December 1, 2027
Indexed September 10, 2026
View on Steam

Disclosure analysis

AI content is included in the game

AI was used to create most visual and sound assets included in the game.

Process
AI-generated
Live AI during play
No
Evidence & analysis details
Evidence used
“used to create most of the visual and sound assets ingame”
“Codex, primarily using OpenAI’s GPT-5”
Model-reported confidence
95% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

Codex, primarily using OpenAI’s GPT-5.6 Sol model, has been used to create most of the visual and sound assets ingame.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,450 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
71.1%
18,502 of 26,017 disclosures with structured analysis.
Compare this group
Visual assets
76.5%
20,245 of 26,450 indexed disclosures mention this category.
Compare this category
Audio
26.5%
7,009 of 26,450 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Sep 10, 2026
Source last checked
Oct 19, 2026
Automatic analysis updated
Oct 19, 2026
Recorded text changes
1 Read the history

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.

Disclosure History

Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.

Pixel Metropolis is a human-designed, AI-implemented game. As its sole human creator, I am responsible for the game’s design, systems, architecture, quality assurance, extensive testing, art direction, and sound direction. Codex, primarily using OpenAI’s GPT-5.6 Sol model, has generated all of the game’s code and has been used to direct the creation and implementation of its visual and sound assets. The only non-generated assets are a small selection of CC0 sounds.

Codex, primarily using OpenAI’s GPT-5.6 Sol model, has been used to create most of the visual and sound assets ingame.