25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Soap Soup TycoonSteam
Disclosure

Generative AI was used by an artist to support visual aspects. The creative process was entirely human-led.

Creator
Cosnyx Studios
Reviews
-
Added
Sep 28, 2026
MetrominoSteam
Disclosure

Generative AI was used during development to create and refine some 2D visual assets, such as building artwork, icons, and promotional graphics. All AI-generated content was reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Creator
codebooster
Reviews
-
Added
Sep 27, 2026
Wars of EmpireSteam
Disclosure

Parts of this game's content were produced with generative AI tools. No content is generated at runtime. Every asset shipped with the game was produced, reviewed and approved prior to release.

Creator
A.Gökhan SATMAN
Reviews
-
Added
Sep 27, 2026
Bloodlines & BannersSteam
Disclosure

Bloodlines & Banners is designed, architected, and coded by one person. Generative AI is used as a production tool for volume, with portraits, illustration, music, cinematics, voice, and a share of the in-game prose, at a scale a solo developer could not otherwise afford or commission. It is not used to make creative decisions. The art direction is a single locked style anchor authored by hand and enforced across every asset. The game design, the systems architecture, the historical research, the balance, and every line of the server and client are human work. In-game text is a mixed case, and we set that out plainly rather than round it up to “human-written”. We are stating this up front, unprompted, because we would rather a partner evaluate the game knowing exactly what it is than discover it later.

Creator
Synprax Labs
Reviews
-
Added
Sep 27, 2026
The Mayor’s HandSteam
Disclosure

Generative AI was used during development to assist with the creation and refinement of some visual assets. All AI-assisted content was selected, reviewed, edited, and integrated by the development team. The game does not use generative AI in real time during gameplay.

Creator
JustCodeIt
Reviews
-
Added
Sep 27, 2026
Nova OriginSteam
Disclosure

Generative AI was used to create three pre-generated images used in the game: the splash screen, loading screen, and main menu background. No other game content was generated using AI, and the game does not generate AI content during gameplay.

Creator
ZapNova Games
Reviews
-
Added
Sep 26, 2026
电网大亨Steam
Disclosure

Some store page promotional images and capsule artwork were created with generative AI. All in-game assets, models and UI graphics are manually created by the development team. No AI-generated content will be produced during gameplay.

Creator
ITCG
Reviews
-
Added
Sep 25, 2026
There's a Cat in My PCSteam
Disclosure

This game's cat characters are based on art assets we created, expanded with generative AI into a variety of patterns and colors. Generative AI image tools were also used at the concept stage for the store page's capsule images and icons. Players can also optionally register their own free Google API key to chat with their cats or check today's fortune. This feature connects live to Google's Gemini API while the game is running to generate responses; the rest of the game can be enjoyed the same way without registering a key.

Creator
Dopamine
Reviews
-
Added
Sep 25, 2026
Bonsai LifeSteam
Disclosure

AI has been used to create certain assets for Bonsai Life. These assets include Japanese interior models, lanterns and benches.

Creator
Alexander Johnston
Reviews
-
Added
Sep 25, 2026
A-Train 9 PRIME LINESteam
Disclosure

Generative AI was used in the editing of the main visual image and in the prototyping of some of the music tracks.

Creator
ARTDINK
Reviews
-
Added
Sep 25, 2026
Cozy BurgSteam
Disclosure

The game was 100% designed and tested by me and my kids. I did use AI tools to help create the logo, some of the 3d objects in the game (portion of the buildings) and the voice narration in the trailer.

Creator
Noise Harbor
Reviews
-
Added
Sep 25, 2026
Dawn of EmbersSteam
Disclosure

Some pre-production assets were generated with AI tools and then hand-finished by the team: 3D character bodies (Tripo) that were re-rigged, textured and animated by hand; concept and brand imagery (OpenAI image generation) redrawn or composited by hand; voice lines and sound effects (ElevenLabs); and music (Suno) under a commercial licence. No AI content is generated during gameplay, and the game connects to no AI service.

Creator
DTX Studios
Reviews
-
Added
Sep 24, 2026
CENTAVOSteam
Disclosure

Interface text and the English translation were drafted with an AI assistant and reviewed by the developer. No art, audio or content is AI generated, and nothing is generated at runtime.

Creator
Trocado Studio
Reviews
-
Added
Sep 24, 2026
Goblin ColonySteam
Disclosure

Generative AI was used during development to create visual and 3D assets, background music, sound effects, and localized text, including store and marketing materials. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Quench Forge
Reviews
-
Added
Sep 24, 2026
Your City ComingSteam
Disclosure

Assets in Graphical Assets, including Store assets and Library assets, are used AI to design.

