Indexed August 25, 2026
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Disclosure analysis

AI content is included in the game

AI tools were used to generate 3D models, textures, localization, flavor text, and store/marketing artwork, all shipped as fixed assets.

Process
AI-generated, then reviewed by the developer
Live AI during play
No
Evidence & analysis details
Evidence used
“3D models and their textures (towers, enemies, terrain and scenery props) were generated with Meshy AI”
“Some in-game flavor text (event, relic and achievement descriptions) was drafted with an AI writing assistant”
Analysis confidence
98%

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.

AI Usage Disclosure

Parts of this game's content were created with generative AI tools: - 3D models and their textures (towers, enemies, terrain and scenery props) were generated with Meshy AI, then hand-adjusted and assembled by the developer. - The English localization was AI-translated from the original Chinese text and then reviewed by the developer. - Some in-game flavor text (event, relic and achievement descriptions) was drafted with an AI writing assistant. - Some store page and marketing artwork was produced with AI image tools. All of this content is generated ahead of time and ships as fixed assets. The game does not generate any content live during play and does not connect to any AI service at runtime. Sound effects and music are procedurally synthesized by our own scripts and are not AI-generated.

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