25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

剑心犹在Steam
Disclosure

Some card‑art images were initially generated by generative‑AI tools, then manually edited, redrawn and processed by developers. No AI‑generated content is created during gameplay.

Creator
SU HANTIAN
Reviews
-
Added
Aug 11, 2026
HexLightSteam
Disclosure

Generative artificial intelligence was used to create the artwork for HexLight’s Steam achievement icons. The resulting images were reviewed and prepared for use by the developer.

Creator
Cameron Olson
Reviews
-
Added
Aug 11, 2026
Desert StruggleSteam
Disclosure

The game contains a few voice lines that where generated using a text-to-speech service. I assume this service used some sort of gen-AI. For some translations an AI was used for proofreading.

Creator
CrashDumpSoftware
Reviews
-
Added
Aug 11, 2026
Sudoku ManiaSteam
Disclosure

All ideas and features of the game where designed by the development team, but AI has been used in the actual generation of the images/textures, smoothing images/textures for final review and release to include the assets seen in the trailer. AI has also been used to find crucial bugs before release of the game.

Creator
Scadu Games
Reviews
-
Added
Aug 10, 2026
Rat HuntSteam
Disclosure

Some code and marketing content may be generated by AI.

Creator
Watashi Games
Reviews
-
Added
Aug 10, 2026
TacticianSteam
Disclosure

AI translation tools were used to produce the localized text for the game. Additionally, initial concept drafts for select visual assets were generated using AI, but were subsequently heavily modified, painted over, and finalized by human artists.

Creator
Interlink Games
Reviews
-
Added
Aug 10, 2026
YathselSteam
Disclosure

Some of this game's artwork (including store capsules and background art) was created with the help of generative AI image tools. All AI-assisted content was reviewed, edited, and curated by the developer. The game generates no AI content at runtime; opponent behavior uses traditional, hand-authored game logic

Creator
urdentstudios
Reviews
-
Added
Aug 10, 2026
Operation: HorumusSteam
Disclosure

Operation: Horumus is a "vibe coding" experiment. Most of the game's content — code, game design, pixel art, sound effects, procedural music, narrative writing, and all four language localizations (English, Korean, Japanese, Simplified Chinese) — was developed with extensive use of generative AI tools, under the developer's direction. Every creative and technical decision was made by the developer, and all AI-generated output was reviewed and curated before inclusion. No AI is invoked during gameplay. The game runs entirely offline and makes no calls to external AI services. This is a parody experiment, and the use of AI is part of the experiment itself. We disclose it here so you can decide whether that approach is interesting to you.

Creator
Park JongHwa
Reviews
-
Added
Aug 10, 2026
Thread Match FestivalSteam
Disclosure

The Hero Capsule and main logo was created using AI tools only. The other assets of the game were not created using AI tools.

Creator
Tuga Studios
Reviews
-
Added
Aug 8, 2026
WardspireSteam
Disclosure

Pre-rendered content: 2D artwork (character sprites, backgrounds, marketing art) and music were created with the assistance of generative AI tools, then manually curated, edited and composited by the developer. The game does not generate any content at runtime (no live AI).

Creator
SoftForge IT Kft.
Reviews
-
Added
Aug 8, 2026
Helion ConflictSteam
Disclosure

Generative AI tools were used to create part of this game's visual assets: 2D unit and building sprites, terrain textures, background art, and 3D models. Some store page and marketing images were created the same way. Every generated asset was selected, edited and assembled by hand, and the game generates no content at runtime.

Creator
GoraGames
Reviews
-
Added
Aug 8, 2026
Next Level: Tower DefenseSteam
Disclosure

This game uses generative artificial intelligence in its development. Some visual assets — including character sprites, unit artwork, and related game graphics — were created or assisted with generative AI tools and then integrated into the game. AI was also used during development to assist with programming and production workflows. Generative AI is not used to create content live during gameplay. The game does not connect to external AI services while you are playing.

Creator
Ronnie
Reviews
-
Added
Aug 8, 2026
GO, STOPSteam
Disclosure

All 2D artwork (hwatu card illustrations, character portraits, backgrounds) and music tracks were created using generative AI tools, then curated, edited, and assembled by the developer. All AI content is pre-rendered during development — nothing is generated live at runtime. Localization was machine-assisted and human-reviewed. Store page assets were produced the same way.

Creator
Moon Shin Ho
Reviews
-
Added
Aug 8, 2026
Damage XiangqiSteam
Disclosure

[Pre-Generated AI Content] Generative AI (Anthropic Claude) was used during development to write game code, to create the BGM (note data transcribed from a public-domain piece and procedurally generated music), and to compose store artwork from in-game assets. No content is generated by AI at runtime.