Creator
Alright Peaches Studio
Reviews
-
Added
Sep 24, 2026
迷你文明Steam
Disclosure

Part of this game's written content was drafted with generative AI tools — some of the in-game text and the English and Japanese localisations — and was then reviewed and edited by the developer. All of it is pre-generated: the game calls no AI model at runtime, nothing is created live by AI while you play, and the computer-controlled opponents are a hand-written, rule-based system. In-game art is original procedural drawing or licensed third-party assets (a third-party icon library under CC BY 3.0); music is licensed from Kevin MacLeod (CC BY 3.0); sound effects are CC0; and the store capsule images are drawn procedurally inside the engine. Full asset credits are shown in the game's "Assets & License" screen.

Creator
yyyz26
Reviews
-
Added
Sep 24, 2026
Feste Feiern: German Festival TycoonSteam
Disclosure

Generative AI was used during development to create pre-made content: concept and reference images, character sprites, textures and UI graphics (OpenAI image generation), the game logo (Google Gemini), some 3D model drafts (Tripo) and sound effects (ElevenLabs). All AI-generated material was selected, edited, modelled and integrated by the developer in Blender and Unity. The game does not generate any content with AI while you play and does not connect to AI services.

Creator
Jodelsoft
Reviews
-
Added
Sep 22, 2026
Lotwick HillSteam
Disclosure

Some 3D character and prop models were generated with 3D AI Studio during development. Some player-facing text was drafted with AI assistance. All content is prepared in advance; no generative AI runs during gameplay.

Creator
Lasse Bjørge
Reviews
-
Added
Sep 22, 2026
MeepertonvilleSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some visual assets, textures, and promotional artwork. All AI-assisted content was reviewed, selected, edited where appropriate, and integrated by the developer.

Creator
SunlightTrippin
Reviews
-
Added
Sep 22, 2026
RegentSteam
Disclosure

AI assisted coding is used to create the game. The game contains no AI generated art or assets. The game may contain optional AI generated voiceover.

Creator
SourGhost
Reviews
-
Added
Sep 22, 2026
BressnathSteam
Disclosure

Generative AI tools were used throughout development: the game's code and its in-game text, the paintings, achievement icons and interface art, the 3D models, and the music and sound effects. Everything was reviewed, edited and tested, and ships as fixed content. Nothing is generated while you play: the game runs no model and makes no network call.

Creator
Morass
Reviews
-
Added
Sep 21, 2026
Beyond RealmSteam
Disclosure

Game illustrations and some sound effects, as well as part of the text and localization, are created using generative AI tools, then manually refined and validated. No content is generated by AI in real time, and the game design is human-made.

Creator
Power Spike
Reviews
-
Added
Sep 21, 2026
7 days in a little worldSteam
Disclosure

Generative AI tools were used during development to assist with programming, writing in-game dialogue and descriptive text, translation into multiple languages, implementing graphics and sound effects, and creating promotional artwork and descriptions for the Steam store page. These materials were created and incorporated during development. The game does not use generative AI to create new dialogue, images, or audio during gameplay. The autonomous behavior of residents and monsters, as well as their context-sensitive conversations, is driven by pre-programmed game logic and pre-written dialogue.

Creator
kumashin
Reviews
-
Added
Sep 21, 2026
Unmoored IsleSteam
Disclosure

Some of the icons and UI assets in the game are created with the assistance of AI tools.

Creator
liuliu
Reviews
-
Added
Sep 21, 2026
LUGANO BAY TYCOONSteam
Disclosure

Generative AI tools were used during the development of Lugano Bay Tycoon to assist with the creation and refinement of some visual content, text elements, and localization. All AI-assisted content was subsequently selected, reviewed, and, where necessary, edited by the developer before being included in the product. The game does not use live generative AI systems during gameplay and does not autonomously generate new content for players.

Creator
Zoran Pavlovic
Reviews
-
Added
Sep 19, 2026
AubelysSteam
Disclosure

I am a solo developer leveraging AI to improve my efficiency while moonlighting this project. Hence, many temporary AI-generated assets make their way into the game but I hope to replace over 90% of those with handcrafted assets over time.

