25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dungeon CookSteam
Disclosure

Most of the game’s art, music, and other audiovisual assets were first generated with AI tools, then hand-picked, cropped, retouched, and reworked by the developer so they fit this game’s look, feel, and systems. Nothing is generated by AI while you play. Combat, cooking, exploration, and story presentation use only content that shipped with the game after that human edit pass.

Creator
MY AR UNIPESSOAL LDA.
Reviews
-
Added
Aug 26, 2026
NO KING IN HELLSteam
Disclosure

Generative AI was used during development as a coding assistant and to assist with drafting and translating store-page and marketing text. Some pixel-art assets were rendered by deterministic drawing code written with AI assistance; the final images were not directly output by a text-to-image or diffusion model. All shipped and published content was reviewed and edited by the developer. No generative AI runs in the game, and no content is generated from player input.

Creator
sasoriken-games
Reviews
-
Added
Aug 26, 2026
Died in the Tower AgainSteam
Disclosure

Pixel art assets (characters, monsters, bosses, projectiles, spirits, tiles) were created with PixelLab, an AI pixel-art tool, and then edited by hand to fit the game. No AI is used at runtime. All code, game design, sound effects and music are human-authored (audio is synthesized in code).

Creator
BANANAK
Reviews
-
Added
Aug 26, 2026
DicepotSteam
Disclosure

The Steam graphics and promotional visuals were made using AI. However, no AI was used for any of the in-game designs or assets.

Creator
Unmei Studio
Reviews
-
Added
Aug 26, 2026
The Grand FurnaceSteam
Disclosure

This game uses generative AI in two ways. (1) Live generation: narrative text and NPC dialogue are generated in real time based on the player's choices and current game state. Illustrative images for locations, scenes and items are also generated on demand the first time such an element appears, then cached and reused. Core game rules, numerical outcomes, inventory changes, and progression are always resolved by deterministic game systems. Live text generation is governed by server-side content rules that cannot be directly modified by player input. Live image generation uses server-controlled prompt templates based on structured game data (entity type, name, and a short in-world description) within a fixed ink-painting style; players cannot directly provide image-generation prompts. (2) Development-time generation: some static art assets (including location, scene, item and background illustrations) were generated with image-generation AI tools during development. Store-facing marketing assets and selected screenshots containing such artwork were reviewed by a human before publication. Store page copy was drafted with AI assistance and reviewed by a human. 本游戏以两种方式使用生成式AI。(1)实时生成:叙事文本与NPC对话根据玩家选择与当前游戏状态实时生成;地点/场景/物品的插画也会在其首次出现时按需生成,之后缓存复用。核心规则、数值结算、物品变动与进度始终由确定性游戏系统裁定。实时文本生成受服务端内容规则约束(玩家输入无法直接修改);实时图像生成使用服务端控制的提示词模板,基于结构化游戏数据(实体类别、名称与简短的世界内描述)并锁定水墨画风格,玩家不能直接书写图像提示词。(2)开发期生成:部分静态美术素材(包括地点、场景、物品与背景插画)在开发过程中使用图像生成AI制作;用于商店宣传以及所选商店截图中的相关素材均经过人工审阅后发布。商店页文案由AI辅助创作、经人工审定。

Creator
Zhanjidao
Reviews
-
Added
Aug 26, 2026
GravefeverSteam
Disclosure

All artwork (characters, monsters, environments, visual effects) and much of the game's code were created with generative AI tools. No content is AI-generated while the game runs.

Creator
Rinami
Reviews
-
Added
Aug 26, 2026
ARCHSCROLLSteam
Disclosure

Some Generative AI were used in the process of creating the assets used in the game.

Creator
DAYNIMIC
Reviews
-
Added
Aug 26, 2026
Re:Heart - The Tale of Reverse IsekaiSteam
Disclosure

This game uses AI-generated imagery. Character portraits, backgrounds, card illustrations, and UI assets were created with generative AI image tools, then reviewed, edited to fit the game's art direction. Store page capsules use the same artwork. Writing, game design, code, and systems are authored by a human developer. Nothing is generated while the game is running.