Creator
Ichigeki Games
Reviews
-
Added
Aug 8, 2026
Tactical Dungeon SlayersSteam
Disclosure

Portions of the game’s art assets, including environments, title artwork and several icons, were created and revised with AI tools. All background music in the game, including main menu music and combat soundtracks, is AI-generated.

Creator
Futurebun
Reviews
-
Added
Aug 8, 2026
Procession EngineSteam
Disclosure

Procession Engine is a hand-designed game that uses AI tools to speed up development. Every card, faction, and system was designed, balanced, and playtested by its developer. Generative AI tools were used under human direction as part of the production pipeline: 2D artwork (card illustrations and icons) and 3D model bases were generated to the developer's specifications and then reviewed, curated, and integrated by hand. Sound effects were produced with AI audio tools and individually selected and mixed. Portions of the game code were written with AI assistance and reviewed by a human. No AI content is generated at runtime.

Creator
Not Applicable Games
Reviews
-
Added
Aug 8, 2026
Pachinko ForgeSteam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of some 2D visual assets, UI elements, concept artwork, and selected audio assets. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
Cow Horse Studio
Reviews
-
Added
Aug 8, 2026
Door CodeSteam
Disclosure

This game uses content created or assisted by generative AI. Generative AI was used to help create and edit some visual assets, music/sound materials, and scripts. All final content was reviewed, selected, and adjusted by the developer before being included in the game.

Creator
P.E.G
Reviews
-
Added
Aug 8, 2026
FrontacticsSteam
Disclosure

Generative AI tools were used during development to assist with the refinement of certain visual assets and to improve the quality and consistency of translations. All AI-assisted content was reviewed and edited by the developer before being included in the final game. No generative AI is used to create content dynamically during gameplay.

Creator
Molba Studio
Reviews
-
Added
Aug 8, 2026
BankrSteam
Disclosure

Some character portrait sprite sheets and brand/division imagery shipped with Bankr are produced with generative AI tools during development, then reviewed and edited by the team before inclusion. All game text, simulation code, balance-sheet math, ratio logic, and gameplay systems are human-authored. No content is AI-generated at runtime — every asset is pre-rendered and pinned in the build.

Creator
Wend Games & Entertainment
Reviews
-
Added
Aug 8, 2026
Shrine ProtectorsSteam
Disclosure

Generative AI was used to create some base assets, which were subsequently heavily edited by hand. All final assets included in the game have undergone substantial manual editing.

Creator
VSolStudio
Reviews
-
Added
Aug 8, 2026
EvilosSteam
Disclosure

I used generative AI tools to help create some of the game's art — including certain UI elements (buttons and icons), backgrounds, story illustrations, and marketing images — which I then edited and finished by hand in Photoshop.

Creator
Bunch of Idiots Studio
Reviews
-
Added
Aug 7, 2026
Bulwark Tower DefenseSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 7, 2026
Planet IncSteam
Disclosure

During the development of this game, pre-generated AI tools were utilized to assist with text translations, programming scripts and optimization, and the creation of 2D artwork assets. All AI-generated content was directly reviewed, refined, and applied to the game by the developer.

Creator
Saeron
Reviews
-
Added
Aug 7, 2026
Reino Visigodo: Conquista de HispaniaSteam
Disclosure

This game was developed with the assistance of generative AI tools during production. AI-generated 2D artwork (building icons, unit portraits, background illustrations, and UI elements) was created and curated by the development team as part of the game's visual assets. AI is not used to generate content dynamically during gameplay -- all art assets are fixed and shipped with the game. In-game opponent behavior uses traditional programmed game logic, not generative AI.

Creator
MMF Games
Reviews
-
Added
Aug 7, 2026
Slay Sean, Save The World!Steam
Disclosure

Some artwork, music, and sound effects were created with the assistance of AI tools, then curated and edited by the developer.

Creator
Christopher Pufan
Reviews
-
Added
Aug 7, 2026
Ashen ThroneSteam
Disclosure

Some of the game's 2D artwork (illustrations, icons, and backgrounds) was created with the assistance of generative AI tools and then curated and edited by the development team. Some non-English text is translated with AI assistance and reviewed before shipping. No AI content is generated live during gameplay.

Creator
Ashen Throne Games
Reviews
-
Added
Aug 7, 2026
DawnkeepSteam
Disclosure

AI tools were used as assistive tools during development, specifically for code writing and text proofreading. No AI-generated content is used in the game's art assets, sound effects, or music.

