30, 2026
Lv Down RPGSteam
Disclosure

The visual and audio assets in Lv Down RPG were created with the assistance of generative AI tools during development. All assets were selected, reviewed, edited, and integrated by the developer. Game design, programming, systems, and balancing were created by the developer. No AI content is generated during gameplay.

Creator
FlashForm
Reviews
-
Added
Jul 29, 2026
Victory's Grave: AirborneSteam
Disclosure

This game uses a mix of human and generative AI tools. AI was used in some visual art assets, code generation, and portions of the store page text. All writing in the game, voice acting, and music are fully human-created.

Creator
Old Glory Studios
Reviews
-
Added
Jul 29, 2026
Food FightSteam
Disclosure

Some item names and interface translations into languages other than English were created with AI assistance, then carefully reviewed and edited by the developer. Parts of the 2D artwork were created with image generation tools, then carefully curated, edited, and composited by hand. Audio was created by people and comes from CC0-licensed sources with attribution. No AI content is generated during gameplay. The game does not generate AI content at runtime, and no player data is ever sent to any AI service.

Creator
Midnight Pixel
Reviews
-
Added
Jul 29, 2026
钟馗幸存者Steam
Disclosure

This game uses generative AI tools (such as PixelLab) during development to create or assist with some pre-rendered pixel art: enemy/character sprites, UI panels, visual effects, and certain store or marketing stills. There is no live generative AI during gameplay. The game does not generate images, text, or audio with AI while you play.

Creator
fanyifan
Reviews
-
Added
Jul 29, 2026
Escape SequenceSteam
Disclosure

AI tools were used during development to assist with writing code, and to produce two categories of content shipped with the game: the original synthwave soundtrack (composed with AI music generation, curated and selected by the developer) and the interface translations for the non-English languages (reviewed by the developer). Some store page text was also drafted with AI assistance. All in-game worlds are generated procedurally by hand-written algorithms — no AI content is generated at runtime.

Creator
One Mind Games
Reviews
-
Added
Jul 29, 2026
Caribbean ProspectorSteam
Disclosure

Some pre-rendered 2D artwork (several of the optional tile-art style packs, plus store capsule and marketing images) was created with generative AI image tools, then curated, edited and integrated by the developer. Portions of the game's code and text were written with AI coding assistance under full human review. The game does not generate any content with AI at runtime, and contains no AI chat features.

Creator
Denis Salanta
Reviews
-
Added
Jul 29, 2026
GuluguluSteam
Disclosure

This game uses generative AI. Some art, UI text and pet quotes were made with AI assistance and human-reviewed. The optional AI Fusion feature uses your own local Claude Code / Codex CLI to design creatures (restricted parametric vector art, schema-validated), shown on your machine and optionally shared via Steam Workshop. No online AI service, no API key.

Creator
Mobi Studio
Reviews
-
Added
Jul 29, 2026
A Sector DarklySteam
Disclosure

After the creation of assets by an artist, the team used gen AI to generate backdrops for assets, and general backgrounds. Gen AI was used to amalgamate artist created assets into grouped assets. E.g. the aliens which were created by the artist are then rendered together by AI for a promotional image. This means only the back scape mainly promotional artwork and character backgrounds were generated by AI.

Creator
A Paradise Lost Studios
Reviews
-
Added
Jul 29, 2026
TEST 5Steam
Disclosure

Some material images and sound effects are AI-generated.

Creator
wanghaoran
Reviews
-
Added
Jul 29, 2026
Game FrameSteam
Disclosure

Only the store capsule images and marketing assets were created with the assistance of AI tools to enhance visual quality. No in-software code, gameplay mechanics, or core content is AI-generated. We have ensured that these images do not infringe on any third-party IP.

Creator
Stone Pit Sons
Reviews
-
Added
Jul 29, 2026
StarFrameSteam
Disclosure

Generative AI tools were used to help create some of StarFrame's content: certain promotional artwork on the store page, and some in-game text such as tutorial instructions and item descriptions. These were reviewed, adjusted, and finalized by the development team manually.

Creator
StarFrame Development Team
Reviews
-
Added
Jul 29, 2026
Project MISPLACESteam
Disclosure

What type of code? Game logic, UI systems, audio management, and narrative engine code written in Python with PySide6. How are you using it? AI (Claude) was used as a coding assistant during development. The developer directed all features, reviewed all generated code, tested functionality, and made final implementation decisions. The AI assisted with writing and debugging code based on human specifications. (AI was used as a coding assistant. All code was human-reviewed, tested, and approved before implementation. The game is offline single-player with no features that could enable malicious use.)

Creator
MelloTodd
Reviews
-
Added
Jul 28, 2026
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