25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Shepherd's EyeSteam
Disclosure

AI tools were utilized sparingly to assist in early development of some background images. All AI-assisted content has been heavily refined and painted over by the artist.

Creator
Studio Adamina
Reviews
-
Added
Mar 18, 2026
UnheimSteam
Disclosure

At Lovely Bytes, we're not just developers, we're passionate gamers like you. And because we understand the gamer's perspective, we firmly believe that the heart of a truly great game lies in the emotional depth and authenticity that only human creativity can provide. In the development of UNHEIM, artificial intelligence plays a supporting role to accelerate our production, and is used mindfully to help us with certain time-consuming tasks, such as visual brainstorming, or speeding up the process of creating some of the textures. Additionally, AI bravely tackles the Herculean task of turning our chaotic creative thoughts and wild brainstorming scribbles into something resembling coherent, actionable documents. Our approach to AI is to use it as a tool to augment our skills and capabilities, not to substitute the craft elements that are crucial for creating a deeply engaging and memorable game experience. Now go and have fun getting scared to death, knowing that what you experience is the result of a mindful blend of assistive technology and traditional craftsmanship.

Creator
Lovely Bytes
Reviews
52
Added
Mar 18, 2026
Lady of bones, a mother's legacySteam
Disclosure

AI was used to generate backgrounds and characters raw images, such images were manipulated, clipped and altered to assemble the final game ones. No real time IA is used in the game.

Creator
Emperor
Reviews
-
Added
Mar 18, 2026
MEAT-GRINDERSteam
Disclosure

Background images in some scenes are created using artificial intelligence with significant post-processing. Some animations in the game are based on neural network animations with significant manual post-processing.

Creator
Oyashiro.dev
Reviews
-
Added
Mar 18, 2026
ヌースジャンプの前奏曲Steam
Disclosure

Character voices are produced by VOIVEVOX software and licensed by the voice owners. Songs are sung by AI virtual singers of ACE software, and have obtained relevant commercial licenses. The English text of this game is translated by AI Translator, and the translated text is from the game script.

Creator
蔡承龙
Reviews
-
Added
Mar 18, 2026
Unfeigned DepthsSteam
Disclosure

This game contains works created by use of AI in the creation of dialogue audio for the characters. All AI generated content was created as original works by the developer.

Creator
Voidwire Interactive
Reviews
-
Added
Mar 18, 2026
Symbol of SacrificeSteam
Disclosure

A few background concepts were generated with AI that retains respect to artist copyright (Adobe Firefly) but we are still working on reworking these few instances with our art team!

Creator
Umbrella Labs
Reviews
-
Added
Mar 18, 2026
InnertialSteam
Disclosure

Some object textures are AI generated to apparently look AI generated as a commentary, distorted and non human (dreamtexture plugin for Blender with prompts like "AI looking alien food" and such. Pictures of faces have been generated with this-person-does-not-exist.com to look like conventionnaly beautiful but generic portraits, again foreshadowing the idea what a person looks like, from an AI, algorithmically driven system.

Creator
studio invisible
Reviews
-
Added
Mar 18, 2026
I'm on Observation Duty 7Steam
Disclosure

A texture for one backround asset was created using generative AI. The paintings, posters and other artwork you see in the game are NOT made by AI.

Creator
Notovia
Reviews
396
Added
Mar 18, 2026
AmygdalaSteam
Disclosure

AI has been used in a limited way* for the following aspects: Text Localization, Speech Localization and Musical Audio. *The base was AI-generated, but the transformative creation built upon it stands as an original work. (Text was controlled by a human, the voice and musical audio were edited and reworked by a human)

Creator
Stigma Studios
Reviews
169
Added
Mar 18, 2026
Lila's Synthetic ShadowsSteam
Disclosure

This game and associated materials uses AI generated audio and visual graphics content. All AI generated content is commercially licensed from the industries leading AI generation platforms.