Creator
Hodytane Studio
Reviews
-
Added
Aug 26, 2026
TaskforgeSteam
Disclosure

The pixel art in Taskforge — character and enemy sprites, animation frames, item and UI icons, scenery pieces and the game's emblem — was produced with the help of an AI image generation tool during development. Every generated asset was reviewed, selected, edited and assembled by hand, and ships as a fixed image file. Nothing is generated while you play: the game contains only static assets and never calls an AI service at runtime. Code, game design, balance data and all written text were made by the developer.

Creator
Marcos Araponga
Reviews
-
Added
Aug 26, 2026
Lineup, Dark Lord! : Auto BattlerSteam
Disclosure

Generative AI tools were used during development to assist in creating some pre-generated promotional artwork and 2D art assets. No AI-generated content is created during gameplay.

Creator
SecondQuest
Reviews
-
Added
Aug 26, 2026
Ashen WildSteam
Disclosure

Ashen Wild was created almost exclusively with AI tools to generate the code and graphics, VFX, sound etc. The store page, website and other marketing materials were created using AI.

Creator
Game Genius Studio
Reviews
-
Added
Aug 26, 2026
Ages TDSteam
Disclosure

Ages TD was made with the help of generative AI tools. All AI-generated content is pre-generated during development, reviewed and edited by the developer; nothing is generated live while you play. - Some 3D models and their textures (enemies, towers, props) — generated with Meshy, then edited and integrated by the developer. - Music — generated with Suno from prompts written by the developer. - Cutscene illustrations and store page artwork — created with AI image tools, then edited by the developer. - Parts of the in-game dialogue and hint texts — drafted with AI assistance and rewritten by the developer. There is no AI-generated voice acting in the game.

Creator
FMJ Games
Reviews
-
Added
Aug 25, 2026
Matchy StarSteam
Disclosure

One man team with no budget who used Codex to add code, and some AI Upscaling etc.

Creator
Silverware Games, Inc.
Reviews
-
Added
Aug 25, 2026
WardstoneSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
Anvil and AlembicSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
Fortuna's LedgerSteam
Disclosure

Some of this game's art and audio assets were created using generative AI tools, from the studio's own prompts and under our tool licenses, then curated and edited by the team. All game code and text were written by hand.

Creator
Meridian Studios
Reviews
-
Added
Aug 25, 2026
BrotitoSteam
Disclosure

Generative AI tools were used to assist with programming during development and to support the creation of some of the game's music. All AI-assisted content was reviewed and integrated by the developer.

Creator
JOBAC
Reviews
-
Added
Aug 25, 2026
The Isles of the Nine Crowns: Tales of Alaric StoneheartSteam
Disclosure

Portions of the in-game codex (character biographies, historical battle summaries) were drafted with the assistance of a large language model based on the developer's own lore notes and edited by hand. A subset of pixel-art tile and prop textures were procedurally generated from developer-written Python scripts. All content is reviewed and finalized by the developer; no generative image models (e.g. Stable Diffusion, Midjourney) were used to produce in-game art.

Creator
Nine Crown Games
Reviews
-
Added
Aug 25, 2026
Monster Movie MayhemSteam
Disclosure

HaddyForge utilizes PixelLab AI as part of our development workflow to assist with the prototyping and production of select pixel-art sprites, character concepts, and animation frames. AI-assisted output is primarily used as a starting point for development and is not typically considered game-ready in its initial form. Assets are reviewed, refined, edited, and iterated upon by the developer using PixelLab, Aseprite, and our broader pixel-art workflow until they meet the visual, animation, and technical requirements of the game. As an independent studio combining pixel-art creation and software development, HaddyForge uses AI-assisted tools to accelerate experimentation and prototyping while maintaining direct creative control over the final assets included in the game. AI-assisted development tools have also been used during software development to help review and iterate on game systems, identify potential bugs, improve testing, and increase development efficiency. All resulting game systems and implementations are reviewed, tested, and integrated by the developer before release.

Creator
HaddyForge
Reviews
-
Added
Aug 25, 2026
UnderkeepSteam
Disclosure

Underkeep's visual assets — character and monster sprites, traps, tiles, effects, UI art, and store artwork — were produced using generative AI image tools. The developer selected, adjusted, and quality-checked every asset before it went into the game. The English and Spanish text was machine-translated from the original Korean. Parts of the source code were written with an AI coding assistant, under the developer's direction and review. Music and sound effects are not AI-generated. They are human-made CC0 assets from Kenney and OpenGameArt, and the in-game font (Galmuri) is a human-made open-source font. Underkeep does not use generative AI while you play. The game runs fully offline and generates no content at runtime.

