25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Dragon FieldsSteam
Disclosure

We used AI in some of the UI assets of the game. It was used for ideas as well as to generate some of the icons that would then be cleaned up by us and added in. Our main programmer didn't use any AI for code, but our newbie programmer did use it to help with learning code and to develop/help with smaller portions of the game.

Creator
PhatRobit
Reviews
-
Added
May 23, 2026
SkaraSteam
Disclosure

Voiced narration in the game has been created using AI.

Creator
Charles Watkins
Reviews
-
Added
May 23, 2026
探偵は月を見るSteam
Disclosure

Some illustrations such as backgrounds or monsters were created using AI-based tools during development, and were modified before use. No live generation or AI-based interaction is included in the gameplay itself.

Creator
YUUIRO
Reviews
-
Added
May 23, 2026
超魔法书Steam
Disclosure

Our team utilizes generative AI tools during the art creation process for concept prototyping and base asset generation. All AI-generated content has been extensively refined, repainted, and polished by hand to ensure a consistent visual style, originality, and high artistic quality.

Creator
Wesley
Reviews
-
Added
May 23, 2026
OtherwiseSteam
Disclosure

artificial intelligence used only for creating and editing images

Creator
MonstrCorp
Reviews
-
Added
May 23, 2026
Guardian of the SanctuarySteam
Disclosure

Generative AI tools were used as part of the development process to assist with idea exploration, writing support, localization support, and the creation or refinement of some visual and marketing materials. All final content was reviewed, edited, and implemented by the developer.

Creator
Valgebinna
Reviews
-
Added
May 23, 2026
Eternal GlorySteam
Disclosure

The English translation of Eternal Glory was completed and refined with the assistance of AI.

Creator
Nocturn
Reviews
-
Added
May 23, 2026
Egg SummonerSteam
Disclosure

All pixel art in the game is designed, hand-drawn and animated by our artists. No generative AI is used in any step of this process. However, we use generative AI for promotional material. The concepts are first custom designed by our artists, and generative AI is used in an assistive role (e.g. sharpening, upscaling, etc.) to realize their artistic vision.

Creator
Starscape
Reviews
-
Added
May 23, 2026
Card MinerSteam
Disclosure

The 'Battle' framework is a separate game mode, but uses references to the 'Collectible' framework and vice versa. The 'Battle' framework was created with AI assistance; the Collectible framework was not, though they work in tandem. Additionally, there are card arts which were created humans, and card arts which were created with AI, though edited manually by humans. You can toggle between them in settings.

Creator
C. Uriah
Reviews
-
Added
May 23, 2026
边境山脉Steam
Disclosure

We used AI to generate game icon, in-game start menu background and all promotional images (except for in-game screenshots) for the store page, including cover, banner, library cover, game icon, and character illustration in the description.

Creator
独角仙工作室
Reviews
-
Added
May 23, 2026
Tears of AdriaSteam
Disclosure

Tears of Adria was created by a very small team. We used our resources to work with three talented artists. Most portraits along with some icons and images are AI-created. Voice lines are primarily performed by real voice actors, very few are generated and some are AI enhanced.

Creator
Ark Island Studio
Reviews
53
Added
May 23, 2026
TrivalsSteam
Disclosure

Generative AI tools are used as part of our development workflow to support concept exploration, character design, visual development, marketing media, video production, 3D modeling workflows, and code assistance. All AI-assisted content is reviewed, edited, and integrated by our development team before being included in the game or store materials. The game does not generate AI content live during gameplay.

Creator
Living on Ro Entertainment
Reviews
-
Added
May 23, 2026
Cube KingdomsSteam
Disclosure

AI was used to translate the following languages: -Japanese -Russian -French -Portuguese

Creator
GamingPugsStudios
Reviews
23
Added
May 23, 2026
Insurgence - Last WishesSteam
Disclosure

We don't use "black box" models trained on stolen art. Our generative models are trained exclusively on our own proprietary assets, sketches, and source material. If the AI didn't learn it from our own artists, it doesn't exist in our pipeline. No scraping, no copyright infringement, no "oops, that looks like a famous illustrator's style" moments. We aren't using AI to write our stories or paint our worlds we still prefer the human touch for that. Generative technology is strictly limited to in-game animations. We built our own "brain," fed it only our own art, and it only helps with the "wiggly bits" (animations). Everything else is pure, unadulterated human effort.

Creator
Platomenti
Reviews
-
Added
May 23, 2026
Dark and DarkerSteam
Disclosure

Dark and Darker has begun utilizing AI-powered tools in the content creation process. All elements that make up the essence of the game are still done by the people who make this game.

Creator
IRONMACE
Reviews
46.8k
Added
May 23, 2026
WarlaneSteam
Disclosure

AI has been used to generate a small portion of the artwork (abilities / units icons) and some abilities descriptions / names.

Creator
Adrian Vat
Reviews
-
Added
May 23, 2026
Blackfire CrusadeSteam
Disclosure

AI was used to generate some basic art assets, which were then modified by humans.AI was used to generate some basic art assets, which were then modified by humans.