Creator
Scripting Ventures
Reviews
-
Added
Mar 18, 2026
The Beast in the ShadowsSteam
Disclosure

This game and associated materials uses AI generated audio and visual graphics content. All AI generated content is commercially licensed from the industries leading AI generation platforms.

Creator
Scripting Ventures
Reviews
-
Added
Mar 18, 2026
Hunting The HunterSteam
Disclosure

This game and associated materials uses AI generated audio and visual graphics content. All AI generated content is commercially licensed from the industries leading AI generation platforms.

Creator
Scripting Ventures
Reviews
-
Added
Mar 18, 2026
Wealth ProjectSteam
Disclosure

Most of the art, backgrounds, characters, and dialogues were generated using different AI technologies and tools.

Creator
Kickstart Now
Reviews
-
Added
Mar 18, 2026
The Case of Andrew D.Steam
Disclosure

Three images - out of almost 600 images, videos and other files files included in the game - were prepared using generative AI. The Case of Andrew D. is an Alternate Reality game and player is expected to look for information and clues on the web and in social media. While most pictures used are arranged photos taken in a real life and in real places, to avoid confusion we didn't want to use photos of real people. To make sure people referred to in the game (apart from some cameos) don't exist and can't be located nor stalked, three portrait photos used in the game were produced with AI models.

Creator
Marcin Borkowski
Reviews
24
Added
Mar 18, 2026
DRINK HUMAN BEANSSteam
Disclosure

Two profile pictures (one of these designs is also used as a decal on a tool), all of the "records" in the main characters room, designs on the vape packaging, and a background image for a vending machine were created with Adobe Generative Fill. The Security Robots and The Coffee Time video use audio generated by TTS Maker. The TOS was templated with AI as a generic TOS and meaningful elements were edited in. The Coffee Drink descriptions are pure, unfiltered, AI corpo-garbage-text. I used AI for these purposes because the uncanny-valley, soulless, style was exactly what I wanted as an art direction. I wanted to depict a future in which the soul of the world has been killed by AI. Making humans create art in the style of AI sounds completely dehumanizing, but you're entitled to your opinion.

Creator
Last Dissent
Reviews
11
Added
Mar 18, 2026
Bunny GameSteam
Disclosure

We use AI for creating some of the promotional images, and very small percentage of 2D art.

Creator
Nocebo
Reviews
20
Added
Mar 18, 2026
NecroNomNomNom: Eldritch Horror DatingSteam
Disclosure

Generative Artificial Intelligence (AI) Disclosure for NecroNomNomNom: Eldritch Horror Dating From the very outset, "NecroNomNomNom: Eldritch Horror Dating" was conceived as a cosmic horror experiment in itself. Instead of passively wondering how generative AI might impact creative professions, we decided to confront that existential dread head-on. Our core design philosophy was to push the boundaries of AI's capabilities, attempting to completely replace human creative input and, in essence, make ourselves obsolete in the game development process. Our findings, however, have been profoundly ironic and surprisingly reassuring. While generative AI played a significant role in various aspects of the game's development (including concept generation, preliminary asset creation, dialogue outlines, and certain code snippets), we discovered that achieving a cohesive, engaging, and polished experience still required substantial human oversight and manual intervention. AI, in its current form, proved to be an invaluable tool for iteration and initial ideation, but it could not replicate the nuanced artistic direction, problem-solving, and quality assurance that only human creativity and discernment can provide. Ultimately, this experiment demonstrated that the path to creative obsolescence is far from straightforward. In a twist we didn't anticipate, the very act of attempting to replace ourselves with AI actually created new roles and opportunities for human collaborators in areas where AI fell short. This project, born from a fear of replacement, has, against all odds, generated more work for creative professionals rather than eliminating it. The human touch remains indispensable in bringing a truly unique and compelling vision to life.

Creator
Pixel After Pixel
Reviews
-
Added
Mar 18, 2026
Voice overSteam
Disclosure

Used to create some visual assets for subsequent refinement by the artist.