Creator
chris lee
Reviews
-
Added
Aug 25, 2026
墨守Steam
Disclosure

画像の生成とコーディングにAIを使用しています。

Creator
NishiIndo3sei
Reviews
-
Added
Aug 25, 2026
Roll and HoldSteam
Disclosure

Parts of this game's content were created with generative AI tools: - 3D models and their textures (towers, enemies, terrain and scenery props) were generated with Meshy AI, then hand-adjusted and assembled by the developer. - The English localization was AI-translated from the original Chinese text and then reviewed by the developer. - Some in-game flavor text (event, relic and achievement descriptions) was drafted with an AI writing assistant. - Some store page and marketing artwork was produced with AI image tools. All of this content is generated ahead of time and ships as fixed assets. The game does not generate any content live during play and does not connect to any AI service at runtime. Sound effects and music are procedurally synthesized by our own scripts and are not AI-generated.

Creator
Kai Games
Reviews
-
Added
Aug 25, 2026
Fantasy Shop TycoonSteam
Disclosure

AI generation tools were used to help create the character art on the Steam capsule and the in-game skill icons. AI was also used to assist with localization/translation. All assets were reviewed and finalized by the developer.

Creator
Zeptun
Reviews
-
Added
Aug 25, 2026
炼妖录:无相之人Steam
Disclosure

Some art assets, localized text, and store marketing materials were created with the assistance of generative AI during development, then reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
捣鼓作坊
Reviews
-
Added
Aug 25, 2026
Dungeoneers IdleSteam
Disclosure

As a solo developer, AI has been a big help in making the development of this game more efficient by assisting in, but not be the sole performer of: testing, performing repetitive and some programming tasks, brainstorming and discussions, translations and some design.

Creator
VindR Games
Reviews
-
Added
Aug 25, 2026
Tai Chi TarotSteam
Disclosure

This game uses generative AI tools to help create static visual assets, including card illustrations and background artwork. All AI-generated content is produced during development and does not change during gameplay — nothing is generated in real time.

Creator
Mistorch
Reviews
-
Added
Aug 25, 2026
仙门问长生Steam
Disclosure

Some character, creature, environment, loop-video, and marketing artwork was created with generative AI during development, then reviewed, edited, and approved by the development team. The game does not generate content at runtime, connect to external AI services, or send player input to AI services.

Creator
FunPlaceGame
Reviews
-
Added
Aug 25, 2026
RiftQuakeSteam
Disclosure

We have AI placeholders for audio and visual 2D placements (i.e logo, 2D art). The rest of assets are purchased through Unity or hand made as of writing this (8/14/2026)

Creator
From Zero, LLC
Reviews
-
Added
Aug 25, 2026
Taskbar Slime ~片隅のテラリウム~Steam
Disclosure

This game was developed with the help of generative AI. - Generative AI was used to write and translate text (slime descriptions, in-game wording, and the English localisation). All of it was reviewed and edited by a human. - Generative AI was also used to write program code. - The slime pixel art is not image-generated. It is drawn by a rendering program written for this game. - No AI runs while the game is playing. The game makes no network connections and calls no AI models.

Creator
GarrAtelier
Reviews
-
Added
Aug 25, 2026
Time TrainSteam
Disclosure

Generative AI was used during development to create a small amount of temporary placeholder imagery. AI-generated content is limited to pre-generated visual assets and no AI content is generated during gameplay.

Creator
NestHex Games
Reviews
-
Added
Aug 25, 2026
Defend the Dragon Palace!Steam
Disclosure

Some 2D art assets (character portraits and a portion of the character sprites) and some in-game text (dialogue lines) were produced with the assistance of generative AI tools. All AI-generated output was manually edited, retouched and adjusted by the developer before being included in the game. No content is generated at runtime; everything ships with the build as pre-generated assets.

Creator
Crystal Cat
Reviews
-
Added
Aug 25, 2026
天临混元Steam
Disclosure

This game uses AI voice technology for story dialogue dubbing. If you find this disturbing, you may disable story dialogue audio in System Settings.

Creator
Destined Game Studio
Reviews
182
Added
Aug 25, 2026
Tales of the OtherworldSteam
Disclosure

Some promotional materials are AI-generated; the game content itself does not contain AI.