Creator
Doom
Reviews
-
Added
Sep 19, 2026
CidleSteam
Disclosure

Some of the 2D art in Cidle Online was created with the help of generative AI image tools. This includes parts of the sprite work for buildings, points of interest and item icons, as well as some store page artwork. Every generated image was reviewed, edited and adjusted by hand before it went into the game, and assets are checked so they do not reproduce existing works. All of this art is produced during development. Nothing is generated by AI while you play, and the game does not send any of your data to an AI service.

Creator
Chop
Reviews
-
Added
Sep 19, 2026
The WuslersSteam
Disclosure

Some of this game's content was created with generative AI and then reworked and adjusted by hand by the developer. This applies in particular to code, the 3D models and textures, and the music and sound effects. Animations, game rules, simulation, balance and the structure of the game come entirely from the developer.

Creator
Quolz-Systems
Reviews
-
Added
Sep 18, 2026
宗门经理人 - sectSteam
Disclosure

This game is handcrafted by indie developers. Generative tools were used only to support the creation of specific assets, while the final game reflects the developers’ own creative vision.

Creator
Tiec Games
Reviews
-
Added
Sep 16, 2026
TimberlandSteam
Disclosure

The store page images for Timberland — the key art, capsules, logo and icon — were created with generative AI tools and then edited by hand. The screenshots are real gameplay, unretouched. Part of the code was also written with the help of an AI assistant. Game design, world generation, mechanics and the remaining textures are the developer's own work.

Creator
LSM Games Studio
Reviews
-
Added
Sep 15, 2026
ZukontideSteam
Disclosure

Some non-interactive artwork was created with generative AI (Midjourney): the main menu, research, and codex background illustrations, the introduction portrait, and store capsule art derived from those illustrations.

Creator
Sindre
Reviews
-
Added
Sep 15, 2026
Paper PlanesSteam
Disclosure

Generative AI was used to assist with bug fixes, text editing, and portions of the game's music. Generative AI was not used for the game's direction, art direction, or gameplay mechanics.

Creator
Holly Gaming Studios
Reviews
-
Added
Sep 15, 2026
Beastwood HavenSteam
Disclosure

The pre-rendered achievement images and music are AI-generated. No AI-generation code or content will be used during gameplay.

Creator
9.9 studio
Reviews
-
Added
Sep 13, 2026
Sarmatian HeroesSteam
Disclosure

Generative AI tools were used to create and edit selected pre-rendered visual assets, animations, and marketing materials. The game does not use live-generated AI content during gameplay.

Creator
Kajetan Hrynczuk
Reviews
-
Added
Sep 12, 2026
Cat Undead IslandSteam
Disclosure

We used generative AI tools during development to assist with some pre-rendered content: drafting store page text, producing UI layout mockups and some UI sprite assets, and generating base meshes for a portion of 3D props (which were then reviewed and edited by the team). All gameplay, code logic, and final art direction were created and approved by the developers. The game does not generate any content with AI at runtime.

Creator
SG GAMES
Reviews
-
Added
Sep 12, 2026
TileCitySteam
Disclosure

Store marketing images (Steam capsule art — header, main, small, and vertical capsules) were created with AI image generation tools and then edited/reviewed by the development team. In-game screenshots and gameplay footage represent the actual game.

Creator
KIDTAIN GAME
Reviews
-
Added
Sep 12, 2026
Project OasisSteam
Disclosure

This game is currently in pre-alpha, and its visual assets are still evolving. Generative AI has been used as part of the asset creation process to help achieve more detailed and varied visuals than a purely simplistic low-poly approach. AI-generated elements are extensively iterated, customized, and integrated specifically for this game under direct developer oversight. The current assets should not be considered final. As development progresses, we plan to replace and improve them with better versions as the game's visual direction and production evolve.

Creator
Magma Studios
Reviews
-
Added
Sep 12, 2026
Pixel MetropolisSteam
Disclosure

Pixel Metropolis is a human-designed, AI-implemented game. As its sole human creator, I am responsible for the game’s design, systems, architecture, quality assurance, extensive testing, art direction, and sound direction. Codex, primarily using OpenAI’s GPT-5.6 Sol model, has generated all of the game’s code and has been used to direct the creation and implementation of its visual and sound assets. The only non-generated assets are a small selection of CC0 sounds.

Creator
Shamaan
Reviews
-
Added
Sep 10, 2026
Realm & RenownSteam
Disclosure

Some graphics, illustrations, and text used in the game were pre-generated with the help of generative AI during development and were subsequently reviewed, selected, and edited by the developer. No content is generated by AI during gameplay.

Creator
Apokus
Reviews
-
Added
Sep 9, 2026
654 results
Page 2 of 14
Missing a product? Let us know