Creator
BNX Games
Reviews
22
Added
May 23, 2026
Slash The TowerSteam
Disclosure

How we use artificial intelligence: Some creative assets in Slash The Tower were created with the help of generative AI. Art and music were produced using Google Gemini (AI-assisted generation). Those assets are pre-made and shipped with the game—they are not generated live while you play. Game code and parts of the user interface were developed with assistance from Cursor (an AI-enabled editor) together with Unity. That means design and implementation were guided by us as developers, with AI helping draft or refine code and UI-related work—not replacing human creative direction for the whole game. We do not use generative AI to create personalized or real-time content for each player session beyond what is described above. If we add AI-generated material to the Steam store page, community hubs, or marketing, we will treat it the same way: clearly labeled and consistent with this approach.

Creator
Just Crumbs Games
Reviews
-
Added
May 23, 2026
Rune RallySteam
Disclosure

AI Tools have been used during the development in both artwork and code.

Creator
Octagon Interactive LLC
Reviews
-
Added
May 23, 2026
PixelordsSteam
Disclosure

Some background music in this game was created with the assistance of AI music generation tools.

Creator
BBokGames
Reviews
-
Added
Mar 18, 2026
Omnicore: Freiza's RetributionSteam
Disclosure

This game uses AI-generated content in the following areas: select voice lines were produced using text-to-speech, and some store page artwork and marketing capsule images were created with the assistance of AI image generation tools. All core gameplay art, sprites, game mechanics, code, and level design were not generated by AI.

Creator
Mayur
Reviews
-
Added
Mar 18, 2026
Mystic GroveSteam
Disclosure

Mystic Grove uses generative AI in a limited supporting role for certain pre-rendered content, including music and some 2D visual assets such as skill images, spec node images, and related artwork. The core game itself — including gameplay systems, programming, combat, level design, map creation, and overall development — is solely created by the developer. Mystic Grove does not use live-generated AI content during gameplay.

Creator
Stefan Grob
Reviews
-
Added
Mar 18, 2026
The Counseling Office at the End of the PathSteam
Disclosure

I used a text-based generative AI (LLM) to assist with the English translation (localization) of all in-game text (dialogue, UI, system messages) and to help write the English descriptions for the Steam store page.

Creator
Warm Cup Studio
Reviews
-
Added
Mar 18, 2026
背包地牢Steam
Disclosure

Some pixel art assets (item icons, monster sprites) were created with AI assistance.

Creator
夜喵
Reviews
591
Added
Mar 18, 2026
Edena: Echoes of MagicSteam
Disclosure

Some visual assets in the game, including icons and promotional illustrations (splash art), were created with the assistance of AI tools and were then edited and integrated into the game by the developer.

Creator
Éclair Orange
Reviews
-
Added
Mar 18, 2026
Desolation ArcanistSteam
Disclosure

Some of the game's art, audio, video and code logic were developed with the assistance of AI tools. All AI-assisted content has been manually reviewed and modified by the developer to ensure quality and creative integrity.

Creator
MipodasGame
Reviews
-
Added
Mar 18, 2026
LoopiaLikeSteam
Disclosure

This game uses AI-generated visual content in both the store page and in-game assets. Specifically: store page artwork (header, capsule images, and screenshots backgrounds), in-game character sprites, enemy sprites, background art, visual effects, item icons, and sprite-based animations were created with the assistance of AI image generation tools. All AI-generated content was reviewed, selected, edited, and refined by the development team to fit the game's art style. No AI-generated content is produced during gameplay — all assets are pre-rendered and curated before distribution.

Creator
Loopialike Games
Reviews
12
Added
Mar 18, 2026
SlotboundSteam
Disclosure

Some visual assets and promotional materials for Slotbound were created with the assistance of generative AI tools. All AI-generated content was reviewed, refined, and integrated by the developer to ensure consistency with the game's artistic direction and quality standards.

Creator
Optima Arch
Reviews
-
Added
Mar 18, 2026
The Legend of WijayaSteam
Disclosure

The Legend of Wijaya utilizes pre-generated AI tools strictly as an assistive foundation for a minor portion of background environmental assets and foundational music tracks. All AI-assisted content is heavily manually edited, polished, and arranged by the developer to ensure it strictly matches the handcrafted pixel-art aesthetic and historical tone of the game.

Creator
Groovy Zebra Studio
Reviews
-
Added
Mar 18, 2026
Wardens of WenSteam
Disclosure

Used AI to assist with coding and used to assist editing store page assets/imagery.

Creator
Zachary Kaiser
Reviews
13
Added
Mar 18, 2026
DDD: Dice, Dungeons, and DrakesSteam
Disclosure

"Approximately 30 static monster sprites were created using the Nana Banana AI tool to serve as high-fidelity placeholders for this solo-developed project. These assets are a temporary measure to realize the game's tactical scope; we are committed to replacing them with handcrafted human artwork as development milestones are met. We confirm these materials do not contain illegal content or infringe on existing intellectual property."

Creator
Mighty Eden Studio
Reviews
-
Added
Mar 18, 2026
Crypt of the Shadow KingSteam
Disclosure

This game uses AI-generated content. Marketing artwork and store capsule images were created using image generation. Voice narration audio was generated using text-to-speech AI. Game code was developed with AI assistance. All AI-generated content was reviewed and curated by the developer.

Creator
James Zampa
Reviews
-
Added
Mar 18, 2026
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