Creator
彼境行者(嘉兴)数字科技有限公司
Reviews
-
Added
Aug 25, 2026
Lumen TraceSteam
Disclosure

Some of the standing pictures and background pictures are generated by AI and editored by human.

Creator
RavenPop
Reviews
-
Added
Aug 25, 2026
WaveguardSteam
Disclosure

Some images and translations used in the game and its marketing materials were created or assisted using generative AI tools only when necessary. The majority of the assets were created by human artists and contributors. All AI-assisted content was reviewed and integrated by the development team before inclusion.

Creator
DLD Games
Reviews
-
Added
Aug 24, 2026
Behind the BeyondSteam
Disclosure

Generative AI was used as an occasional development aid for some dialogue wording, localization, and marketing / store texts. The game's story, characters, and game design were created by the developer. AI-assisted dialogue is reviewed and edited by the developer, and AI-assisted translations are reviewed and edited by native speakers. The game does not use AI-generated images, voices, music, or other AI-generated audiovisual assets.

Creator
Sugarpunch Games
Reviews
-
Added
Aug 24, 2026
AethercryptSteam
Disclosure

Some character and creature artwork was created using a combination of hand-drawn illustration and generative AI tools.

Creator
AtneGames
Reviews
-
Added
Aug 24, 2026
Sylva's BlessingSteam
Disclosure

Some of this game's assets were created with the assistance of generative AI and then curated, edited, and integrated by the developer. Art: two character portraits were generated with Midjourney (paid commercial plan); other artwork — card illustrations, backgrounds, and character art — was generated with a locally run image-generation pipeline. Audio: the music, ambience, and sound-effect clips were generated with ElevenLabs under a paid commercial plan. Some game text was written with AI assistance and reviewed by the developer. All AI output was human-reviewed before inclusion. No content is generated by AI at runtime.

Creator
ImmersiveGamingVR LLC
Reviews
-
Added
Aug 24, 2026
墓火酒館Steam
Disclosure

This game contains pre-generated 2D artwork and source code created with ChatGPT during development. All game source code was generated with ChatGPT, then reviewed, tested, debugged, and integrated by the developer. The artwork was generated from original prompts written for Gravefire Tavern, then reviewed, selected, edited, composited, cropped, and integrated by the developer. No generative AI runs during gameplay, and no player input is sent to an AI service.

Creator
SynGameLab
Reviews
-
Added
Aug 24, 2026
雀神·喵喵麻将Steam
Disclosure

Generative AI technology is used in a supplementary capacity during the creation of some 2D prop assets. Any such assets are replaced through our production pipeline by our art and development teams, ensuring they meet our quality standards and creative direction.

Creator
Cubby Studio
Reviews
-
Added
Aug 24, 2026
暗黑修个仙Steam
Disclosure

Some 2D‑art assets in this game are created with the assistance of generative‑AI tools. These assets have been filtered, edited, composited and manually reviewed by the developer before being used in‑game. The game does not perform real‑time content generation based on player input during runtime, nor does it send any player input to generative‑AI services.

Creator
亦如小草
Reviews
-
Added
Aug 24, 2026
ANONYMOUS CARD (TCG)Steam
Disclosure

Some visual assets in the game, including certain card illustrations and UI elements, were created with the assistance of generative AI tools. These assets were generated during development and are included as pre-generated content in the game.

Creator
ルーたん
Reviews
-
Added
Aug 24, 2026
Strange LandsSteam
Disclosure

This game may include content created with the assistance of generative artificial intelligence, including artwork, music, sound, narrative, or other assets. The use of generative AI may change over the course of development and future updates, including the introduction of further AI-generated content.

Creator
Aubercat
Reviews
-
Added
Aug 24, 2026
弾幕の戦乙女 -Barrage of Valhalla-Steam
Disclosure

Some 2D art assets in this game (character illustrations, sprites, backgrounds, and UI decorations) were created using generative AI (Google Gemini) and then retouched and processed under human supervision. Text, code, and game design were created with AI-assisted tools under human direction and review. All generated content has been reviewed by a human to ensure it does not resemble existing copyrighted works.

Creator
Barrage of Valhalla Team
Reviews
-
Added
Aug 24, 2026
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