Creator
Relax&Play
Reviews
-
Added
Mar 18, 2026
DeathOmenSteam
Disclosure

We use AI-based tools to assist in the creation of specific static User Interface (UI) assets. This includes inventory icons, status effect indicators (such as hunger and panic alerts), and the background artwork for the 'Quit Game' confirmation screen. All AI-generated assets were manually reviewed, edited, and integrated to fit the game's overall aesthetic. The core game environments and character models are human-created

Creator
Jeff Winner
Reviews
45
Added
Mar 18, 2026
AlchemistsSteam
Disclosure

Some of the store page banners include AI-generated images. Intro and game-over videos include AI-generated elements.

Creator
WASD Game Studio
Reviews
-
Added
Mar 18, 2026
DreadSteam
Disclosure

Store capsule art was assisted with generative AI.

Creator
WeSummonDemons!
Reviews
-
Added
Mar 18, 2026
ごめんください Director's CutSteam
Disclosure

* English subtitle translation assistance OpenAI ChatGPT 4o (Before v1.0 release #BringBack4o) Google Gemini 3 Pro (After v1.0 release) * AI-assisted coding (2 Files, Human Reviewed) Anthropic Claude Code * Advice about things I can't tell anyone Google Gemini 3 Pro Please see below for our AI usage policy: https://had2apps.com/games/ai_policy/#en

Creator
Had2Apps
Reviews
14
Added
Mar 18, 2026
Below the UnderworldSteam
Disclosure

Description of the Game’s Use of AI Our game does not use generative AI to create gameplay behavior or influence player decisions. All narrative content, character behavior, dialogue, level design, and artistic direction are hand-crafted by the developer. We only use AI in limited, non-gameplay ways, such as: Development assistance (e.g., debugging or improving scripts). Optional asset prototyping (concept sketches used as early references before creating final assets). No AI systems interact with the player during gameplay, and no player data is used to train AI models. The in-game guidance, character responses, and story progression are fully authored, not generated dynamically by AI.

Creator
Nick van 't End
Reviews
-
Added
Mar 18, 2026
Psycho SimulatorSteam
Disclosure

In-game patient responses are generated in real time with offline local language model. Game logo animation and part of game music samples/loops have been produced with tools utilizing generative technology.

Creator
FreeMind S.A.
Reviews
-
Added
Mar 18, 2026
The DreamwalkersSteam
Disclosure

The Art Director chose a composition for each background. They were then made by professional artists or, for a few, bought on Adobe Stock. Finally, the art director enhanced each background in Photoshop and also through LeonardoAI.

Creator
Nightbloomer Studio
Reviews
20
Added
Mar 17, 2026
Hospital 9Steam
Disclosure

The package image of this game was created using multiple AI tools. Background image and part of the background character: Created using Stable Diffusion and provided under the CreativeML Open RAIL-M license. Part of the logo design: Created by Sonic-Alpha using OpenAI's generative AI, "ChatGPT," under the paid "ChatGPT Plus" plan. No AI-generated elements are included in the main game or in-game content.

Creator
Sonic-Alpha
Reviews
12
Added
Mar 17, 2026
Jaws of HellSteam
Disclosure

Chat-GPT and Sora were used to enhance some of the cutscenes, along with Suno and Eleven Labs for voice acting.

Creator
Starving Lama Games
Reviews
-
Added
Mar 17, 2026
BACK OF SPACESteam
Disclosure

Generative AI has been critical for the development of this game and is infact a part of it's lore as well. Generative AI assisted us in producing pre-renders for our backgrounds and complimenting the high quality of our human made animations, the backgrounds of this game wouldn't have looked as beautiful as it does nor even possible had BOS released before generative AI existed. In simple: The game uses AI generated images for the backgrounds of different regions.

Creator
3RD BOOK
Reviews
124
Added
Mar 17, 2026
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