Creator
Zang
Reviews
-
Added
Aug 7, 2026
Road to FIRESteam
Disclosure

This game uses content created or assisted by generative AI. Generative AI was used to help create and edit some visual assets, music/sound materials, and scripts. All final content was reviewed, selected, and adjusted by the developer before being included in the game.

Creator
P.E.G
Reviews
-
Added
Aug 7, 2026
Holiday AllianceSteam
Disclosure

Holiday Alliance uses generative AI to help produce character art, map backgrounds, and music/SFX. All game design, level design, balance, dialogue, and final art/audio selection were done by the developer, with every AI-generated asset reviewed and revised before inclusion.

Creator
Joyner Labs
Reviews
-
Added
Aug 7, 2026
Bid WarsSteam
Disclosure

Some assets were created with the help of AI serving mainly as inspiration.

Creator
Fat Dragon Studios
Reviews
-
Added
Aug 7, 2026
Bramble GuardSteam
Disclosure

Generative AI was used during development to support early concept exploration and rapid prototyping, including testing visual directions, compositions, and placeholder ideas. All AI-assisted material was reviewed and refined by the development team, with final creative and design decisions made by humans. The game does not generate content using AI during gameplay.

Creator
Bugged Games
Reviews
-
Added
Aug 7, 2026
DICEBONESteam
Disclosure

The key art on this store page, on the splash screen and on the menu cards was created using generative AI tools and then edited by hand. Nothing inside the game itself is AI-generated. Every visual in play is procedural — drawn by code at runtime — and all audio is ynthesised in real time. The build ships with no textures, no meshes, no sprites and no audio files.

Creator
VOXELMANA
Reviews
-
Added
Aug 6, 2026
Grave OrbitSteam
Disclosure

AI-assisted tools were used during development. All final content was reviewed and approved by the developer. No AI content is generated during gameplay.

Creator
Polarity Games
Reviews
-
Added
Aug 5, 2026
CURB SERVICESteam
Disclosure

This is not actually required to disclose but since it crosses the line for some people, I should admit that AI coding tools were used during the game's production. No AI was used to generate any images, audio, text, or design. Its purpose was to help code mechanics according to my design, assist in debugging, and (most importantly) eliminate crunch.

Creator
GamesCorp
Reviews
-
Added
Aug 5, 2026
Throneguard: Last StandSteam
Disclosure

Pre-generated AI image tools were used to assist in creating concepts and final assets for the game's logo, store capsule images, and promotional graphics. No live-generated AI content is used within the actual gameplay.

Creator
Ahmet Enes Cakir
Reviews
-
Added
Aug 5, 2026
The Helios AccordSteam
Disclosure

Generative AI tools assisted with parts of the development, iteration, and production process. The foundation of The Helios Accord—including its original concept, core ideas, world, systems, and narrative—was conceived, designed, and originally written by me. I direct, review, revise, and take responsibility for all AI-assisted material included in the game and its store presentation

Creator
ZOA LLC
Reviews
-
Added
Aug 5, 2026
狂赌转轮Steam
Disclosure

Some of the game's resources (art assets, some promotional images on the store page, code, etc.) were completed with the help of AI to achieve better artistic effects.

Creator
lv12games
Reviews
-
Added
Aug 5, 2026
Mercenary Guild ManagerSteam
Disclosure

Some of the game’s visual assets were created with the assistance of generative AI. All generated artwork is reviewed, edited, refined, and adapted by the development team to maintain a consistent visual identity and ensure that it matches the game’s artistic direction and design choices. This approach was necessary due to the high cost of commissioning the full amount of artwork required from one or more professional artists or illustrators. Using AI-assisted tools helped keep the project financially viable, speed up production, and bring the game to players sooner while preserving a cohesive and recognizable style.

Creator
Code Dunamis
Reviews
-
Added
Aug 5, 2026
Chess ArmySteam
Disclosure

These translations were generated with the help of AI. As an indie developer, I currently don't have the budget to hire professional translators, but I hope to do so in the future.

Creator
ChaNoCreArt
Reviews
-
Added
Aug 5, 2026
Arcane AbyssSteam
Disclosure

Some in-game artwork—including characters, monsters, weapons, backgrounds, card illustrations, and UI assets—as well as some store page images, was created using pre-generated AI tools. All generated assets were selected, edited, adjusted, and reviewed by the developer before being included in the game. The game does not generate AI content during gameplay.

Creator
SSF Works
Reviews
-
Added
Aug 5, 2026
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