AI Usage Disclosure
Shadow Slayer is built almost entirely in code. The character and enemy art is drawn procedurally as vector graphics, and the sound effects and adaptive music layers are synthesized in real time in the browser - none of that is AI-generated. Generative AI tools were used to help create some of the content that ships with the game: - Music: several of the recorded background-music tracks were produced with the help of generative AI music tools. - Localization: the non-English translations were produced with AI-assisted translation and reviewed by the developer. - Store page & marketing images: some capsule/promotional artwork was created with generative AI image tools. All AI-assisted content was selected, edited, and integrated by a human developer. No AI content is generated live while you play - everything ships pre-made and reviewed.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 26,626 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
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Source and record
- First indexed
- Jul 30, 2026
- Source last checked
- Aug 24, 2026
- Automatic analysis updated
- Jul 30, 2026
- Recorded text changes
- 0
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.