25,394 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Among The Sierra NevadaSteam
Disclosure

This game uses generative artificial intelligence as part of its development process. AI tools were used to assist in creating early concept art, drafting dialogue, generating ideas during brainstorming, producing some 3D assets, and supporting debugging and problem-solving during development. All AI-assisted content and outputs were reviewed, edited, and refined by our development team. Final assets, writing, and implementation were curated to ensure consistency, quality, and alignment with the game’s vision. AI is not used to generate content dynamically during gameplay; all in-game content is pre-created and finalized by the developers. We are committed to using these tools responsibly and transparently, with strong human oversight across all aspects of the game.

Creator
Genesis Machine Studios
Reviews
-
Added
May 23, 2026
童谣无忌Steam
Disclosure

Some character portraits and CG illustrations in this game were created with reference to AI-generated images for visual inspiration and compositional guidance. All final artwork was manually produced by our art team.

Creator
Youki Fung
Reviews
-
Added
May 23, 2026
PeratosisSteam
Disclosure

This game includes some content created with the assistance of generative AI during development, such as visual assets, text, and a small portion of background music. All generated content has been carefully reviewed, refined, and integrated by the developer to ensure a consistent artistic direction.

Creator
Threvorn Seep
Reviews
-
Added
May 23, 2026
DiDiDiGSteam
Disclosure

AI-assisted tools were used in areas such as localization.

Creator
ISIT Studio
Reviews
-
Added
May 23, 2026
Escape:The NoughtSteam
Disclosure

​This game utilized pre-generated AI as an assistive tool during the development process. The specific use cases are as follows: ​UI/UX: Generation and modification of UI elements such as buttons and frames. ​2D Graphics: Generation, background removal, and retouching of puzzle clue images. ​3D Assets: Creation of select 3D models and textures. ​Audio: Generation of background music (BGM).

Creator
SeeReal
Reviews
-
Added
May 23, 2026
Judge SIMSteam
Disclosure

The images in this game were generated using artificial intelligence.

Creator
sunsistudios
Reviews
-
Added
May 23, 2026
Deep in the FieldsSteam
Disclosure

Some content in this game, such as text, translations, or visual elements, was initially generated with the assistance of AI tools and later reviewed, edited, and integrated by the developer. All final content was curated to ensure it fits the game's narrative, style, and quality standards.

Creator
Del Campo Studio
Reviews
-
Added
May 23, 2026
MaidendawnSteam
Disclosure

While all the CGs and Character Art are hand-drawn, the backgrounds are AI generated.

Creator
Nightchapel Productions
Reviews
-
Added
May 23, 2026
CENSORSteam
Disclosure

We use generative AI only for temporary placeholder images during development. All AI-generated placeholders will be removed and replaced with human-created artwork before release.

Creator
Quack Duck Games
Reviews
-
Added
May 23, 2026
The LetterSteam
Disclosure

Artificial intelligence tools were used during certain stages of the development of The Letter as supportive tools to assist the creative process. AI was primarily utilized for concept ideation, early visual references, and iterative design exploration. These tools helped accelerate prototyping, generate visual inspiration, and assist with writing drafts during early development phases. However, all core gameplay systems, narrative design, environmental storytelling, and final artistic direction were created, reviewed, and curated by the developer. AI tools were used as creative assistants rather than autonomous content generators, ensuring that the final experience remains a carefully crafted and human-directed project.

Creator
SHepic Studios
Reviews
-
Added
May 23, 2026
ZwammanSteam
Disclosure

The images for the steam store were created using concept images, some of which were ai-generated. And the text for the steam store page was translated using google translate. Except for english, dutch/nederlands, and german/deutsch.

Creator
Baardmoeder
Reviews
-
Added
May 23, 2026
Farewell to my PlaygroundSteam
Disclosure

AI was used only for creating a small number of store page promotional images (capsule and marketing visuals). All in-game content, including gameplay, visuals, and assets, was created manually by the developer or uses properly licensed assets. No AI is used during gameplay.

Creator
Sloped Armour Games
Reviews
-
Added
May 23, 2026
火の言伝Steam
Disclosure

Generative AI is used to create base materials for certain image assets, including character portraits, enemies, and UI. These generated images are not used as-is; they undergo manual processing such as retouching or animation before being implemented into the game.

Creator
紺ノトバリ / Konno Tobari
Reviews
-
Added
May 23, 2026
Stan the DumplingSteam
Disclosure

The Steam library and store pages use AI generated graphic elements, but the game itself doesn't. All graphics in the game are hand made, created by our graphics designer in our self developed editor.

Creator
Roland Földes
Reviews
-
Added
May 23, 2026
Rootbound EnigmaSteam
Disclosure

Generative AI was used to create several environmental textures (such as stone and ground textures), some ui elements (such as buttons and icons), Capsule and Library images in Steam. All AI-generated content was manually reviewed and refined by the developer to ensure quality and compliance.

Creator
AppLossStudio
Reviews
-
Added
May 23, 2026
Ashes of TormentSteam
Disclosure

Generative AI was used to create certain 2D background assets within the game world. This includes some family group photographs used as props, visuals shown on in-game television screens, and decorative wall posters. These AI-generated elements are static environmental assets only and were not used for in-game cinematics, character models, or animations.

Creator
Frostfire Entertainment
Reviews
-
Added
May 23, 2026
Dali’s DiscoverySteam
Disclosure

This game uses pre-generated visual assets, including images and cinematic sequences created with external tools. These assets are used for environmental storytelling and menu presentation, and do not involve real-time AI generation.

Creator
Dali Studios
Reviews
-
Added
May 23, 2026
Echoes of AshSteam
Disclosure

Some background scenes, supporting character artwork, music, and localization text in this game were created with the assistance of AI generation tools. All main character artwork, UI design, and core visual assets were created by human artists.

Creator
Ash Studio
Reviews
-
Added
May 23, 2026
Artificial: Proxy BarSteam
Disclosure

Artificial: Proxy Bar uses artificial intelligence to generate dynamic dialogue content in real time. The game integrates AI technologies including Ollama, OpenAI Whisper (speech recognition), and Google Gemma language models. Because of this, in-game conversations and responses are generated automatically and may be unpredictable. AI-generated content may be inaccurate, nonsensical, inappropriate, or offensive. The developer does not guarantee the accuracy or suitability of AI-generated content and is not responsible for outputs produced by the AI systems. By using the AI features in the game, players acknowledge that they interact with AI-generated content at their own discretion and risk.

Creator
HinaGames
Reviews
-
Added
May 23, 2026
Grass and CashSteam
Disclosure

Music: AI was used to generate the initial tracks, but every song was then heavily edited, rearranged, and mastered by a human. Nothing went straight from the algorithm to your headphones.

Creator
VirginMage
Reviews
-
Added
May 23, 2026
The Forgotten Nightmare SeriesSteam
Disclosure

No AI was used to write the storyline or visual assets in the game. All of it is my own creative work. However, AI was used to assist in the creation of game artwork used for the store page and for helping craft and improve store descriptions.

Creator
Chris Radford
Reviews
-
Added
May 23, 2026
请神Steam
Disclosure

游戏的自由模式部分交互提供了实时生成的AI文字聊天选项

Creator
largeland
Reviews
-
Added
May 23, 2026
Remember to DieSteam
Disclosure

Remember to Die was built solo with no official budget using AI as a creative instrument — not to replace the human decisions, but to handle the ones that would have made this game impossible otherwise. No jobs were lost, but a game was made possible.

Creator
Skiptstone Studio
Reviews
-
Added
May 23, 2026
异界少女的轮回血契Steam
Disclosure

All characters, CG, and UI resources in the game were either commissioned or self-drawn by the developer. Currently, the background resources are placeholders generated using commercial AI to match the overall artistic style. All content is reviewed and finalized by the developer. Once developers secure sufficient budget, these AI-generated contents will be replaced.

Creator
SaiYa
Reviews
-
Added
May 23, 2026
IntegritySteam
Disclosure

Generative AI was not used for in-game art, gameplay assets, systems, or core game content. AI translation tools were used only for some additional text added later during development. Most localization was handled by a professional translation vendor. The only AI-generated visual assets currently used are the Steam header capsule and library logo illustrations, which were manually retouched. They are not used inside the actual game, and I plan to replace them after release if the game earns enough revenue.

Creator
DawnDuck
Reviews
-
Added
May 23, 2026
DONT LOOKSteam
Disclosure

There is AI-generated audio used within the game. All AI-generated content is pre-rendered and static. No AI is used to generate visuals, gameplay content, or content at runtime.

Creator
Angel
Reviews
-
Added
May 23, 2026
KGT: Kevin Got TeleportedSteam
Disclosure

I was working on this game for more than 2 years without ai. I started to use ai 1-2 months ago for: Due to a lack of capital for professional sounds i bought sound packages and for some few sounds i used AI software. Depending on the game's success, I will invest in replacing sounds and self-created elements with professional assistance. AI was used mainly for bug fixing in the code and for translating the game text into different languages.

Creator
Marcel Klee
Reviews
-
Added
May 23, 2026
Chains Of CluesSteam
Disclosure

This game contains a limited amount of AI-generated visual content created during development due to the project's low budget. Specifically, suspect profile images and some evidence-related visual assets or models were created with the help of generative AI tools. Not all evidence assets are AI-generated. The use of AI is limited to pre-made visual content only. No gameplay systems, dialogue, story logic, code, or real-time interactive content is generated by AI during play. All gameplay mechanics, case logic, interactions, and progression were designed and implemented by the developer.

Creator
Chema Luque
Reviews
-
Added
May 23, 2026
ANGLESteam
Disclosure

The promotional banner located in the "About This Game" section of the store page was created using AI-generative tools. This illustration was specifically crafted by referencing the game's actual in-game assets and visuals to represent the game's atmosphere. Please note that there is no AI-generated content or assets present within the actual gameplay of 'ANGLE'.

Creator
V.B.B
Reviews
-
Added
May 23, 2026
蜃境Steam
Disclosure

Most of the game's graphics assets were created using pose sketches (ControlNet) and then adjusted in the graphics editor to maintain consistency. The game does not use any real-time AI-generated content.

Creator
GOUXIANG TECH
Reviews
-
Added
May 23, 2026
Cursed TailsSteam
Disclosure

The card artwork in the current version of the game was created using generative AI tools and then manually edited and refined by the developer. AI was not used for gameplay code or core story content. These artworks are intended as temporary assets and are planned to be replaced with commissioned artwork in the future.

Creator
Sycix
Reviews
-
Added
May 23, 2026
Real Life: Dorm AffairsSteam
Disclosure

The game includes only a few background radio tracks and some NPC voice lines created with the help of AI tools, which will be replaced in future updates.

Creator
TRWB
Reviews
-
Added
May 23, 2026
Dream DaziaSteam
Disclosure

Grok AI was used in order to make some of the pictures in the library, game store page, and some intro./outro. picture in the game representing Dream Dazia.

Creator
CosmoRetro Studios LLC
Reviews
-
Added
May 23, 2026
Toilet 8Steam
Disclosure

AI-assisted translation tools were used for the store page and for localizing in-game text into multiple languages. (Spanish, Italian, Japanese, Korean, Russian, German)

Creator
Benoît Freslon
Reviews
265
Added
May 23, 2026
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